RADV_HEAP_* is the heap type, not the index.
Fixes dEQP-VK.info.device_memory_budget.
Fixes: 08d162f0b5 ("radv: expose 2/3rd of total memory as VRAM and 1/3rd as GTT on APUs")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10852>
ds_swizzle_b32 requires a VGPR and DPP can't encode SGPR sources.
Fixes
dEQP-VK.graphicsfuzz.cov-derivative-uniform-vector-global-loop-count.
Cc: 21.1 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10840>
It seems this gives 2-3% improvements most of the time. This also
enables DCC for concurrent images.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10454>
When exec is constant, we can remember the constant as the old exec,
and just copy the condition and use it as the new exec. There is no
need to save the constant.
Due to using p_parallelcopy which is lowered to s_mov_b64 (or 32),
many exec restores now become copies, hence the increase in the copy
stats.
Fossil DB changes on Sienna Cichlid:
Totals from 73969 (49.37% of 149839) affected shaders:
SpillSGPRs: 1768 -> 1610 (-8.94%)
CodeSize: 99053892 -> 99047884 (-0.01%); split: -0.02%, +0.01%
Instrs: 19372852 -> 19370398 (-0.01%); split: -0.02%, +0.01%
VClause: 515154 -> 515142 (-0.00%); split: -0.00%, +0.00%
SClause: 719236 -> 718395 (-0.12%); split: -0.14%, +0.02%
Copies: 1109770 -> 1254634 (+13.05%); split: -0.07%, +13.12%
Branches: 374338 -> 374348 (+0.00%); split: -0.00%, +0.00%
PreSGPRs: 1776481 -> 1653761 (-6.91%)
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Tony Wasserka <tony.wasserka@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10691>
Previously, we would store even the constant -1 exec mask from the
beginning of every merged shader. With this change it is no longer
necessary because we can restore to constant exec mask directly.
Hence, this frees up a register pair (single register for Wave32)
in every merged shader.
No Fossil DB changes.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Tony Wasserka <tony.wasserka@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10691>
This will enable us to store non-temporary values,
such as constant operands there.
No Fossil DB changes.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Tony Wasserka <tony.wasserka@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10691>
These don't really need the exec mask (and never have), but we haven't
needed to include them in needs_exec_mask yet.
No Fossil DB changes.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Tony Wasserka <tony.wasserka@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10691>
We need to know if there's a temporary in SCC before the instruction, not
after.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Fixes: 93c8ebfa78 ("aco: Initial commit of independent AMD compiler")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10459>
These should be fixed now.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Martin Peres <martin.peres@mupuf.org>
Fixes: 157c6b0f33 ("radv,aco: use per-attribute vertex descriptors for robustness")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10834>
We don't want to have to deal with vector phis in freedreno, because
vectors are always split/unsplit around vectorized instructions anyways,
and the stated reason for not scalarising them (it hurting coalescing)
won't apply to us because we won't be using nir_from_ssa. Add this
option so that we don't have to do the equivalent thing while
translating from NIR.
Reviewed-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10809>
We need to divide these by their divisors and special-case COSITED_EVEN.
Fixes NV12 compositing in Gamescope.
Fixes: 91702374 ("radv: Add ycbcr lowering pass.")
Cc: mesa-stable
Signed-off-by: Joshua Ashton <joshua@froggi.es>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10816>
The load-store vectorizer can create a large amount
of unnecessary nir_op_vec and nir_op_mov instructions.
This prevents nir_opt_move from stalling to much and
potentially also helps other passes.
Closes: #4778
Fixes: 1958381c9a ('radv: Reorder some NIR optimizations in preparation for the I/O changes.')
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10804>
It could happen that we tested negative out-of-range
registers for p_create_vector operands resulting in a crash.
Fixes: 8962510e38 ('aco/ra: Conservatively refactor get_reg_specified to use PhysRegInterval')
Closes: #4697
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Tony Wasserka <tony.wasserka@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10799>
The initial value needs to be taken from the instruction that is being
moved over, not the one to be moved.
Additionally the parameter of this function was removed because it was
misleading. Setting it to any value other than source_idx would cause
register_demand to be initialized incorrectly. (Instead, the maximum
demand among the covered instructions would need to be determined.)
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10644>
By exposing a subgroupSize of 64, reductions with
cluster_size 32 in wave32 might be considered divergent,
and thus, result in a VGPR.
Fixes: dEQP-VK.subgroups.clustered.graphics.subgroupclustered* with wave32
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10769>
It could happen that VGPR spilling without SGPR spilling
calculated a negative spills_to_vgpr number and then
increasing the VGPR target demand above the limit.
Cc: mesa-stable
Reviewed-by: Tony Wasserka <tony.wasserka@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10756>
This allows us to emit the gs_alloc_req independently of the
wave ID check, which is what the NIR lowering will need.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10740>