The kernel lets you clear depth without getting a depth offset
from userspace, mesa used to emit state before clear, but that got
lost in the refactoring, which made the kernel bug show up. Fix
mesa driver to emit the state properly now.
Signed-off-by: Dave Airlie <airlied@redhat.com>
This restores old behaviour, where we end up doing a DRI2GetBuffers()
call from intelMakeCurrent(). The idea was that we could do this
lazily, just before we start rendering. However, if we don't do the
DRI2GetBuffers() round-trip we don't get the drawable size and higher
level mesa ends up short-cutting a number of GL calls, such as glClear().
If the size is lower than the alignment, we must use the alignment to
select the bucket.
Otherwise, the selected bucket won't be able to satisfy our request
and will fail.
Signed-off-by: José Fonseca <jfonseca@vmware.com>
The cache manager stores buffers with a reference count that dropped to 0.
pipe_reference asserts in this case on debug builds,
so use pipe_reference_init instead.
Signed-off-by: José Fonseca <jfonseca@vmware.com>
It was added to skip checking EGLDisplay, EGLSurface, and etc. It is
never defined and the spec does not allow the checks to be skipped.
Remove it for good.
This fixes a regression with Lightsmark, where more compact TGSI from Mesa
was causing a zero mask MOV to be emitted for shadow map compare, causing
problems in some backends.
Add a few more assertions to catch cases like this.
Fixes crash in Homeworld2 which tries to create a 14MB buffer, because we
now avoid creating GMR buffers larger than 8MB to ensure progress given
we have only a 16MB pool.
Do this by extending the nearest range to cover the new range.
This fixes an access fault in Call of Duty which was doing many disjoint
glBufferSubData calls.
The bash 'cd' command tends to emit random stuff to stdout when the
CDPATH variable is set, so clear it to keep extra filenames from being
emitted from the expand_archive function, which would otherwise cause
mklib to fail.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Dan Nicholson <dbn.lists@gmail.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
glxinfo needed fixing after commit 4bccd69.
Move fragment program only parameters into their own list
so that they are not queried for a vertex program.
Signed-off-by: Xavier Chantry <chantry.xavier@gmail.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit b0e5dcb859)