Commit graph

62084 commits

Author SHA1 Message Date
Ian Romanick
4047263cb1 glsl: Clean up "unused parameter" warnings
../../src/glsl/builtin_functions.cpp:72:1: warning: unused parameter 'state' [-Wunused-parameter]

../../src/glsl/ir_clone.cpp:31:1: warning: unused parameter 'ht' [-Wunused-parameter]

../../src/glsl/ir_equals.cpp:44:1: warning: unused parameter 'ir' [-Wunused-parameter]
../../src/glsl/ir_equals.cpp:50:1: warning: unused parameter 'ignore' [-Wunused-parameter]
../../src/glsl/ir_equals.cpp:68:1: warning: unused parameter 'ignore' [-Wunused-parameter]

../../src/glsl/ir_print_visitor.cpp:149:6: warning: unused parameter 'ir' [-Wunused-parameter]
../../src/glsl/ir_print_visitor.cpp:556:1: warning: unused parameter 'ir' [-Wunused-parameter]
../../src/glsl/ir_print_visitor.cpp:562:1: warning: unused parameter 'ir' [-Wunused-parameter]

../../src/glsl/link_uniforms.cpp:213:1: warning: unused parameter 'record_type' [-Wunused-parameter]

../../src/glsl/loop_analysis.cpp:225:1: warning: unused parameter 'ir' [-Wunused-parameter]

../../src/glsl/loop_unroll.cpp:73:30: warning: unused parameter 'ir' [-Wunused-parameter]
../../src/glsl/loop_unroll.cpp:79:30: warning: unused parameter 'ir' [-Wunused-parameter]
../../src/glsl/loop_unroll.cpp:85:30: warning: unused parameter 'ir' [-Wunused-parameter]

../../src/glsl/opt_copy_propagation_elements.cpp:189:1: warning: unused parameter 'ir' [-Wunused-parameter]

../../src/glsl/opt_cse.cpp:402:1: warning: unused parameter 'ir' [-Wunused-parameter]

../../src/glsl/opt_dead_code_local.cpp:117:30: warning: unused parameter 'ir' [-Wunused-parameter]

../../src/glsl/opt_redundant_jumps.cpp:53:1: warning: unused parameter 'ir' [-Wunused-parameter]

../../src/glsl/opt_vectorize.cpp:301:1: warning: unused parameter 'ir' [-Wunused-parameter]

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-03-28 10:57:58 -07:00
Ian Romanick
1b28c8d77a mesa: Clean up "unused parameter" warnings
program/ir_to_mesa.cpp:2008:1: warning: unused parameter 'ir' [-Wunused-parameter]
program/ir_to_mesa.cpp:2272:1: warning: unused parameter 'ir' [-Wunused-parameter]
program/ir_to_mesa.cpp:2278:1: warning: unused parameter 'ir' [-Wunused-parameter]

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-03-28 10:57:55 -07:00
Ian Romanick
1bdf65f743 mesa/program: Constify find_variable_storage
Also clean up an old whitespace blooper.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-03-28 10:57:53 -07:00
Ian Romanick
22128e30f3 glsl: Move Doxygen block closing ot the correct place
This is the closing for the "\defgroup IR Intermediate representation
nodes" all the way at the top of the file.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-03-28 10:57:49 -07:00
Iago Toral Quiroga
029ccd773d i965: Make sure we always compute valid index bounds before drawing.
When doing software rendering (i.e. rendering to the selection buffer) we need
to make sure that we have valid index bounds before calling _tnl_draw_prims(),
otherwise we can crash.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=59455
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-03-28 08:48:14 -07:00
Chia-I Wu
e7f7574598 glsl: remove {add,get}_type_ast from glsl_symbol_table
They are not needed since 0da1a2cc36.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2014-03-28 10:59:49 +08:00
Brian Paul
e341856294 mesa: fix glMultiDrawArrays inside a display list
The underlying glDrawArrays() calls weren't getting compiled into
the display list.  We simply need to use the current dispatch table
so the CALL_DrawArrays() is routed to the display list save function.

This patch also fixes glMultiModeDrawArraysIBM and
glMultiModeDrawElementsIBM.

Fixes the new piglit gl-1.4-dlist-multidrawarrays test.

Cc: "10.0" "10.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-03-27 11:09:30 -06:00
Brian Paul
12b959c351 st/mesa: overhaul texture / sample swizzle code
Previously we only examined the GL_DEPTH_MODE state to determine the
sampler view swizzle for depth textures.  Now we also consider the
texture base format for color textures too.

The basic idea is if we're sampling from a RGB texture we always
want to get A=1, even if the actual hardware format might be RGBA.
We had assumed that the texture's A values were always one since that's
what Mesa's texstore code does.  But if we render to the RGBA texture,
the A values might not be 1.  Subsequent sampling didn't return the
right values.

Now we examine the user-specified texture base format vs. the actual
gallium format to determine the right swizzle.

Fixes several fbo-blending-formats, fbo-clear-formats and fbo-tex-rgbx
failures with VMware/svga driver (and possibly other drivers).
No other piglit regressions with softpipe or VMware/svga.

Reviewed-by: Marek Olšák <maraeo@gmail.com>
2014-03-27 09:45:25 -06:00
Brian Paul
0151707cfc st/mesa: simplify apply_depthmode()
In preparation for following changes.

I used a temporary test harness to compare the old code to the new
for all possible swizzle inputs.  No change in results.
2014-03-27 08:08:26 -06:00
Eric Anholt
b02bcea715 i965: Use intel_upload_space() for pull constant uploads.
This also happens to fix a leak of the current GS pull constant BO on
context destroy, by just not holding on to the pull const bos after the
surface state is generated.

No statistically significant performance difference on GLB2.7 on HSW at
1024x768 (n=40) or 320x240 (n=44), or on BYT at 320x240 (n=47).

v2: Rebase on intel_upload simplification.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-03-26 13:14:57 -07:00
Eric Anholt
3b57988290 i965: Massively simplify the intel_upload implementation.
The implementation kept a page-sized area for uploading data, and
uploaded chunks from that to a 64kb-sized streamed buffer.  This wasted
cache footprint (and extra state tracking to do so) when we want to just
write our data into the buffer immediately.

Instead, build it around an interface like brw_state_batch() that just
gets you a pointer to BO memory to upload your stuff immediately.

Improves OpenArena on HSW by 1.62209% +/- 0.355299% (n=61) and on BYT by
1.7916% +/- 0.415743% (n=31).

v2: Rebase on Mesa master, drop old prototypes.  Re-do performance
    comparison on a kernel that doesn't punish CPU efficiency
    improvements.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-03-26 13:13:26 -07:00
Zack Rusin
b1909b260f draw/llvm: improve debugging output a bit
it's useful to know what the llvmbuildstore arguments are going to
be before executing it because it can crash and make sure to
print out the inputs only if we're not generating a gs because
it fetches inputs differently.

Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2014-03-26 15:58:59 -04:00
Zack Rusin
a3c0fa2d22 draw/gs: reduce the size of the gs output buffer
We used to overallocate the output buffer sometimes running out
of memory with applications rendering large geometries. The actual
maximum number of vertices out is simply the maximum number of
primitives in (number of gs invocations) multiplied by the maximum
number of output vertices per gs input primitive (i.e. gs invocation).

Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2014-03-26 15:58:32 -04:00
Brian Paul
c875d6e57a svga: add work-around for Sauerbraten Z fighting issue
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2014-03-26 10:31:13 -06:00
Brian Paul
070951b6ba svga: null out query's hwbuf pointer after destroying
Just to be extra safe.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2014-03-26 10:31:13 -06:00
Brian Paul
8bbc84d1e5 svga: add some debug_printf() calls in the query object code
To help debug failures.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2014-03-26 10:31:13 -06:00
Brian Paul
488d4c4826 st/mesa: add null pointer checking in query object functions
Don't pass null query object pointers into gallium functions.
This avoids segfaulting in the VMware driver (and others?) if the
pipe_context::create_query() call fails and returns NULL.

Cc: "10.0" "10.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2014-03-26 10:31:13 -06:00
Brian Paul
82246f7939 svga: fix a comment (sampler vs. sampler_view) 2014-03-26 10:31:13 -06:00
Brian Paul
1f4ebfaa88 mesa: fix unpack_Z32_FLOAT_X24S8() / unpack_Z32_FLOAT() mix-up
And use the z32f_x24s8 helper struct in unpack_Z32_FLOAT_X24S8().
Cc: "10.0" "10.1" <mesa-stable@lists.freedesktop.org>

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2014-03-26 10:31:13 -06:00
Brian Paul
c1377ed464 mesa: fix indentation, formatting, etc in fbobject.c 2014-03-26 10:31:13 -06:00
Brian Paul
f5e0d024d1 mesa: rename format_(un)pack.c functions to match format names (pt. 7)
sed commands:
s/z_Z24_S8\b/S8_UINT_Z24_UNORM/g
s/z_S8_Z24\b/Z24_UNORM_S8_UINT/g
s/z_Z16\b/Z_UNORM16/g
s/z_Z32\b/Z_UNORM32/g
s/z_Z32_FLOAT/Z_FLOAT32/g

Reviewed-by: Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2014-03-26 10:29:12 -06:00
Brian Paul
7f37802c8a mesa: rename format_(un)pack.c functions to match format names (pt. 6)
sed commands:
s/ARGB2101010_UINT\b/B10G10R10A2_UINT/g
s/ABGR2101010_UINT\b/R10G10B10A2_UINT/g

Reviewed-by: Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2014-03-26 10:29:12 -06:00
Brian Paul
e51c3f9523 mesa: rename format_(un)pack.c functions to match format names (pt. 5)
sed commands:
s/SIGNED_R_UNORM8\b/R_SNORM8/g
s/SIGNED_RG88_REV\b/R8G8_SNORM/g
s/SIGNED_RGBX8888\b/X8B8G8R8_SNORM/g
s/SIGNED_A8B8G8R8_UNORM\b/A8B8G8R8_SNORM/g
s/SIGNED_R8G8B8A8_UNORM\b/R8G8B8A8_SNORM/g
s/SIGNED_R_UNORM16\b/R_SNORM16/g
s/SIGNED_R16G16_UNORM\b/R16G16_SNORM/g
s/SIGNED_RGB_16\b/RGB_SNORM16/g
s/SIGNED_RGBA_16\b/RGBA_SNORM16/g
s/SIGNED_A_UNORM8\b/A_SNORM8/g
s/SIGNED_L_UNORM8\b/L_SNORM8/g
s/SIGNED_L8A8_UNORM\b/L8A8_SNORM/g
s/SIGNED_L_UNORM8\b/I_SNORM8/g
s/SIGNED_A_UNORM16\b/A_SNORM16/g
s/SIGNED_L_UNORM16\b/L_SNORM16/g
s/SIGNED_L16A16_UNORM\b/LA_SNORM16/g
s/SIGNED_L_UNORM16\b/I_SNORM16/g
s/XBGR16161616_SNORM\b/RGBX_SNORM16/g
s/SIGNED_G8R8_UNORM\b/G8R8_SNORM/g
s/SIGNED_G16R16_UNORM\b/G16R16_SNORM/g
s/SIGNED_I_UNORM8\b/I_SNORM8/g
s/SIGNED_I_UNORM16\b/I_SNORM16/g

Reviewed-by: Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2014-03-26 10:29:12 -06:00
Brian Paul
f10f5b8822 mesa: rename format_(un)pack.c functions to match format names (pt. 4)
sed commands:
s/SRGBA_UNORM8\b/A8B8G8R8_SRGB/g
s/SABGR_UNORM8\b/R8G8B8A8_SRGB/g
s/SARGB8\b/B8G8R8A8_SRGB/g
s/XBGR8888_SRGB\b/R8G8B8X8_SRGB/g
s/XRGB8888_SRGB\b/B8G8R8X8_SRGB/g
s/SL_UNORM8\b/L_SRGB8/g
s/SLA_UNORM8\b/L8A8_SRGB/g

manually changed SRGB8 -> BGR_SRGB8

Reviewed-by: Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2014-03-26 10:29:12 -06:00
Brian Paul
be9eee3bcf mesa: rename format_(un)pack.c functions to match format names (pt. 3)
sed commands:
s/LUMINANCE_FLOAT32\b/L_FLOAT32/g
s/LUMINANCE_FLOAT16\b/L_FLOAT16/g
s/LUMINANCE_ALPHA_FLOAT32\b/LA_FLOAT32/g
s/LUMINANCE_ALPHA_FLOAT16\b/LA_FLOAT16/g
s/ALPHA_FLOAT32\b/A_FLOAT32/g
s/ALPHA_FLOAT16\b/A_FLOAT16/g
s/XBGR32323232_FLOAT\b/RGBX_FLOAT32/g
s/RGB9_E5_FLOAT\b/R9G9B9E5_FLOAT/g
s/R11_G11_B10_FLOAT\b/R11G11B10_FLOAT/g
s/INTENSITY_FLOAT16\b/I_FLOAT16/g
s/INTENSITY_FLOAT32\b/I_FLOAT32/g

v2: removed a few redundant/no-op substitutions

Reviewed-by: Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2014-03-26 10:29:12 -06:00
Brian Paul
a49f46b15a mesa: rename format_(un)pack.c functions to match format names (pt. 2)
sed commands:
s/ABGR2101010\b/R10G10B10A2_UNORM/g
s/XRGB2101010_UNORM\b/B10G10R10X2_UNORM/g
s/XBGR16161616_UNORM\b/RGBX_UNORM16/g
s/ABGR2101010\b/R10G10B10A2_UNORM/g
s/I8\b/I_UNORM8/g
s/I16\b/I_UNORM16/g

Reviewed-by: Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2014-03-26 10:29:12 -06:00
Brian Paul
5c619ace6f mesa: rename format_(un)pack.c functions to match format names (pt. 1)
sed commands:
s/RGBA8888\b/A8B8G8R8_UNORM/g
s/RGBA8888_REV\b/R8G8B8A8_UNORM/g
s/ARGB8888\b/B8G8R8A8_UNORM/g
s/ARGB8888_REV\b/A8R8G8B8_UNORM/g
s/RGBA8888\b/X8B8G8R8_UNORM/g
s/RGBA8888_REV\b/R8G8B8X8_UNORM/g
s/XRGB8888\b/B8G8R8X8_UNORM/g
s/XRGB8888_REV\b/X8R8G8B8_UNORM/g
s/RGB888\b/BGR_UNORM8/g
s/BGR888\b/RGB_UNORM8/g
s/RGB565\b/B5G6R5_UNORM/g
s/RGB565_REV\b/R5G6B5_UNORM/g
s/ARGB4444\b/B4G4R4A4_UNORM/g
s/ARGB4444_REV\b/A4R4G4B4_UNORM/g
s/RGBA5551\b/A1B5G5R5_UNORM/g
s/ARGB1555\b/B5G5R5A1_UNORM/g
s/ARGB1555_REV\b/A1R5G5B5_UNORM/g
s/AL44\b/L4A4_UNORM/g
s/AL88\b/L8A8_UNORM/g
s/AL88_REV\b/A8L8_UNORM/g
s/AL1616\b/L16A16_UNORM/g
s/AL1616_REV\b/A16L16_UNORM/g
s/RGB332\b/B2G3R3_UNORM/g
s/A8\b/A_UNORM8/g
s/A16\b/A_UNORM16/g
s/L8\b/L_UNORM8/g
s/L16\b/L_UNORM16/g
s/L8\b/I_UNORM8/g
s/L16\b/I_UNORM16/g
s/R8\b/R_UNORM8/g
s/GR88\b/R8G8_UNORM/g
s/RG88\b/G8R8_UNORM/g
s/R16\b/R_UNORM16/g
s/GR1616\b/R16G16_UNORM/g
s/RG1616\b/G16R16_UNORM/g
s/ARGB2101010\b/B10G10R10A2_UNORM/g

Reviewed-by: Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2014-03-26 10:29:12 -06:00
Zack Rusin
bbdefabfc9 llvmpipe: Fix llvmpipe_create_gs_state.
Revert unintended behaviour change from commit
b995a010e6.

Tested-by: José Fonseca <jfonseca@vmware.com>
2014-03-26 16:11:28 +00:00
Christian König
aa2274c1d2 st/omx/dec: fix possible segfault at eos
Signed-off-by: Christian König <christian.koenig@amd.com>
2014-03-26 16:29:20 +01:00
José Fonseca
2de70fe23f mapi/glapi: Use ElementTree instead of libxml2.
It is quite hard to meet the dependency of the libxml2 python bindings
outside Linux, and in particularly on MacOSX; whereas ElementTree is
part of Python's standard library.  ElementTree is more limited than
libxml2: no DTD verification, defaults from DTD, or XInclude support,
but none of these limitations is serious enough to justify using
libxml2.

In fact, it was easier to refactor the code to use ElementTree than to
try to get libxml2 python bindings.

In the process, gl_item_factory class was refactored so that there is
one method for each kind of object to be created, as it simplifies
things substantially.

I confirmed that precisely the same output is generated for GL/GLX/GLES.

v2: Remove m4/ax_python_module.m4 as suggested by Matt Turner.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-03-26 13:51:32 +00:00
José Fonseca
b761dfa0c3 mapi/glapi: Remove glX_doc.py.
As suggested by Ian Romanick, given it's no longer used.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-03-26 12:32:57 +00:00
Christian König
d117ddbe31 st/mesa: fix sampler view handling with shared textures v4
Release the references to the sampler views before
destroying the pipe context.

v2: remove TODO and unrelated change
v3: move to st_texture.[ch], rename callback, add comment
v4: fix rebase mess up and add further cleanups

Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Cc: "10.0 10.1" <mesa-stable@lists.freedesktop.org>
2014-03-26 12:06:43 +01:00
Roland Scheidegger
3b421daf32 gallivm: fix no-op n:n lp_build_resize()
This can get called in some circumstances if both src type and dst type
have same width (seen with float32->unorm32). While this particular case
was bogus anyway let's just fix that as it can work trivially (due to the
way it was called it actually worked anyway apart from the assert).

Reviewed-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2014-03-26 01:44:23 +01:00
Kevin Rogovin
fe635d51ff i965: For fast color clears, only check the color of live channels.
When deciding if a clear color is suitable for fast clear,
take into account if a color channel is active in the
buffer format.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-03-25 15:34:28 -07:00
Kenneth Graunke
ee4484be3d i965: Set Broadwell MOCS values everywhere it's possible.
This patch introduces two pre-canned MOCS values: BDW_MOCS_WB
(write-back, all caches) and BDW_MOCS_WT (write-through, all caches).

We use write-through caching for render targets, and write-back for
all other data.  (At least on Haswell, I believe write-back LLC/eLLC
didn't work for scan-out buffers, while write-through did.)

No performance analysis has been done on the impact of this patch.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Eric Anholt <eric@anholt.net>
2014-03-25 15:14:08 -07:00
Kenneth Graunke
1afe335925 mesa: In core profile, refuse to draw unless a VAO is bound.
Core profile requires a non-default VAO to be bound.  Currently, calls
to glVertexAttribPointer raise INVALID_OPERATION unless a VAO is bound,
and we never actually get any vertex data set.  Trying to draw without
any vertex data can only cause problems.  In i965, it causes a crash.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=76400
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: mesa-stable@lists.freedesktop.org
2014-03-25 15:13:49 -07:00
Ilia Mirkin
29bcc73d4d Revert "build: llvm libs may not be in system search path, add rpath"
This reverts commit d9b983519c.

Unfortunately it seems like rpath is evaluated before LD_LIBRARY_PATH,
so this breaks e.g. steam, as well as any other user of that env var,
if the llvm path happens to be where other libs also reside.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=76082
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2014-03-25 17:18:46 -04:00
Chris Forbes
4002daf095 Revert "mesa: Fix format matching checks for GL_INTENSITY* internalformats."
This reverts commit 40d7b51953.
2014-03-26 10:06:10 +13:00
Brian Paul
64278b36d6 mesa: move GLbitfield any_valid_stages declaration before code
To fix MSVC build.
2014-03-25 13:33:10 -06:00
Ian Romanick
c4cec40883 glsl: Clean up "unused parameter" warnings
../../src/glsl/ir_constant_expression.cpp:486:1: warning: unused parameter 'variable_context' [-Wunused-parameter]
../../src/glsl/ir_constant_expression.cpp:1633:1: warning: unused parameter 'variable_context' [-Wunused-parameter]
../../src/glsl/ir_constant_expression.cpp:1752:1: warning: unused parameter 'variable_context' [-Wunused-parameter]
../../src/glsl/ir_constant_expression.cpp:1761:1: warning: unused parameter 'variable_context' [-Wunused-parameter]
../../src/glsl/ir_constant_expression.cpp:1769:1: warning: unused parameter 'variable_context' [-Wunused-parameter]

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2014-03-25 12:09:36 -07:00
Ian Romanick
f3ab987b70 glsl: Minor clean ups in constant_referenced
These could probably be squashed into one of the previous commits.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2014-03-25 12:09:36 -07:00
Ian Romanick
6429d6276d glsl: Remove ir_dereference::constant_referenced
All of the functionality is implemented in a private function in the one
file where it is used.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2014-03-25 12:09:36 -07:00
Ian Romanick
bb0d6db974 glsl: Fold implementation of ir_dereference_array::constant_referenced into wrapper
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2014-03-25 12:09:36 -07:00
Ian Romanick
35bf94f901 glsl: Fold implementation of ir_dereference_record::constant_referenced into wrapper
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2014-03-25 12:09:36 -07:00
Ian Romanick
b66319b006 glsl: Fold implementation of ir_dereference_variable::constant_referenced into wrapper
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2014-03-25 12:09:36 -07:00
Ian Romanick
14f0faacb6 glsl: Add wrapper function that calls ir_dereference::constant_referenced
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2014-03-25 12:09:36 -07:00
Ian Romanick
c11c7e4f01 glsl: Group all of the constant_referenced functions together
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2014-03-25 12:09:36 -07:00
Gwenole Beauchesne
3bd65dc8a1 i965: fix dma_buf import with non-zero offset.
Fix eglCreateImage() from a packed dma_buf surface with a non-zero offset
to pixels data. In particular, this fixes support for planar YUV surfaces
when they are individually mapped on a per-plane basis, i.e. when the
OES_EGL_image_external is not used and user application wants to use its
own shader code for composition, or processing on individual plane (OCL).

Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2014-03-25 18:56:41 +01:00
Gregory Hainaut
1c29068074 mesa/sso: Implement ValidateProgramPipeline
Implementation note:
I don't use context for ralloc (don't know how).

The check on PROGRAM_SEPARABLE flags is also done when the pipeline
isn't bound.  It doesn't make any sense in a DSA style API.

Maybe we could replace _mesa_validate_program by
_mesa_validate_program_pipeline.  For example we could recreate a dummy
pipeline object.  However the new function checks also the
TEXTURE_IMAGE_UNIT number not sure of the impact.

V2:
Fix memory leak with ralloc_strdup
Formatting improvement

V3 (idr):
* Actually fix the leak of the InfoLog. :)
* Directly generate logs in to gl_pipeline_object::InfoLog via
  ralloc_asprintf isntead of using a temporary buffer.
* Split out from previous uber patch.
* Change spec references to include section numbers, etc.
* Fix a bug in checking that a different program isn't active in a stage
  between two stages that have the same program.  Specifically,

 if (pipe->CurrentVertexProgram->Name == pipe->CurrentGeometryProgram->Name &&
     pipe->CurrentGeometryProgram->Name != pipe->CurrentVertexProgram->Name)

should have been

 if (pipe->CurrentVertexProgram->Name == pipe->CurrentFragmentProgram->Name &&
     pipe->CurrentGeometryProgram->Name != pipe->CurrentVertexProgram->Name)

v4 (idr): Rework to use CurrentProgram array in loops.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2014-03-25 10:25:26 -07:00
Gregory Hainaut
95426b28ac mesa/sso: Add _mesa_sampler_uniforms_pipeline_are_valid
This is much like _mesa_sampler_uniforms_are_valid, but it operates
across an entire pipeline object.

This function differs from _mesa_sampler_uniforms_are_valid in that it
directly creates the gl_pipeline_object::InfoLog instead of writing to
some temporary buffer.

This was originally included in another patch, but it was split out by
Ian Romanick.

v2 (idr): Fix the loop bounds.  shProg isn't an array, so
ARRAY_SIZE(shProg) was 1, so only the vertex program was validated.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2014-03-25 10:25:26 -07:00