Commit graph

62443 commits

Author SHA1 Message Date
Iago Toral Quiroga
4472ab9e6d glsl: Fix incorrect indentation.
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
2014-04-16 23:22:24 -07:00
Chris Forbes
d1b6f67110 meta: Clip src/dest rects in BlitFramebuffer, using the scissor
Fixes piglit's fbo-blit-stretch test on drivers which use the meta path.
(i965: should fix Broadwell, but also fixes Sandybridge/Ivybridge/Haswell
since this test falls off the blorp path now due to format conversion)

V2: Use scissor instead of just mangling the rects, to avoid texcoord
rounding problems. (Thanks Marek)

V3: Rebase on Eric's CTSI meta changes; re-add _mesa_update_state in the
CTSI path so that _mesa_clip_blit sees the correct bounds.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=77414
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Tested-by: Anuj Phogat <anuj.phogat@gmail.com>
2014-04-17 18:11:24 +12:00
Samuel Iglesias Gonsalvez
9927180714 mesa: fix check for dummy renderbuffer in _mesa_FramebufferRenderbufferEXT()
According to the spec:
	<renderbuffertarget> must be RENDERBUFFER and <renderbuffer>
	should be set to the name of the renderbuffer object to be
	attached to the framebuffer.  <renderbuffer> must be either
	zero or the name of an existing renderbuffer object of type
	<renderbuffertarget>, otherwise an INVALID_OPERATION error is
	generated.

This patch changes the previous returned GL_INVALID_VALUE to
GL_INVALID_OPERATION.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=76894

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
2014-04-16 23:00:40 -07:00
Matt Turner
42a26cb5e4 i965: Don't make instructions with a null dest a barrier to scheduling.
Now that we properly track accumulator dependencies, the scheduler is
able to schedule instructions between the mach and mov in the common
the integer multiplication pattern:

   mul  acc0, x, y
   mach null, x, y
   mov  dest, acc0

Since a null destination implies no dependency on the destination, we
can also safely schedule instructions (that don't write the accumulator)
between the mul and mach.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-04-16 22:46:45 -07:00
Juha-Pekka Heikkila
a6860100b8 i965/fs: Change fs_visitor::emit_lrp to use MAC for gen<6
This allows us to emit ADD/MUL/MAC instead of MUL/ADD/MUL/ADD,
saving one instruction and two temporary registers.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
2014-04-16 22:46:45 -07:00
Juha-Pekka Heikkila
da0c3b02e7 i965/fs: Add support for the MAC instruction.
This allows us to generate the MAC (multiply-accumulate) instruction,
which can be used to implement some expressions in fewer instructions
than doing a series of MUL and ADDs.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
2014-04-16 22:46:45 -07:00
Juha-Pekka Heikkila
2dfbbeca50 i965/vec4: Change vec4_visitor::emit_lrp to use MAC for gen<6
This allows us to emit ADD/MUL/MAC instead of MUL/ADD/MUL/ADD,
saving one instruction and two temporary registers.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
2014-04-16 22:46:45 -07:00
Juha-Pekka Heikkila
0974706671 i965/vec4: Add support for the MAC instruction.
This allows us to generate the MAC (multiply-accumulate) instruction,
which can be used to implement some expressions in fewer instructions
than doing a series of MUL and ADDs.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
2014-04-16 22:46:45 -07:00
Juha-Pekka Heikkila
306ed81b93 i965: Add writes_accumulator flag
Our hardware has an "accumulator" register, which can be used to store
intermediate results across multiple instructions.  Many instructions
can implicitly write a value to the accumulator in addition to their
normal destination register.  This is enabled by the "AccWrEn" flag.

This patch introduces a new flag, inst->writes_accumulator, which
allows us to express the AccWrEn notion in the IR.  It also creates a
n ALU2_ACC macro to easily define emitters for instructions that
implicitly write the accumulator.

Previously, we only supported implicit accumulator writes from the
ADDC, SUBB, and MACH instructions.  We always enabled them on those
instructions, and left them disabled for other instructions.

To take advantage of the MAC (multiply-accumulate) instruction, we
need to be able to set AccWrEn on other types of instructions.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
2014-04-16 22:46:45 -07:00
Juha-Pekka Heikkila
30c35d1dcb i965: Add is_accumulator() function.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
2014-04-16 22:46:45 -07:00
Matt Turner
6541f1b4d0 i965: Add reads_accumulator_implicitly() function.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-04-16 22:46:44 -07:00
Anuj Phogat
cb6566f9df mesa: Add error condition for integer formats in glGetTexImage()
OpenGL 4.0 spec, page 306 suggests an INVALID_OPERATION in glGetTexImage
if :
   "format is one of the integer formats in table 3.3 and the internal
    format of the texture image is not integer, or format is not one of
    the integer formats in table 3.3 and the internal format is integer."

V2: Use helper function _mesa_is_format_integer()

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2014-04-16 18:37:06 -07:00
Anuj Phogat
3135668254 mesa: Add helper function _mesa_is_format_integer()
This function will be used in the following patch.

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2014-04-16 18:37:06 -07:00
Anuj Phogat
fdd8bebc22 mesa: Fix glGetVertexAttribi(GL_VERTEX_ATTRIB_ARRAY_SIZE)
mesa currently returns 4 when GL_VERTEX_ATTRIB_ARRAY_SIZE is queried
for a vertex array initially set up with size=GL_BGRA. This patch
makes changes to return size=GL_BGRA as required by the spec.

Fixes Khronos OpenGL CTS test: vertex_array_bgra_basic.test

V2: Use array->Format instead of adding a new variable

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: <mesa-stable@lists.freedesktop.org>
2014-04-16 18:37:06 -07:00
Anuj Phogat
80b4a36fed glsl: Fix copy-paste error in linker_warning()
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-04-16 18:37:06 -07:00
Michel Dänzer
7286739b9b r600g: Disable LLVM by default at runtime for graphics
For graphics, the LLVM compiler backend currently has many shortcomings
compared to the non-LLVM one. E.g. it can't handle geometry shaders yet,
but that's just the tip of the iceberg.

So building Mesa with --enable-r600-llvm-compiler is currently not
recommended for anyone who doesn't want to work on fixing those issues.
However, for protection of users who end up enabling it anyway for some
reason, let's disable the LLVM backend at runtime by default. It can be
enabled with the environment variable R600_DEBUG=llvm.

Cc: "10.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
2014-04-17 10:15:59 +09:00
Roland Scheidegger
f23d1160c2 gallivm: fix compilation with llvm 3.5 r206241+
Just adjust to the ever-changing API, pass in MCContext when creating the
MCDisassembler.

Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
2014-04-16 19:57:47 +02:00
José Fonseca
e3c58cdfd9 Revert "scons: Enable building through Clang Static Analyzer."
This reverts commit a45a50a482.

Unfortunately gcc dumps argv[0] as the first word of --version, so it is
unreliable for detecting gcc.

In particular `cc --version` and `i686-w64-mingw32-gcc --version` give
wrong results.

A better solution needs to be found -- most likely using C-preprocessing
like autotools does.  Revert for now.
2014-04-16 13:18:06 +01:00
Marek Olšák
11459436d9 r600g,radeonsi: share some of gfx flush code
Reviewed-by: Christian König <christian.koenig@amd.com>
2014-04-16 14:02:52 +02:00
Marek Olšák
adfadeadd8 r600g,radeonsi: share r600_flush_from_st
Reviewed-by: Christian König <christian.koenig@amd.com>
2014-04-16 14:02:52 +02:00
Marek Olšák
586011486d r600g: merge r600_flush with r600_context_flush
Reviewed-by: Christian König <christian.koenig@amd.com>
2014-04-16 14:02:51 +02:00
Marek Olšák
d4edc60767 radeonsi: merge si_flush with si_context_flush
This also removes si_flush_gfx_ring.

Reviewed-by: Christian König <christian.koenig@amd.com>
2014-04-16 14:02:51 +02:00
Marek Olšák
70cf6639c3 gallium/radeon: create and return a fence in the flush function
All flush functions get a fence parameter. cs_create_fence is removed.

Reviewed-by: Christian König <christian.koenig@amd.com>
2014-04-16 14:02:51 +02:00
Marek Olšák
3e9d2cbca2 r600g: remove redundant r600_flush_dma_from_winsys
Reviewed-by: Christian König <christian.koenig@amd.com>
2014-04-16 14:02:51 +02:00
Marek Olšák
dd72c327e9 winsys/radeon: fold cs_set_flush_callback into cs_create
Reviewed-by: Christian König <christian.koenig@amd.com>
2014-04-16 14:02:51 +02:00
Marek Olšák
c6033a6cb8 radeonsi: cleanup redundant computation of flush flags and rename a function
Reviewed-by: Christian König <christian.koenig@amd.com>
2014-04-16 14:02:51 +02:00
Marek Olšák
fc151b08be r600g: remove redundant r600_flush_from_winsys
Reviewed-by: Christian König <christian.koenig@amd.com>
2014-04-16 14:02:51 +02:00
Marek Olšák
b2238b3452 winsys/radeon: remove cs_write_reloc, add simpler cs_get_reloc
The only difference is that it doesn't write to the CS and only returns
the index.

Reviewed-by: Christian König <christian.koenig@amd.com>
2014-04-16 14:02:51 +02:00
Marek Olšák
927213f33d winsys/radeon: consolidate hash table lookup
I should have done this long ago.

Reviewed-by: Christian König <christian.koenig@amd.com>
2014-04-16 14:02:51 +02:00
José Fonseca
d3c0e236f2 scons: Add an analyze option.
For Clang static code analyzer, the scan-build script will produce more
comprehensive output.  Nevertheless you can invoke it as

  CC=clang CXX=clang++ scons analyze=1

For MSVC this is the best way to use its static code analysis.  Simply
invoke as

  scons analyze=1

Reviewed-by: Brian Paul <brianp@vmware.com>
2014-04-16 11:44:21 +01:00
José Fonseca
f81305c0cb util/u_debug: Add noreturn attribute to _debug_assert_fail().
As recommended by
http://clang-analyzer.llvm.org/annotations.html#attr_noreturn

Reviewed-by: Brian Paul <brianp@vmware.com>
2014-04-16 11:44:17 +01:00
José Fonseca
a45a50a482 scons: Enable building through Clang Static Analyzer.
By accurately detecting gcc/clang through --version option instead
of executable name.

Clang Static Analyzer reports many issues, most false positives, but it
found at least one real and subtle use-after-free issue
in st_texture_get_sampler_view():

  http://people.freedesktop.org/~jrfonseca/scan-build-2014-04-14-1/report-869047.html#EndPath

Reviewed-by: Brian Paul <brianp@vmware.com>
2014-04-16 11:44:06 +01:00
Iago Toral Quiroga
6d0e30c6a3 glsl: Properly handle blocks that define the same field name.
Currently we can have name space collisions between blocks that define the same
fields. For example:

in block
{
    vec4 Color;
} In[];

out block
{
    vec4 Color;
} Out;

These two blocks will assign the same interface name (block.Color) to the Color
field in flatten_named_interface_blocks_declarations.cpp, leading to havoc.
This was breaking badly the gl-320-primitive-shading test from ogl-samples.

The patch uses the block instance name to avoid collisions, producing names
like block.In.Color and block.Out.Color to avoid the name clash.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=76394
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-04-15 22:18:43 -07:00
Michel Dänzer
6ac5a5e383 r600g/radeonsi: Map transfer staging texture unsynchronized when possible
The transfer staging texture is always freshly allocated, so for write-only
transfers we don't need to explicitly wait for the BO to become idle.

Squeezes a few hundered MB/s more out of x11perf -shmput500 with glamor.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-04-16 12:11:27 +09:00
Matt Turner
9fed627234 Revert "i965/fs: Only sweep NOPs if register coalescing made progress."
This reverts commit f092e8951c.

Didn't mean to push this...
2014-04-15 17:27:55 -07:00
Matt Turner
f092e8951c i965/fs: Only sweep NOPs if register coalescing made progress.
Otherwise there's nothing to do.
2014-04-15 16:28:04 -07:00
Eric Anholt
7ae870211d i965: Fix buffer overruns in MSAA MCS buffer clearing.
This manifested as rendering failures or sometimes GPU hangs in
compositors when they accidentally got MSAA visuals due to a bug in the X
Server.  Today we decided that the problem in compositors was equivalent
to a corruption bug we'd noticed recently in resizing MSAA-visual
glxgears, and debugging got a lot easier.

When we allocate our MCS MT, libdrm takes the size we request, aligns it
to Y tile size (blowing it up from 300x300=900000 bytes to 384*320=122880
bytes, 30 pages), then puts it into a power-of-two-sized BO (131072 bytes,
32 pages).  Because it's Y tiled, we attach a 384-byte-stride fence to it.
When we memset by the BO size in Mesa, between bytes 122880 and 131072 the
data gets stored to the first 20 or so scanlines of each of the 3 tiled
pages in that row, even though only 2 of those pages were allocated by
libdrm.  In the glxgears case, the missing 3rd page happened to
consistently be the static VBO that got mapped right after the first MCS
allocation, so corruption only appeared once window resize made us throw
out the old MCS and then allocate the same BO to back the new MCS.

Instead, just memset the amount of data we actually asked libdrm to
allocate for, which will be smaller (more efficient) and not overrun.
Thanks go to Kenneth for doing most of the hard debugging to eliminate a
lot of the search space for the bug.

Cc: "10.0 10.1" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=77207
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-04-15 14:34:47 -07:00
Eric Anholt
e5b86cb64b meta: Add support for MSAA resolves from 2D_MS_ARRAY textures.
We don't have any piglit tests for this currently.

v2: Use vec3s for the texcoords so it has some hope of working.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-04-15 14:34:45 -07:00
Eric Anholt
234db60954 meta: Add an accelerated glCopyTexSubImage using glBlitFramebuffer.
You'll note from the previous commits that there's something of a loop
here: You call CTSI, which calls BlitFB, then if things go wrong that
falls back to CTSI.  As a result, meta CTSI reaches over into blitfb to
tell it "no, don't try that fallback".

v2: Drop the _mesa_update_state(), which was only necessary due to use of
    _mesa_clip_blit() in _mesa_meta_BlitFramebuffer() in another patch
    series.
v3: Drop an _EXT suffix I copy-and-pasted.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> (v2)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-04-15 14:34:22 -07:00
Eric Anholt
70961c032f meta: Add support for CUBE_MAP_ARRAY to generatemipmap.
I added support to bind_fbo_image in the process of building meta
CopyTexSubImage, and found that it broke generatemipmap because previously
we would just throw a GL error there and then end up with an incomplete
FBO and fallback.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-04-15 14:34:22 -07:00
Eric Anholt
bb3f983d10 meta: Infer bind_fbo_image parameters from an incoming image.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-04-15 14:34:22 -07:00
Eric Anholt
cd808ac848 meta: Move bind_fbo_image() code back to meta.c, to reuse it elsewhere.
I need to do the same code again for CopyTexSubImage().

v2: Drop incorrect, not-terribly-useful comment (review by Ken)

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> (v1)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-04-15 14:34:22 -07:00
Eric Anholt
4cc42805e7 meta: Refactor the BlitFramebuffer depth CopyTexImage fallback.
This avoids a ReadPixels() if there's accelerated CopyTexImage present.
It now requires GLSL as opposed to just fragment programs, but we don't
have any drivers that do ARB_fp but not GLSL.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-04-15 14:34:22 -07:00
Eric Anholt
b702233f53 meta: Refactor the BlitFramebuffer color CopyTexImage fallback.
There shouldn't be anything special about copying out a subset of the src
rb to a temp before texturing from it, so just do it when we're figuring
out our src texture binding.

This drops Anuj's change to copy an extra border of 1 pixel around the src
area.  I can't see how that change could be valid, and presumably if
there's some filtering problem at edges we just need to set the right
wrap mode.

v2: Don't fall back to swrast on non-2D/RECT/2D_MS textures when we can
    still CopyTexSubImage.  Fixes a segfault regression on i965 with
    gl-3.2-layered-rendering-blit.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> (v1)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> (v1)
Tested-by: Anuj Phogat <anuj.phogat@gmail.com>
2014-04-15 14:34:06 -07:00
Eric Anholt
4e43299633 meta: Drop blit src size fallback.
I think we can assert that renderbuffer size is <= maximum 2D texture
size.  Our source coordinates should have already been clipped to the src
renderbuffer size, but haven't actually (so we could potentially have
trouble if there's scaling, and we're in the CopyTexImage path that tries
to use src size).  However, this texture size dependency was blocking the
next refactors, so I'm not sure if we want to go ahead with this series
before we get the clipping sorted out or not.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-04-15 12:27:37 -07:00
Mike Stroyan
602510395a i965: Avoid dependency hints on math opcodes
Putting NoDDClr and NoDDChk dependency control on instruction
sequences that include math opcodes can cause corruption of channels.
Treat math opcodes like send opcodes and suppress dependency hinting.

Signed-off-by: Mike Stroyan <mike@LunarG.com>
Tested-by: Tony Bertapelli <anthony.p.bertapelli@intel.com>
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Matt Turner <mattst88@gmail.com>
2014-04-15 10:31:46 -07:00
Matt Turner
ad48a9a319 i965: Expand INTEL_DEBUG to uint64_t.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-04-15 10:29:00 -07:00
Matt Turner
58db339599 dri: Expand driParseDebugString return value to uint64_t.
Users will downcast if they don't have >32 debug flags.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-04-15 10:28:57 -07:00
Matt Turner
73400d8f70 i965/fs: Remove dead_code_eliminate_local().
Subsumed by the new dead_code_eliminate() function. No shader-db
changes.

Reviewed-by: Eric Anholt <eric@anholt.net>
2014-04-15 09:25:47 -07:00
Matt Turner
18d12336b9 i965/fs: Clear variable from live-set if it's completely overwritten.
One program affected:

instructions in affected programs:     246 -> 244 (-0.81%)

Reviewed-by: Eric Anholt <eric@anholt.net>
2014-04-15 09:25:44 -07:00