Commit graph

29 commits

Author SHA1 Message Date
Ian Romanick
be1d2bfdea Matrix and vector constructors with a single constant scalar are constant 2010-06-11 15:48:26 -07:00
Ian Romanick
2cf0969de5 Remove redundant type checks for constant constructors
All of the cases (e.g., arrays and structures) that were being
filtered by these tests were already filtered by the earlier
is_numeric and is_boolean tests.
2010-06-11 15:37:34 -07:00
Ian Romanick
1a872b1af3 Do simple constant folding while processing function call parameters 2010-06-11 15:37:34 -07:00
Ian Romanick
ab92d0e53e Detect and process constant record constructors 2010-06-11 13:51:42 -07:00
Ian Romanick
c077131c0f Move parameter processing out of match_function_by_name
Eventually code that processes constant structure constructors will
need to use the processed list of parameters.
2010-06-11 13:51:42 -07:00
Ian Romanick
00eb466e38 Constant-fold constructor parameters after type conversion
This causes the following tests to pass:

         glslparsertest/shaders/CorrectMatComma2.frag

One of the incorrect errors in glslparsertest/shaders/CorrectComma.frag
is also eliminated.
2010-06-11 13:51:42 -07:00
Ian Romanick
9e08d019ce Make constructors with all constant parameters generate in-line constants 2010-06-11 13:51:09 -07:00
Ian Romanick
c9cb1032be Derefence components of constants smarter
During generation of calls to constructors, derefernce constants by creating
new constants instead of creating dereferences.
2010-06-11 13:51:09 -07:00
Ian Romanick
565185cd8f Use ir_unop_b2i when converting a bool-to-int and add a missing break
The previous code just had dumb cut-and-paste errors.
2010-06-11 13:49:00 -07:00
Ian Romanick
70fe8b6663 Begin refactoring ir_dereference
Create separate subclasses of ir_dereference for variable, array, and
record dereferences.  As a side effect, array and record dereferences
no longer point to ir_variable objects directly.  Instead they each
point to an ir_dereference_variable object.

This is the first of several steps in the refactoring process.  The
intention is that ir_dereference will eventually become an abstract
base class.
2010-05-26 15:23:19 -07:00
Ian Romanick
304ea90233 Convert ast_node use of simple_node to exec_list and exec_node 2010-05-10 11:17:53 -07:00
Ian Romanick
3521f0bdd5 Store AST function call parameters in expressions
Previously the list of function call parameters was stored as a
circular list in ast_expression::subexpressions[1].  They are now
stored as a regular list in ast_expression::expressions.
2010-05-10 11:04:02 -07:00
Ian Romanick
82baaf4283 glsl_type::generate_constructor_prototype now generates the function too
Also, change the name of the method to generate_constructor.
2010-04-28 18:22:54 -07:00
Eric Anholt
f1ddca9f21 Clarify the types of various exec_list in ir.h 2010-04-07 17:23:23 -07:00
Ian Romanick
cb9cba20a0 Use glsl_type::element_type to get the type of array elements 2010-04-02 16:08:44 -07:00
Ian Romanick
c35bb00130 Ensure that 'in' and 'inout' formal parameters are valid lvalues
This causes the following tests to pass:

    glslparsertest/shaders/function10.frag
2010-04-02 15:51:02 -07:00
Eric Anholt
c2cb84e17b Add bool/int conversion as IR operations.
Fixes constructor-09.glsl and CorrectParse2.frag.
2010-04-02 11:22:41 -07:00
Eric Anholt
dc58b3f8cc Add conversion of bool to float as an IR operation to match int to float. 2010-04-02 11:22:41 -07:00
Ian Romanick
00aa173c9c Generate array constructor calls 2010-03-31 16:48:48 -07:00
Ian Romanick
68515ee6c2 Refactor parts of match_function_by_name into process_parameters and process_call
These will be used in the functions that implement calls to array constructors.
2010-03-31 16:28:51 -07:00
Ian Romanick
b6326abb85 Reject array constructor calls in GLSL 1.10 2010-03-31 16:25:21 -07:00
Ian Romanick
3e0ef5f81b Use ast_type_specifier::glsl_type to get the type of a constructor
This is the first baby step towards getting array constructors working.
2010-03-31 16:22:56 -07:00
Ian Romanick
8a24cd5cea Allow single-component constructors
This causes the following tests to pass:

    glslparsertest/shaders/CorrectVersion.V110.frag
    shaders/glsl-vs-sqrt-zero.frag
    shaders/glsl-vs-sqrt-zero.vert

This causes the following tests to fail.  These shaders were
previously failing to compile, but they were all failing for the wrong
reasons.

    glslparsertest/shaders/attribute1.vert
    glslparsertest/shaders/attribute2.vert
    glslparsertest/shaders/main2.vert
2010-03-29 16:07:34 -07:00
Ian Romanick
0b7dcc80eb Initial implementation of constructor handling code
All of the scalar, vector, and matrix constructors *except* "from
bool" constructors should be handled.  Array and structure
constructors are also not yet handled.
2010-03-26 17:38:58 -07:00
Kenneth Graunke
fb9fb5f51d Add new abstract ir_rvalue class; rework accordingly.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-03-26 13:58:48 -07:00
Ian Romanick
abef955764 Begin processing constructors
Right now, reject constructors for samplers because the are illegal.
2010-03-23 15:08:30 -07:00
Ian Romanick
8bde4cec6b Use glsl_symbol_table instead of using _mesa_symbol_table directly 2010-03-19 11:57:24 -07:00
Ian Romanick
f4749610ed Factor guts of function matching code out to match_function_by_name
This function will be used for matching some types of constructors as well.
2010-03-15 13:26:02 -07:00
Ian Romanick
548fa293a3 Move ast_function_expression::hir to ast_function.cpp 2010-03-15 13:04:13 -07:00