Previously, attributes would always use an RGBA swizzle, even if the
format was BGRA.
Fixes piglit tests bgra-sec-color-pointer and bgra-vert-attrib-pointer.
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4752>
The HW packet requires padding the number of pointers you emit, and we
would assertion fail about running out of buffer space if the number of
UBOs to be uploaded was odd.
Fixes: b4df115d3f ("freedreno/a6xx: pre-calculate userconst stateobj size")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4621>
this object has a ref from being created, and its lifetime is expected to
be a single frame, so remove that initial ref when we expect to stop
using it
Closes: #2648
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4768>
this can only match when re-rendering identical frames, which is not a
typical case. the lack of cache eviction also leads to memory ballooning.
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4768>
This should prevent horrors like Iris has with the delayed calls
to iris_resource_finish_aux_import just because info is not
available at allocation time.
AFAICT all drivers just copy the template except radeonsi/r600
which reset the next pointer.
AFAICT there is also no other place we get a state tracker setting
next ptrs on a resource.
v2: Updated Gallium docs.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3792>
In the top of the trunk LLVM (11) llvm/IR/CallSite.h header
has been removed. The file compiles without this include also
for LLVM 8, but I'm not sure about 9, 10, and older versions
so I disable it only for the latest LLVM
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4748>
Top of the trunk LLVM removes old vector type
and introduces two new ones - one for fixed-width
and one for scalable vectors. This commit fixes
compilation issues by switching from LLVMVectorTypeKind
to LLVMFixedVectorTypeKind for new LLVM.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4748>
Use it instead of the libdrm provided amdgpu_drm.h header. I used
the kernel revision from the README to get the header so the
header versions should be consistent.
Tested by removing /usr/include/libdrm/amdgpu_drm.h from my dev-machine.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4749>
If storing to an integer for lower bit size (i.e. 16-bit uint to
10-bit uint), we need to clamp to the maximum value not truncate.
Fixes:
dEQP-VK.api.copy_and_blit.core.blit_image.all_formats.color.r16_uint.a2b10g10r10_uint_pack32.optimal_optimal_nearest
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4574>
This fixes two bugs, one in clearing and one in sign extensions
for S8 only types, and enables it for use.
These are useful for vulkan support later.
v2: move casting to same place as Z casting.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4574>
When the depth value was 1.0 and was being converted to Z32_UNORM
the conversion would scale it up to INT32_MAX + 1 which would
cause FPToSI to give incorrect results, changing it to use
FPToUI for the unsigned 32-bit case only fixes it.
Fixes:
GTF-GL45.gtf30.GL3Tests.depth_texture.depth_texture_fbo_clear
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4574>
It's legal to have a stride less than the num of parameters,
in this case no need to try and over map the buffer which asserts
Fixes:
GTF-GL45.gtf43.GL3Tests.multi_draw_indirect.multi_draw_indirect_stride
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4574>
This fixes a few of the image store paths, to do the
correct clamping of unsigned/signed values
Fixes: KHR-GLES31.core.layout_binding.block_layout_binding_block_ComputeShader
KHR-GL45.shader_image_load_store.basic-allFormats-store
KHR-GL46.shader_image_load_store.multiple-uniforms
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4574>
The hardware is capable of automatically filling in certain values in
the VPC without writing them from the last geometry stage, like
gl_PointCoord or gl_PrimitiveID when there is no GS. However, we *do*
have to enable these outputs (i.e. set the VPC_VAR_DISABLE bit to 0) as
VPC_VAR_DISABLE is really about FS inputs rather than VS outputs. To do
this, we move the computation of the enable bits to ir3_link_add(),
which is also a nice refactor anyway. In addition we detect the PrimID
case specifically so that the driver can program the location.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4704>
This patch fixes depth stencil ops on MX6S GC880 and MX6Q GC2000.
The following dEQPs now pass:
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.*
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.*
which is roughly 600 fixed dEQP tests.
The problem is that if the front-facing stencil has a value mask 0x00 and
the back-facing stencil has some non-zero value mask, then the stencil part
of the depth stencil buffer is written with 0x00 unconditionally. The blob
replicates the value mask of the back-facing stencil to the value mask of
the front-facing stencil to achieve correct rendering, replicate the same
behavior here.
Signed-off-by: Marek Vasut <marex@denx.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4275>
resolves this error
error: nir_intrinsic_align_offset(instr) < nir_intrinsic_align_mul(instr) (../src/compiler/nir/nir_validate.c:582)
in ext_packed_depth_stencil-readdrawpixels piglit test
port of f5b14d983e
Fixes: fb64954d9d ("nir: Validate that memory load/store ops work on whole bytes")
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4711>