Marek Olšák
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c7b5a5c4a3
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radeonsi: implement ARB_texture_gather and Gather functions from GLSL 4.00
All ARB_texture_gather and gather-related ARB_gpu_shader5 piglit tests pass.
reviewed by Michel Dänzer
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2014-06-19 00:17:09 +02:00 |
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Tobias Klausmann
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cd01e1667a
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docs: update GL3.txt, relnotes: mark GL_ARB_viewport_array as done for nvc0
Signed-off-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
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2014-06-16 23:08:32 -04:00 |
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Tapani Pälli
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5cb8fdb397
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docs: update ARB_explicit_uniform_location status
+ modify release notes for 10.3
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Petri Latvala <petri.latvala@intel.com>
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2014-06-16 06:49:59 +03:00 |
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Chris Forbes
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be1b5724ab
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docs: Mark off ARB_compressed_texture_pixel_storage
.. and add to release notes for 10.3
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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2014-06-10 07:42:45 +12:00 |
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Marek Olšák
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f98a7d89be
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radeonsi: enable ARB_sample_shading
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2014-06-02 13:01:27 +02:00 |
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Marek Olšák
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2484daa4fd
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radeonsi: implement ARB_texture_cube_map_array
No LLVM changes needed.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
v2: updated GL3.txt and relnotes
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2014-05-06 17:18:17 +02:00 |
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Ilia Mirkin
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5cfd45fbc3
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docs: mark ARB_stencil_texturing as done for nv50+/r600+
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
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2014-05-04 20:17:25 -04:00 |
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