Commit graph

6893 commits

Author SHA1 Message Date
Jason Ekstrand
5d8fa880d6 radv: Drop CreateRenderPass
We can use the generic fall-back which calls CreateRenderPass2 instead.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8857>
2021-03-10 18:17:31 +00:00
Jason Ekstrand
8304b4eef7 radv/meta: Use CreateRenderPass2
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8857>
2021-03-10 18:17:31 +00:00
Jason Ekstrand
4fb6c051c9 anv: Move vk_format helpers to common code
The Android ones we put in anv_android.c.  Maybe one day we'll want a
vk_android.h to put some common Android stuff but, for now, let's keep
it contained to ANV's android code.

Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8857>
2021-03-10 18:17:31 +00:00
Marek Olšák
3b7b2df509 ac: remove switch cases for pc_lines for compute-only chips
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9389>
2021-03-10 18:02:28 +00:00
Marek Olšák
975e5e262b ac,radeonsi: use correct VGPR granularity on Aldebaran
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9389>
2021-03-10 18:02:28 +00:00
Marek Olšák
a9da3fc0d1 ac: handle bigger instruction prefetch for Aldebaran
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9389>
2021-03-10 18:02:27 +00:00
Marek Olšák
9fdf69e611 ac/llvm: unpack thread IDs on Aldebaran
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9389>
2021-03-10 18:02:27 +00:00
Marek Olšák
6edf1978d3 ac: set the TCC line size for Aldebaran
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9389>
2021-03-10 18:02:27 +00:00
Marek Olšák
230a6dc55d ac,radeonsi: add sampler changes for Aldebaran
- no 3D and cube textures
- no mipmapping
- no border color
- image_sample is the only supported opcode with a sampler (behaves like _lz)

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9389>
2021-03-10 18:02:27 +00:00
James Zhu
381d3a5a38 amd: add Aldebaran chip enum
Signed-off-by: James Zhu <James.Zhu@amd.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9389>
2021-03-10 18:02:27 +00:00
Samuel Pitoiset
077775f3ce radv: check if dynamic line stipple state changed
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9458>
2021-03-10 07:21:46 +00:00
Samuel Pitoiset
892987e3a0 radv: check if dynamic VRS state changed
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9458>
2021-03-10 07:21:46 +00:00
Samuel Pitoiset
ed391a62f6 radv: do not declare push constants for DCC decompress on compute
We don't use push constants at all.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9475>
2021-03-10 07:50:31 +01:00
Jason Ekstrand
117668b811 nir: Make nir_ssa_def_rewrite_uses take an SSA value
This commit replaces the new_src parameter of nir_ssa_def_rewrite_uses()
with an SSA def, removes nir_ssa_def_rewrite_uses_ssa(), and rewrites
all the users as needed.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Acked-by: Alyssa Rosenzweig <alyssa@collabora.com>
Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9383>
2021-03-08 16:59:55 +00:00
Marek Olšák
b43f40166c ac/surface: select best swizzle mode for 3D sampler performance
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9448>
2021-03-08 11:41:23 +00:00
Tony Wasserka
97c97781f6 aco: Fix vector::reserve() being called with the wrong size
The container is moved from before and hence returns size 0. To get the
correct value, the new instruction container must be used instead.

This was flagged by clang-tidy. The fixed call still triggers the
corresponding diagnostic, hence this change silences it by adding a
redundant clear() after move.

Fixes: 7f1b537304 ("aco: add new NOP insertion pass for GFX6-9")
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9432>
2021-03-08 10:44:20 +01:00
Rhys Perry
9f8a0b797e radv: cache pipeline statistics
Applications rarely require them, but this improves fossil-db replay time.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9411>
2021-03-05 17:01:16 +00:00
Rhys Perry
7c7e8942f8 radv,aco: remove aco_compiler_statistics
This removes a pointer from radv_shader_binary_legacy::data.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9411>
2021-03-05 17:01:16 +00:00
Pierre-Eric Pelloux-Prayer
7f5a8db96d ac/rgp: move radv/sqtt functions to ac
pso_correlation and code_object_loader don't depend on drivers
specific logic so move them to the shared code.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9277>
2021-03-05 13:10:11 +00:00
Pierre-Eric Pelloux-Prayer
b2ef94943f ac/rtld: make ac_rtld_upload returns the code size
This will be useful to keep a copy of the uploaded code.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9277>
2021-03-05 13:10:11 +00:00
Pierre-Eric Pelloux-Prayer
e5b1e645e7 ac/rgp: make the max gap between shader code a warning
For radeonsi the shaders don't live in the same BOs, so they're
unlikely to be less that 0x1000 bytes apart.

So this commit bumps the threshold to 0x10000 and warns once
when hitting it.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9277>
2021-03-05 13:10:11 +00:00
Rhys Perry
524848707b radv: don't set sx_blend_opt_epsilon for V_028C70_COLOR_10_11_11
Matches radeonsi and PAL. From PAL:
// 1 is recommended, but doesn't provide sufficient precision

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4394
Fixes: ed94638156 ("radv: Enable RB+ where possible.")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9427>
2021-03-05 11:16:40 +00:00
Samuel Pitoiset
2169c4f763 radv: re-enable TC-compat HTILE for MSAA D32S8 images on GFX9+
Should help MSAA games. Note that it's broken on GFX8 because
the tiling doesn't match.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3868
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9284>
2021-03-05 08:44:40 +00:00
Samuel Pitoiset
367a93830b radv: skip useless FCE when fast-clearing MSAA images with DCC enabled
The clear code is 0xCC which means CMASK isn't fast-cleared.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9392>
2021-03-05 08:11:28 +00:00
Samuel Pitoiset
6102507a74 radv: remove useless check about mips+layers for TC-compat HTILE images
radv_use_htile_for_image() prevents it.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9405>
2021-03-05 08:10:19 +01:00
Samuel Pitoiset
438f65fb1e radv: cleanup enabling TC-compat HTILE for depth surfaces
It makes more sense to try to enable TC-compat if the image has HTILE.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9405>
2021-03-05 08:09:42 +01:00
Samuel Pitoiset
517600b4d5 Revert "radv: stop using VM_ALWAYS_VALID on APUs"
Disabling VM_ALWAYS_VALID actually hurts more than it helps
after doing more testing. Managing the global BO list in userspace
is really costly and make a bunch of games CPU bound.

I think re-enabling VM_ALWAYS_VALID is a step in the right direction.

This reverts commit 6ac6e2fbfb.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9341>
2021-03-04 09:37:59 +00:00
Marek Olšák
a0cc0b3a15 ac/llvm: open code fpow on LLVM 12 using fmul.legacy
A quick look at the asm shows that this enables source modifiers
(neg, abs) for v_mul_legacy_f32.

Totals from affected shaders:
SGPRS: 110104 -> 110400 (0.27 %)
VGPRS: 57632 -> 57636 (0.01 %)
Spilled SGPRs: 66 -> 63 (-4.55 %)
Spilled VGPRs: 0 -> 0 (0.00 %)
Private memory VGPRs: 0 -> 0 (0.00 %)
Scratch size: 0 -> 0 (0.00 %) dwords per thread
Code Size: 3290412 -> 3283068 (-0.22 %) bytes
Max Waves: 32141 -> 32141 (0.00 %)

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9395>
2021-03-03 20:06:09 +00:00
Marek Olšák
18c1c1404d ac/llvm: add type parameter into ac_build_buffer_load to fix 16-bit TES inputs
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9395>
2021-03-03 20:06:09 +00:00
Marek Olšák
ed351b9a71 ac/llvm: fix visit_load_ubo_buffer to use SMEM for 16 bits instead of VMEM
This has 3 advantages:
- It's SMEM.
- Multiple single component loads are merged into 1 multi-dword load by LLVM.
- The result is always packed for packed instructions.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9395>
2021-03-03 20:06:09 +00:00
Marek Olšák
46ce67a331 ac/llvm: implement 16-bit and 64-bit fpow correctly
LLVM converts to 32 bits and back for llvm.pow, so we can't use it.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9395>
2021-03-03 20:06:09 +00:00
Marek Olšák
3475c79328 ac/llvm: add support for 16-bit source operands for samplers
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9395>
2021-03-03 20:06:09 +00:00
Samuel Pitoiset
578fc7dbbc radv: fix RGP barrier layout transition for TC-compatible CMASK images
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9390>
2021-03-03 16:49:29 +00:00
Rhys Perry
21697082ec radv: don't shrink image stores for The Surge 2
The game seems to declare the wrong format.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Fixes: e4d75c22 ("nir/opt_shrink_vectors: shrink image stores using the format")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4347
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9229>
2021-03-03 14:18:37 +00:00
Rhys Perry
cbb5ed476c nir/opt_shrink_vectors: add option to skip shrinking image stores
Some games declare the wrong format, so we might want to disable this
optimization in that case.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Fixes: e4d75c22 ("nir/opt_shrink_vectors: shrink image stores using the format")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9229>
2021-03-03 14:18:37 +00:00
Samuel Pitoiset
b33792b794 radv: bump the initial SQTT buffer size to 32MB per SE
Most of the games need 32MB or more, but rarely less.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9367>
2021-03-03 08:40:32 +01:00
Samuel Pitoiset
6813b52290 radv: trigger a new SQTT capture automatically after resizing the buffer
It's way better.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9367>
2021-03-03 08:40:32 +01:00
Samuel Pitoiset
0a1e3cc1cb radv: double the SQTT buffer size when it is resized
Computing the expected buffer size isn't reliable on GFX10+ because
DROPPED_CNTR returns weird results.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9367>
2021-03-03 08:40:32 +01:00
Samuel Pitoiset
c0608bb083 ac/sqtt: fix determining if the trace is complete on GFX10+
DROPPED_CNTR isn't reliable and might still report non-zero if the
SQTT buffer isn't full. Checking if the number of written bytes by
the hw is equal to the SQTT buffer size seems reliable.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9367>
2021-03-03 08:40:32 +01:00
Samuel Pitoiset
f4c4c0f207 radv: do not trace inactive shader engines with SQTT
This fixes a GPU hang on my Sienna because the number of SE is
less than the maximum, and SE #1 is disabled.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9370>
2021-03-03 08:16:42 +01:00
Marek Olšák
f9e6c7a220 ac/llvm: fix ac_build_atomic_rmw with LLVM 13
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4383

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9361>
2021-03-03 01:19:24 +00:00
Rhys Perry
3a72044ece aco: add missing usable_read2 check
A Hitman 2 shader does: read64(local_invocation_index() * 4 - 4). This was
likely emitting a ds_read2_b32 on GFX6. For local_invocation_index()=0,
because the first dword was out-of-bounds, the second was likely also
considered out-of-bounds (even though it's not, at offset 0).

Likely fixes https://gitlab.freedesktop.org/mesa/mesa/-/issues/3882

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Fixes: 57e6886f98 ("aco: refactor load_lds to use new helpers")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9332>
2021-03-02 13:13:59 +00:00
Rhys Perry
941739619e Revert "radv,aco: allow unaligned LDS access on GFX9+"
This reverts commit 1a0b0e8460.

The bounds checking behaviour of ds_read_b64, ds_read_b96 and ds_read_b128
make this feature very difficult to use safely.

This fixes a blocking artifact in Hitman 2. Previously, it contained:
ds_read_b64(local_invocation_index() * 4 - 4)
For local_invocation_index()=0, the second dword would be considered
out-of-bounds, even though it's at offset 0.

Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9332>
2021-03-02 13:13:59 +00:00
Samuel Pitoiset
97925cee8d radv: remove useless decompression of the DS resolve attachment
The DS resolve attachment is the destination attachment, it doesn't
need to be decompressed before resolving the depth/stencil attachment.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9256>
2021-03-01 18:10:35 +00:00
Bas Nieuwenhuizen
ff99faf0cf radv: Add nodisplaydcc option.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9318>
2021-03-01 14:42:41 +00:00
Bas Nieuwenhuizen
3c9452c3ae radv: Add sam option.
So that people without large BAR can try this out.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9318>
2021-03-01 14:42:41 +00:00
Bas Nieuwenhuizen
0360ecac73 radv: Enable linear sampling for depth textures.
Turns out there are CTS tests.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4258
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9319>
2021-03-01 13:14:09 +00:00
Samuel Pitoiset
56bff270fe radeonsi,radv: do not overallocate the SQTT buffer size
The number of shader engines isn't always 4.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9307>
2021-03-01 13:13:36 +01:00
Samuel Pitoiset
24f015eddc Revert "radv: do not overallocate the SQTT buffer"
This fixes computing the thread trace data offset.

This reverts commit c7e6f4ff3d.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9307>
2021-03-01 13:09:15 +01:00
Samuel Pitoiset
6b53f7f969 radv: exclude perf counters for SQTT also on GFX10.3
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9300>
2021-03-01 11:20:19 +00:00