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docs: update GL3.txt, relnotes: mark GL_ARB_viewport_array as done for nvc0
Signed-off-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de> Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
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2 changed files with 2 additions and 1 deletions
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@ -132,7 +132,7 @@ GL 4.1:
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GL_ARB_separate_shader_objects DONE (all drivers)
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GL_ARB_shader_precision not started
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GL_ARB_vertex_attrib_64bit not started
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GL_ARB_viewport_array DONE (i965, nv50, r600)
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GL_ARB_viewport_array DONE (i965, nv50, nvc0, r600)
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GL 4.2:
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@ -49,6 +49,7 @@ Note: some of the new features are only available with certain drivers.
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<li>GL_ARB_texture_cube_map_array on radeonsi</li>
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<li>GL_ARB_compressed_texture_pixel_storage on all drivers</li>
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<li>GL_ARB_explicit_uniform_location (all drivers that support GLSL)</li>
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<li>GL_ARB_viewport_array on nvc0</li>
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</ul>
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