Brian Paul
153407f72d
mesa: fix some function inlining bugs
...
Need to add local vars of original function to the new scope's variable
list (though the DECLs were already present).
In slang_operation_copy() call slang_replace_scope() for SLANG_OPER_BLOCK_NEW_SCOPE opers.
2008-07-29 17:05:54 -06:00
Brian Paul
527e1357b5
mesa: improved printing
2008-07-29 17:04:53 -06:00
Brian Paul
1a5c99f4b5
document GLSL 1.20 status
2008-07-29 16:46:08 -06:00
José Fonseca
76164bf7a2
tgsi: Insert newlines after the statements, instead of before.
...
Prevents shader dumps from getting concatenated with the next debug message.
2008-07-30 00:44:56 +09:00
Brian Paul
44c7f37b44
disable GL_ARB_shading_language_120 until 1.20 features are complete
2008-07-29 07:47:56 -06:00
Florent Thoumie
b5095ab97f
autoconf: disable dri drivers build if being asked
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Allow --with-dri-drivers={,no} to disable DRI drivers build.
Signed-off-by: Florent Thoumie <flz@FreeBSD.org>
Signed-off-by: Robert Noland <rnoland@2hip.net>
2008-07-28 11:04:41 -04:00
José Fonseca
28454a512a
util: Don't define replacement math functions for CE.
...
It appears to be working without this before, and it is probably necessary.
2008-07-28 22:42:18 +09:00
Michel Dänzer
57aea290e1
r300: Fix off-by-one error in calculation of scissor cliprect.
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Fixes http://bugs.freedesktop.org/show_bug.cgi?id=16123 .
2008-07-28 10:49:43 +02:00
José Fonseca
c208a2c791
Merge tgsi/exec and tgsi/util directories.
2008-07-28 12:42:13 +09:00
Nicolai Haehnle
c1fb448ce8
r300: Fix a crash related to depth textures (triggered by Glest w/ shadowmaps)
2008-07-27 21:40:17 +02:00
Nicolai Haehnle
c117d0efd2
r300: Implement ARB_shadow_ambient; add STATE_SHADOW_AMBIENT
2008-07-27 21:31:49 +02:00
Nicolai Haehnle
e88be7d375
r300: Fix point minmax size
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There are 6 subpixel units per pixel, not 16.
2008-07-27 21:18:29 +02:00
Nicolai Haehnle
322677b878
r300: Implement hardware acceleration for ColorLogicOp
2008-07-27 18:18:59 +02:00
Nicolai Haehnle
0973d348d7
r500: Handle non-native swizzles in texture instructions
...
This fixes piglit's fp-kil and fp-generic/kil-swizzle tests.
2008-07-27 16:48:24 +02:00
Nicolai Haehnle
1bdf5e09a0
r500: Redirect TEX writes to output registers
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While R500 fragment program texture instructions appear to support writemasks,
they cannot write to the output FIFO immediately, so we need to insert a MOV
for these instructions.
This fixes piglit's fp-fragment-position and fp-incomplete-tex tests.
2008-07-27 15:14:07 +02:00
Eric Anholt
902e401a38
intel: Don't return a renderbuffer with alpha when just GL_RGB is requested.
...
Fixes oglconform rbGetterFuncs testcase. The span code for this mode hasn't
actually been tested.
2008-07-26 17:39:23 -07:00
Nicolai Haehnle
85e44fcd51
r200: Do not set second coordinate clamping for 1D textures
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Fixes piglit's tex1d-border test.
2008-07-26 16:16:23 +02:00
Nicolai Haehnle
477fa8fe12
r300: Always emit LOAD_VBPNTR immediately before index-based rendering
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This fixes one type of lockup I've been seeing on my test system.
2008-07-26 16:15:33 +02:00
Ian Romanick
1e645b3659
Merge branch 'master' into drm-gem
...
Conflicts:
src/mesa/drivers/dri/common/dri_bufmgr.c
src/mesa/drivers/dri/i965/brw_wm_surface_state.c
2008-07-25 18:31:44 -07:00
José Fonseca
ff7a7031ca
gallium: Windows miniport portability fixes.
2008-07-26 09:18:07 +09:00
Brian Paul
40acf8cce2
mesa: glsl: assorted fixes for resolving polymorphic functions
...
Plus,
- fix some issues in casting function arguments to format param types.
- fix some vec/mat constructor bugs
- find/report more syntax/semantic errors
2008-07-25 15:33:02 -06:00
Brian Paul
4b3fb99b50
mesa: regenerated files
2008-07-25 14:48:49 -06:00
Brian Paul
9d9076af5c
mesa: glsl: re-order some constructors
2008-07-25 14:48:36 -06:00
Brian Paul
c72bc3f372
mesa: glsl: remove unneeded operators
2008-07-25 14:48:14 -06:00
Eric Anholt
e5022c3fdf
mesa: Return 0 for cube map face of non-cubemap framebuffer attachments.
...
Fixes some oglconform fbo testcases.
2008-07-25 12:40:49 -07:00
Eric Anholt
ff60e3fa03
intel: If a tex image doesn't fit in the object's tree, make a temporary tree.
...
Previously, we would just store the data as malloced memory hanging off the
object, which would get memcpyed in at validate time. This broke an
oglconform render-to-texture test, since validate wasn't called but a miptree
was expected.
2008-07-25 12:19:50 -07:00
Brian Paul
72809f3773
mesa: fix issues causing warnings on Windows
2008-07-25 08:34:54 -06:00
Brian Paul
03de81aea1
mesa: glsl: additional error detection
...
Plus begin some fixes for vec/matrix constructors.
2008-07-25 08:26:53 -06:00
Dave Airlie
9bc9e0ecb0
i965: fixup format for TFP zero copy
2008-07-25 20:32:22 +10:00
Dave Airlie
04c98089d1
Revert "intel: disable zero-copy TFP."
...
This reverts commit 94979950e8 .
I've fixed it instead
2008-07-25 19:57:35 +10:00
Dave Airlie
d4244683a6
i965: make tex offset override work..
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should fix fd.o 14441
2008-07-25 19:56:56 +10:00
Michal Krol
2acf917f00
mesa: Mark as XXX unresolved warnings on windows.
2008-07-25 10:41:53 +02:00
Dave Airlie
94979950e8
intel: disable zero-copy TFP.
...
patch from Fedora. maybe someone can fix this later but for now
lets try and release Mesa so ajax can live his life and get Xorg 7.4 out.
2008-07-25 16:31:38 +10:00
Brian Paul
7b2ef2b884
mesa: gls: fix broken else clause of conditional break/continue
...
In the following case:
for () {
if (cond)
break; // or continue;
else
something;
}
The "something" block didn't get emitted.
2008-07-24 15:49:09 -06:00
Brian Paul
643228c506
mesa: move extensions->version code into separate function
2008-07-24 15:12:42 -06:00
Brian Paul
0216a58430
mesa: don't include Mesa version in GL_SHADING_LANGUAGE_VERSION string
2008-07-24 15:11:59 -06:00
Brian Paul
90a3af7d9d
mesa: glsl: only try to link shaders defining main()
2008-07-24 15:11:38 -06:00
Brian Paul
948f6e302c
mesa: move extensions->version code into separate function
2008-07-24 15:11:11 -06:00
Brian Paul
d8ababdcc2
mesa: don't include Mesa version in GL_SHADING_LANGUAGE_VERSION string
2008-07-24 15:11:11 -06:00
Brian Paul
51bfb6aa99
query/print GLSL version string
2008-07-24 15:11:11 -06:00
Jesse Barnes
9a4be9785f
intel: remove buffer swap debug output
...
Accidentally pushed as part of the last commit.
2008-07-24 11:46:08 -07:00
Ian Romanick
6118d830a6
Revert "965: Fix color clamping issues"
...
This reverts commit b993d539a7 . The
patch was applied incorrectly. Actual fix coming soon. Sorry for the
noise.
2008-07-24 08:40:22 -07:00
José Fonseca
4ec4ea14a5
scons: Lookup WINDDK and WINCE SDK directories in the registry.
2008-07-24 21:24:58 +09:00
José Fonseca
101d1a658a
mesa: Prefix main includes with dir to avoid conflicts.
...
Some of the headers in src/mesa/main have pretty common names which
easily conflict with third-party code, e.g. config.h
2008-07-24 21:24:10 +09:00
José Fonseca
fd6865c7e5
softpipe: Remove unused variables.
2008-07-24 21:23:09 +09:00
José Fonseca
83869ceab5
tgsi: Silent msvc warning.
...
Rather stupid warning: msvc is warning that converting from a 1bit
structure bitfield to a unsigned char looses precision... /WX makes this
an error.
2008-07-24 21:23:08 +09:00
Thomas Hellstrom
7c2d7f8cf5
Fix a typo.
2008-07-24 13:35:35 +02:00
Thomas Hellstrom
9dd73d58ae
Add new demo "fbo_firecube".
...
Tests fbo render-to-texture for various internal texture image formats.
2008-07-24 13:32:59 +02:00
Michal Krol
b4ed6e9b17
mesa: Silence compiler warning on windows.
2008-07-24 11:03:05 +02:00
Pawel Pieczul
117533759f
965: Fix partially transparent textures in Doom 3 engine games
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Numbers of destination depth registers corrected (destination stencil
register was sent as depth register).
2008-07-23 15:43:23 -07:00