DG2 can only do sample_d and sample_d_c on 1D and 2D surfaces. Cube
maps and 3D surfaces were already handled, but 1D array and 2D array
surfaces were not.
Fixes the following Vulkan CTS failures on DG2:
dEQP-VK.glsl.texture_functions.texturegradclamp.isampler1darray_fragment
dEQP-VK.glsl.texture_functions.texturegradclamp.isampler2darray_fragment
dEQP-VK.glsl.texture_functions.texturegradclamp.sampler1darray_fixed_fragment
dEQP-VK.glsl.texture_functions.texturegradclamp.sampler1darray_float_fragment
dEQP-VK.glsl.texture_functions.texturegradclamp.sampler2darray_fixed_fragment
dEQP-VK.glsl.texture_functions.texturegradclamp.sampler2darray_float_fragment
dEQP-VK.glsl.texture_functions.texturegradclamp.usampler1darray_fragment
dEQP-VK.glsl.texture_functions.texturegradclamp.usampler2darray_fragment
The Fixes: tag below is a bit misleading. This commit adds another
lowering, similar to the one in the Fixes: commit, that probably should
have been added at the same time. I just want to make sure this commit
gets applied everywhere that commit was also applied.
Fixes: 635ed58e52 ("intel/compiler: Lower txd for 3D samplers on XeHP.")
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15681>
according to KHR_gl_texture_3D_image:
If <target> is EGL_GL_TEXTURE_3D_KHR, <buffer> must be the name of a
complete, nonzero, GL_TEXTURE_3D (or equivalent in GL extensions) target
texture object, cast
into the type EGLClientBuffer. <attr_list> should specify the mipmap
level (EGL_GL_TEXTURE_LEVEL_KHR) and z-offset (EGL_GL_TEXTURE_ZOFFSET_KHR)
which will be used as the EGLImage source; the specified mipmap level must
be part of <buffer>, and the specified z-offset must be smaller than the
depth of the specified mipmap level.
thus a 2d view of a 3d surface is not only legal, it's part of the spec and
must be supported when available
cc: mesa-stable
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15584>
Now that we're using 3DSTATE_BINDING_TABLE_POOL_ALLOC to set the base
address for the binding table pool separately from surface states, we
don't actually need to update surface state base address anymore.
Instead, we can just set STATE_BASE_ADDRESS once at context creation,
and never bother updating it again, saving some heavyweight flushes
and freeing us from the need for address offsetting trickery.
This patch was originally written by Jason Ekstrand, with fixes from
Lionel Landwerlin, but was targeting Icelake. Doing it there requires
additional changes (15:5 -> 18:8 binding table pointer formats) which
also involve some trade-offs, whereas the XeHP change is purely a win,
so we'll do it here first.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15616>
You should probably resize the sources array before accessing entries
that might be out of bounds. inst->resize_sources() always allocates
enough space for at least 3 sources, so this is really only an issue
when there are 4+ sources.
Fixes: a920979d4f ("intel/fs: Use split sends for surface writes on gen9+")
Fixes: 4f86a70599 ("intel/fs: Lower DW untyped r/w messages to LSC when available")
Fixes: d372abe397 ("intel/fs: Add surface OWORD BLOCK opcodes")
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15632>
In general, an atomic intrinsic may perform separate atomics for every
enabled SIMD channel, as each channel may operate on different memory.
However, an extremely common case is for all channels to access the same
memory location. In this case, we can simply perform a reduction/scan
across the subgroup, and perform one atomic for the whole subgroup,
rather than one per channel. For example, if an intrinsic says to take
the minimum value of the existing memory and the value in each channel,
we can do a thread-local minimum of all enabled channels, then do a
single atomic to take the minimum of that and the existing memory.
Our hardware doesn't optimize the case where multiple channels ask for
atomics on the same memory location; it assumes the compiler will do so.
nir_opt_uniform_atomics() uses divergence analysis to detect this case,
adds the necessary subgroup operations, and moves the atomic inside a
conditional that disables all but a single invocation. It even detects
cases where the shader code already performs this kind of optimization,
and avoids doing it a second time.
This may not be the optimal solution for us. In the backend, we could
detect this case and emit send(1) instructions with NoMask, rather than
generating if...send(16)...endif, and a lot of unnecessary ALU ops. But
it's simple to do, reuses the same path as ACO, and still provides most
of the benefit by cutting up to 16x atomics down to a single atomic,
which is more merciful to the memory bus.
Improves performance of Shadow of the Tomb Raider by 5.5% on XeHP.
Improves performance of a customer-internal benchmark on XeHP at
3840x2160 and low settings by approximately 30%.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15484>
We'll use this more shortly. For now, enable it to separately in case
anything bisects to this.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15484>
Although we don't use divergence analysis yet, we've had several
work-in-progress series that make use of it. We may as well set
our options so that those series can assume they're in place.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15484>
We haven't exposed this intrinsic as it doesn't directly correspond to
anything in SPIR-V. However, it's used internally by some NIR passes,
namely nir_opt_uniform_atomics().
We reuse most of the infrastructure in brw_find_live_channel, but with
LZD/ADD instead of FBL. A new SHADER_OPCODE_FIND_LAST_LIVE_CHANNEL is
like SHADER_OPCODE_FIND_LIVE_CHANNEL but from the other side.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15484>
Instead of reusing the in/out slot mechanism, use a separated NIR
variable mode. This will make easier later to implement staging the
output in shared memory (and storing all at the end to the URB).
Note to get 64-bit type support we currently rely on the
brw_nir_lower_mem_access_bit_sizes() pass.
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15022>
We're trying to replace VK_OUTARRAY_MAKE() by VK_OUTARRAY_MAKE_TYPED()
so people don't get tempted to use it and make things incompatible with
MSVC (which doesn't support typeof()).
Suggested-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15522>
Use emit_predicate_on_sample_mask() helper that does check where to
get the correct mask depending on whether discard/demote was used or
not.
Fixes: 45f5db5a84 ("intel/fs: Implement "demote to helper invocation"")
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15400>
Without this change, a check for "is helper invocation" could read
uninitialized values.
Fixes: 45f5db5a84 ("intel/fs: Implement "demote to helper invocation"")
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15400>
This information should match the current pipeline sample count.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15310>
3DSTATE_MULTISAMPLE should be baked into the pipeline if not dynamic.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 27ee40f4c9 ("anv: Add support for sample locations")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15310>
Color writes & color masks occupy the same fields in the BLEND_STATE
structure. So we need to store color mask (which are not dynamic) on
the pipeline to merge that information with color writes.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: b15bfe92f7 ("anv: implement VK_EXT_color_write_enable")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6111
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15310>
First, there is a problem if you do the following
vkCmdSetColorWriteEnableEXT(attachmentCount = 8)
vkCmdBindPipeline(GFX, with attachmentCount = 4)
vkCmdDraw()
vkCmdBindPipeline(GFX, with attachmentCount = 8)
vkCmdDraw()
Because in the dynamic state emission code we rely on the first
pipeline to figure the number of BLEND_STATE entries to prepare. This
is wrong, we should fill all entries so that the dynamic state works
regardless of the number of attachments in the pipeline. With regard
to the dynamic values, we should retain enable/disable values that do
not concern the current pipeline.
Second, 3DSTATE_WM was not always reemitted when the pipeline changed.
But since it is not emitted as part of the pipeline, this results in
inconsistent state being programmed.
Third, we end up disabling the fragment stage completely in some
cases. And that is programming the pipeline inconsistently and
triggering a hang on TGL.
v2: Fix comment (Tapani)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: b15bfe92f7 ("anv: implement VK_EXT_color_write_enable")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15310>
The problem is that we missed looking at pipeline changes. Pipelines
hold bits of dynamic states and when it changes we might need to
reemit a packet.
v2: fix comment (Tapani)
Add missing anv_cmd_buffer_needs_dynamic_state() use (Tapani)
Cc: mesa-stable
Fixes: 505d176a8e ("anv: disable baked in pipeline bits from dynamic emission path")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15310>
As this function doesn't check for any control-flow
dependence, it only returns true for statically
(or globally) uniform values.
The same holds true for is_binding_dynamically_uniform()
in nir_opt_gcm().
Rename to better reflect that property.
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14994>
We're now required to provide all modules to link at the same SPIRV
version.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15486>
We're running the io lowering twice so need to reset some fields so
the offset don't go over what is really needed.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15486>
Linkage should have happened before this in intel_clc. This just
silence a parser warning.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15486>
This is roughly the same as SpvCapabilityGroupNonUniform
(subgroup_basic).
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15486>
When CCS compression first came out on Skylake, we referred to it as
"renderbuffer compression", or RBC for short. However, that name has
long since fallen out of favor, and we refer to it as CCS nearly
everywhere.
This patch renames DEBUG_NO_RBC to DEBUG_NO_CCS inside the codebase
for clarity, and adds INTEL_DEBUG=noccs. The legacy INTEL_DEBUG=norbc
name continues to work, because it's one line of code and having both
names makes our lives easier in the interim.
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15447>
This reverts commit d68b2db89c.
With this change, no regressions have been observed with the
dEQP-VK.synchronization* test group. There are regressions with
dEQP-VK.drm_format_modifiers.export_import.*, but those have been
root-caused to be test issues (see 3575).
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6125
Fixes: 57445adc89 ("anv: Re-enable CCS_E on TGL+")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15420>
This tool is currently only aimed at Gfx version 12.5+ with
COMPUTE_WALKER. We could make it work on earlier platforms but they
require pushing gl_SubgroupInvocation and the CLC code is missing the
back-end compiler set-up bits for that.
v2: Commit description by Jason
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13171>
Having everything ever known to man is confusing our SPIRV parser.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13171>
This is for Gfx12.5 with the COMPUTE_WALKER::Inline Data payload. We
do this in a similar way to the compute kernels.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13171>