Commit graph

6795 commits

Author SHA1 Message Date
Timothy Arceri
6eec8fcbfa glsl/nir: free GLSL IR right after we convert to NIR
Gives us memory back faster which is useful for pathalogical CTS
tests.

The GLSL IR was previously used after converting to NIR for things
like building the GL resource list but we have had a NIR version
for this for some time and I don't believe there are any other
use cases left for keeping the old IR hanging around this long.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15127>
2022-02-24 01:10:49 +00:00
Erik Faye-Lund
2cd0779f83 nir/spirv: guard macros in case of redefinition
On some systems, these macros are already defined, and being defined
slightly differently causes them to emit redefinition-warnings.

Let's wrap them in ifdefs to avoid the warnings.

Acked-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15084>
2022-02-21 19:47:17 +00:00
Rhys Perry
a9ac270c5f nir/validate: don't add instrs not present in shader to shader_gc_list
This makes the set smaller and GC list validation faster.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13547>
2022-02-21 11:57:22 +00:00
Rhys Perry
925c5f817d nir/validate: don't validate the GC list by default
This seems really slow.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13547>
2022-02-21 11:57:18 +00:00
Connor Abbott
7e8d885919 spirv: Rewrite determinant calculation
The old calculation for mat3 was clever, but it turns out that a
straightforward application of subdeterminants similar to how mat4 is
handled is more efficient: on a scalar architecture with some sort of
combined multiply+add instruction with a negate modifier (both fairly
common), the new determinant is 9 instructions vs. 15 for the old one,
and without the multiply-add it's 14 instructions vs. 18 for the old
one.  When used as a routine for inverse() the savings are compounded,
because we now use the same method as used to compute the adjucate
matrix and so CSE can combine most of the calculations with the adjucate
matrix ones.

Once mat3 and mat4 use the same method for computing determinants, we
can combine them into a single recursive function. I also pulled up the
mat_subdet() function because it was doing basically what we need, so
it's now shared between determinant and inverse. This shrinks the
implementation significantly, as can be seen from the diffstat.

The real reason I want to change this, though, is that it fixes
dEQP-VK.glsl.builtin.precision_fp16_storage16b.inverse.compute.mat3 with
turnip. Qualcomm uses round-to-zero for 16-bit frcp, which combined with
some inaccuracy in the old method of calculating the determinant led us
to fail. Qualcomm's driver uses something like the new method to
calculate the determinant in the inverse. We could argue that Mesa's
method should be allowed, because round-to-zero for floating-point
division is within spec and there are no precision guarantees given for
determinant() or inverse(). However we might as well use the more
efficient method.

Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14652>
2022-02-19 02:03:25 +00:00
Connor Abbott
6761550357 nir/serialize: Don't access blob->data directly
It won't work if the blob is fixed-size and we overrun the size, which
will be the case with the Vulkan pipeline cache.

This gets a bit tricky for the repeated-header optimization, because we
can't read the header from the blob. Instead we have to store the header
itself.

Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15028>
2022-02-19 01:25:46 +00:00
Alyssa Rosenzweig
2d6233d04f nir: Check all sizes in nir_alu_instr_is_comparison
nir_alu_instr_is_comparison needs to consider all comparison opcodes regardless
of size. Otherwise, they will be missed by nir_opt_move/sink.

Without this change, lowering booleans to integers regresses register
pressure (and spills/fills) significantly in certain shaders on Panfrost,
like android/com.miHoYo.GenshinImpact/1420.shader_test.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15073>
2022-02-18 19:22:01 +00:00
Jose Maria Casanova Crespo
90f966e05f v3dv/v3d: Fix copyright holder to Raspberry Pi Ltd
Acked-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15057>
2022-02-18 11:50:07 +01:00
Alyssa Rosenzweig
7ec1d96e5e nir: Set internal=true in nir_builder_init_simple_shader
Matches the expected use by callers. We do need to fix up a few callers which
use this call for external shaders.

v2: Fix up a radv call site (Rhys).

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net> [v1]
Acked-by: Rhys Perry <pendingchaos02@gmail.com>
Acked-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14936>
2022-02-17 23:30:46 +00:00
Ian Romanick
a01b262990 nir: Add missing dependency on nir_opcodes.py
Commit 38800b38 changed nir_opcodes.py, but that doesn't seem to have
triggered nir_opt_algebraic.py.  The change in 75ef5991 depends on
opt_algebraic lowering 16-bit versions of slt, but if opt_algebraic is
not rebuilt, this may not happen.  This resulted in some people seeing
assertion failures in, for example,
dEQP-VK.spirv_assembly.instruction.compute.float16.arithmetic_3.step,
due to the backend seeing nir_op_slt that it didn't know how to handle.

v2: Add nir_opcodes.py to nir_algebraic_py so that all the per-driver
algebraic passes pick up the dependency too.  Rename it to
nir_algebraic_depends.  Suggested by Emma.

Closes: #6047
Fixes: d1992255bb ("meson: Add build Intel "anv" vulkan driver")
Reviewed-by: Emma Anholt <emma@anholt.net>
Acked-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15050>
2022-02-17 22:57:33 +00:00
Lionel Landwerlin
768930a73a nir: fix lower_memcpy
memcpy is divided into chunks that are vec4 sized max. The problem
here happens with a structure of 24 bytes :

  struct {
    float3 a;
    float3 b;
  }

If you memcpy that struct, the lowering will emit 2 load/store, one of
sized 8, next one sized 16. But both end up located at offset 0, so we
effectively drop 2 floats.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: a3177cca99 ("nir: Add a lowering pass to lower memcpy")
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15049>
2022-02-17 15:12:45 +00:00
Emma Anholt
3f4bfecee6 nir: Add some notes about const/uniform array access rules in GL.
I was doing some RE on freedreno and we had some questions about when the
hardware might need non-uniform or non-constant array access for various
descriptor types, so let's leave some notes for the next person.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13621>
2022-02-16 20:06:21 +00:00
Samuel Pitoiset
74b932f8d3 nir: add nir_intrinsic_load_vrs_rates_amd
This intrinsic specific to RADV will be used to load VRS rates from
an user SGPR when RADV_FORCE_VRS is enabled by the application.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14713>
2022-02-16 08:11:12 +01:00
Timur Kristóf
e6cfd1ed64 spirv: Create PRIMITIVE_INDICES for NV_mesh_shader on-demand.
The shader can have SpvOpWritePackedPrimitiveIndices4x8NV while the
output variable may not exist. This seems to be a defect in the
NV_mesh_shader SPIR-V spec, let's work around it by creating the
variable on-demand.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15005>
2022-02-14 11:13:45 +01:00
Timur Kristóf
0445802ab2 compiler: Extract num_mesh_vertices_per_primitive function.
Prevent code duplication.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15005>
2022-02-14 11:13:42 +01:00
Ilia Mirkin
b91b036322 isaspec: add gen-based leaf bitset separation
This is necessary for some ops which have slightly different encoding on
a4xx/a5xx, but are otherwise identical. This helps keeping the compiler
from having to worry about these details and creating separate ops.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14789>
2022-02-12 13:46:07 -05:00
Ilia Mirkin
40468430a4 isaspec: fix gen_max to be 2^32-1
The minus sign has higher preference than shift:

>>> 1 << 32 - 1
2147483648
>>> (1 << 32) - 1
4294967295

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14789>
2022-02-12 13:45:57 -05:00
Ian Romanick
59889eb3ae Re-indentation after the previous commit
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:34 +00:00
Ian Romanick
912299cb39 glsl: Eliminate ir_assignment::condition
Reformatting is left for the next commit.

v2: Remove assignments from the contructors. :face_palm:

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick
fb630cd783 glsl: Make ir_assignment::condition private
And add get_condition().

This proof that nothing remains that could possibly set ::condition to
anything other than NULL.

v2: Fix bad rebase.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick
5208c116f2 glsl: Don't visit rvalues in the condition of an assignment
At this point, this should always be NULL.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick
1c22f06970 glsl: Don't lower vector indexing in the condition of an assignment
At this point, this should always be NULL.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick
2652b9a83d glsl: Don't split structures in the condition of an assignment
At this point, this should always be NULL.

v2: Fix bad rebase.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick
d07551ad4e glsl: Don't split arrays in the condition of an assignment
At this point, this should always be NULL.

v2: Fix bad rebase.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick
41f6b42b08 glsl: Don't tree graft in the condition of an assignment
At this point, this should always be NULL.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick
97ffca80a8 glsl: Don't dead-built-in varying eliminate in the condition of an assignment
At this point, this should always be NULL.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick
231459ad26 glsl: Remove unused condition parameter from ir_assignment constructor
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick
ec5c9649ba glsl: Don't constant-fold the condition of an assignment
At this point, this should always be NULL.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick
697a460e49 glsl: Don't clone assignment conditions
At this point, this should always be NULL.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick
d27e3c6adc glsl: Eliminate unused conditional assignment constructor
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick
50a0d0d875 glsl: Remove the ability to read text IR with conditional assignments
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick
710adf2e60 glsl: Add ir_assignment constructor that takes just a write mask
The other constructor that takes a write mask and a condition will be
removed shortly.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick
afee5dc63f glsl: Lower if to conditional select instead of conditional assignment
Platforms that don't have flow control also don't have anything that
could be written that has a side effect.  It should be safe to implement
these condition writes as

    foo = csel(condition, bar, foo);

This should eliminate the last thing in the GLSL compiler that can
create new conditions on assignments.  Everything else that can store
something in ir_assignment::condition derives it from a pre-existing
condition.

v2: Fix bad rebase.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick
c3626e1580 glsl/ir_builder: Eliminate unused conditional assignment builders
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick
46a9df6aac glsl: Don't try to emit the "linear sequence" in lower_variable_index_to_cond_assign
When there are four or fewer elements left in the array partition, the
strategy changes from a binary search of nested flow control to sequence
of conditional assignments like

    (assign, dest, src[constant_i+0], index == constant_i+0)
    (assign, dest, src[constant_i+1], index == constant_i+1)
    (assign, dest, src[constant_i+2], index == constant_i+2)
    (assign, dest, src[constant_i+3], index == constant_i+3)

or

    (assign, dest[constant_i+0], src, index == constant_i+0)
    (assign, dest[constant_i+1], src, index == constant_i+1)
    (assign, dest[constant_i+2], src, index == constant_i+2)
    (assign, dest[constant_i+3], src, index == constant_i+3)

Realistically, the first case should use ir_triop_csel instead.

The second case will either get turned back into flow control like

    if (index == constant_i+0)
        (assign, dest[constant_i+0], src)

    if (index == constant_i+1)
        (assign, dest[constant_i+1], src)

    if (index == constant_i+2)
        (assign, dest[constant_i+2], src)

    if (index == constant_i+3)
        (assign, dest[constant_i+3], src)

or a sequence of conditional selects like

    (assign, dest[constant_i+0], (csel, index == constant_i+0, src, dest[constant_i+0]))
    (assign, dest[constant_i+1], (csel, index == constant_i+1, src, dest[constant_i+1]))
    (assign, dest[constant_i+2], (csel, index == constant_i+2, src, dest[constant_i+2]))
    (assign, dest[constant_i+3], (csel, index == constant_i+3, src, dest[constant_i+3]))

The former case should continue to use the binary search.  The later
case could be generated from the binary search by other lowering passes.

At the end of the day, conditional assignments don't really help
anything here, so stop using them.

Radeon R430
total instructions in shared programs: 2398683 -> 2398419 (-0.01%)
instructions in affected programs: 5143 -> 4879 (-5.13%)
helped: 9
HURT: 8

total vinst in shared programs: 616292 -> 616010 (-0.05%)
vinst in affected programs: 4467 -> 4185 (-6.31%)
helped: 9
HURT: 8

total sinst in shared programs: 315417 -> 315667 (0.08%)
sinst in affected programs: 2568 -> 2818 (9.74%)
helped: 2
HURT: 15

total flowcontrol in shared programs: 1049 -> 1048 (-0.10%)
flowcontrol in affected programs: 7 -> 6 (-14.29%)
helped: 1
HURT: 0

total presub in shared programs: 47027 -> 47027 (0.00%)
presub in affected programs: 127 -> 127 (0.00%)
helped: 1
HURT: 1

total omod in shared programs: 3618 -> 3615 (-0.08%)
omod in affected programs: 8 -> 5 (-37.50%)
helped: 3
HURT: 0

total temps in shared programs: 450757 -> 451312 (0.12%)
temps in affected programs: 837 -> 1392 (66.31%)
helped: 8
HURT: 6

total consts in shared programs: 1031928 -> 1031920 (<.01%)
consts in affected programs: 1211 -> 1203 (-0.66%)
helped: 6
HURT: 7

The shaders that were hurt for temps... are all lies.  None of those
shaders should have compiled as all 6 had more than 32 temps to begin
with.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick
05703a49f9 glsl: Use csel in do_vec_index_to_cond_assign
This matches what NIR does.  See nir_vector_extract.

This improves code generation for several reasons.  First, it only
requires 3 comparisons instead of 4 (vec3(i > 0, i > 1, i > 2) vs
vec4(i == 0, i == 1, i == 2, i == 3)).

Secondly, it shortens the liverange of some values, possibly quite
dramatically.  Consider a loop in the old version (after lowering
if-statements to selects):

    loop {
        ...
	x = csel(i == 0, a[0], x);
	x = csel(i == 1, a[1], x);
	x = csel(i == 2, a[2], x);
	x = csel(i == 3, a[3], x);
        ...
    }

x is live for the whole loop across iterations.  In the new version, x
is only live while its value is needed:

    loop {
        ...
	t0 = csel(i > 0 , a[1], a[0]);
	t1 = csel(i > 2 , a[3], a[2]);
	x = csel(i > 1, t1, t0);
        ...
    }

Outside a loop, this also means more values of the array may have their
liveness reduced sooner (by consuming two values at once).

All Intel platforms had similar results. (Tigerlake shown)
total instructions in shared programs: 21171336 -> 21163615 (-0.04%)
instructions in affected programs: 89680 -> 81959 (-8.61%)
helped: 40
HURT: 4
helped stats (abs) min: 1 max: 450 x̄: 193.68 x̃: 196
helped stats (rel) min: 0.41% max: 13.32% x̄: 6.01% x̃: 6.22%
HURT stats (abs)   min: 1 max: 12 x̄: 6.50 x̃: 6
HURT stats (rel)   min: 0.50% max: 0.66% x̄: 0.58% x̃: 0.58%
95% mean confidence interval for instructions value: -229.68 -121.28
95% mean confidence interval for instructions %-change: -6.93% -3.89%
Instructions are helped.

total cycles in shared programs: 832879641 -> 829513122 (-0.40%)
cycles in affected programs: 44738430 -> 41371911 (-7.52%)
helped: 35
HURT: 2
helped stats (abs) min: 2 max: 189948 x̄: 96186.49 x̃: 116154
helped stats (rel) min: 0.37% max: 11.08% x̄: 5.88% x̃: 6.47%
HURT stats (abs)   min: 4 max: 4 x̄: 4.00 x̃: 4
HURT stats (rel)   min: 0.69% max: 0.69% x̄: 0.69% x̃: 0.69%
95% mean confidence interval for cycles value: -112881.94 -69092.06
95% mean confidence interval for cycles %-change: -6.77% -4.27%
Cycles are helped.

total spills in shared programs: 8061 -> 7338 (-8.97%)
spills in affected programs: 873 -> 150 (-82.82%)
helped: 24
HURT: 0

total fills in shared programs: 7501 -> 6388 (-14.84%)
fills in affected programs: 1389 -> 276 (-80.13%)
helped: 24
HURT: 0

Radeon R430
total instructions in shared programs: 2449852 -> 2449136 (-0.03%)
instructions in affected programs: 6285 -> 5569 (-11.39%)
helped: 64
HURT: 0
helped stats (abs) min: 4 max: 12 x̄: 11.19 x̃: 12
helped stats (rel) min: 8.16% max: 21.62% x̄: 12.09% x̃: 10.91%

total consts in shared programs: 1032517 -> 1032482 (<.01%)
consts in affected programs: 966 -> 931 (-3.62%)
helped: 35
HURT: 0
helped stats (abs) min: 1 max: 1 x̄: 1.00 x̃: 1
helped stats (rel) min: 2.94% max: 10.00% x̄: 4.26% x̃: 3.57%

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick
ed66d7c385 glsl/lower_vector_derefs: Don't emit conditional assignments
Use if-statements instead.  Any hardware that supports this sort of
tessellation has flow control, so it will probably emit the conditional
assignment using an if-statement anyway.  This is definitely what
st_glsl_to_nir does.

v2: Fix copy-and-paste bug in the ir_type_swizzle handling.  This bug
caused segfaults in tests/spec/arb_tessellation_shader/execution/variable-indexing/tcs-patch-vec4-swiz-index-wr.shader_test.

Reviewed-by: Matt Turner <mattst88@gmail.com> [v1]
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Daniel Schürmann
2a92452a0e nir/opt_shrink_vectors: Remove shrinking of store intrinsics data source
This is done via nir_opt_shrink_stores.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14480>
2022-02-11 11:50:47 +01:00
Daniel Schürmann
2dba7e6056 nir: split nir_opt_shrink_stores from nir_opt_shrink_vectors
This patch moves the shrinking of store sources into
a separate pass.
The reasoning behind this is that this pass usually only
needs to be called once while nir_shrink_vectors might
better be called several times. This allows to move
the pass(es) out of the optimization loops.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14480>
2022-02-11 11:34:01 +01:00
Ian Romanick
1cb3d1a6ae nir: Produce correct results for atan with NaN
Properly handling NaN adversely affects several hundred shaders in
shader-db (lots of Skia and a few others from various synthetic
benchmarks) and fossil-db (mostly Talos and some Doom 2016).  Only apply
the NaN handling work-around when the shader demands it.

v2: Add comment explaining the 1.0*y_over_x.  Suggested by Caio.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Fixes: 2098ae16c8 ("nir/builder: Move nir_atan and nir_atan2 from SPIR-V translator")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13999>
2022-02-10 18:15:39 +00:00
Ian Romanick
7d0d9b9fbc nir: Properly handle various exceptional values in frexp
frexp_sig of ±0, ±Inf, or NaN should just return the input unmodified.

frexp_exp of ±Inf or NaN is undefined, and frexp_exp of ±0 should return
the input unmodified.  This seems to already work.

No shader-db or fossil-db changes on any Intel platform.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Fixes: 23d30f4099 ("spirv,nir: lower frexp_exp/frexp_sig inside a new NIR pass")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13999>
2022-02-10 18:15:39 +00:00
Ian Romanick
93ed87af28 spirv: Produce correct result for GLSLstd450Tanh with NaN
No shader-db or fossil-db changes on any Intel platform.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Fixes: 9f9432d56c ("Revert "spirv: Use a simpler and more correct implementaiton of tanh()"")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13999>
2022-02-10 18:15:39 +00:00
Ian Romanick
e442b9d792 spirv: Produce correct result for GLSLstd450Modf with Inf
GLSLstd450ModfStruct too.

No shader-db or fossil-db changes on any Intel platform.

v2: Fix handling 16-bit (and presumably 64-bit) values.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Fixes: f92a35d831 ("vtn: Fix Modf.")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13999>
2022-02-10 18:15:39 +00:00
Ian Romanick
75ef5991f5 spriv: Produce correct result for GLSLstd450Step with NaN
NOTE: This commit needs "nir: All set-on-comparison opcodes can take all
float types" or regressions will occur in other Vulkan SPIR-V tests.

No shader-db changes on any Intel platform.

NOTE: This commit depends on "nir: All set-on-comparison opcodes can
take all float types".

v2: Fix handling 16-bit (and presumably 64-bit) values.

About 280 shaders in Talos are hurt by a few instructions, and a couple
shaders in Doom 2016 are hurt by a few instructions.

Tiger Lake
Instructions in all programs: 159893290 -> 159895026 (+0.0%)
SENDs in all programs: 6936431 -> 6936431 (+0.0%)
Loops in all programs: 38385 -> 38385 (+0.0%)
Cycles in all programs: 7019260087 -> 7019254134 (-0.0%)
Spills in all programs: 101389 -> 101389 (+0.0%)
Fills in all programs: 131532 -> 131532 (+0.0%)

Ice Lake
Instructions in all programs: 143624235 -> 143625691 (+0.0%)
SENDs in all programs: 6980289 -> 6980289 (+0.0%)
Loops in all programs: 38383 -> 38383 (+0.0%)
Cycles in all programs: 8440083238 -> 8440090702 (+0.0%)
Spills in all programs: 102246 -> 102246 (+0.0%)
Fills in all programs: 131908 -> 131908 (+0.0%)

Skylake
Instructions in all programs: 134185495 -> 134186618 (+0.0%)
SENDs in all programs: 6938790 -> 6938790 (+0.0%)
Loops in all programs: 38356 -> 38356 (+0.0%)
Cycles in all programs: 8222366923 -> 8222365826 (-0.0%)
Spills in all programs: 98821 -> 98821 (+0.0%)
Fills in all programs: 125218 -> 125218 (+0.0%)

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Fixes: 1feeee9cf4 ("nir/spirv: Add initial support for GLSL 4.50 builtins")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13999>
2022-02-10 18:15:39 +00:00
Ian Romanick
38800b385c nir: All set-on-comparison opcodes can take all float types
Extend 4195a9450b so that the next poor fool doesn't come along and
say, "sge does the right thing for 16-bit sources, but slt gives a NIR
validation failure. What the deuce?"

NOTE: This commit is necessary to prevent regressions in GLSLstd450Step
tests of 16-bit sources at "spriv: Produce correct result for
GLSLstd450Step with NaN".

Fixes: 4195a9450b ("nir: sge operation is defined for floating-point types")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13999>
2022-02-10 18:15:39 +00:00
Ian Romanick
97ce3a56bd nir/search: Constify instr parameter to nir_search_expression::cond
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13999>
2022-02-10 18:15:39 +00:00
Ian Romanick
4dd4135551 nir: Constify def parameter to nir_ssa_def_bits_used
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13999>
2022-02-10 18:15:39 +00:00
Otavio Pontes
510d248299 nir: Use proper macro to set bits of variable correctly
When slots is 64 only the first bit was being set, instead of setting
all 64 bits of the variable, so for that case the function
get_variable_io_mask() always returned 0.

This behaviour caused variables that are being used both on producer and
consumer to be considered unused and thus being removed on
nir_remove_unused_io_vars().

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14955>
2022-02-10 17:19:54 +00:00
Georg Lehmann
c2168f845e nir/lower_mediump: Treat u2u16 like i2i16.
There is a comment in nir_fold_16bit_sampler_conversions saying that these
are the same, but the code only checks for i2i16.

Signed-off-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14893>
2022-02-10 16:13:54 +00:00
Emma Anholt
20469009c7 nir: Delete the per-instr SSA liveness impl.
It was introduced for nir-to-tgsi, and I found that it was the wrong
approach.  There's a reason nobody else does RA this way.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14404>
2022-02-10 00:36:57 +00:00