Commit graph

5828 commits

Author SHA1 Message Date
Marcin Ślusarz
40b964dc8f intel/compiler: remove unused fs_validator::param_size
Found by Coverity as unitialized variable.

Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6667>
2020-09-10 12:16:58 +00:00
Marcin Ślusarz
d3cd24999f anv: fix minor gen_ioctl(I915_PERF_IOCTL_CONFIG) error handling issue
Found by Coverity.

Fixes: 2001a80d4a ("anv: Implement VK_KHR_performance_query")
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6667>
2020-09-10 12:16:58 +00:00
Nanley Chery
80a8bb590a intel/common: Drop unused gen_aux_map_add_image
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6486>
2020-09-09 20:02:03 +00:00
Nanley Chery
1ddb1a6cf9 intel/common: Add get_aux_map_format_bits()
Add a function suitable for planar YUV surfaces. For these surfaces,
drivers remap each plane to an RGB-formatted surface. Enable drivers to
pass the plane index and the original YUV format to get the right
aux-map format bits.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6486>
2020-09-09 20:02:03 +00:00
Nanley Chery
9efd71466d intel/isl: Add YUV format info for the aux-map
* Define ISL equivalents for the P010, P012, and P016 formats.
* Add aux-map encodings for the YUV formats iris will soon support.

v2. Replace &&'s with ||'s in isl_format_is_planar() (Lionel)

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6486>
2020-09-09 20:02:03 +00:00
Nanley Chery
1ea3a54366 intel/isl: Support ISL_AUX_USAGE_MC in surface states
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6486>
2020-09-09 20:02:03 +00:00
Nanley Chery
e15543b71a intel/isl: Describe I915_FORMAT_MOD_Y_TILED_GEN12_MC_CCS
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6486>
2020-09-09 20:02:03 +00:00
Jason Ekstrand
3bd7c3c9db intel/nir: Call validate_ssa_dominance at both ends of the NIR compile
This invokes it before we go into the optimization/lowering pass and
then right before we go out of SSA.

Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5288>
2020-09-08 19:44:01 +00:00
Eric Anholt
f3b33a5a35 nir: Add a range_base+range to nir_intrinsic_load_ubo().
For UBO accesses to be the same performance as classic GL default uniform
block uniforms, we need to be able to push them through the same path.  On
freedreno, we haven't been uploading UBOs as push constants when they're
used for indirect array access, because we don't know what range of the
UBO is needed for an access.

I believe we won't be able to calculate the range in general in spirv
given casts that can happen, so we define a [0, ~0] range to be "We don't
know anything".  We use that at the moment for all UBO loads except for
nir_lower_uniforms_to_ubo, where we now avoid losing the range information
that default uniform block loads come with.

In a departure from other NIR intrinsics with a "base", I didn't make the
base an be something you have to add to the src[1] offset.  This keeps us
from needing to modify all drivers (particularly since the base+offset
thing can mean needing to do addition in the backend), makes backend
tracking of ranges easy, and makes the range calculations in
load_store_vectorizer reasonable.  However, this could definitely cause
some confusion for people used to the normal NIR base.

Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6359>
2020-09-08 18:20:51 +00:00
Marcin Ślusarz
64b0b7c274 intel/compiler: fix typo in a comment
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6602>
2020-09-04 17:38:25 +00:00
Marcin Ślusarz
95ce619680 intel/compiler: print dispatch width when shader fails to compile
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6602>
2020-09-04 17:38:25 +00:00
Marcin Ślusarz
e5f735a986 intel/compiler: move extern C functions out of namespace brw
brw_compile_gs and brw_compile_tcs are extern C functions, but are
defined inside of brw namespace, which somehow works but confuses
Eclipse CDT's code analysis.

Move these functions out of brw namespace and fix references to
objects from brw namespace.

Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6602>
2020-09-04 17:38:25 +00:00
Marcin Ślusarz
d4c6e3f196 intel/compiler: use the same name for nir shaders in brw_compile_* functions
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6602>
2020-09-04 17:38:25 +00:00
Marcin Ślusarz
0dda209406 intel/compiler: match brw_compile_* declarations with their definitions
Current state confuses Eclipse CDT's code analysis.

Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6602>
2020-09-04 17:38:25 +00:00
Marek Olšák
ac55b1a9a6 nir: get ffma support from NIR options for nir_lower_flrp
This also fixes the inverted last parameter of nir_lower_flrp in most drivers.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6599>
2020-09-04 17:06:22 +00:00
Marcin Ślusarz
663c4d5377 intel/fs: add hint how to get more info when shader validation fails
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6559>
2020-09-04 12:09:22 +00:00
Marcin Ślusarz
ab07926057 intel: add INTEL_DEBUG=shaders
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6559>
2020-09-04 12:09:22 +00:00
Jason Ekstrand
21fbffc542 anv: Set alignments on UBO/SSBO root derefs
This doesn't really do anything for us today.  One day, I suppose we
could use it to do something with wide loads with non-uniform offsets.
The big reason to do this is to get better testing to make sure that NIR
doesn't blow up on the deref paths.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6472>
2020-09-03 18:02:51 +00:00
Jason Ekstrand
a7a0315d7f intel/nir: Stop using nir_lower_vars_to_scratch
Instead, we do a limited indirect deref lowering and then use
nir_lower_vars_to_explicit_types and nir_lower_explicit_io to lower it
as if it were SSBO or global memory access.  Among other things, this
should enable pointer arithmetic on local variables.  Fun!

The only shader-db change from this change on ICL was a few tiny cycle
count changes in 7 Aztec Ruins compute shaders.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5909>
2020-09-03 14:26:49 +00:00
Jason Ekstrand
38a83a3048 nir/lower_indirect_derefs: Add a threshold
Instead of always lowering everything, we add a threshold such that if
the total indirected array size (AoA size) is above that threshold, it
won't lower.  It's assumed that the driver will sort things out somehow
by, for instance, lowering to scratch.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5909>
2020-09-03 14:26:49 +00:00
Jason Ekstrand
c897cd0278 intel/compiler: Handle all indirect lowering choices in brw_nir.c
Since everything flows through NIR and we're doing all of our indirect
deref lowering there now, there's no reason to keep making those
decisions in brw_compiler and stuffing them in the GLSL compiler
structs.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5909>
2020-09-03 14:26:49 +00:00
Jason Ekstrand
fe18a0fd45 intel/nir: Lower load_num_work_groups to 32-bit if needed
For OpenCL-style kernels, this builtin is 64-bit.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6570>
2020-09-02 20:38:22 +00:00
Jason Ekstrand
5799da47c7 intel/fs: Use a single untyped surface read for load_num_work_groups
There's no good reason to split this into three.  Sure, CS indirects are
only guaranteed by the spec to be DWORD aligned, but that's all untyped
surface reads require anyway.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6570>
2020-09-02 20:38:22 +00:00
Jason Ekstrand
8e8701b43a intel/fs: Don't copy-propagate stride=0 sources into ddx/ddy
This can come up if, for instance, the shader does a derivative of a
uniform or flat input.  Ideally, NIR would use divergence analysis to
get rid of the derivative in this case but it doesn't right now.  This
fixes a crash in F1 2017.

Cc: mesa-stable@lists.freedesktop.org
Reported-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Tested-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6564>
2020-09-02 20:31:32 +00:00
Jason Ekstrand
5ee3242837 anv: Patch constant data pointers into shaders with using softpin
When we have softpin, we know the address of the shader constant data at
shader upload time because it's sitting at the end of the shader.  This
commit changes ANV to use patch constants to embed the address in the
shader patch the right address in at upload time.  This allows us to
avoid having to set up a UBO binding on-the-fly for shader constants.

This commit uses an A64 message but it's quite possible that we could
also use an A32 message and make the dataport do the 64-bit add for us.
However, load_global is what we have right now so it was easier to just
use that.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6244>
2020-09-02 19:48:44 +00:00
Jason Ekstrand
a5acf3d8c3 anv: Properly cache brw_stage_prog_data::relocs
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6244>
2020-09-02 19:48:44 +00:00
Jason Ekstrand
91becd84ae intel/fs: Add support for a new load_reloc_const intrinsic
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6244>
2020-09-02 19:48:44 +00:00
Jason Ekstrand
8d8a3815ef intel/eu: Add a mechanism for emitting relocatable constant MOVs
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6244>
2020-09-02 19:48:44 +00:00
Jason Ekstrand
272ab2823d intel/eu: Include brw_compiler.h in brw_eu.h
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6244>
2020-09-02 19:48:44 +00:00
Jason Ekstrand
aff078eb5a anv: Stop storing the shader constant data side-band
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6244>
2020-09-02 19:48:44 +00:00
Jason Ekstrand
90b6745bc8 intel/fs,vec4: Stuff the constant data from NIR in the end of the program
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6244>
2020-09-02 19:48:44 +00:00
Jason Ekstrand
91348d125d intel/eu: Add some new helpers
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6244>
2020-09-02 19:48:44 +00:00
Jason Ekstrand
372774367c intel/compiler: Get rid of struct gen_disasm
It's just a container around a devinfo.  The one useful purpose it did
serve is that gen_disasm_create initialized the compaction table
singletons.  Now that those no longer exist, this isn't necessary.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6244>
2020-09-02 19:48:44 +00:00
Jason Ekstrand
54ba0daa28 intel/compiler: Get rid of the global compaction table pointers
With discrete GPUs, it's going to be possible to have GPUs from two
different hardware generations in the machine at the same time.  Global
singletons like this aren't going to fly.  Have a struct containing the
pointers which gets initialized once per shader disassemble instead.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6244>
2020-09-02 19:48:44 +00:00
Matt Turner
e4dadb545f intel/tools: Disassemble WAIT's argument as a destination
WAIT takes a notification register as a destination and a src0 argument.
Since the same notification register is specified in both fields, we
treat it as a special case and disassemble it only once.

If we disassemble it as if it is a source register, its scalar region
will be printed as <0,1,0>. This causes difficulties round-tripping
through the assembler <-> disassembler because that is not an acceptable
destination region. If we instead disassemble the destination, we
instead get a <1> region which is an acceptable and equivalent region
for source and destination.

The test .asm files are regenerated by round-tripping them through the
assembler/disassembler. Note that the <0> region in the tests was a
harmless mistake: the compiler translated it to a <0,1,0> source region
and a <1> destination region, since <0> isn't valid.

Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6543>
2020-09-02 17:18:18 +00:00
Marcin Ślusarz
ed9ac3d60c intel/fs,vec4: remove unused assignments
Reported by Coverity.

Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6126>
2020-09-02 15:08:01 +00:00
Marcin Ślusarz
8e8356e3dc intel/compiler: mark debug constant as const
Should quiet Coverity's "'Constant' variable guards dead code".

Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6126>
2020-09-02 15:08:01 +00:00
Marcin Ślusarz
c7a9dc76dc intel/compiler/test: use TEST_DEBUG env var consistently
Other tests use the same environment variable to decide whether they
should print debugging information.

Will quiet Coverity's "'Constant' variable guards dead code".

Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6126>
2020-09-02 15:08:01 +00:00
Marcin Ślusarz
289cb6b59a intel/perf: don't generate logically dead code
When divisor is constant integer != 0 there's no point in checking
whether it's 0.

Complained about by Coverity.

Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6126>
2020-09-02 15:08:01 +00:00
Danylo Piliaiev
87fa645b94 intel/compiler: Fix pointer arithmetic when reading shader assembly
start_offset is a byte offset.

Fixes: 04a9951580
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6557>
2020-09-02 13:23:14 +00:00
Danylo Piliaiev
03fbff1efc intel/assembler: Add labels support
Use labels instead of numeric JIP/UIP offsets.
Works for gen6+.

v2:
 - Change asm tests to use labels on gen6+
 - Remove usage of relative offsets on gen6+
 - Consider brw_jump_scale when setting relative offset
 - Return error if there is a JIP/UIP label without matching target
 - Fix matching of label tokens

Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4245>
2020-09-02 10:33:29 +00:00
Danylo Piliaiev
bc4a127d6e intel/disasm: Label support in shader disassembly for UIP/JIP
Shader instructions which use UIP/JIP now get formatted with a label
in addition with immediate value, labels have "LABEL%d" format.

v2: - Consider brw_jump_scale when calculating label's offset

From: "Lonnberg, Toni" <toni.lonnberg@intel.com>
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4245>
2020-09-02 10:33:29 +00:00
Danylo Piliaiev
6cbd4764cd intel/disasm: brw_label and support functions
Pre-work for shader disassembly label support.

Introduction of the structures and functions used by the shader disassembly
jump target labeling.

From: "Lonnberg, Toni" <toni.lonnberg@intel.com>
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4245>
2020-09-02 10:33:29 +00:00
Danylo Piliaiev
afa39d07e4 intel/disasm: Change visibility of has_uip and has_jip
Pre-work for shader disassembly label support.

From: "Lonnberg, Toni" <toni.lonnberg@intel.com>
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4245>
2020-09-02 10:33:29 +00:00
Marcin Ślusarz
e94c22429b anv: refresh cached current batch bo after emitting some commands
Fixes crashes in:
- Rise of the Tomb Rider (on benchmark start)
- Total War: Three Kingdoms (on game start)
- Total War: Warhammer II (on game start)

Fixes: 34a0ce58c7 ("anv: add a new execution mode for secondary command buffers")

Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6546>
2020-09-02 10:16:57 +00:00
Jonathan Gray
4500e6e460 vulkan: make VK_TIME_DOMAIN_CLOCK_MONOTONIC_RAW_EXT conditional
Only advertise VK_TIME_DOMAIN_CLOCK_MONOTONIC_RAW_EXT if CLOCK_MONOTONIC_RAW
is defined.  Fixes the build on OpenBSD which has CLOCK_MONOTONIC but not
CLOCK_MONOTONIC_RAW.

Fixes: 67a2c1493c ("vulkan: Add VK_EXT_calibrated_timestamps extension (radv and anv) [v5]")
Signed-off-by: Jonathan Gray <jsg@jsg.id.au>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6517>
2020-09-02 12:15:07 +10:00
Jonathan Gray
5b1ed09ff0 anv: use os_get_available_system_memory()
Replace local get_available_system_memory() function with
os_get_available_system_memory().

Fixes: b80930a6fe ("anv: add support for VK_EXT_memory_budget")
Signed-off-by: Jonathan Gray <jsg@jsg.id.au>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6517>
2020-09-02 12:15:07 +10:00
Jonathan Gray
81b163fb73 anv: use os_get_total_physical_memory()
Replace non-portable sysinfo() use with Mesa's
os_get_total_physical_memory()

Fixes: 060a6434ec ("anv: Advertise larger heap sizes")
Signed-off-by: Jonathan Gray <jsg@jsg.id.au>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6517>
2020-09-02 11:40:25 +10:00
Jason Ekstrand
ff2f44d865 intel/fs: Implement nir_intrinsic_load_global_constant
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6379>
2020-09-01 20:50:04 +00:00
Jason Ekstrand
cccb497d3c intel/fs: Fix MOV_INDIRECT and BROADCAST of Q types on Gen11+
The immediate case is pretty uncommon to see but it can happen, in
theory.  BROADCAST is typically used to uniformize values and those are
usually 32-bit.  However, it does come up in some subgroup ops.

Fixes: 49c21802cb "intel/compiler: Split has_64bit_types into float/int"
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6211>
2020-09-01 13:25:20 -05:00