Different sequences are emitted for these, so it makes sense to
have different opcodes too.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20293>
There are a lot of optimizations in opt_algebraic that match ('ine', a,
0), but there are almost none that match i2b. Instead of adding a huge
pile of additional patterns (including variations that include both ine
and i2b), always lower i2b to a != 0.
At this point in the series, it should be impossible for anything to
generate i2b, so there /should not/ be any changes.
The failing test on d3d12 is a pre-existing bug that is triggered by
this change. I talked to Jesse about it, and, after some analysis, he
suggested just adding it to the list of known failures.
v2: Don't rematerialize i2b instructions in dxil_nir_lower_x2b.
v3: Don't rematerialize i2b instructions in zink_nir_algebraic.py.
v4: Fix zink-on-TGL CI failures by calling nir_opt_algebraic after
nir_lower_doubles makes progress. The latter can generate b2i
instructions, but nir_lower_int64 can't handle them (anymore).
v5: Add back most of the hunk at line 2125 of nir_opt_algebraic.py. I
had accidentally removed the f2b(bf2(x)) optimization.
v6: Just eliminate the i2b instruction.
v7: Remove missed i2b32 in midgard_compile.c. Remove (now unused)
emit_alu_i2orf2_b1 function from sfn_instr_alu.cpp. Previously this
function was still used. 🤷
No shader-db changes on any Intel platform.
All Intel platforms had similar results. (Ice Lake shown)
Instructions in all programs: 141165875 -> 141165873 (-0.0%)
Instructions helped: 2
Cycles in all programs: 9098956382 -> 9098956350 (-0.0%)
Cycles helped: 2
The two Vulkan shaders are helped because of the "new" (('b2i32',
('ine', ('ubfe', a, b, 1), 0)), ('ubfe', a, b, 1)) algebraic pattern.
Acked-by: Jesse Natalie <jenatali@microsoft.com> [earlier version]
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Tested-by: Daniel Schürmann <daniel@schuermann.dev> [earlier version]
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15121>
Fixes regressions on GFX6 and the RAGE2 workaround.
Fixes: a297ac10a4 ("radv,aco: stop lowering FS outputs in NIR")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20154>
This was a bad idea because:
- it diverges too much with the fragment shader epilog
- it doesn't allow to implement alpha-to-coverage via MRTZ correctly
- it was supposed to be used by LLVM but this never happened
Reverting this back allows us to fix alpha-to-coverage via MRTZ
on GFX11 easily, including for fragment shader epilogs.
fossils-db (NAVI21):
Totals from 20411 (15.13% of 134913) affected shaders:
VGPRs: 972056 -> 971400 (-0.07%); split: -0.08%, +0.01%
CodeSize: 92284804 -> 92295392 (+0.01%); split: -0.05%, +0.06%
MaxWaves: 465010 -> 465166 (+0.03%); split: +0.03%, -0.00%
Instrs: 17034162 -> 17034963 (+0.00%); split: -0.00%, +0.01%
Latency: 252013190 -> 251971764 (-0.02%); split: -0.03%, +0.02%
InvThroughput: 45859625 -> 45842556 (-0.04%); split: -0.04%, +0.01%
VClause: 324627 -> 324629 (+0.00%); split: -0.03%, +0.03%
SClause: 672918 -> 672826 (-0.01%); split: -0.05%, +0.04%
Copies: 1172126 -> 1158152 (-1.19%); split: -1.20%, +0.01%
Branches: 420602 -> 420604 (+0.00%); split: -0.00%, +0.00%
PreSGPRs: 1025441 -> 1025481 (+0.00%)
PreVGPRs: 861787 -> 860650 (-0.13%); split: -0.17%, +0.03%
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20126>
16-bit isn't possible. Note that this is currently style broken for
compressed formats because the w channel is never written to.
Ported from RadeonSI ('radeonsi/gfx11: fix alpha-to-coverage with
stencil or samplemask export')
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20126>
This new behaviour will let us insert exports in GS copy shader control
flow.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18898>
Fixes crucible test func.shader.dualsrc_mrt0_undef on polaris10.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Cc: 22.3 mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19806>
uint is from pipe/p_compiler.h
error message:
../../src/amd/compiler/aco_instruction_selection.cpp:11061:4: error: 'uint' was not declared in this scope; did you mean 'rint'?
11061 | uint en_mask = 1;
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19676>
s_wqm_b64 clobbers SCC.
Found this while working on dual source blending.
Fixes: 6113ee650a ("aco/gfx11: fix FS input loads in quad-divergent control flow")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19747>
6698753cdb switched our GS output stores to use MUBUF.
The stride doesn't matter for the ESGS descriptor (because idxen=false and
the index stride is 64), but this fixes it anyway.
This also changes ACO to use MUBUF store too, since MTBUF doesn't seem to
work correctly with an invalid data format in the descriptor.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Fixes: 6698753cdb ("ac/llvm: don't use tbuffer_store as a fallback for swizzled stores")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18885>
FMask doesn't exist on GFX11. Have txf_ms take the fragment_fetch_amd
path.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19375>
TES rel patch id is <256, so we can use an existing unused LDS
byte instead of extra dword.
To ease the programing, change the index of repacked_arg_vars
for these variables.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18832>
According to LLVM, s_sendmsg_rtn(GET_REALTIME) should be used instead
of s_memrealtime.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19267>
Also modify all existing uses to pass a zero to this new src.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com> (nir)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17551>
Remove unused arguments, clean up allow_combining vs. swizzled etc.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17551>
Previously, we always treated these as coherent, but now let's make
this configurable. Also set all current users to ACCESS_COHERENT.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com> (nir)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17551>
Avoids later moves with extractions from the vector.
Reduces VALU operation in the raytrace loop by ~6%, increasing
the RT performance in Q2RTX on a 6800 XT by about ~1.3%.
Suggested by Georg.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19148>
"Removing jumps" in ACO means skipping the jump instruction
at the beginning of a divergent branch (but still modify exec).
ACO already supports implicitly removing jumps when it decides
that executing a branch with empty exec mask is more beneficial
than a jump.
This commit adds the possibility to use this explicitly
through nir_selection_control. ACO will respect this
setting and remove the branch instructions when this is specified,
unless it decides that this would cause bugs (eg. exp instruction).
There are two cases that benefit from the new change:
1. When the application requests to "flatten" a branch (ie.
remove control flow), we now respect that.
2. When the compiler stack determines that a divergent branch
is always taken.
v2 by Georg Lehmann: fixed applying sel_ctrl to else blocks
Fossil DB stats on Navi 21:
Totals from 13 (0.01% of 134906) affected shaders:
CodeSize: 136616 -> 136496 (-0.09%)
Instrs: 26196 -> 26166 (-0.11%)
Latency: 417928 -> 417889 (-0.01%)
Branches: 1241 -> 1211 (-2.42%)
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-By: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17921>
According to an LLVM comment, these are swapped in GFX11.
No fossil-db changes.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17710>
Quad-divergent CF and vertex selection doesn't work, but should at least
prevent crashes.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17333>