There's no good reason why drivers that doesn't grok geometry,
tesselation or compute shaders needs to deal with them.
This fixes a crash on a lot of Piglit tests for Zink.
Fixes: daaf5f1d18 ("gallium: Fix leak of currently bound UBOs at CSO context destruction.")
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7971>
(cherry picked from commit 3abac03d49)
If a subpass uses multiview but the fragment shader doesn't load it
we still have to export it.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7815>
(cherry picked from commit fadcf13c8b)
In theory, GFX10.3 is not considered to be a conformant Vulkan
implementation because we didn't submit a conformance submission
package.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7913>
(cherry picked from commit 5cacb56041)
Fixes a use-after-free of the state on the next iteration when it was
probably just destroyed.
Fixes: 6de01faac5 ("freedreno/a6xx: invalidate tex state cache entries on rebind")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7695>
(cherry picked from commit d3c67d7e7e)
Conflicts:
src/gallium/drivers/freedreno/a6xx/fd6_texture.c
llvmpipe was reporting 32 max const buffers, while sizing its arrays to 16
according to gallivm's #define.
Fixes: 1d35f77228 ("gallivm,llvmpipe,draw: Support multiple constant buffers.")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7695>
(cherry picked from commit d90107a200)
This is only required for the DRI-path. For the swrast code-path, we
don't need this.
We also don't need to explicitly test for it in the DRI-path, because we
test for KHR_external_memory_fd, which depends on KHR_external_memory. So
no implementation will expose the former without the latter.
Fixes: f1432fd3e2 ("zink: generate extension infrastructure using a python script")
Reviewed-by: Hoe Hao Cheng <haochengho12907@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7882>
(cherry picked from commit 59a6705cce)
computerator depends on ir3_parser.h, which is a generated file, but
this dependency is not expressed in the build.
Fixes: 1e8808a4a0 ("freedreno/ir3: refactor out helper to compile shader from asm")
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7870>
(cherry picked from commit 9eee405484)
I think that reducing the CU mask to 1 disabled CU per SA broke the WGP mode
on VanGogh, causing a hang. To be sure, disable it on all chips.
Fixes: 9538b9a68e - radeonsi: add support for Sienna Cichlid
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7721>
(cherry picked from commit 69c927debe)
If you did:
si_pm4_set_reg(pm4, reg, val0);
si_pm4_cmd_add(pm4, val1);
si_pm4 set_reg(pm4, reg + 4, val1);
it wrote val0 to reg, val1 to reg + 4, and val2 to reg + 8.
This fixes it by clearing last_opcode in si_pm4_cmd_add, so that
si_pm4_set_reg doesn't try to combine set_reg calls across si_pm4_cmd_add.
Fixes: da78d50bc8 - radeonsi: make si_pm4_cmd_begin/end static and simplify all usages
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7721>
(cherry picked from commit 0d4f1dcd15)
In commit 00b28a50b2, Marek extended
a number of optimizations that had been 32-bit specific to work on
other bit-sizes.
Most optimizations preserve the data type across the transformation.
In other words, an optimization which generates e.g. fp64 operations
only does so when the source expression also contains fp64 operations.
These transformations are fine with respect to lowering, because we
will lower away all expressions that would trigger the search portion
of the expression, and so we'd never apply those rules.
However, a few of the rules create new operations that run afoul of
lowering passes. For example,
('bcsel', a, 1.0, 0.0) => ('b2f', a)
where the result is a double would simply be a selection between two
different 64-bit constants. The replacement expression, on the other
hand, involves a nir_op_b2f64 ALU operation. If we're run after
nir_lower_doubles, then it may not be legal to generate such an
expression anymore (at least without running lowering again, which we
don't do today).
Regressions due to this are blocking the 20.3 release, so for now, we
take the easy route and simply disallow those few rules when doing full
softfp64 lowering, which fixes the immediate problem. But it doesn't
solve the long-term problem in an extensible manner.
In the future, we may want to add a `lowered_alu_ops` bitfield to the
NIR shader, and as lowering passes are run, mark them as taboo. Then,
we could have each algebraic transformation track which operations it
creates in the replacement expression. With both of those in place,
nir_replace_instr could compare the transformation's list of ALU ops
against `lowered_alu_ops` and implicitly skip rules that generate
forbidden ALU operations.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3504
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7841>
(cherry picked from commit 531843cf2e)
This workaround fixes a hang while loading a renderdoc trace for me.
Since the workload does 1 mip per cmdbuffer it is quite hard to confirm
what exactly the conditions for the hang are but this is the most
restrictive set I found and it corresponds to a workaround in AMDVLK as
well.
CC: mesa-stable
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7210>
(cherry picked from commit 4cce4d22a7)
We forgot to document this previously, so let's add it now.
Fixes: feb9462bb1 ("zink: Added inbuilt debug logging from the VK_LAYER_LUNARG_standard_validation layer.")
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7802>
(cherry picked from commit 8564715253)
Quoting the spec :
"When a pool is destroyed, all descriptor sets allocated from the
pool are implicitly freed and become invalid. Descriptor sets
allocated from a given pool do not need to be freed before
destroying that descriptor pool."
This implies we might leak nodes allocated in the vma object.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 0a6d2593b8 ("anv: Allocate descriptor buffers from the BO cache")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7796>
(cherry picked from commit 5d55ca9c30)
It fixes the following valgrind issue:
==141996== Invalid read of size 4
==141996== at 0x61F8806: gl_nir_link_uniforms (gl_nir_link_uniforms.c:1788)
==141996== by 0x60F17AA: gl_nir_link_glsl (gl_nir_linker.c:672)
==141996== by 0x5C1AEDF: st_link_nir (st_glsl_to_nir.cpp:739)
==141996== by 0x5C15574: st_link_shader (st_glsl_to_ir.cpp:172)
==141996== by 0x5C673B0: _mesa_glsl_link_shader (ir_to_mesa.cpp:3117)
==141996== by 0x5E7B61C: link_program (shaderapi.c:1311)
==141996== by 0x5E7B61C: link_program_error (shaderapi.c:1419)
==141996== by 0x5E7CF8A: _mesa_LinkProgram (shaderapi.c:1911)
==141996== by 0x4923D13: stub_glLinkProgram (piglit-dispatch-gen.c:33956)
==141996== by 0x1142C0: link_and_use_shaders (shader_runner.c:1636)
==141996== by 0x1205A6: init_test (shader_runner.c:5347)
==141996== by 0x121555: piglit_init (shader_runner.c:5725)
==141996== by 0x4991C84: run_test (piglit_fbo_framework.c:50)
It can be reproduced on `iris` using the following piglit test:
instance-matching-shader-storage-blocks-align-qualifier-mismatch.shader_test
Closes: #3818
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Fixes: 47c35823 ("glsl: fix up location setting for variables pointing to a UBO's base")
Signed-off-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Signed-off-by: Andrii Simiklit <andrii.simiklit@globallogic.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7376>
(cherry picked from commit a941618a1f)
with a sequence like this:
glClear(STENCIL)
glBeginTransformFeedback()
...
glEndTransformFeedback()
glClear(STENCIL)
The second clear sometimes may produce an unexpected result.
Calling si_flush_gfx_cs() when doing ngg -> legacy transition seems to be a
valid workaround (both for the synthetic reproducer and the real Blender bug).
Using flush flags or events (BOTTOM_OF_PIPE_TS, RESET_TO_LOWEST_VGT) didn't help.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2941
Cc: mesa-stable
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7750>
(cherry picked from commit 0b3bd7c516)
It should only recurse if there's enough space to add the phi sources.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Fixes: 72ac3f6026 ("nir: add nir_unsigned_upper_bound and nir_addition_might_overflow")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7748>
(cherry picked from commit 65fbae16e3)