radv: determine next stage for mesh/task with ESO

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27237>
This commit is contained in:
Samuel Pitoiset 2024-01-19 14:18:08 +01:00 committed by Marge Bot
parent 64aa84eaf7
commit 9157087d43

View file

@ -471,6 +471,7 @@ radv_shader_object_create_linked(VkDevice _device, uint32_t createInfoCount, con
}
break;
case MESA_SHADER_GEOMETRY:
case MESA_SHADER_MESH:
if (stages[MESA_SHADER_FRAGMENT].entrypoint) {
stages[i].next_stage = MESA_SHADER_FRAGMENT;
}
@ -478,6 +479,9 @@ radv_shader_object_create_linked(VkDevice _device, uint32_t createInfoCount, con
case MESA_SHADER_FRAGMENT:
stages[i].next_stage = MESA_SHADER_NONE;
break;
case MESA_SHADER_TASK:
stages[i].next_stage = MESA_SHADER_MESH;
break;
default:
assert(0);
}