mesa: don't include Mesa version in GL_SHADING_LANGUAGE_VERSION string

This commit is contained in:
Brian Paul 2008-07-24 14:28:43 -06:00
parent 51bfb6aa99
commit d8ababdcc2

View file

@ -57,8 +57,10 @@ _mesa_GetString( GLenum name )
static const char *version_2_0 = "2.0 Mesa " MESA_VERSION_STRING;
static const char *version_2_1 = "2.1 Mesa " MESA_VERSION_STRING;
#if FEATURE_ARB_shading_language_100
static const char *sl_version_110 = "1.10 Mesa " MESA_VERSION_STRING;
#if FEATURE_ARB_shading_language_120_foo /* support not complete! */
static const char *sl_version = "1.20";
#elif FEATURE_ARB_shading_language_100
static const char *sl_version = "1.10";
#endif
if (!ctx)
@ -151,7 +153,7 @@ _mesa_GetString( GLenum name )
#if FEATURE_ARB_shading_language_100
case GL_SHADING_LANGUAGE_VERSION_ARB:
if (ctx->Extensions.ARB_shading_language_100)
return (const GLubyte *) sl_version_110;
return (const GLubyte *) sl_version;
goto error;
#endif
#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program || \