Nanley Chery
4eab37d6cd
anv/image: Enable specifying a surface's minimum pitch
...
This is required to create multiple, horizontally adjacent, max-width
images from one blit2d surface. This is also required for more accurate
width specification of surfaces within a larger surface (which is seen
as the smaller surface's enclosing region).
Note that anv_image_create_info::stride has been unused since commit,
b369389640 .
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-03-25 17:33:40 -07:00
Timothy Arceri
8683d54d2b
glsl: reduce buffer block duplication
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This reduces some of the craziness required for handling buffer
blocks. The problem is each shader stage holds its own information
about a block in memory, we were copying that information to a
program wide list but the per stage information remained meaning
when a binding was updated we needed to update all versions of it.
This changes the per stage blocks to instead point to a single
version of the block information in the program list.
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
2016-03-26 09:26:30 +11:00
Jason Ekstrand
38250a9ca3
i965/vec4: Get rid of a stray predicate inverse in opquantizef16
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This fixes 30 opquantize CTS tests on HSW
2016-03-25 14:37:37 -07:00
Jason Ekstrand
13bad493b4
nir/algebraic: Get rid of a redundant copy of fdiv lowering
2016-03-25 14:04:05 -07:00
Jason Ekstrand
08fe89864b
nir/algebraic: Add better lowering of ldexp
2016-03-25 14:04:05 -07:00
Jason Ekstrand
b75d770963
nir/builder: Simplify nir_ssa_undef a bit
2016-03-25 14:04:05 -07:00
Jason Ekstrand
ab31951bef
nir/spirv: Use the nir_ssa_undef helper from nir_builder
2016-03-25 14:04:05 -07:00
Jason Ekstrand
d2eee52a65
nir/builder: Add a bit size field to nir_ssa_undef
2016-03-25 14:04:05 -07:00
Jason Ekstrand
b50f7f0011
nir: Add a better comment for INTRINSIC_RANGE
2016-03-25 14:04:05 -07:00
Jason Ekstrand
add8c837b5
nir/glsl: Stop carying a pointer to the nir_shader in the visitor
2016-03-25 14:04:05 -07:00
Brian Paul
a8e5edaadf
st/xa: emit sampler view declarations in shaders
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Fixes recent regressions with the VMware gallium driver.
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Tested-by: Charmaine Lee <charmainel@vmware.com>
2016-03-25 14:53:59 -06:00
Tim Rowley
74a04840e5
swr: [rasterizer jitter] Fix MASKLOADD AVX prototype (float -> i32)
2016-03-25 14:45:40 -05:00
Tim Rowley
93c1a2dedf
swr: [rasterizer core] NUMA optimizations...
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- Affinitize hot-tile memory to specific NUMA nodes.
- Only do BE work for macrotiles assoicated with the numa node
2016-03-25 14:45:40 -05:00
Tim Rowley
090be2e434
swr: [rasterizer jitter] Fix logic bug for alpha-to-coverage.
2016-03-25 14:45:40 -05:00
Tim Rowley
0767e820fd
swr: [rasterizer core] Fix Compute workitem retirement
2016-03-25 14:45:40 -05:00
Tim Rowley
813e89c0cc
swr: [rasterizer core] Cleanup state ring arena after last draw that references it completes
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Rather than waiting for the API thread to re-use it.
2016-03-25 14:45:40 -05:00
Tim Rowley
83822d7ed5
swr: [rasterizer jitter] add missing include for llvm jitevents
2016-03-25 14:45:40 -05:00
Tim Rowley
51549912d1
swr: [rasterizer core] Reduce Arena blocksize to 128KB (from 1MB).
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With global allocator this doesn't seem to affect performance at all.
Overall memory consumption drops by up to 85%.
2016-03-25 14:45:40 -05:00
Tim Rowley
ed5b953919
swr: [rasterizer core] One last pass at Arena optimizations
2016-03-25 14:45:40 -05:00
Tim Rowley
ee6be9e92d
swr: [rasterizer core] CachedArena optimizations
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Reduce list traversal during Alloc and Free.
Add ability to have multiple lists based on alloc size (not used for now)
2016-03-25 14:45:39 -05:00
Tim Rowley
68314b6769
swr: [rasterizer jitter] support llvm-svn
2016-03-25 14:45:39 -05:00
Tim Rowley
ec9d4c4b37
swr: [rasterizer core] Globally cache allocated arena blocks for fast re-allocation.
2016-03-25 14:45:39 -05:00
Tim Rowley
12ce9d9aa1
swr: [rasterizer] more arena work
2016-03-25 14:45:39 -05:00
Tim Rowley
4893224e28
swr: [rasterizer core] Add clipping against user clip distances in the NullPS backend.
2016-03-25 14:45:39 -05:00
Tim Rowley
700a5b06e0
swr: [rasterizer core] Arena optimizations - preparing for global allocator.
2016-03-25 14:45:39 -05:00
Tim Rowley
5899076b6b
swr: [rasterizer core] Reset DrawContext arena at end of draw rather than upon reclaim of DC
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Keeps overall memory consumption lower.
Also, remove unused knobs.
2016-03-25 14:45:39 -05:00
Tim Rowley
7390418441
swr: [rasterizer core] Add clipping of user clip planes in clipper.
2016-03-25 14:45:39 -05:00
Tim Rowley
4b4547a721
swr: [rasterizer] Reduce max in-flight draws to 96 (by default)
2016-03-25 14:45:39 -05:00
Tim Rowley
9111d63228
swr: [rasterizer] Fix run-time check asserts
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One innocuous (uninitialized variable), and one not so innocuous
(stack corruption).
2016-03-25 14:45:39 -05:00
Tim Rowley
257db3610a
swr: [rasterizer jitter] signed immediate builder
2016-03-25 14:45:39 -05:00
Tim Rowley
b958aea78a
swr: [rasterizer common] changes for cygwin
2016-03-25 14:45:39 -05:00
Tim Rowley
e1222ade00
swr: [rasterizer] code styling and update copyrights
2016-03-25 14:45:14 -05:00
Tim Rowley
c75314ec67
swr: [rasterizer core] Guard against enquing work to invalid hot tiles
2016-03-25 14:43:15 -05:00
Tim Rowley
fee56fda6f
swr: [rasterizer] Stop setting viewport size to larger than hottile array
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Guard against enquing work to invalid tiles
2016-03-25 14:43:14 -05:00
Tim Rowley
e374d2d24b
swr: [rasterizer] Discard work + misc fixes
2016-03-25 14:43:14 -05:00
Tim Rowley
542d7dec7b
swr: [rasterizer] remove use of BYTE type
2016-03-25 14:43:14 -05:00
Tim Rowley
be4c558d01
swr: [rasterizer core] Fix crash that can occur when switching contexts
2016-03-25 14:43:14 -05:00
Tim Rowley
51a11658d9
swr: [rasterizer] remove unused knob
2016-03-25 14:43:14 -05:00
Tim Rowley
61beaa2279
swr: [rasterizer core] subcontext rework
2016-03-25 14:43:14 -05:00
Tim Rowley
0c18900cfb
swr: [rasterizer common] add _simd_s[rl]lv_epi32
2016-03-25 14:43:14 -05:00
Tim Rowley
bef222db22
swr: [rasterizer core] Alleviate potential stack overflow for 32bit builds
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Move large stack allocations in the GS and clipper into thread local storage.
2016-03-25 14:43:14 -05:00
Tim Rowley
3132f731f8
swr: [rasterizer] remove use of UCHAR and UINT64 types
2016-03-25 14:43:14 -05:00
Tim Rowley
643857f596
swr: [rasterizer] remove use of FLOAT type
2016-03-25 14:43:14 -05:00
Tim Rowley
3252fe3705
swr: [rasterizer] Fix Coverity issues reported by Mesa developers.
2016-03-25 14:43:14 -05:00
Tim Rowley
45d52673c2
swr: [rasterizer] add debug/perf category to knobs
2016-03-25 14:43:13 -05:00
Tim Rowley
1da9c8a970
swr: [rasterizer core] don't assume linux is 64-bit
2016-03-25 14:43:13 -05:00
Tim Rowley
49678803f7
swr: [rasterizer common] remove old unused win32 types
2016-03-25 14:43:13 -05:00
Tim Rowley
aca5513184
swr: [rasterizer jitter] vpermps support
2016-03-25 14:43:13 -05:00
Tim Rowley
bfb954189e
swr: [rasterizer] Add rdtsc buckets support for shaders
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Pass pointer to core buckets mgr back to sim layer.
Add support for RDTSC_START/RDTSC_STOP macros in the builder.
Each unique shader now has a unique bucket associated with it,
enabling more detailed reporting at the shader level. Currently
due to some llvm issue with thread local storage, 64bit runs require
single threaded mode.
2016-03-25 14:43:13 -05:00
Tim Rowley
abd4aa68cc
swr: [rasterizer core] backend reorganization
2016-03-25 14:43:13 -05:00