Commit graph

4814 commits

Author SHA1 Message Date
Marek Olšák
659f2e0fcb ac: add imad & fmad helpers
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-08-21 20:50:37 -04:00
Marek Olšák
2276f8f064 ac: add ac_build_s_barrier
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-08-21 20:50:37 -04:00
Marek Olšák
a4a104fc81 ac: completely remove +auto-waitcnt-before-barrier
it causes corruption on several different GPU generations.

Cc: 18.2 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-08-21 20:50:37 -04:00
Samuel Pitoiset
0aacb5eab6 radv: do not use CP predication for DCC decompressions
This fixes a regression with some Unity demos. Not sure
what the root cause of the problem is, especially because
the driver doesn't perform any fast color clears. So, it
shouldn't be needed to decompress DCC. RadeonSI says that
the decompression is relatively cheap if the surface has
been decompressed already.

One possible improvement is to two use predicates, one for
DCC and one for FCE that could be cleared when DCC, FMASK
or CMASK are performed by the driver. That might skip some
unnecessary decompression passes (not DCC though).

Fixes: ff7daadca1 ("radv: enable/disable predication for the DCC decompression pass")
CC: 18.2 <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107563
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-08-20 11:54:37 +02:00
Samuel Pitoiset
d27e1584ce radv/winsys: fix creating the BO list for virtual buffers
When the number of unique BO is 0, we optimize the list creation
by copying all buffers of the current CS directly into it. But
this is only valid if the CS doesn't have virtual buffers,
otherwise they are not added and hw might report VM faults.

This fixes VM faults with:
dEQP-VK.sparse_resources.image_sparse_binding.2d.rgba8ui.1024_128_1

CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-08-17 15:00:21 +02:00
Samuel Pitoiset
f9e8456c39 radv: initialize the DCC predicate correctly when it's compressed
We have to do a fast-clear eliminate when clearing DCC
metadata with 0x20202020. I don't know if that fixes anything
but that seems correct to me.

CC: 18.2 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-08-16 14:11:51 +02:00
Samuel Pitoiset
f3a78a9da0 radv: fix missing initialization of the conditional rendering state
This was missing when VK_EXT_conditional_rendering has been
implemented. The predication type should be -1 to avoid
restoring previous state when performing a decompression pass
with DCC enabled.

Note that we don't have to handle secondary command buffers
because we don't support this feature currently.

CC: 18.2 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-08-16 14:11:48 +02:00
Bas Nieuwenhuizen
011a811652 radv: Revert divisor = 0 case for vertex attribute extension.
Seems like DXVK depends on that and it might get reverted
upstream. Since apps are not supposed to use 0 in v2 anyway,
we should be safe implementing the old behavior there.

Fixes: 66e12451ac "radv: Update to new VK_EXT_vertex_attribute_divisor to version 2."
CC: 18.2 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-08-16 11:13:19 +02:00
Bas Nieuwenhuizen
3308db2dd7 radv: Possible on-demand compilation fix.
Seems that in a single case we use the renderpass before checking
the pipeline, so check the renderpass before we use it.

Fixes: fbcd167314 "radv: Add on-demand compilation of built-in shaders."
Tested-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-08-16 11:13:19 +02:00
Timothy Arceri
f0a8accb0d radv: add Doom workaround
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-08-16 07:53:38 +10:00
Samuel Pitoiset
71d5b2fbf8 radv: disable the auto-waitcnt-before-barrier LLVM option
This option allows us to remove additional s_waitcnt instructions
because s_barrier internally does s_waitcnt 0.

Though, apparently there is a problem with LDS accesses that
causes rendering issues with FFXV and DXVK. Disable this
optimization for now (RadeonSI still uses it).

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107460
CC: 18.2 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-08-15 16:21:50 +02:00
Samuel Pitoiset
85113c4d05 radv: fix memory leaks in radv_load_meta_pipeline()
Reported by Coverity.

Fixes: fbcd167314 ("radv: Add on-demand compilation of built-in shaders.")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-08-15 16:20:58 +02:00
Samuel Pitoiset
17e79865cf radv: drop wrong initialization of COMPUTE_RESOURCE_LIMITS
The last parameter of radeon_set_sh_reg_seq() is the number of
dwords to emit. We were lucky because WAVES_PER_SH(0x3) is 3 but
it was initialized to 0.

COMPUTE_RESOURCE_LIMITS is correctly set when generating
compute pipelines, so we don't need to initialize it.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-08-15 16:20:38 +02:00
Mauro Rossi
43318d5857 radv/meta_decompress: fix pointer to integer conversion
VK_NULL_HANDLE replaces NULL to avoid following building error:

external/mesa/src/amd/vulkan/radv_meta_decompress.c:365:54: error:
incompatible pointer to integer conversion passing 'void *' to parameter
of type 'VkShaderModule' (aka 'unsigned long long') [-Werror,-Wint-conversion]
                VkResult ret = create_pipeline(cmd_buffer->device, NULL, samples,
                                                                   ^~~~
prebuilts/clang/host/linux-x86/clang-4053586/lib64/clang/5.0.300080/include/stddef.h:105:16:
note: expanded from macro 'NULL'
#  define NULL ((void*)0)
               ^~~~~~~~~~
external/mesa/src/amd/vulkan/radv_meta_decompress.c:97:32:
note: passing argument to parameter 'vs_module_h' here
                VkShaderModule vs_module_h,
                               ^
1 error generated.

Fixes: fbcd167314 ("radv: Add on-demand compilation of built-in shaders.")
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-08-15 14:34:50 +02:00
Marek Olšák
84652721b9 ac: add radeon_info::name
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-08-14 21:20:31 -04:00
Marek Olšák
0ca8294ece radeonsi: implement EXT_window_rectangles
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-08-14 21:19:02 -04:00
Bas Nieuwenhuizen
66e12451ac radv: Update to new VK_EXT_vertex_attribute_divisor to version 2.
Behavior wrt firstInstance got changed, and a divisor of 0 has been
disallowed.

The new version of the ext got published in specification 1.1.81.

Sending to stable since the only known user is DXVK, which needs
this for correctness.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
CC: 18.2 <mesa-stable@lists.freedesktop.org>
2018-08-14 22:13:09 +02:00
Bas Nieuwenhuizen
4bb6c49375 radv: Allow ETC2 on RAVEN and VEGA10 instead of all GFX9.
Follow radeonsi.

Fixes: 3665f66ef2 "radv: Add support for ETC2 textures."
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-08-14 22:11:04 +02:00
Bas Nieuwenhuizen
bf33ca7512 radv: Fix missing Android platform define.
CC: <mesa-stable@lists.freedesktop.org>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-08-14 22:11:04 +02:00
Bas Nieuwenhuizen
fbcd167314 radv: Add on-demand compilation of built-in shaders.
In environments where we cannot cache, e.g. Android (no homedir),
ChromeOS (readonly rootfs) or sandboxes (cannot open cache), the
startup cost of creating a device in radv is rather high, due
to compiling all possible built-in pipelines up front. This meant
depending on the CPU a 1-4 sec cost of creating a Device.

For CTS this cost is unacceptable, and likely for starting random
apps too.

So if there is no cache, with this patch radv will compile shaders
on demand. Once there is a cache from the first run, even if
incomplete, the driver knows that it can likely write the cache
and precompiles everything.

Note that I did not switch the buffer and itob/btoi compute pipelines
to on-demand, since you cannot really do anything in Vulkan without
them and there are only a few.

This reduces the CTS runtime for the no caches scenario on my
threadripper from 32 minutes to 8 minutes.

Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-08-14 10:26:24 +02:00
Bas Nieuwenhuizen
24a9033d6f radv: Refactor blit pipeline creation.
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-08-14 10:26:11 +02:00
Bas Nieuwenhuizen
806a792b43 radv: Make fs key exemplars ordered to be a reverse fs_key lookup.
While at it, share the exemplars and account for a non-occurring
fs key.

Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-08-14 10:26:06 +02:00
Mathieu Bridon
2ee1c86d71 meson: Build with Python 3
Now that all the build scripts are compatible with both Python 2 and 3,
we can flip the switch and tell Meson to use the latter.

Since Meson already depends on Python 3 anyway, this means we don't need
two different Python stacks to build Mesa.

Signed-off-by: Mathieu Bridon <bochecha@daitauha.fr>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2018-08-10 15:15:09 -07:00
Mathieu Bridon
15ac05fd45 python: Fix inequality comparisons
On Python 3, executing `foo != bar` will first try to call
foo.__ne__(bar), and fallback on the opposite result of foo.__eq__(bar).

Python 2 does not do that.

As a result, those __eq__ methods were never called, when we were
testing for inequality.

Expliclty adding the __ne__ methods fixes this issue, in a way that is
compatible with both Python 2 and 3.

However, this means the __eq__ methods are now called when testing for
`foo != None`, so they need to be guarded correctly.

Signed-off-by: Mathieu Bridon <bochecha@daitauha.fr>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2018-08-10 08:45:59 -07:00
Mathieu Bridon
e1b88aee68 python: Fix rich comparisons
Python 3 doesn't call objects __cmp__() methods any more to compare
them. Instead, it requires implementing the rich comparison methods
explicitly: __eq__(), __ne(), __lt__(), __le__(), __gt__() and __ge__().

Fortunately Python 2 also supports those.

This commit only implements the comparison methods which are actually
used by the build scripts.

Signed-off-by: Mathieu Bridon <bochecha@daitauha.fr>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2018-08-07 13:10:34 -07:00
Marek Olšák
fd1121e839 amd: remove support for LLVM 5.0
Users are encouraged to switch to LLVM 6.0 released in March 2018.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-08-03 18:36:11 -04:00
Mauro Rossi
1c7a2433b2 android: radv: build vulkan.radv conditionally to radeonsi
A problem was reported with arm,arm64 targets build due to missing
libLLVM shared library dependency with AOSP; to avoid this issue vulkan.radv
is built conditionally only when radeonsi is in BOARD_GPU_DRIVERS

Fixes: 0ca153f869 ("android: radv: enable build of vulkan.radv HAL module")

Reported-by: John Stultz <john.stultz@linaro.org>
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Cc: "18.2" <mesa-stable@lists.freedesktop.org>
2018-08-03 20:09:16 +02:00
Marek Olšák
cb6b241c30 ac,radeonsi: reduce optimizations for complex compute shaders on older APUs (v2)
To make dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.23
finish sooner on the older CPUs. (otherwise it gets killed and we fail
the test)

Acked-by: Dave Airlie <airlied@gmail.com>
2018-08-01 15:25:18 -04:00
Mathieu Bridon
91939255a7 python: Use the unicode_escape codec
Python 2 had string_escape and unicode_escape codecs. Python 3 only has
the latter. These work the same as far as we're concerned, so let's use
the future-proof one.

However, the reste of the code expects unicode strings, so we need to
decode them again.

Signed-off-by: Mathieu Bridon <bochecha@daitauha.fr>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2018-08-01 14:26:19 +01:00
Marek Olšák
c5c6e0187f ac/surface: fix MSAA corruption on Vega due to FMASK tile swizzle
a needle in the haystack?

Cc: 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-07-31 22:56:40 -04:00
Marek Olšák
20dd75a926 radeonsi: use storage_samples instead of color_samples in most places
and use pipe_resource::nr_storage_samples instead of
r600_texture::num_color_samples.

Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2018-07-31 18:28:41 -04:00
Mauro Rossi
0ca153f869 android: radv: enable build of vulkan.radv HAL module
src/amd/Android.mk requires to include src/amd/vulkan/Android.mk
to enable the build of vulkan.radv module

Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Robert Foss <robert.foss@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2018-07-28 12:40:14 +02:00
Mauro Rossi
212af3c9ea android: radv: add Android.mk for vulkan.radv HAL module
radv implements the Android Vulkan HAL interface, this patch adds
Android.mk building rules by porting of radv automake rules.
vendor HAL module is installed as /vendor/lib/hw/vulkan.radv.so

Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2018-07-28 12:40:07 +02:00
Mauro Rossi
1eb65c51ad radv: generate entrypoints for VK_ANDROID_native_buffer
Patch changes radv entrypoints generator to not skip this extension even
though it is set as disabled in the vk.xml

Reference: 63525ba730 ("android: enable VK_ANDROID_native_buffer")
Fixes: 69f447553c ("vulkan: Drop vk_android_native_buffer.xml")
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Robert Foss <robert.foss@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2018-07-28 12:39:57 +02:00
Mauro Rossi
c67b36c8a1 radv: move vk_format_table.c to generated sources
Android build system will try to compile vk_format_table.c
as a shipped source, but at compile time it will be missing,
we move it to generated source, where it belongs

Fixes: f4e499ec79 ("radv: add initial non-conformant radv vulkan driver")
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Robert Foss <robert.foss@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2018-07-28 12:39:49 +02:00
Timothy Arceri
77207e5380 ac: pass write param to get_sampler_desc() from get_image_descriptor()
Looks like a mistake from when the deref stuff landed.

Fixes: 506a07e4e3 ("ac/nir: Add deref support to image intrinsics.")
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-07-28 08:57:03 +10:00
Dave Airlie
5040319331 radv: fix cdw check vs tracing emit
If we have tracing enabled we could do all the tracing emits
and overflow the precalculated cdw_max.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-07-28 06:20:27 +10:00
Dave Airlie
b88468f15c radv: return binary code_size not variant code size to cache
The code sizes return here get passed to the cache shader insert function,
which then memcpy from the code ptr, and causes all sorts of valgrind
errors like:
==6755== Invalid read of size 8
==6755==    at 0x4C32FEE: memcpy@GLIBC_2.2.5 (vg_replace_strmem.c:1021)
==6755==    by 0x2305D4C7: radv_pipeline_cache_insert_shaders (radv_pipeline_cache.c:416)
==6755==    by 0x2305791D: radv_create_shaders (radv_pipeline.c:2158)
==6755==    by 0x2305C523: radv_pipeline_init (radv_pipeline.c:3404)
==6755==    by 0x2305C890: radv_graphics_pipeline_create (radv_pipeline.c:3515)
==6755==    by 0x230188AB: radv_device_init_meta_blit_color (radv_meta_blit.c:871)
==6755==    by 0x2301D50E: radv_device_init_meta_blit_state (radv_meta_blit.c:1278)
==6755==    by 0x23011893: radv_device_init_meta (radv_meta.c:352)
==6755==    by 0x2300744B: radv_CreateDevice (radv_device.c:1576)
==6755==    by 0x5187D0F: ??? (in /usr/lib64/libvulkan.so.1.1.77)
==6755==    by 0x518F6A3: ??? (in /usr/lib64/libvulkan.so.1.1.77)
==6755==    by 0x5192A42: vkCreateDevice (in /usr/lib64/libvulkan.so.1.1.77)
==6755==  Address 0x22a58548 is 4 bytes after a block of size 116 alloc'd
==6755==    at 0x4C2EBAB: malloc (vg_replace_malloc.c:299)
==6755==    by 0x23089DC4: ac_elf_read (ac_binary.c:144)
==6755==    by 0x23090A60: ac_compile_module_to_binary (ac_llvm_helper.cpp:162)
==6755==    by 0x23053F06: compile_to_memory_buffer (radv_llvm_helper.cpp:58)
==6755==    by 0x23053F06: radv_compile_to_binary (radv_llvm_helper.cpp:98)
==6755==    by 0x23052769: ac_llvm_compile (radv_nir_to_llvm.c:3394)
==6755==    by 0x23052823: ac_compile_llvm_module (radv_nir_to_llvm.c:3418)
==6755==    by 0x23053C05: radv_compile_nir_shader (radv_nir_to_llvm.c:3542)
==6755==    by 0x23061B4E: shader_variant_create (radv_shader.c:580)
==6755==    by 0x23061CFD: radv_shader_variant_create (radv_shader.c:634)
==6755==    by 0x23057765: radv_create_shaders (radv_pipeline.c:2123)
==6755==    by 0x2305C523: radv_pipeline_init (radv_pipeline.c:3404)
==6755==    by 0x2305C890: radv_graphics_pipeline_create (radv_pipeline.c:3515)

Since we are just inserting the code into the cache, we can avoid these
bad reads and data in the cache by just using the binary code size here.

Fixes: 939e5a382 (radv: add padding for the UMR disassembler)
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-07-28 06:20:20 +10:00
Samuel Pitoiset
df679b1643 radv: allocate enough space in radv_cmd_buffer_after_draw()
The driver might emit up to 4 dwords when RADV_TRACE_FILE is
used.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-07-27 14:31:29 +02:00
Samuel Pitoiset
c08ae911d9 radv: check CS space in radv_emit_write_data_packet()
This wasn't wrong but it looks better to me like this. It's
only used for debugging purposes (ie. RADV_TRACE_FILE).

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-07-27 14:31:27 +02:00
Samuel Pitoiset
434630f57c radv: do not emit pipeline stats flushes on compute queue
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-07-27 14:31:26 +02:00
Samuel Pitoiset
c118c8938c radv: reduce CB/DB meta flushes in radv_dst_access_flush()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-07-27 14:31:24 +02:00
Kenneth Graunke
0c4e0471f5 radv: Fix build
I renamed this pass and forgot to update radv.

Fixes: 488972222c ("i965: Combine both gl_PatchVerticesIn lowering passes.")
2018-07-26 23:57:13 -07:00
Bas Nieuwenhuizen
3665f66ef2 radv: Add support for ETC2 textures.
Was surprised that is even supported by Vega.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-07-27 01:31:32 +02:00
Samuel Pitoiset
ff0d553818 radv: fix adjusting vertex fetches since 16bit support
Move the integer conversion after the fixup.

This fixes some regressions with
dEQP-VK.pipeline.vertex_input.single_attribute.mat4.as_a2r10g10b10*

Fixes: b722b29f10 ("radv: add support for 16bit input/output")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-07-26 08:57:43 +02:00
Marek Olšák
ce8e6b970b ac: fix typo DSL_SEL -> DST_SEL 2018-07-26 01:45:47 -04:00
Karol Herbst
7f95564a22 nir: rename f2f16_undef to f2f16
we need rounding modes on other conversions involving floats and it is easier
to rename f2f16_undef than renaming all the other ones.

v2: rebased on master

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Rob Clark <robdclark@gmail.com>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
2018-07-24 20:40:05 +02:00
Mathieu Bridon
9ebd8372b9 python: Use range() instead of xrange()
Python 2 has a range() function which returns a list, and an xrange()
one which returns an iterator.

Python 3 lost the function returning a list, and renamed the function
returning an iterator as range().

As a result, using range() makes the scripts compatible with both Python
versions 2 and 3.

Signed-off-by: Mathieu Bridon <bochecha@daitauha.fr>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2018-07-24 11:07:04 -07:00
Mathieu Bridon
5530cb1296 python: Better iterate over dictionaries
In Python 2, dictionaries have 2 sets of methods to iterate over their
keys and values: keys()/values()/items() and iterkeys()/itervalues()/iteritems().

The former return lists while the latter return iterators.

Python 3 dropped the method which return lists, and renamed the methods
returning iterators to keys()/values()/items().

Using those names makes the scripts compatible with both Python 2 and 3.

Signed-off-by: Mathieu Bridon <bochecha@daitauha.fr>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2018-07-24 11:07:04 -07:00
Bas Nieuwenhuizen
28b8c18d84 radv: Still enable inmemory & API level caching if disk cache is not enabled.
That we don't have a background disk cache does not mean we should
prevent the app caching anything.

CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-07-24 18:06:41 +02:00