Add the Intel pps driver using functionalities provided by
libintel_perf.
v2: Fix build with perfetto not enabled.
v3: Open perf stream with no filtering.
v4: Drop usage of inc/dec_n_users.
v5: Isolate intel_perf in its own class.
Signed-off-by: Antonio Caggiano <antonio.caggiano@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10216>
A bunch of performance counters rely on register snapshots on top of
the OA reports. Those are already conditional to the query mode in the
equations :
availability="true $QueryMode &&"
This change allows to disable counters that are only available with
additional register snapshots. This will be useful if you only want to
OA reports to extract performance counter values.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Antonio Caggiano <antonio.caggiano@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10216>
Allow libintel_perf to be included as a dependency from a C++ project by
wrapping some declaration within an extern "C" block, and then add a
function to allow direct reading of the OA stream.
v2: Don't expose internal helpers (Lionel)
Signed-off-by: Antonio Caggiano <antonio.caggiano@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10216>
This fixes some new cts tests that exercise blitting
between compressed and uncompressed formats.
Cc: mesa-stable
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10830>
We don't want to have to deal with vector phis in freedreno, because
vectors are always split/unsplit around vectorized instructions anyways,
and the stated reason for not scalarising them (it hurting coalescing)
won't apply to us because we won't be using nir_from_ssa. Add this
option so that we don't have to do the equivalent thing while
translating from NIR.
Reviewed-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10809>
FS will get the last geometry VUE, but it still needs to recompute in
case the number of position slots assigned by geometry is larger than
one -- this happens when Primitive Replication is used.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10653>
We've only considered the perf query pool change previously. But we
also need to pay attention to the pass index.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 0a7224f3ff ("anv: group as many command buffers into a single execbuf")
Reviewed-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10301>
Giving NULL for anv_combine_address() triggers an assert in that
function.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 8525ebe6e3 ("intel/mi_builder: Return an address from __gen_get_batch_address")
Reviewed-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10301>
This is most likely a rebase mistake :(
Fixes: f3e5cd813a ("intel/fs: Handle regioning restrictions of split FP/DP pipelines.")
Ref: aa53665fda ("intel/fs/copy_prop: check stride constraints with actual final type")
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10764>
In particular, this gives us B8G8R8A8_UNORM storage support which is
useful for writing WSI images from compute shaders. These formats can
only be accessed in a spec-compliant way by decorating the variable
NonReadable in the SPIR-V (writeonly in GLSL). If the client doesn't so
decorate the variable, it'll get the null surface state where reads
return 0 and writes are ignored.
Tested-by: Simon Ser <contact@emersion.fr>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10624>
The blitter commands don't show up in INTEL_DEBUG=bat, but on
gen4/5 they are emitted on the render engine ring so just change
the XML to reflect that.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10636>
MI_LOAD_REGISTER_MEM is only available on gen7+, so avoid build errors
on earlier generations.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10636>
Move it out of the "cs" sub-struct, since the bit can be used for
other shader stages in the future.
This also removes a subtle issue in spirv_to_nir:
info.cs.shared_memory_explicit_layout was used without checking for
the CS shader stage. It ended up being "harmless" since the effects
also depended on presence of shared variables.
Fixes: 5de6c5973a ("spirv: Implement SPV_KHR_workgroup_memory_explicit_layout")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10529>
Now that all drivers are using brw_cs_get_dispatch_info() we can
remove one function (which is now unused) and reduce the scope of the
other.
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10504>
And since right_mask is already provided as part of dispatch_info,
just use that instead of storing it.
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10504>
We have this small calculations repeated in each Intel driver, so move
them to a single place to be reused. Also includes "right_mask" since
is always used in the same context and depends on the dispatch info
values.
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10504>
There's a recently discovered HW bug affecting hardware at least as far
back as Skylake where, if the LOD is out-of-bounds for any SIMD lane,
then garbage may be returned in all SIMD lanes. The easy solution is to
set lower_txs_lod so that we always have a constant LOD of 0 which we
know a priori is always in-bounds. Fortunately, not many shaders
actually use textureSize() with LOD.
Shader-db results on Ice Lake:
total instructions in shared programs: 19948537 -> 19948564 (<.01%)
instructions in affected programs: 3859 -> 3886 (0.70%)
helped: 0
HURT: 7
One of the shaders is in Civilization: Beyond Earth, and the rest are
all in Civilization VI.
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10538>
The source_depth_to_render_target flag can get set on old gen4-5 HW in a
few cases which are independent of the app writing gl_FragDepth. It
should be safe to just use fetch_payload_reg in that case instead of
depending in interpolation setup. This fixes a bug with certain very
simple shaders where we might end up not including the depth when we
should have.
While we're here, rework the logic around setting src_depth and add a
comment so it's more clear what's going on.
Fixes: 6d4070f3dd "intel/compiler: add support for fragment coordinate..."
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10596>
There were two bugs which crep in here as part of 64551610d1:
forgetting that exec sizes in HW are in log2 space and having the
exec_size condition for the subtype backwards.
Fixes: 64551610d1 "intel/compiler: rework message descriptors..."
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10588>
Available on Gen11+.
v2: Order shading rate in correct order (Samuel)
v3: Move CPS_STATE emission to genX_state.c
v4: Don't override various output structures (Jason)
v5: Rebase on top master (Lionel)
v6: Fix invalid VkPhysicalDeviceFragmentShadingRatePropertiesKHR
(min|max)FragmentShadingRateAttachmentTexelSize values (Ken)
Drop #endif comment
v7: Limit extension to Gfx11+ (Lionel)
Support conservative raster (Lionel)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7455>
Those helpers exist primarily to sort out some of the weirdness around
Gen4-6 dataport access. On Gen5 and earlier, everything was called
"dataport" and, instead of the SFID we have today there was a "target
cache" parameter in the descriptor. There are also some bits that moved
around on various gens depending on read vs. write. Starting with Gen6,
most things which target one of the data cache SFIDs should use
brw_dp_desc() instead.
v2: Drop backward comment (Ken)
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7455>
It's a Gen6 XFB thing. It's never used for anything else so there's no
point in having a target cache switch.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7455>
v2: Drop new internal opcodes (Jason)
Simplify code (Jason)
v3: Add Z computation for coarse pixels
v4: Document things a little
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7455>
v2: Use the new inst->ex_desc field (Jason)
v3: Drop CPS LoD compensation from sampler messages (Lionel)
v4: Drop useless uses_rate_shading (Ken)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7455>
Render target message descriptors are slightly different from the
dataport ones. In particular the msg_type field is on bits 14:17 for
RT while bits 14:18 for DP.
v2: Drop unused send_commit_msg field in brw_fb_write_desc() (Ken)
v3: Rebase on top renaming (Lionel)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Suggested-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7455>