Commit graph

41 commits

Author SHA1 Message Date
Jason Ekstrand
ac7eeebce4 anv/dump: Add support for dumping framebuffers
Reviewed-by: Chad Versace <chad.versace@intel.com>
2016-07-09 20:58:33 -07:00
Jason Ekstrand
c2f2c8e407 anv: Use different BOs for different scratch sizes and stages
This solves a race condition where we can end up having different stages
stomp on each other because they're all trying to scratch in the same BO
but they have different views of its layout.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
2016-06-22 12:39:45 -07:00
Jason Ekstrand
35b53c8d47 anv/cmd: Dirty descriptor sets when a new pipeline is bound
Ever since c2581a9375, the binding table layout has depended on the
pipeline.  This means that whenever we change pipelines we also need to
re-emit binding tables for the new layout.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
2016-06-21 16:45:25 -07:00
Jason Ekstrand
2bfe0c3374 anv/cmd: Move emit_descriptor_pointers to genX_cmd_buffer.c
It's tiny and fully generic so there's really no reason for it to be in a
gen7-specific file.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
2016-06-21 16:45:25 -07:00
Jason Ekstrand
9df4d6bb36 anv/cmd: Move flush_descriptor_sets to anv_cmd_buffer.c
There's no good reason for recompiling it

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
2016-06-21 16:45:25 -07:00
Jason Ekstrand
eb6764c4a7 anv: Add proper support for depth clamping
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
2016-06-20 12:04:08 -07:00
Jason Ekstrand
8a46b505cb anv/cmd_buffer: Split emit_viewport in two
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
2016-06-20 12:03:09 -07:00
Jason Ekstrand
20e95a746d anv/cmd_buffer: Set depth/stencil extent based on the image
It used to be based on the framebuffer which isn't quite right.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
2016-06-20 12:03:05 -07:00
Jordan Justen
1b79e7ebbd i965: Store number of threads in brw_cs_prog_data
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-06-01 19:29:02 -07:00
Jason Ekstrand
fb2a5ceb32 anv: Emit DRAWING_RECTANGLE once at driver initialization
Also, we don't actually need it for clipping because meta always colors
inside the lines and, for all other operations, the user is required to set
a scissor.  Since DRAWING_RECTANGLE stalls the GPU, we want to emit it as
little as possible.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2016-05-27 15:18:11 -07:00
Jason Ekstrand
3a83c176ea anv/cmd_buffer: Only emit PIPE_CONTROL on-demand
This is in contrast to emitting it directly in vkCmdPipelineBarrier.  This
has a couple of advantages.  First, it means that no matter how many
vkCmdPipelineBarrier calls the application strings together it gets one or
two PIPE_CONTROLs.  Second, it allow us to better track when we need to do
stalls because we can flag when a flush has happened and we need a stall.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2016-05-27 15:18:09 -07:00
Jason Ekstrand
b26bd6790d anv/clear: Only clear the render area when doing subpass clears
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2016-05-27 15:18:04 -07:00
Jason Ekstrand
5432487792 anv: Move push constant allocation to the command buffer
Instead of blasting it out as part of the pipeline, we put it in the
command buffer and only blast it out when it's really needed.  Since the
PUSH_CONSTANT_ALLOC commands aren't pipelined, they immediately cause a
stall which we would like to avoid.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2016-05-27 15:17:43 -07:00
Jordan Justen
6c9f35bb73 Revert "HACK: Don't re-configure L3$ in render stages pre-BDW"
This reverts commit 41af9b2e51.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94468
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-05-17 13:04:03 -07:00
Jordan Justen
8a80af2820 anv: Port L3 cache programming from i965
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
2016-05-17 13:04:03 -07:00
Jason Ekstrand
234ecf26c6 anv/image: Add an aspects field
This makes several checks easier and allows us to avoid calling
anv_format_for_vk_format in a number of cases.
2016-05-17 12:17:22 -07:00
Jason Ekstrand
50018522d2 anv: s/anv_batch_emit_blk/anv_batch_emit/
Acked-by: Kristian Høgsberg <krh@bitplanet.net>
2016-04-20 14:54:09 -07:00
Jason Ekstrand
8a6ced83e9 anv/cmd_buffer: Use the new emit macro for quaries
Acked-by: Kristian Høgsberg <krh@bitplanet.net>
2016-04-20 14:54:09 -07:00
Jason Ekstrand
db25e1eec5 anv/cmd_buffer: Use the new emit macro for DRAWING_RECTANGLE
Acked-by: Kristian Høgsberg <krh@bitplanet.net>
2016-04-20 14:54:09 -07:00
Jason Ekstrand
deb13870d8 anv/cmd_buffer: Use the new emit macro for compute shader dispatch
Acked-by: Kristian Høgsberg <krh@bitplanet.net>
2016-04-20 14:54:09 -07:00
Jason Ekstrand
06fc7fa684 anv/cmd_buffer: Use the new emit macro for 3DSTATE_CONSTANT
Acked-by: Kristian Høgsberg <krh@bitplanet.net>
2016-04-20 14:54:09 -07:00
Jason Ekstrand
a71ded0e18 anv/cmd_buffer: Use the new emit macro for DEPTH/STENCIL_BUFFER
Acked-by: Kristian Høgsberg <krh@bitplanet.net>
2016-04-20 14:54:09 -07:00
Jason Ekstrand
56453eeaff anv/cmd_buffer: Use the new emit macro for PIPE_CONTROL and STATE_BASE_ADDRESS
Acked-by: Kristian Høgsberg <krh@bitplanet.net>
2016-04-20 14:54:09 -07:00
Jason Ekstrand
1d4d6852b4 anv/cmd_buffer: Use the new emit macro for 3DPRIMITIVE commands
Acked-by: Kristian Høgsberg <krh@bitplanet.net>
2016-04-20 14:54:09 -07:00
Jordan Justen
f56f538ce4 anv/gen7: Fix command parser version test with indirect dispatch
Caught-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
2016-03-28 22:30:33 -07:00
Jordan Justen
8dbfa265a4 anv/gen7: DispatchIndirect requires cmd parser 5
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
2016-03-28 17:01:35 -07:00
Jordan Justen
b83785d86d anv/gen7: Add stall and flushes before switching pipelines
This is a port of 18c76551ee from OpenGL
to Vulkan.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
2016-03-12 13:13:37 -08:00
Jordan Justen
c8ec65a1f5 anv: Add flush_pipeline_before_pipeline_select
flush_pipeline_before_pipeline_select adds workarounds required before
switching the pipeline.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
2016-03-12 13:13:37 -08:00
Jordan Justen
1b126305de anv/genX: Add flush_pipeline_select_gpgpu
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
2016-03-12 12:43:46 -08:00
Jason Ekstrand
41af9b2e51 HACK: Don't re-configure L3$ in render stages pre-BDW
This fixes a "regression" on Haswell and prior caused by merging the gen7
and gen8 flush_state functions.  Haswell should still work just fine if
you're on a 4.4 kernel, but we really should make it detect the command
parser version and do something intelligent.
2016-03-12 08:57:16 -08:00
Jason Ekstrand
248ab61740 anv/cmd_buffer: Pull the core of flush_state into genX_cmd_buffer 2016-03-08 17:10:05 -08:00
Jason Ekstrand
21ee5fd326 anv: Emit null render targets
v2 (Francisco Jerez): Add the state_offset to the surface state offset
2016-03-05 20:47:10 -08:00
Kristian Høgsberg Kristensen
2b29342fae anv: Store prog data in pipeline cache stream
We have to keep it there for the cache to work, so let's not have an
extra copy in struct anv_pipeline too.
2016-03-05 13:50:07 -08:00
Jason Ekstrand
7c1660aa14 anv: Don't allow D16_UNORM to be combined with stencil
Among other things, this can cause the depth or stencil test to spurriously
fail when the fragment shader uses discard.
2016-03-05 09:59:28 -08:00
Jordan Justen
81f30e2f50 anv/hsw: Move query code to genX file for Haswell
This fixes many CTS cases, but will require an update to the kernel
command parser register whitelist. (The CS GPRs and TIMESTAMP
registers need to be whitelisted.)

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
2016-03-05 01:08:07 -08:00
Kenneth Graunke
3ed260f54c hack to make dota 2 menus work 2016-03-03 16:21:09 -08:00
Jordan Justen
98cdce1ce4 anv/gen7: Use predicated rendering for indirect compute
For OpenGL, see commit 9a939ebb47.

Fixes:
 * dEQP-VK.compute.indirect_dispatch.upload_buffer.empty_command
 * dEQP-VK.compute.indirect_dispatch.gen_in_compute.empty_command

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
2016-03-02 12:03:05 -08:00
Jordan Justen
da4745104c anv: Save batch to local variable for indirect compute
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
2016-03-02 12:03:05 -08:00
Kristian Høgsberg Kristensen
22d8666d74 anv: Add in image->offset when setting up depth buffer
Fix from Neil Roberts.

https://bugs.freedesktop.org/show_bug.cgi?id=94348
2016-03-01 09:19:39 -08:00
Jason Ekstrand
371b4a5b33 anv: Switch over to the macros in genxml 2016-02-20 09:09:28 -08:00
Jason Ekstrand
9851c8285f Move the intel vulkan driver to src/intel/vulkan 2016-02-18 10:37:59 -08:00
Renamed from src/vulkan/genX_cmd_buffer.c (Browse further)