Brian Paul
651cffd626
mesa: move _mesa_meta_init/free() calls to core Mesa
2009-09-19 16:43:16 -06:00
Alex Deucher
b8477f079b
r600: fix point sizes
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registers takes radius
2009-09-19 15:18:42 -04:00
Alex Deucher
368fb578f8
r600: fix polygon offset
2009-09-19 14:48:44 -04:00
Brian Paul
67cad78e08
swrast: remove obsolete s_texstore.c
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Replaced by new, simpler meta functions.
2009-09-19 11:09:25 -06:00
Brian Paul
2f89044e6f
swrast: remove prototypes for obsolete functions
2009-09-19 11:08:49 -06:00
Brian Paul
14869c0984
mesa: remove s_texstore.c from makefile/project files
2009-09-19 11:08:20 -06:00
Brian Paul
a9c64daf02
glapi: replace old TexCopy functions w/ new
2009-09-19 11:05:54 -06:00
Brian Paul
41a171b714
windows: replace old TexCopy functions w/ new
2009-09-19 11:03:33 -06:00
Brian Paul
e2e0735e0e
gldirect: remove refs to soon-to-be-obsolete functions
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I don't know if this driver is anywhere near build-able, but anyway.
2009-09-19 11:01:27 -06:00
Brian Paul
6f9dbe7739
mesa: use new _mesa_meta_CopyTex[Sub]Image() functions
2009-09-19 10:58:11 -06:00
Brian Paul
af69346446
intel: use new _mesa_meta_CopyTex[Sub]Image() functions
2009-09-19 10:58:07 -06:00
Brian Paul
22f02509f2
glapi: regenerated files
2009-09-19 10:00:55 -06:00
Brian Paul
c9a87ff441
glapi: added tokens, function for GL_ARB_provoking_vertex
2009-09-19 10:00:19 -06:00
Michal Krol
18d0f9a7a3
llvmpipe: Respect input interpolators for the shader.
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Cherry-picked from fb2c7b6743
2009-09-19 14:57:24 +01:00
José Fonseca
fdd605e446
mesa: Allow BlitFramebuffer from a texture.
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Although GL_EXT_framebuffer_blit does not mention textures, it doesn't
forbid them either, and some thirdparty driver appear to support this.
2009-09-19 14:33:35 +01:00
Michal Krol
de685b37a9
softpipe: Fix cube face selection.
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If arx and ary are equal, we still want to choose from one of them,
and not arz.
2009-09-18 14:36:59 +01:00
Michal Krol
fb2c7b6743
softpipe: Respect input interpolators for the shader.
2009-09-17 16:06:11 +01:00
Michal Krol
5f0b49e7a9
tgsi: Scan input interpolators, too.
2009-09-17 16:06:09 +01:00
Brian Paul
21caa29fbd
mesa: begin some texstore code refactoring
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Next step will be to move the calls to ctx->Driver.ChooseTextureFormat()
into the teximage.c functions so drivers don't have to do it.
2009-09-16 21:50:04 -06:00
Brian Paul
1d8fbef4f2
mesa: meta driver functions for glCopyTex[Sub]Image()
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Implement in terms of glReadPixels + glTex[Sub]Image().
This will allow us to get rid of some swrast texture code.
2009-09-16 20:09:07 -06:00
Brian Paul
8d47b4906b
swrast: remove mipmap generation checks (done in core Mesa now)
2009-09-16 19:28:55 -06:00
Brian Paul
4e84b96d92
s3v: remove unneeded initializations
2009-09-16 19:28:54 -06:00
Brian Paul
1b1125c239
ffb: remove disabled code
2009-09-16 19:28:54 -06:00
José Fonseca
f911d196cf
llvmpipe: Don't assert due to unsupported texture wrap modes.
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Issue a warning and fallback to clamping.
2009-09-16 20:42:09 +01:00
Ian Romanick
5ce72c559c
Merge branch 'mesa_7_6_branch'
2009-09-16 08:05:36 -07:00
Brian Paul
aabcc6cb23
gallium: remove incorrect 'return' stmt
2009-09-16 08:59:32 -06:00
Ian Romanick
88e3a57605
Merge branch 'mesa_7_5_branch' into mesa_7_6_branch
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Conflicts:
src/mesa/main/dlist.c
2009-09-16 07:57:19 -07:00
Ian Romanick
2921a2555d
intel: Deassociated drawables from private context struct in intelUnbindContext
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The generic DRI infrastructure makes sure that __DRIcontextRec::driDrawablePriv
and __DRIcontextRec::driReadablePriv are set to NULL after unbinding a
context. However, the intel_context structure keeps cached copies of
these pointers. If these cached pointers are not NULLed and the
drawable is actually destroyed after unbinding the context (typically
by way of glXDestroyWindow), freed memory will be dereferenced in
intelDestroyContext.
This should fix bug #23418 .
2009-09-16 07:39:58 -07:00
José Fonseca
c29905aa31
gallium: Deprecate PIPE_CAP_S3TC.
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No longer used. S3TC support is queried via
pipe_screen::is_format_supported.
2009-09-16 14:33:52 +01:00
Michal Krol
ec48396e0f
softpipe: Do not advertise Z32_UNORM as a supported format.
2009-09-16 13:56:58 +01:00
José Fonseca
b60e1d7630
gdi: Integrate with llvmpipe where available.
2009-09-16 11:35:23 +01:00
José Fonseca
459ea0095c
llvmpipe: Make the code portable for MinGW.
2009-09-16 11:35:23 +01:00
Zou Nan hai
76e836a41a
i965: do a flush in clear, fix openarena render issue,
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fd.o bug# 23857
2009-09-16 13:25:46 +08:00
Dave Airlie
858a2a2ac7
radeon: cleanup compile defines mess.
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I inherited this and really it stayed around far too long,
make it nice and simple.
2009-09-16 13:48:45 +10:00
Dave Airlie
a6a21eb00d
radeon: oops remove debugging left on in previous patch
2009-09-16 13:25:02 +10:00
Dave Airlie
2fdb0e5d3b
radeon: use txformat to decide to emit rect tex state.
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This is more logical, and fixes a TFP issue.
2009-09-16 13:13:43 +10:00
Brian Paul
2914f2b7fd
mesa: move generate mipmap calls
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Per the suggestion in the Intel driver, move the calls to
ctx->Driver.GenerateMipmap() into core Mesa so that drivers don't
have to worry about it.
2009-09-15 18:17:43 -06:00
Brian Paul
ef6ee07fc7
mesa: minor clean-up
2009-09-15 18:17:43 -06:00
Brian Paul
a31ac84d74
mesa: remove last of gotos
2009-09-15 18:17:43 -06:00
Brian Paul
c352566933
mesa: more goto removal
2009-09-15 18:17:43 -06:00
Brian Paul
ecf6f37fc2
mesa: remove some gotos
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This will make some subsequent changes easier...
2009-09-15 18:17:42 -06:00
Brian Paul
c26c2006df
mesa: clean-up fbo debug code
2009-09-15 18:17:42 -06:00
Zack Rusin
a016043386
st/xorg: fixing copies and composite shaders
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copies were busted when src == dst. also the composite shaders
were incorrectly using the fragments instead of the texture coordinate.
2009-09-15 19:50:36 -04:00
Zack Rusin
8adcad0c70
st/xorg: lots of fixes
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fixes blending binding and copy coordinates
2009-09-15 19:50:34 -04:00
Brian Paul
2e7a1dd8ca
mesa: added GL_ARB_provoking_vertex (same as EXT version)
2009-09-15 16:01:51 -06:00
Alex Deucher
87d40a95bf
radeon: don't build non-r600 span code on r600
2009-09-15 17:13:08 -04:00
Alex Deucher
49fc41eeed
r600: minor span cleanups
2009-09-15 17:13:08 -04:00
Brian Paul
41fff1b9a1
mesa: compile glUniformMatrix() functions into display lists
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I believe this is the last of the shader-related functions that needed
display list treatment.
2009-09-15 15:10:29 -06:00
Brian Paul
6681981fe1
mesa: implement more glUniform display list functions
2009-09-15 14:56:55 -06:00
Brian Paul
f42c66c138
mesa: compile glUniform4f() into display lists
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Note: there are more glUniform functions to compile...
2009-09-15 14:37:45 -06:00