Commit graph

71450 commits

Author SHA1 Message Date
Jason Ekstrand
6aba52381a vk/aub: Use the data directly from the execbuf2
Previously, we were crawling through the anv_cmd_buffer datastructure to
pull out batch buffers and things.  This meant that every time something in
anv_cmd_buffer changed, we broke aub dumping.  However, aub dumping should
just dump the stuff the kernel knows about so we really don't need to be
crawling driver internals.
2015-07-28 16:53:45 -07:00
Jason Ekstrand
3c2743dcd1 vk/cmd_buffer: Pull the execbuf stuff into a substruct 2015-07-27 16:37:09 -07:00
Jason Ekstrand
4ced8650d4 vk/cmd_buffer: Move the remaining entrypoints into cmd_emit.c 2015-07-27 15:14:31 -07:00
Jason Ekstrand
d4c249364d vk/cmd_buffer: Move the re-emission of STATE_BASE_ADDRESS to the flushing code
This used to happen magically in cmd_buffer_new_surface_state_bo.  However,
according to Ken, STATE_BASE_ADDRESS is very gen-specific so we really
shouldn't have it in the generic data-structure code.
2015-07-27 15:05:06 -07:00
Jason Ekstrand
117d74b4e2 vk/cmd_buffer: Factor the guts of CmdBufferEnd into two helpers 2015-07-27 14:52:16 -07:00
Jason Ekstrand
8fb6405718 vk/cmd_buffer: Factor the guts of (Create|Reset|Destroy)CmdBuffer into helpers 2015-07-27 14:23:56 -07:00
Jason Ekstrand
80ad578c4e vk/private.h: Re-arrange and better comment anv_cmd_buffer 2015-07-27 12:40:43 -07:00
Jason Ekstrand
50e86b5777 vk: Actually advertise 0.138.1 at runtime 2015-07-23 10:44:27 -07:00
Jason Ekstrand
f884b500d0 vk/vulkan.h: Bump to the version 0.138.1 header
This doesn't actually require any implementation changes but it does change
an enum so it is ABI-incompatable with 0.138.0.
2015-07-23 10:38:22 -07:00
Jason Ekstrand
e99773badd vk: Add two more valgrind checks 2015-07-23 08:57:54 -07:00
Jason Ekstrand
b1fcc30ff0 vk/meta: Destroy shader modules 2015-07-22 17:51:26 -07:00
Jason Ekstrand
3460e6cb2f vk/device: Finish the scratch block pool on device destruction 2015-07-22 17:51:14 -07:00
Jason Ekstrand
867f6cb90c vk: Add a FreeDescriptorSets function 2015-07-22 17:33:09 -07:00
Jason Ekstrand
c9dc1f4098 vk/pipeline: Be more sloppy about shader entrypoint names
The CTS passes in NULL names right now.  It's not too hard to support that
as just "main".  With this, and a patch to vulkancts, we now pass all 6
tests.
2015-07-22 15:26:56 -07:00
Chad Versace
2c2233e328 vk: Prefix most filenames with anv
Jason started the task by creating anv_cmd_buffer.c and anv_cmd_emit.c.
This patch finishes the task by renaming all other files except
gen*_pack.h and glsl_scraper.py.
2015-07-17 20:25:38 -07:00
Chad Versace
f70d079854 vk/image: Remove unneeded data from anv_buffer_view
This completes the FINISHME to trim unneeded data from anv_buffer_view.

A VkExtent3D doesn't make sense for a VkBufferView.
So remove the member anv_surface_view::extent, and push it up to the two
objects that actually need it, anv_image_view and anv_attachment_view.
2015-07-17 14:48:23 -07:00
Chad Versace
194b77d426 vk: Document members of anv_surface_view 2015-07-17 14:39:05 -07:00
Chad Versace
169251bff0 vk: Remove more raw casts
This removes nearly all the remaining raw Anvil<->Vulkan casts from the
C source files.  (File compiler.cpp still contains many raw casts, and
I plan on ignoring that).

As far as I can tell, the only remaining raw casts are:
    anv_attachment_view -> anv_depth_stencil_view
    anv_attachment_view -> anv_color_attachment_view
2015-07-17 14:32:22 -07:00
Chad Versace
fc3838376b vk/image: Add braces around multi-line ifs 2015-07-17 13:38:09 -07:00
Connor Abbott
b2cfd85060 nir/spirv: don't declare builtin blocks
They aren't used, and the backend was barfing on them. Also, remove a
hack in in compiler.cpp now that they're gone.
2015-07-16 11:04:22 -07:00
Connor Abbott
b599735be4 nir/spirv: add support for loading UBO's
We directly emit ubo load intrinsics based off of the offset information
handed to us from SPIR-V.
2015-07-16 10:54:09 -07:00
Connor Abbott
513ee7fa48 nir/types: add more nir_type_is_xxx() wrappers 2015-07-15 21:58:32 -07:00
Connor Abbott
9fa0989ff2 nir: move to two-level binding model for UBO's
The GLSL layer above is still hacky, so we're really just moving the
hack into GLSL-to-NIR. I'd rather not go all the way and make GLSL
support the Vulkan binding model too, since presumably we'll be
switching to SPIR-V exclusively, and so working on proper GLSL support
will be a waste of time. For now, doing this keeps it working as we add
SPIR-V->NIR support though.
2015-07-15 17:18:48 -07:00
Chad Versace
5520221118 vk: Remove unneeded vulkan-138.h 2015-07-15 17:16:07 -07:00
Chad Versace
73a8f9543a vk: Bump vulkan.h version to 0.138 2015-07-15 17:16:07 -07:00
Chad Versace
55781f8d02 vk/0.138: Update VkResult values 2015-07-15 17:16:07 -07:00
Chad Versace
756d8064c1 vk/0.132: Do type-safety 2015-07-15 17:16:07 -07:00
Jason Ekstrand
927f54de68 vk/cmd_buffer: Move batch buffer padding to anv_batch_bo_finish() 2015-07-15 17:11:04 -07:00
Jason Ekstrand
9c0db9d349 vk/cmd_buffer: Rename bo_count to exec2_bo_count 2015-07-15 16:56:29 -07:00
Jason Ekstrand
6037b5d610 vk/cmd_buffer: Add a helper for allocating dynamic state
This matches what we do for surface state and makes the dynamic state pool
more opaque to things that need to get dynamic state.
2015-07-15 16:56:29 -07:00
Jason Ekstrand
7ccc8dd24a vk/private.h: Move cmd_buffer functions to near the cmd_buffer struct 2015-07-15 16:56:29 -07:00
Jason Ekstrand
d22d5f25fc vk: Split command buffer state into its own structure
Everything else in anv_cmd_buffer is the actual guts of the datastructure.
2015-07-15 16:56:29 -07:00
Jason Ekstrand
da4d9f6c7c vk: Move most of the anv_Cmd related stuff to its own file 2015-07-15 16:56:28 -07:00
Jason Ekstrand
d862099198 vk: Pull the guts of anv_cmd_buffer into its own file 2015-07-15 16:56:28 -07:00
Chad Versace
498ae009d3 vk/glsl: Replace raw casts
Needed for upcoming type-safety changes.
2015-07-15 15:51:37 -07:00
Chad Versace
6f140e8af1 vk/meta: Remove raw casts
Needed for upcoming type-safety changes.
2015-07-15 15:51:37 -07:00
Chad Versace
badbf0c94a vk/x11: Remove raw casts
The raw casts in the WSI functions will break the build when the
type-safety changes arrive.
2015-07-15 15:49:10 -07:00
Chad Versace
61a4bfe253 vk: Delete vkDbgSetObjectTag()
Because VkObject is going away.
2015-07-15 15:34:20 -07:00
Jason Ekstrand
e1c78ebe53 vk/device: Remove unneeded checks for NULL 2015-07-15 15:22:32 -07:00
Jason Ekstrand
f4748bff59 vk/device: Provide proper NULL handling in anv_device_free
The Vulkan spec does not specify that the free function provided to
CreateInstance must handle NULL properly so we do it in the wrapper.  If
this ever changes in the spec, we can delete the extra 2 lines.
2015-07-15 15:22:32 -07:00
Chad Versace
4c8e1e5888 vk: Stop internally calling anv_DestroyObject()
Replace each anv_DestroyObject() with anv_DestroyFoo().

Let vkDestroyObject() live for a while longer for Crucible's sake.
2015-07-15 15:11:16 -07:00
Chad Versace
f5ad06eb78 vk: Fix vkDestroyObject dispatch for VkRenderPass
It called anv_device_free() instead of anv_DestroyRenderPass().
2015-07-15 15:07:41 -07:00
Chad Versace
188f2328de vk: Fix vkCreate/DestroyRenderPass
While updating vkDestroyObject, I discovered that vkDestroyPass reliably
crashes. That hasn't been an issue yet, though, because it is never
called.

In vkCreateRenderPass:
    - Don't allocate empty attachment arrays.
    - Ensure that pointers to empty attachment arrays are NULL.
    - Store VkRenderPassCreateInfo::subpassCount as
      anv_render_pass::subpass_count.

In vkDestroyRenderPass:
    - Fix loop bounds: s/attachment_count/subpass_count/
    - Don't call anv_device_free on null pointers.
2015-07-15 15:07:41 -07:00
Chad Versace
c6270e8044 vk: Refactor create/destroy code for anv_descriptor_set
Define two new functions:
    anv_descriptor_set_create
    anv_descriptor_set_destroy
2015-07-15 14:31:22 -07:00
Chad Versace
365d80a91e vk: Replace some raw casts with safe casts
That is, replace some instances of
    (VkFoo) foo
with
    anv_foo_to_handle(foo)
2015-07-15 14:00:21 -07:00
Chad Versace
7529e7ce86 vk: Correct anv_CreateShaderModule's prototype
s/VkShader/VkShaderModule/

:sigh: I look forward to type-safety.
2015-07-15 13:59:47 -07:00
Chad Versace
8213be790e vk: Define struct anv_image_view, anv_buffer_view
Follow the pattern of anv_attachment_view. We need these structs to
implement the type-safety that arrived in the 0.132 header.
2015-07-15 12:19:29 -07:00
Chad Versace
43241a24bc vk/meta: Fix declared type of a shader module
s/VkShader/VkShaderModule/

I'm looking forward to a type-safe vulkan.h ;)
2015-07-15 11:49:37 -07:00
Chad Versace
94e473c993 vk: Remove struct anv_object
Trivial removal because vkDestroyObject() no longer uses it.
2015-07-15 11:29:43 -07:00
Jason Ekstrand
e375f722a6 vk/device: More documentation on surface state flushing 2015-07-15 11:09:02 -07:00