Commit graph

6117 commits

Author SHA1 Message Date
Nanley Chery
caf007ff27 anv: Drop can_fast_clear_with_non_zero_color()
This got dropped during a rebase.

Fixes: 35f02d8f36 ("anv: Inline can_fast_clear_with_non_zero_color")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33035>
2025-01-15 15:43:19 +00:00
Matthew Brost
2a053b2e60 anv/xe: Bind queue per anv_queue
The Xe uAPI is designed to use bind queues such that binds without input
dependencies (sync objects) do not block on binds with input
dependencies.

For example:

- Bind A (sparse) is submitted with a list of input dependencies.
- Bind B (immediate) is subsequently submitted without a list of input
  dependencies.

If Bind A and Bind B share a single bind queue, Bind B will not be
scheduled until Bind A completes. Using individual bind queues decouples
Bind A and Bind B, allowing Bind B to make immediate progress.

This change creates a separate bind queue for each ANV queue, enabling
support for sparse bindings that may have input dependencies.

v2:
 - Bail on bind queue creation failure (Linoel)
 - Only create bind queue if VK_QUEUE_SPARSE_BINDING_BIT is set (Jose)
v3:
 - Add comment around submit->queue usage (Jose)

Signed-off-by: Matthew Brost <matthew.brost@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32873>
2025-01-14 14:39:53 +00:00
Nanley Chery
cd8e120b97 anv: Allow more single subresource fast-clears with FCV
Format re-interpretation is no longer a problem with texture views. The
clear color address now points to a clear color that is in the expected
format.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31374>
2025-01-14 03:43:55 +00:00
Nanley Chery
35f02d8f36 anv: Inline can_fast_clear_with_non_zero_color
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31374>
2025-01-14 03:43:55 +00:00
Nanley Chery
5549cb921d Revert "anv: turn off non zero fast clears for CCS_E"
This reverts commit 25a232238f.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11110
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11325
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31374>
2025-01-14 03:43:55 +00:00
Nanley Chery
3e62401df3 anv: Drop bpc check for non-zero fast clears
Use the matching clear color address for an image view format to support
any clear color.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31374>
2025-01-14 03:43:55 +00:00
Nanley Chery
83cd73385a anv: Use L3 Fabric flush in fast-clear post-amble on TGL
Replace the Tile Cache flush with an L3 Fabric flush. According to HSD
1604687438, this should be faster.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31600>
2025-01-14 03:14:00 +00:00
Nanley Chery
cec086a074 anv: Reduce fast-clear post-amble synchronization
On gfx12+, the pre-amble and post-amble flushes contain the stalls
necessary to ensure the prior operation is complete. Remove the extra
uses of ANV_PIPE_END_OF_PIPE_SYNC_BIT in post-amble flushes. Also do
this for the pre-amble flushes, but this doesn't have any impact. The
flush application function will implicitly add the bit.

For A750, this improves the TWWH3 trace in the performance CI by 0.52%
(n=2).

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31600>
2025-01-14 03:14:00 +00:00
Nanley Chery
052d7e1a9c anv: Slow clear if fast-clear cost is not mitigated
Fast-clears require expensive flushes beforehand and afterwards. The
cost of flushes are decreased in a series of back-to-back fast-clears as
no extra fast-clear flushes are required in between them. If the ratio
of a command buffer's recorded back-to-back fast clears over independent
fast-clears falls below 1/2, prevent that command buffer from recording
any further fast-clears.

Averaging two runs of our Factorio trace on an A750 shows a +14.37%
improvement in FPS.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32984>
2025-01-13 20:42:31 +00:00
Hyunjun Ko
638fc5e472 anv: change bool to VkResult
Fixes: 41caf3665c
("anv/image: allocate some memory for mv storage after video images.")

Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32775>
2025-01-10 21:45:04 +00:00
Hyunjun Ko
ec60462a65 anv: fix to set default cdf buf correctly.
v1. Store cdf index values to the state of the commnad buffer.
(Lionel Landwerlin <lionel.g.landwerlin@intel.com>)

Fixes: dEQP-VK.video.decode.av1.sizeup_8_separated_dpb

Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32775>
2025-01-10 21:45:04 +00:00
Hyunjun Ko
e510efed05 anv: support in-loop super resolution for AV1 decoding
Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32775>
2025-01-10 21:45:04 +00:00
Hyunjun Ko
788263501d anv: calculate global parmeters correctly for AV1 decoding
Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32775>
2025-01-10 21:45:04 +00:00
Dave Airlie
8432b8b282 anv: add initial support for AV1 decoding
Co-authored-by: Hyunjun Ko <zzoon@igalia.com>
- Allow intrabc
- Fix to manage refrenece frames using referenceNameSlotIndices
- Fix to set bitmask of motion field projection correctly
- Set destination buffer offset to the BSD_OBJECT
- Support 10-bit decoding.
- Fix small bugs.
- Change to C-style comment.

Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32775>
2025-01-10 21:45:04 +00:00
Hyunjun Ko
0fd0a51df6 anv/video: Fix to return supported video format correctly.
Since 8-bit decoding is not default, we need to check the flag too.

Fixes: a64ae20d0 ("anv: support HEVC 10-bit decoding" )

Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32775>
2025-01-10 21:45:04 +00:00
Dave Airlie
6a28e7a6c7 anv: add default av1 tables from media-driver
Co-authored-by: Hyunjun Ko <zzoon@igalia.com>
- Change to C-style comment.

Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32775>
2025-01-10 21:45:04 +00:00
Michael Cheng
c3c05ffb5f intel : Expose Shader hashes for utrace and Perfetto
This patch exposes shader hashes (computes and draws) to Perfetto and
utrace. By including these hashes in traces, developers can correlate
compute and draw calls with their assoicated ASM dumps when analyzing
the traces.

To achieve this, intel_tracepoint.py has been reworked to preprocess
tracepoint arguments dynamically. Any argument containing "hash" in its
variable name is now forrmated as hexadecimal before being passed to the
tracepoint definition.

Signed-off-by: Michael <michael.cheng@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32708>
2025-01-10 17:38:16 +00:00
Sagar Ghuge
710624fcc0 anv: Use 3DSTATE_URB_ALLOC_* instructions
Use 3DSTATE_URB_ALLOC_* instruction to program URB for multislice device
config.

In case only one slice is available in the device, SliceN fields will be
ignored by HW.

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32736>
2025-01-09 21:26:40 +00:00
Lionel Landwerlin
08e82b28e8 anv: use the correct MOCS for depth destinations
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31778>
2025-01-09 17:47:27 +00:00
José Roberto de Souza
1d1d5653ac anv: Check VkResult main batch buffer before start companion batch buffer
It could run the companion batch buffer even if the main batch buffer
failed, that was possible to happen in i915 and Xe KMD.

In case the main context/queue is banned and companion is not it could
still return that submission was properly start what was not.

Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32850>
2025-01-09 13:47:28 +00:00
José Roberto de Souza
4c6194cae0 anv: Check VkResult of perf query batch buffer
On i915 it could be executing the main batch buffer in
i915_queue_exec_locked() even if the perf query batch buffer failed.

Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32850>
2025-01-09 13:47:28 +00:00
Sagar Ghuge
33d9a685a5 anv: Add pipelined coarse pixel state
3DSTATE_CPS_POINTERS is deprecated on PTL, so let's switch to
3DSTATE_COARSE_PIXEL to deliver CPS state as pipelined state.

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32737>
2025-01-07 23:53:44 +00:00
Chia-I Wu
83dec767da anv: use common calibrated timestamp support partially
Use the common GetPhysicalDeviceCalibrateableTimeDomainsKHR.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32689>
2025-01-07 03:39:29 +00:00
José Roberto de Souza
7ac9ac0f93 anv: Allow larger SLM sizes for task and mesh shader
It was hard-coded to 64k but Xe2 platforms and newer supports
larger SLM sizes.

Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Dylan Baker <dylan.c.baker@intel.com>
Cc: mesa-stable
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32874>
2025-01-06 18:31:20 +00:00
Tapani Pälli
72351afe24 anv: handle mesh in sbe_primitive_id_override
This prevents crashes seen in some upcoming cts tests.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32861>
2025-01-06 08:41:18 +00:00
Hyunjun Ko
5ecea6ec4a anv: handle negative value of slot index for h265 decoding.
Fixes: 8d519eb5 ("anv: add initial video decode support for h265")
Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32823>
2025-01-06 01:02:14 +00:00
Hyunjun Ko
168298b891 anv: Enable remapping picture ID
Fix to handle 16 refs.

v1. handle the case where a slot index is negative.
(Lionel Landwerlin <lionel.g.landwerlin@intel.com>)

Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32823>
2025-01-06 01:02:14 +00:00
Hyunjun Ko
9221feaf79 anv: define ANV_VIDEO_H264_MAX_DPB_SLOTS
prep work for remapping slot ids for h264 decoding.

Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32823>
2025-01-06 01:02:13 +00:00
Lionel Landwerlin
98cdb9349a anv: ensure null-rt bit in compiler isn't used when there is ds attachment
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 15987f49bb ("anv: avoid setting up a null RT unless needed")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12396
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32867>
2025-01-03 23:12:22 +00:00
Lionel Landwerlin
1448778385 anv: rework tbimr push constant workaround
We'll want to know about the empty push constant for device generated
commands. It's easier if the information is stored in
anv_pipeline_bind_map::push_ranges[].

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32828>
2025-01-03 11:48:42 +00:00
Lionel Landwerlin
6281b207db anv: add tracepoints timestamp mode for empty dispatches
When the runtime is going to potentially emit no dispatch, we need to
have a way to capture a timestamp. Add a new flag for this to tell
whether we don't have a HW instruction to capture the timestamp and
rely on MI_STORE_REGISTER_MEM instead.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: de00fe3f66 ("anv: add BVH building tracking through u_trace")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12382
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32835>
2025-01-03 10:36:49 +00:00
Lionel Landwerlin
6fb2d3b163 anv: limit the memcpy data for push constants
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32824>
2025-01-02 16:48:04 +00:00
Sagar Ghuge
76e85df2d2 anv: Switch to ANISOTROPIC_FAST filter mode
Same thing as ANISOTROPIC including all restrictions except HW is
allowed to take liberties with precision to speed things up, Currently
only has an affect on formats of type *_sRGB.

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32738>
2024-12-31 21:49:41 +00:00
Lionel Landwerlin
5e4aeb3ad7 anv: fix index buffer size changes
With vkCmdBindIndexBuffer2KHR only the provided size can change which
currently fails to reprogram the index buffer properly.

Signed-off-by: Lionel Landwerlin <llandwerlin@gmail.com>
Fixes: 5c2aca456e ("anv: implement vkCmdBindIndexBuffer2KHR")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12376
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32785>
2024-12-27 13:20:49 +00:00
Rohan Garg
308c2b9828 anv: refactor choose_isl_tiling_flags to pass fewer arguments
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: José Roberto de Souza <None>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32771>
2024-12-23 19:33:36 +00:00
Erik Faye-Lund
e17abeca44 anv: use vk_descriptor_type_is_dynamic
No need to open-code this one now that we have a generic helper.

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32627>
2024-12-19 15:12:58 +00:00
José Roberto de Souza
2bd3df75e5 anv: Emit STATE_SYSTEM_MEM_FENCE_ADDRESS
According to HAS it is necessary to emit this instruction once per
context so MI_MEM_FENCE works properly.

Fixes: 86813c60a4 ("mi-builder: add read/write memory fencing support on Gfx20+")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32680>
2024-12-18 17:16:05 +00:00
José Roberto de Souza
b8f93bfd38 anv: Always create anv_async_submit in init_copy_video_queue_state()
A next patch will emit more instructions in video and copy queues
for Gfx 200 and newer but the current code only creates anv_async_submit
if device has aux_map.
Instead we can always create anv_async_submit and only submit it to
hardware if any instruction was emited.

Fixes: 86813c60a4 ("mi-builder: add read/write memory fencing support on Gfx20+")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32680>
2024-12-18 17:16:05 +00:00
Kevin Chuang
1b55f10105 anv/bvh: Dump BVH synchronously upon command buffer completion
Modified the BVH dumping mechanism to synchronously wait for the command
buffer to complete before saving BVH data to files. This approach is
more robust compared to the previous method of dumping during
acceleration strucutre destruction.

Note: if DEBUG_BVH_ANY is enabled but intel-rt is disabled, we will wait
for nothing.

Signed-off-by: Kevin Chuang <kaiwenjon23@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32585>
2024-12-16 23:01:11 +00:00
Felix DeGrood
0f46c53b0c anv: Use vfg distribution mode = RR_STRICT for Xe2+
Performance tuning. Round Robin strict faster on Xe2 for some
workloads.

Speedup:
 - Borderlands3-dx11-trace: +4%
 - WolfensteinYoungblood-vk.g6: +1.5%
 - Cyberpunk2077-dx12vk-2160p-ultra: +0.5%

Acked-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32566>
2024-12-13 19:15:48 +00:00
Sagar Ghuge
d3f9139e49 intel: Use Morton compute walk order
According to HSD 14016252163 if compute shader uses the sample
operation, morton walk order and set the thread group batch size to 4 is
expected to increase sampler cache hit rates by increasing sample
address locality within a subslice.

Rework:
 * Caio: "||" => "&&" for type checking in instr_uses_sampler()
 * Jordan: Use nir's foreach macros rather than
   nir_shader_lower_instructions()

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32430>
2024-12-12 19:56:47 -08:00
Lionel Landwerlin
2bb98a8f99 anv: document UBO descriptor range alignments
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32347>
2024-12-12 07:35:18 +00:00
Benjamin Lee
becb014d27 nir: treat per-view outputs as arrayed IO
This is needed for implementing multiview in panvk, where the address
calculation for multiview outputs is not well-represented by lowering to
nir_intrinsic_store_output with a single offset.

The case where a variable is both per-view and per-{vertex,primitive} is
now unsupported. This would come up with drivers implementing
NV_mesh_shader or using nir_lower_multiview on geometry, tessellation,
or mesh shaders. No drivers currently do either of these. There was some
code that attempted to handle the nested per-view case by unwrapping
per-view/arrayed types twice, but it's unclear to what extent this
actually worked.

ANV and Turnip both rely on per-view outputs being assigned a unique
driver location for each view, so I've added on option to configure that
behavior rather than removing it.

Signed-off-by: Benjamin Lee <benjamin.lee@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31704>
2024-12-09 20:31:49 +00:00
Benjamin Lee
975c3ecd1e nir: handle arbitrary per-view outputs in nir_lower_multiview
This is needed for panvk, where multiview is "all or nothing". When
multiview is enabled, all outputs may be written with separate values
for each view.

The edge case mentioned in the previous `nir_can_lower_multiview` is now
handled because we now handle an arbitrary number of per-view output
vars instead of expecting to find exactly one.

Signed-off-by: Benjamin Lee <benjamin.lee@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31704>
2024-12-09 20:31:49 +00:00
Mi, Yanfeng
06d3eb8e01 anv:increase instruction heap to 3Gb
Black Myth Wukong is generating more than 2Gb of shaders in
pre-compiling stage after VK_EXT_shader_image_atomic_int64 extension
enabled. Driver will crash in create shader stages due to dereference
null pointer of kernel map.

Signed-off-by: Mi, Yanfeng <yanfeng.mi@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32548>
2024-12-09 19:14:38 +00:00
Mi, Yanfeng
0a5a04f509 anv:Fix memory grow calculation overflow issue
when old buffer size is large than 2G, 32bit cannot hold
2 times buffer size (>4G).

Fixes: 8d813a90d6 ("anv: fail pool allocation when over the maximal size")

Signed-off-by: Mi, Yanfeng <yanfeng.mi@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32551>
2024-12-09 18:49:17 +00:00
Lionel Landwerlin
de00fe3f66 anv: add BVH building tracking through u_trace
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kevin Chuang <kaiwenjon23@gmail.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32483>
2024-12-09 14:45:00 +00:00
Alyssa Rosenzweig
972f8aa287 vulkan: rename depth bias graphics states
"constant" is a special keyword in OpenCL C, and we'd like to #define it
suitably in host C23 to facilitate compatiblity between host/device headers.
That means we can't have any identifiers named "global" or "constant".
Fortunately, this is the only 'constant' in any file I'm hitting.

To avoid the clash, don't abbreviate "constant factor", use "constant_factor"
instead. For consistency, "slope factor" then becomes "slope_factor".
The new names are longer but match the Vulkan API exactly.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> [Intel]
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com> [NVK and panvk]
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> [V3DV]
Reviewed-by: Simon Perretta <simon.perretta@imgtec.com> [IMG]
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32505>
2024-12-06 13:48:26 -05:00
Nanley Chery
483c40a21d anv: Allow compressed memtypes with default buffer types
Source 2 games segfault if certain buffers are not able to use the same
memory types as images. CS2 specifically expects this to be the case for
vertex and index buffers (VK_BUFFER_USAGE_2_INDEX_BUFFER_BIT,
VK_BUFFER_USAGE_2_VERTEX_BUFFER_BIT). I have not tested other Source 2
games to see how much the requirement differs for the usage (if at all).

Up until now, we've disabled CCS for the Source 2 engine with the
anv_disable_xe2_ccs driconf option. However, this option is not great
for performance. So, replace this with a new option to allow the same
memory types we use for images on buffers - anv_enable_buffer_comp.

Compression of buffers is generally not good for performance. I
collected the result of unconditionally enabling the feature in the
performance CI on BMG. I used the default configuration to average the
result of two runs of each trace.

The CI reports that 4 game traces would regress between 0.44-1.01% FPS
with buffer compression. However, the CI actually shows it to be
beneficial in three of our game traces:

* Cyberpunk-trace-dx12-1080p-high 106.51%
* Hitman3-trace-dx12-1080p-med    101.59%
* Blackops3-trace-dx11-1080p-high 100.44%

So, enable the option for the two games we already have driconf entries
for, Cyberpunk and Hitman3.

Of course, also enable the option for Source 2 games. Casey Bowman
reports that on BMG, some frame times drop from ~15ms to ~7ms in CS2.
This is in large part due to the removal of HiZ resolves, which is a
consequence of the game now using of HIZ_CCS_WT instead of plain HIZ.

Ref: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11520
Acked-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32519>
2024-12-06 17:21:06 +00:00
Lionel Landwerlin
371b7a9b0d anv: set pipeline flags correct for imported libs
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 3d49cdb71e ("anv: implement VK_EXT_graphics_pipeline_library")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32507>
2024-12-05 19:53:34 +00:00