radv: Enable linear sampling for depth textures.

Turns out there are CTS tests.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4258
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9319>
This commit is contained in:
Bas Nieuwenhuizen 2021-02-28 03:09:48 +01:00 committed by Marge Bot
parent 56bff270fe
commit 0360ecac73

View file

@ -718,6 +718,9 @@ radv_physical_device_get_format_properties(struct radv_physical_device *physical
if (radv_is_filter_minmax_format_supported(format))
tiled |= VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_MINMAX_BIT;
if (vk_format_is_depth(format))
tiled |= VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT;
/* Don't support blitting surfaces with depth/stencil. */
if (vk_format_is_depth(format) && vk_format_is_stencil(format))
tiled &= ~VK_FORMAT_FEATURE_BLIT_DST_BIT;