Commit graph

82 commits

Author SHA1 Message Date
Marek Olšák
6c6cfc02c9 st/dri: reuse depth-stencil and MSAA resources after DRI2 invalidate event
Page flipping generates an invalidate event every frame, causing reallocations
of all private resources (MSAA and depth-stencil).

Reusing the resources may improve performance (especially under memory
pressure).

Reviewed-by: Brian Paul <brianp@vmware.com>
2013-06-13 03:54:14 +02:00
Rico Schüller
3998cfa933 mesa: remove outdated version lines in comments
Signed-off-by: Brian Paul <brianp@vmware.com>
2013-06-05 08:54:27 -06:00
Kenneth Graunke
3d8d5b298a mesa: Restore 78-column wrapping of license text in C-style comments.
The previous commit introduced extra words, breaking the formatting.

This text transformation was done automatically via the following shell
command:
$ git grep 'THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY' | sed 's/:.*$//' | xargs -I {} sh -c 'vim -e -s {} < vimscript

where 'vimscript' is a file containing:
/THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY/;/\*\// !fmt -w 78 -p ' * '
:wq

Reviewed-by: Brian Paul <brianp@vmware.com>
2013-04-23 22:07:09 -07:00
Kenneth Graunke
96ff2edc73 mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.
This brings the license text in line with the MIT License as published
on the Open Source Initiative website:

http://opensource.org/licenses/mit-license.php

Generated automatically be the following shell command:
$ git grep 'THE AUTHORS BE LIABLE' | sed 's/:.*$//g' | xargs -I '{}' \
  sed -i 's/THE AUTHORS/THE AUTHORS OR COPYRIGHT HOLDERS/' {}

This introduces some wrapping issues, to be fixed in the next commit.

Reviewed-by: Brian Paul <brianp@vmware.com>
2013-04-23 22:07:06 -07:00
Kenneth Graunke
dd404bc94f mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.
Generated automatically be the following shell command:
$ git grep 'BRIAN PAUL BE LIABLE' | sed 's/:.*$//g' | xargs -I '{}' \
  sed -i 's/BRIAN PAUL/THE AUTHORS/' {}

The intention here is to protect all authors, not just Brian Paul.  I
believe that was already the sensible interpretation, but spelling it
out is probably better.

More practically, it also prevents people from accidentally copy &
pasting the license into a new file which says Brian is not liable when
he isn't even one of the authors.

Reviewed-by: Brian Paul <brianp@vmware.com>
2013-04-23 22:06:38 -07:00
Marek Olšák
598cc1f74d gallium: extend pipe_context::flush for it to accept an END_OF_FRAME flag
Usage with pipe_context:
  pipe->flush(pipe, NULL, PIPE_FLUSH_END_OF_FRAME);

Usage with st_context_iface:
  st->flush(st, ST_FLUSH_END_OF_FRAME, NULL);

The flag is only a hint for drivers. Radeon will use it for buffer eviction
heuristics in the kernel (e.g. for queries like how many frames have passed
since a buffer was used).

The flag is currently only generated by st/dri on SwapBuffers.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Stéphane Marchesin <marcheu@chromium.org>
2013-01-04 13:18:33 +01:00
Marek Olšák
35840ab189 st/dri: implement MSAA for GLX/DRI2 framebuffers
All MSAA buffers are allocated privately and resolved into the DRI-provided
back and front buffers.

If an MSAA visual is chosen, the buffers st/mesa receives are all
multi-sample. st/mesa doesn't have access to the single-sample buffers
in that case.

This makes MSAA work in games like Nexuiz.

Reviewed-by: Brian Paul <brianp@vmware.com>
2012-12-07 14:19:29 +01:00
Marek Olšák
919f788b92 gallium: pass the current context to the flush_front state tracker function
I will later use the context to resolve an MSAA front buffer.

Reviewed-by: Brian Paul <brianp@vmware.com>
2012-12-07 14:19:29 +01:00
Marek Olšák
985649b596 st/dri: refactor dri_fill_in_modes
- We can use a single loop for adding new configs.
- The useless parameter depth_bits is removed.
- The maximum number of samples is bumped to 32.
- We can support Z16_UNORM and Z32_UNORM unconditionally since the zbuffers
  are private.

Reviewed-by: Brian Paul <brianp@vmware.com>
2012-12-07 14:19:28 +01:00
Marek Olšák
39737e17e7 st/dri: always allocate private depth-stencil buffers
This disables DRI2 sharing of zbuffers. The window zbuffer is allocated just
like any other texture - through resource_create.

The idea of allocating a zbuffer through DRI2 isn't very useful with MSAA,
where a single-sample zbuffer is useless.

IIRC, the Intel driver does the same thing.

Reviewed-by: Brian Paul <brianp@vmware.com>
2012-12-07 14:19:28 +01:00
Marek Olšák
3039addf93 st/dri: implement new driver hook flush_with_flags
v2: added documentation for dri_flush as per Brian's request
2012-12-02 00:19:02 +01:00
Jakob Bornecrantz
6a7dea93fa dri: Rework planar image interface
As discussed with Kristian on #wayland. Pushes the decision of components into
the dri driver giving it greater freedom to allow t to implement YUV samplers
in hardware, and which mode to use.

This interface will also allow drivers like SVGA to implement YUV surfaces
without the need to sub-allocate and instead send 3 seperate buffers for each
channel, currently not implemented.

I have tested these changes on Gallium Svga. Scott tested them on both intel
and Gallium Radeon. Kristan and Pekka tested them on intel.

v2: Fix typo in dri2_from_planar.
v3: Merge in intel changes.

Tested-by: Scott Moreau <oreaus@gmail.com>
Tested-by: Pekka Paalanen <ppaalanen@gmail.com>
Tested-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
2012-08-31 19:51:02 +02:00
Jakob Bornecrantz
33ee019422 st/dri: Support width and height getters
Tested-by: Scott Moreau <oreaus@gmail.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
2012-08-26 15:40:18 +02:00
Jakob Bornecrantz
15effe1fab st/dri: Claim to support validate_usage
Support version 3 as well as 2, since that is only the new format query,
which Jesse added support for to st/dri when he added it to dri_inteface.h.

Tested-by: Scott Moreau <oreaus@gmail.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
2012-08-26 15:40:10 +02:00
Jakob Bornecrantz
c4610e9f92 st/dri: Add shared usage on buffers created
Tested-by: Scott Moreau <oreaus@gmail.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
2012-08-22 00:01:28 +02:00
Jakob Bornecrantz
bed7b4aa5f st/dri: Fix crash in st/dri from dri format commit
Introduced with 8de5c355fa, it would probably just crash.

Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by: Jesse Barnes <jbarnes@virtousgeek.org>
2012-02-23 19:16:58 +01:00
Jesse Barnes
8de5c355fa gbm: track buffer format through DRI drivers
GBM needs the buffer format in order to communicate with DRM and clients
for things like scanout.

So track the DRI format requested in the various back ends and use it to
return the DRI format back to GBM when requested.  GBM will then map
this into the GBM surface type (which is in turn based on the DRM fb
format list).

Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
2012-02-22 09:41:40 -08:00
Benjamin Franzke
c72d7df168 st/dri: Support 24bit formats in dri2_allocate_buffer
Prior commit 576161289d,
the parameter format was bpp, thus both 24bit and 32bit formats were
requested with format set to 32. Handle 24bit seperately now.

Fixes RGBX formats in wayland platform for egl_dri2 (EGL_ALPHA_SIZE=0).

Note: This is a candidate for the 8.0 branch.
2012-01-30 17:15:44 +01:00
Kristian Høgsberg
221c678329 gbm: Validate usage flags in gbm_bo_create_from_egl_image()
The entry point is supposed to validate that the EGLImage is suitable for
the passed in usage flags, but that was never implemented.
2012-01-18 15:32:51 -05:00
Thomas Hellstrom
576161289d st/dri: Use depth instead of bpp when communicating formats with the X server v3
Some hardware can't reinterpret the format of hardware buffers and thus
the X server needs to know the format when the buffer is created.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Michel Daenzer <michel@daenzer.net>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
2011-12-07 20:05:24 +01:00
Vinson Lee
f4515d106c st/dri: Fix memory leak on error path.
Fixes Coverity resource leak defect.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
2011-11-07 20:36:07 -08:00
George Sapountzis
875a757ddd dri: unify __DRIscreenRec
Also drop DriverAPI field, this is a static symbol and I don't see why it
should be accessed through __DRIscreenRec
2011-11-04 23:33:04 +02:00
George Sapountzis
7192c37294 dri: unify __DriverAPIRec
I dropped the comments because they don't add much.
2011-11-04 23:33:04 +02:00
Kristian Høgsberg
d14a107158 Fix gallium dri compile and a merge conflict 2011-11-02 12:01:46 -04:00
Kristian Høgsberg
e9beaf65fd dri: Remove unnecessary timestamp pointer indirection 2011-11-02 11:16:02 -04:00
Kristian Høgsberg
d24b81e0e0 dri: Remove cliprect information from __DRIdrawable 2011-11-02 11:16:00 -04:00
Kristian Høgsberg
73ec71cb16 dri: Remove driMediaStreamCounterExtension
Also DRI1-only.
2011-11-02 11:15:57 -04:00
Kristian Høgsberg
759cbb751b dri: Remove driSwapControlExtension
DRI1-only as well.
2011-11-02 11:15:57 -04:00
Kristian Høgsberg
8e898e83c6 dri: Drop driCopySubBufferExtension
Another DRI1-only extension.
2011-11-02 11:15:56 -04:00
Kristian Høgsberg
ad32215871 dri: Drop driReadDrawableExtension
All DRI2 drivers support setting a separate read drawable.
2011-11-02 11:15:56 -04:00
Kristian Høgsberg
3203912600 dri: Drop driLegacyExtension
There are no DRI1 drivers left.
2011-11-02 11:15:56 -04:00
Benjamin Franzke
98aa2a8f72 st/dri/sw: Implement texture_from_pixmap
This is a cleanup of commit 02f1b50987.

Update tex buffer using a dri_drawable hook from implemented in sw/drisw.c.
This saves us the duplication of dri_drawable.c.

CC: Stuart Abercrombie <sabercrombie@chromium.org>
CC: Stéphane Marchesin <marcheu@chromium.org>
2011-11-02 15:43:27 +01:00
Thomas Hellstrom
bde2fc5a71 st/dri: Hook up throttling based on the drm driver_descriptor configuration
Hooks up throttling if there is a configuration function present and
it indicates that throttling is desired.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
2011-10-14 09:53:11 +02:00
Chia-I Wu
4f341ee65a st/dri: add support for __DRI_IMAGE_FORMAT_ABGR8888
It maps to PIPE_FORMAT_R8G8B8A8_UNORM.
2011-09-09 12:06:17 +08:00
Lauri Kasanen
421235d42a st/dri: Bind the post-processing queue to dri
Signed-off-by: Lauri Kasanen <cand@gmx.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
2011-08-19 16:49:33 -06:00
Marek Olšák
5e7713caa9 st/dri: remove an unused-but-set variable 2011-08-16 19:39:59 +02:00
Cooper Yuan
f272117def dri2: check if context is valid before flushing the pipe 2011-08-16 20:37:13 +08:00
Cooper Yuan
9b784069ce dri2: add code to dri2_Flush extension.
It's going to flush client's commands in eglWaitClient(). Before this,
egl applications using pixmap or pbuffer flicker because of no flush.

Reviewed-by: Alan Hourihane
2011-08-16 09:32:10 +08:00
Marek Olšák
115651241b st/dri: remove an unused-but-set variable 2011-08-05 07:08:18 +02:00
Marek Olšák
a3cde50eff st/dri: remove a dummy function dri2_create_context
It does nothing besides calling dri_create_context with the same parameters.
2011-08-05 07:05:24 +02:00
Thomas Hellstrom
ac8fdbc1c7 st-api: Rework how drawables are invalidated v3.
The api and the state tracker manager code as well as the state tracker code
assumed that only a single context could be bound to a drawable. That is not
a valid assumption, since multiple contexts can bind to the same drawable.

Fix this by making it the state tracker's responsibility to update all
contexts binding to a drawable

Note that the state trackers themselves don't use atomic stamps on
frame-buffers. Multiple context rendering to the same drawable should
be protected by the application.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2011-06-29 12:48:59 +02:00
Benjamin Franzke
15d7f1c1c7 st/dri: Implement DRIimageExtension::dupImage 2011-06-23 21:07:17 +02:00
Benjamin Franzke
ea90eca44b st/dri: Support dri2 useflags in dri2_create_image 2011-05-20 19:10:22 +02:00
Marek Olšák
1868d21c8e st/dri: fix warning: ‘bind’ may be used uninitialized in this function 2011-03-12 08:49:54 +01:00
Dave Airlie
b1ceda5cbd st/dri: one more missing array size
whats one more between friends.

again bnf on irc.
2011-03-01 18:32:33 +10:00
Dave Airlie
02448f2241 st/dri: fix missing array size init.
Init array size to 1,

reported by bnf on irc.
2011-03-01 18:29:24 +10:00
Jakob Bornecrantz
94ccc31ba4 st/dri: Track drawable context bindings
Needs to track this ourself since because we get into a race condition with
the dri_util.c code on make current when rendering to the front buffer.

This is what happens:
Old context is rendering to the front buffer.

App calls MakeCurrent with a new context. dri_util.c sets
drawable->driContextPriv to the new context and then calls the driver make
current. st/dri make current flushes the old context, which calls back into
st/dri via the flush frontbuffer hook. st/dri calls dri loader flush
frontbuffer, which calls invalidate buffer on the drawable into st/dri.

This is where things gets wrong. st/dri grabs the context from the dri
drawable (which now points to the new context) and calls invalidate
framebuffer to the new context which has not yet set the new drawable as its
framebuffers since we have not called make current yet, it asserts.
2011-02-20 16:31:48 +01:00
Benjamin Franzke
fa3283cca8 st/dri: img_from_renderbuf: Fix incorrect usage of dri_context() 2011-02-10 23:07:01 -05:00
Benjamin Franzke
f8e939a3a7 st/dri: Implement dri2::{Allocate,Release}Buffer 2011-02-07 13:52:28 +01:00
Roland Scheidegger
4c70014626 gallium: support for array textures and related changes
resources have a array_size parameter now.
get_tex_surface and tex_surface_destroy have been renamed to create_surface
and surface_destroy and moved to context, similar to sampler views (and
create_surface now uses a template just like create_sampler_view). Surfaces
now really should only be used for rendering. In particular they shouldn't be
used as some kind of 2d abstraction for sharing a texture. offset/layout fields
don't make sense any longer and have been removed, width/height should go too.
surfaces and sampler views now specify a layer range (for texture resources),
layer is either array slice, depth slice or cube face.
pipe_subresource is gone array slices (or cube faces) are now treated the same
as depth slices in transfers etc. (that is, they use the z coord of the
respective functions).

Squashed commit of the following:

commit a45bd509014743d21a532194d7b658a1aeb00cb7
Merge: 1aeca28 32e1e59
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Thu Dec 2 04:32:06 2010 +0100

    Merge remote branch 'origin/master' into gallium-array-textures

    Conflicts:
    	src/gallium/drivers/i915/i915_resource_texture.c
    	src/gallium/drivers/i915/i915_state_emit.c
    	src/gallium/drivers/i915/i915_surface.c

commit 1aeca287a827f29206078fa1204715a477072c08
Merge: 912f042 6f7c8c3
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Thu Dec 2 00:37:11 2010 +0100

    Merge remote branch 'origin/master' into gallium-array-textures

    Conflicts:
    	src/gallium/state_trackers/vega/api_filters.c
    	src/gallium/state_trackers/vega/api_images.c
    	src/gallium/state_trackers/vega/mask.c
    	src/gallium/state_trackers/vega/paint.c
    	src/gallium/state_trackers/vega/renderer.c
    	src/gallium/state_trackers/vega/st_inlines.h
    	src/gallium/state_trackers/vega/vg_context.c
    	src/gallium/state_trackers/vega/vg_manager.c

commit 912f042e1d439de17b36be9a740358c876fcd144
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Wed Dec 1 03:01:55 2010 +0100

    gallium: even more compile fixes after merge

commit 6fc95a58866d2a291def333608ba9c10c3f07e82
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Wed Dec 1 00:22:26 2010 +0100

    gallium: some fixes after merge

commit a8d5ffaeb5397ffaa12fb422e4e7efdf0494c3e2
Merge: f7a202f 2da02e7
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Tue Nov 30 23:41:26 2010 +0100

    Merge remote branch 'origin/master' into gallium-array-textures

    Conflicts:
    	src/gallium/drivers/i915/i915_state_emit.c
    	src/gallium/state_trackers/vega/api_images.c
    	src/gallium/state_trackers/vega/vg_context.c

commit f7a202fde2aea2ec78ef58830f945a5e214e56ab
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Wed Nov 24 19:19:32 2010 +0100

    gallium: even more fixes/cleanups after merge

commit 6895a7f969ed7f9fa8ceb788810df8dbcf04c4c9
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Wed Nov 24 03:07:36 2010 +0100

    gallium: more compile fixes after merge

commit af0501a5103b9756bc4d79167bd81051ad6e8670
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Tue Nov 23 19:24:45 2010 +0100

    gallium: lots of compile fixes after merge

commit 0332003c2feb60f2a20e9a40368180c4ecd33e6b
Merge: 26c6346 b6b91fa
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Tue Nov 23 17:02:26 2010 +0100

    Merge remote branch 'origin/master' into gallium-array-textures

    Conflicts:
    	src/gallium/auxiliary/gallivm/lp_bld_sample.c
    	src/gallium/auxiliary/util/u_blit.c
    	src/gallium/auxiliary/util/u_blitter.c
    	src/gallium/auxiliary/util/u_inlines.h
    	src/gallium/auxiliary/util/u_surface.c
    	src/gallium/auxiliary/util/u_surfaces.c
    	src/gallium/docs/source/context.rst
    	src/gallium/drivers/llvmpipe/lp_rast.c
    	src/gallium/drivers/nv50/nv50_state_validate.c
    	src/gallium/drivers/nvfx/nv04_surface_2d.c
    	src/gallium/drivers/nvfx/nv04_surface_2d.h
    	src/gallium/drivers/nvfx/nvfx_buffer.c
    	src/gallium/drivers/nvfx/nvfx_miptree.c
    	src/gallium/drivers/nvfx/nvfx_resource.c
    	src/gallium/drivers/nvfx/nvfx_resource.h
    	src/gallium/drivers/nvfx/nvfx_state_fb.c
    	src/gallium/drivers/nvfx/nvfx_surface.c
    	src/gallium/drivers/nvfx/nvfx_transfer.c
    	src/gallium/drivers/r300/r300_state_derived.c
    	src/gallium/drivers/r300/r300_texture.c
    	src/gallium/drivers/r600/r600_blit.c
    	src/gallium/drivers/r600/r600_buffer.c
    	src/gallium/drivers/r600/r600_context.h
    	src/gallium/drivers/r600/r600_screen.c
    	src/gallium/drivers/r600/r600_screen.h
    	src/gallium/drivers/r600/r600_state.c
    	src/gallium/drivers/r600/r600_texture.c
    	src/gallium/include/pipe/p_defines.h
    	src/gallium/state_trackers/egl/common/egl_g3d_api.c
    	src/gallium/state_trackers/glx/xlib/xm_st.c
    	src/gallium/targets/libgl-gdi/gdi_softpipe_winsys.c
    	src/gallium/targets/libgl-gdi/libgl_gdi.c
    	src/gallium/tests/graw/tri.c
    	src/mesa/state_tracker/st_cb_blit.c
    	src/mesa/state_tracker/st_cb_readpixels.c

commit 26c6346b385929fba94775f33838d0cceaaf1127
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Mon Aug 2 19:37:21 2010 +0200

    fix more merge breakage

commit b30d87c6025eefe7f6979ffa8e369bbe755d5c1d
Merge: 9461bf3 1f1928d
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Mon Aug 2 19:15:38 2010 +0200

    Merge remote branch 'origin/master' into gallium-array-textures

    Conflicts:
    	src/gallium/drivers/llvmpipe/lp_rast.c
    	src/gallium/drivers/llvmpipe/lp_rast_priv.h
    	src/gallium/drivers/r300/r300_blit.c
    	src/gallium/drivers/r300/r300_screen_buffer.c
    	src/gallium/drivers/r300/r300_state_derived.c
    	src/gallium/drivers/r300/r300_texture.c
    	src/gallium/drivers/r300/r300_texture.h
    	src/gallium/drivers/r300/r300_transfer.c
    	src/gallium/drivers/r600/r600_screen.c
    	src/gallium/drivers/r600/r600_state.c
    	src/gallium/drivers/r600/r600_texture.c
    	src/gallium/drivers/r600/r600_texture.h
    	src/gallium/state_trackers/dri/common/dri1_helper.c
    	src/gallium/state_trackers/dri/sw/drisw.c
    	src/gallium/state_trackers/xorg/xorg_exa.c

commit 9461bf3cfb647d2301364ae29fc3084fff52862a
Merge: 17492d7 0eaccb3
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Thu Jul 15 20:13:45 2010 +0200

    Merge commit 'origin/master' into gallium-array-textures

    Conflicts:
    	src/gallium/auxiliary/util/u_blitter.c
    	src/gallium/drivers/llvmpipe/lp_rast.c
    	src/gallium/drivers/llvmpipe/lp_surface.c
    	src/gallium/drivers/r300/r300_render.c
    	src/gallium/drivers/r300/r300_state.c
    	src/gallium/drivers/r300/r300_texture.c
    	src/gallium/drivers/r300/r300_transfer.c
    	src/gallium/tests/trivial/quad-tex.c

commit 17492d705e7b7f607b71db045c3bf344cb6842b3
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Fri Jun 18 10:58:08 2010 +0100

    gallium: rename element_offset/width fields in views to first/last_element

    This is much more consistent with the other fields used there
    (first/last level, first/last layer).
    Actually thinking about removing the ugly union/structs again and
    rename first/last_layer to something even more generic which could also
    be used for buffers (like first/last_member) without inducing headaches.

commit 1b717a289299f942de834dcccafbab91361e20ab
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Thu Jun 17 14:46:09 2010 +0100

    gallium: remove PIPE_SURFACE_LAYOUT_LINEAR definition

    This was only used by the layout field of pipe_surface, but this
    driver internal stuff is gone so there's no need for this driver independent
    layout definition neither.

commit 10cb644b31b3ef47e6c7b55e514ad24bb891fac4
Merge: 5691db9 c85971d
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Thu Jun 17 12:20:41 2010 +0100

    Merge commit 'origin/master' into gallium-array-textures

    Conflicts:
    	src/gallium/docs/source/glossary.rst
    	src/gallium/tests/graw/fs-test.c
    	src/gallium/tests/graw/gs-test.c

commit 5691db960ca3d525ce7d6c32d9c7a28f5e907f3b
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Thu Jun 17 11:29:03 2010 +0100

    st/wgl: fix interface changes bugs

commit 2303ec32143d363b46e59e4b7c91b0ebd34a16b2
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Wed Jun 16 19:42:32 2010 +0100

    gallium: adapt code to interface changes...

commit dcae4f586f0d0885b72674a355e5d56d47afe77d
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Wed Jun 16 19:42:05 2010 +0100

    gallium: separate depth0 and array_size in the resource itself.

    These fields are still mutually exclusive (since no 3d array textures exist)
    but it ultimately seemed to error-prone to adapt all code accept the new
    meaning of depth0 (drivers stick that into hardware regs, calculate mipmap
    sizes etc.). And it isn't really cleaner anyway.
    So, array textures will have depth0 of 1, but instead use array_size,
    3D textures will continue to use depth0 (and have array_size of 1). Cube
    maps also will use array_size to indicate their 6 faces, but since all drivers
    should just be fine by inferring this themselves from the fact it's a cube map
    as they always used to nothing should break.

commit 621737a638d187d208712250fc19a91978fdea6b
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Wed Jun 16 17:47:38 2010 +0100

    gallium: adapt code to interface changes

    There are still usages of pipe_surface where pipe_resource should be used,
    which should eventually be fixed.

commit 2d17f5efe166b2c3d51957c76294165ab30b8ae2
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Wed Jun 16 17:46:14 2010 +0100

    gallium: more interface changes

    In particular to enable usage of buffers in views, and ability to use a
    different pipe_format in pipe_surface.
    Get rid of layout and offset parameter in pipe_surface - the former was
    not used in any (public) code anyway, and the latter should either be computed
    on-demand or driver can use subclass of pipe_surface.
    Also make create_surface() use a template to be more consistent with
    other functions.

commit 71f885ee16aa5cf2742c44bfaf0dc5b8734b9901
Merge: 3232d11 8ad410d
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Mon Jun 14 14:19:51 2010 +0100

    Merge commit 'origin/master' into gallium-array-textures

    Conflicts:
    	src/gallium/auxiliary/util/u_box.h
    	src/gallium/drivers/nv50/nv50_surface.c
    	src/gallium/drivers/nvfx/nvfx_surface.c
    	src/gallium/drivers/r300/r300_blit.c
    	src/gallium/drivers/r300/r300_texture.c
    	src/gallium/drivers/r300/r300_transfer.c
    	src/gallium/drivers/r600/r600_blit.c
    	src/gallium/drivers/r600/r600_screen.h
    	src/gallium/include/pipe/p_state.h

commit 3232d11fe3ebf7686286013c357b404714853984
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Mon Jun 14 11:40:04 2010 +0100

    mesa/st: adapt to interface changes

    still need to fix pipe_surface sharing
    (as that is now per-context).
    Also broken is depth0 handling - half the code assumes
    this is also used for array textures (and hence by extension
    of that cube maps would have depth 6), half the code does not...

commit f433b7f7f552720e5eade0b4078db94590ee85e1
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Mon Jun 14 11:35:52 2010 +0100

    gallium: fix a couple of bugs in interface chnage fixes

commit 818366b28ea18f514dc791646248ce6f08d9bbcf
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:42:11 2010 +0200

    targets: adapt to interface changes

    Yes even that needs adjustments...

commit 66c511ab1682c9918e0200902039247793acb41e
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:41:13 2010 +0200

    tests: adapt to interface changes

    Everything needs to be fixed :-(.

commit 6b494635d9dbdaa7605bc87b1ebf682b138c5808
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:39:50 2010 +0200

    st: adapt non-rendering state trackers to interface changes

    might not be quite right in all places, but they really don't want
    to use pipe_surface.

commit 00c4289a35d86e4fe85919ec32aa9f5ffe69d16d
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:38:48 2010 +0200

    winsys: adapt to interface changes

commit 39d858554dc9ed5dbc795626fec3ef9deae552a0
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:26:54 2010 +0200

    st/python: adapt to interface changes

    don't think that will work, sorry.

commit 6e9336bc49b32139cec4e683857d0958000e15e3
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:26:07 2010 +0200

    st/vega: adapt to interface changes

commit e07f2ae9aaf8842757d5d50865f76f8276245e11
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:25:56 2010 +0200

    st/xorg: adapt to interface changes

commit 05531c10a74a4358103e30d3b38a5eceb25c947f
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:24:53 2010 +0200

    nv50: adapt to interface changes

commit 97704f388d7042121c6d496ba8c003afa3ea2bf3
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:24:45 2010 +0200

    nvfx: adapt to interface changes

commit a8a9c93d703af6e8f5c12e1cea9ec665add1abe0
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:24:01 2010 +0200

    i965g: adapt to interface changes

commit 0dde209589872d20cc34ed0b237e3ed7ae0e2de3
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:22:38 2010 +0200

    i915g: adapt to interface changes

commit 5cac9beede69d12f5807ee1a247a4c864652799e
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:20:58 2010 +0200

    svga: adapt to interface changes

    resource_copy_region still looking fishy.
    Was not very suited to unified zslice/face approach...

commit 08b5a6af4b963a3e4c75fc336bf6c0772dce5150
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:20:01 2010 +0200

    rbug: adapt to interface changes

    Not sure if that won't need changes elsewhere?

commit c9fd24b1f586bcef2e0a6e76b68e40fca3408964
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:19:31 2010 +0200

    trace: adapt to interface changes

commit ed84e010afc5635a1a47390b32247a266f65b8d1
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:19:21 2010 +0200

    failover: adapt to interface changes

commit a1d4b4a293da933276908e3393435ec4b43cf201
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:19:12 2010 +0200

    identity: adapt to interface changes

commit a8dd73e2c56c7d95ffcf174408f38f4f35fd2f4c
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:18:55 2010 +0200

    softpipe: adapt to interface changes

commit a886085893e461e8473978e8206ec2312b7077ff
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:18:44 2010 +0200

    llvmpipe: adapt to interface changes

commit 70523f6d567d8b7cfda682157556370fd3c43460
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:18:14 2010 +0200

    r600g: adapt to interface changes

commit 3f4bc72bd80994865eb9f6b8dfd11e2b97060d19
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:18:05 2010 +0200

    r300g: adapt to interface changes

commit 5d353b55ee14db0ac0515b5a3cf9389430832c19
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:17:37 2010 +0200

    cell: adapt to interface changes

    not even compile tested

commit cf5d03601322c2dcb12d7a9c2f1745e2b2a35eb4
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:14:59 2010 +0200

    util: adapt to interface changes

    amazing how much code changes just due to some subtle interface changes?

commit dc98d713c6937c0e177fc2caf23020402cc7ea7b
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:12:40 2010 +0200

    gallium: more interface fail, docs

    this also changes flush_frontbuffer to use a pipe_resource instead of
    a pipe_surface - pipe_surface is not meant to be (or at least no longer)
    an abstraction for standalone 2d images which get passed around.
    (This has also implications for the non-rendering state-trackers.)

commit 08436d27ddd59857c22827c609b692aa0c407b7b
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Thu Jun 10 17:42:52 2010 +0200

    gallium: fix array texture interface changes bugs, docs

commit 4a4d927609b62b4d7fb9dffa35158afe282f277b
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Thu Jun 3 22:02:44 2010 +0200

    gallium: interface changes for array textures and related cleanups

    This patch introduces array textures to gallium (note they are not immediately
    usable without the associated changes to the shader side).
    Also, this abandons pipe_subresource in favor of using level and layer
    parameters since the distinction between several faces (which was part of
    pipe_subresource for cube textures) and several z slices (which were not part
    of pipe_subresource but instead part of pipe_box where appropriate for 3d
    textures) is gone at the resource level.
    Textures, be it array, cube, or 3d, now use a "unified" set of parameters,
    there is no distinction between array members, cube faces, or 3d zslices.
    This is unlike d3d10, whose subresource index includes layer information for
    array textures, but which considers all z slices of a 3d texture to be part
    of the same subresource.
    In contrast to d3d10, OpenGL though reuses old 2d and 3d function entry points
    for 1d and 2d array textures, respectively, which also implies that for instance
    it is possible to specify all layers of a 2d array texture at once (note that
    this is not possible for cube maps, which use the 2d entry points, although
    it is possible for cube map arrays, which aren't supported yet in gallium).
    This should possibly make drivers a bit simpler, and also get rid of mutually
    exclusive parameters in some functions (as z and face were exclusive), one
    potential downside would be that 3d array textures could not easily be supported
    without reverting this, but those are nowhere to be seen.

    Also along with adjusting to new parameters, rename get_tex_surface /
    tex_surface_destroy to create_surface / surface_destroy and move them from
    screen to context, which reflects much better what those do (they are analogous
    to create_sampler_view / sampler_view_destroy).

    PIPE_CAP_ARRAY_TEXTURES is used to indicate if a driver supports all of this
    functionality (that is, both sampling from array texture as well as use a range
    of layers as a render target, with selecting the layer from the geometry shader).
2010-12-02 04:33:43 +01:00