Tom Stellard
610aed81db
r300/compiler: Refactor the pair instruction data structures
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Use rc_pair_ prefix for all pair instruction structs
Create a named struct for pair instruction args
Replace structs radeon_pair_instruction_{rgb,alpha} with struct
radeon_pair_sub_instruction. These two structs were nearly identical
and were creating a lot of cut and paste code. These changes are the
first step towards removing some of that code.
2010-09-20 18:48:47 -07:00
Dave Airlie
84997cd566
r600g: set back to correct codepaths.
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Jerome please use git diff and git show before pushing.
2010-09-21 11:32:15 +10:00
Dave Airlie
8e8b60588b
r600g: deal with overflow of VTX/TEX CF clauses.
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running piglit's texrect-many caused the vtx to overflow.
2010-09-21 11:26:01 +10:00
Vinson Lee
2491258436
tgsi: Remove duplicate case value.
2010-09-20 18:20:04 -07:00
Francisco Jerez
bf8f24c1c8
dri/nouveau: Fix software mipmap generation on 1x1 textures.
2010-09-21 03:04:04 +02:00
Francisco Jerez
98add55fff
dri/nv10-nv20: Fix texturing in some cases after a base level change.
2010-09-21 03:03:39 +02:00
Francisco Jerez
22c83ac47a
dri/nouveau: Cleanup more references to old FBOs and VBOs.
2010-09-21 03:03:01 +02:00
Francisco Jerez
13c246bcea
dri/nouveau: Remove unnecessary assertion.
2010-09-21 02:43:12 +02:00
Francisco Jerez
72e5fd5c02
dri/nv04: Use nvgl_wrap_mode().
2010-09-21 02:43:11 +02:00
Jakob Bornecrantz
d21301675c
tgsi: Actually care what check_soa_dependencies says
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Thanks to José for the more complete list of supported opcodes.
NOTE: This is a candidate for the 7.9 branch.
2010-09-21 02:19:09 +02:00
José Fonseca
c66f0c4629
tgsi: Don't ignore indirect registers in tgsi_check_soa_dependencies
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NOTE: This is a candidate for the 7.9 branch.
2010-09-21 02:18:43 +02:00
Timo Wiren
99907303f6
Fix typos in comments and debug output strings.
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Bug #30208 .
2010-09-20 15:28:32 -07:00
Jerome Glisse
4fc5050f82
r600g: add back reference check when mapping buffer
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Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-09-20 17:21:37 -04:00
Jerome Glisse
0f099f2906
r600g: use pipe context for flushing inside map
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This allow to share code path btw old & new, also
remove check on reference this might make things
a little slower but new design doesn't use reference
stuff.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-09-20 16:02:13 -04:00
Tilman Sauerbeck
021e68b2cd
python/tests: Fixed tri.py for API and TGSI syntax changes.
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Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-09-20 21:43:01 +02:00
Tilman Sauerbeck
ef419599d9
r600g: Implemented the Z and W component write for the SCS opcode.
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Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-09-20 21:27:59 +02:00
Tilman Sauerbeck
57bf96b43b
r600g: Honour destination operand's writemask in the SCS implementation.
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If we are not going to write to the X or Y components of the destination
vector we also don't need to prepare to compute SIN or COS.
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-09-20 21:22:48 +02:00
Luca Barbieri
86d5ec70d1
softpipe: fix whitespace
2010-09-20 20:49:48 +02:00
Luca Barbieri
de71e7a4c9
tgsi: add switch/case opcodes to tgsi_opcode_tmp.h
2010-09-20 20:23:35 +02:00
Luca Barbieri
2e7d1c2c86
softpipe: make z/s test always pass if no zsbuf, instead of crashing
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D3D10 specifies this.
2010-09-20 20:23:35 +02:00
Luca Barbieri
6d0b695fa7
gallium: avoid the C++ keyword "template" in sw_winsys.h
2010-09-20 20:23:34 +02:00
Brian Paul
b2ad8b5c22
gallivm: remove debug code
2010-09-20 11:21:44 -06:00
Brian Paul
7888a2f822
llvmpipe: fix query bug when no there's no scene
2010-09-20 10:50:35 -06:00
Marek Olšák
168554904b
st/mesa: fix assertion failure in GetTexImage for cubemaps
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Can be reproduced with mesa/demos/src/tests/blitfb.
NOTE: This is a candidate for the 7.9 branch.
2010-09-20 18:14:23 +02:00
Jerome Glisse
363dfb83f1
r600g: move chip class to radeon common structure
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So texture code can be shared btw new state design
& old one.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-09-20 11:59:20 -04:00
Kenneth Graunke
6ea16b6c51
glsl: Fix broken handling of ir_binop_equal and ir_binop_nequal.
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When ir_binop_all_equal and ir_binop_any_nequal were introduced, the
meaning of these two opcodes changed to return vectors rather than a
single scalar, but the constant expression handling code was incorrectly
written and only worked for scalars. As a result, only the first
component of the returned vector would be properly initialized.
2010-09-20 17:33:13 +02:00
Kenneth Graunke
14eea26828
glsl: Add comments to clarify the types of comparison binops.
2010-09-20 17:31:16 +02:00
Brian Paul
0bc3e1f4f4
docs: mark as obsolete, remove dead links
2010-09-20 08:59:04 -06:00
Brian Paul
a8fde1ba4d
docs: remove old broken link
2010-09-20 08:59:01 -06:00
Brian Paul
1739124159
glsl2: silence compiler warnings in printf() calls
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Such as: "ir_validate.cpp:143: warning: format ‘%p’ expects type ‘void*’,
but argument 2 has type ‘ir_variable*’"
2010-09-20 08:22:54 -06:00
Brian Paul
5522887842
mesa: don't call valid_texture_object() in non-debug builds
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This reverts commit c32bac57ed
and silences the warning differently.
The _mesa_reference_texobj() function is called quite a bit and
we don't want to call valid_texture_object() all the time in non-
debug builds.
2010-09-20 08:21:00 -06:00
Ian Romanick
e053d62aa5
glsl: Add doxygen comments
2010-09-20 07:09:03 -07:00
Jakob Bornecrantz
208f1f3810
i915g: Link with wrapper sw winsys with scons
2010-09-20 15:33:20 +02:00
Michal Krol
279492386f
svga: Integer constant register file has a separate namespace.
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Count int and float constants independently. Since there are only
few i# constants available and hundreds of c# constants, it would
be too easy to end up with an i# declaration out of its range.
2010-09-20 09:26:49 +01:00
Michal Krol
0742e0b376
svga: Fix relative addressing translation for pixel shaders.
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Pixel shaders do not have address registers a#, only one
loop register aL. Our only hope is to assume the address
register is in fact a loop counter and replace it with aL.
Do not translate ARL instruction for pixel shaders -- MOVA
instruction is only valid for vertex saders.
Make it more explicit relative addressing of inputs is only valid
for pixel shaders and constants for vertex shaders.
2010-09-20 09:26:17 +01:00
Corbin Simpson
0d53dfa3c5
r600g: Cleanup viewport floats.
2010-09-19 23:05:02 -07:00
Corbin Simpson
e98062673e
r600g: Clean up PS setup.
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I didn't do r600d according to the docs; I split EXPORT_MODE to be a bit more
useful and obvious. Hope this is okay.
2010-09-19 23:05:02 -07:00
Dave Airlie
f4020c66fd
r600g: only flush for the correct colorbuffer, not all of them.
2010-09-20 15:39:03 +10:00
Dave Airlie
7e5173d065
r600g: add missing BC_INST wrapper for evergreen
2010-09-20 15:38:40 +10:00
Dave Airlie
b110ddd9a9
r600g: fixup r700 CB_SHADER_CONTROL register.
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r600c emits this with a mask of each written output.
2010-09-20 15:36:52 +10:00
Dave Airlie
d172ef3138
r600g: fix r700 cube map sizing.
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this fixes fbo-cubemap on r700.
2010-09-20 15:30:52 +10:00
Dave Airlie
3a1defa5e8
r600g: add color/texture support for more depth formats.
2010-09-20 12:21:35 +10:00
Dave Airlie
2cabbb290f
r600g: add z16 to color setup
2010-09-20 12:04:52 +10:00
Dave Airlie
9b146eae25
r600g: fix tiling support for ddx supplied buffers
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needed to emit some more relocs to the kernel.
2010-09-20 11:40:33 +10:00
Corbin Simpson
c2ba729321
r600g: "tmp" is such a bad name for a texture.
2010-09-19 18:25:02 -07:00
Corbin Simpson
07b9e22a1f
r600g: Fix false and true.
2010-09-19 18:25:02 -07:00
Corbin Simpson
eb347c7ef0
r600g: Clean up some indentation and |= vs. | usage.
2010-09-19 18:25:01 -07:00
Corbin Simpson
7ee9b0b951
r600g: Deobfuscate and comment a few more functions in r600_hw_states.
2010-09-19 18:25:01 -07:00
Corbin Simpson
f76b81423e
r600g: Trivially deobfuscate r600_hw_states.
2010-09-19 18:25:01 -07:00
Corbin Simpson
5f5bf25af5
r600g: Use align() instead of handrolled code.
2010-09-19 18:25:01 -07:00