Commit graph

2003 commits

Author SHA1 Message Date
Rhys Perry
3e67aa2e4e nir/load_store_vectorize: fix combining stores with aliasing loads between
v2: add test

Fixes: ce9205c03b ('nir: add a load/store vectorization pass')
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev> (v1)
Reviewed-by: Connor Abbott <cwabbott0@gmail.com> (v2)
2019-12-04 12:21:40 +00:00
Ian Romanick
fbd5359a0a nir/algebraic: Rearrange bcsel sequences generated by nir_opt_peephole_select
Reviewed-by: Matt Turner <mattst88@gmail.com>

All Intel platforms had similar results. (Ice Lake shown)
total instructions in shared programs: 14660366 -> 14653437 (-0.05%)
instructions in affected programs: 316166 -> 309237 (-2.19%)
helped: 905
HURT: 10
helped stats (abs) min: 1 max: 36 x̄: 7.67 x̃: 6
helped stats (rel) min: 0.13% max: 18.75% x̄: 4.28% x̃: 3.60%
HURT stats (abs)   min: 1 max: 1 x̄: 1.00 x̃: 1
HURT stats (rel)   min: 0.10% max: 1.33% x̄: 0.70% x̃: 0.97%
95% mean confidence interval for instructions value: -7.91 -7.23
95% mean confidence interval for instructions %-change: -4.46% -3.99%
Instructions are helped.

total cycles in shared programs: 228571646 -> 228549759 (<.01%)
cycles in affected programs: 56239919 -> 56218032 (-0.04%)
helped: 681
HURT: 216
helped stats (abs) min: 1 max: 5156 x̄: 45.49 x̃: 10
helped stats (rel) min: <.01% max: 10.45% x̄: 1.29% x̃: 0.65%
HURT stats (abs)   min: 1 max: 320 x̄: 42.09 x̃: 14
HURT stats (rel)   min: <.01% max: 37.04% x̄: 1.38% x̃: 0.49%
95% mean confidence interval for cycles value: -41.51 -7.29
95% mean confidence interval for cycles %-change: -0.80% -0.49%
Cycles are helped.

LOST:   1
GAINED: 0
2019-12-02 16:46:20 -08:00
Ian Romanick
780b5c1037 nir/algebraic: Simplify some Inf and NaN avoidance code
Since a is non-negative, neither fsqrt nor frsq should return NaN.  frsq
should only return Inf when fsqrt returns 0.

The changes are pretty small, but this turns a few hundred hurt shaders
in the next patch into helped shaders.

An alternative to the intBitsToFloat is to import numpy and do
np.finfo(np.float32).max.  That's more explicit, but we may also want to
have specific bit encodings of float values later.  I could be convinced
either way, but intBitsToFloat(0x7f7fffff) was what I implemented first.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>

All Gen7+ platforms had similar results. (Ice Lake shown)
total instructions in shared programs: 14661140 -> 14661104 (<.01%)
instructions in affected programs: 7520 -> 7484 (-0.48%)
helped: 36
HURT: 0
helped stats (abs) min: 1 max: 1 x̄: 1.00 x̃: 1
helped stats (rel) min: 0.32% max: 0.61% x̄: 0.49% x̃: 0.52%
95% mean confidence interval for instructions value: -1.00 -1.00
95% mean confidence interval for instructions %-change: -0.52% -0.47%
Instructions are helped.

total cycles in shared programs: 228585416 -> 228584806 (<.01%)
cycles in affected programs: 56321 -> 55711 (-1.08%)
helped: 32
HURT: 0
helped stats (abs) min: 2 max: 98 x̄: 19.06 x̃: 10
helped stats (rel) min: 0.08% max: 6.41% x̄: 1.09% x̃: 0.65%
95% mean confidence interval for cycles value: -28.32 -9.80
95% mean confidence interval for cycles %-change: -1.63% -0.54%
Cycles are helped.

Sandy Bridge
total cycles in shared programs: 152991077 -> 152991075 (<.01%)
cycles in affected programs: 11525 -> 11523 (-0.02%)
helped: 2
HURT: 2
helped stats (abs) min: 2 max: 4 x̄: 3.00 x̃: 3
helped stats (rel) min: 0.07% max: 0.11% x̄: 0.09% x̃: 0.09%
HURT stats (abs)   min: 2 max: 2 x̄: 2.00 x̃: 2
HURT stats (rel)   min: 0.08% max: 0.08% x̄: 0.08% x̃: 0.08%
95% mean confidence interval for cycles value: -5.27 4.27
95% mean confidence interval for cycles %-change: -0.16% 0.15%
Inconclusive result (value mean confidence interval includes 0).

No changes on Iron Lake or GM45.
2019-12-02 16:46:20 -08:00
Ian Romanick
e342d6970b nir/opt_peephole_select: Don't count some unary operations
In many cases, fsat, fneg, fabs, ineg, and iabs will get folded into
another instruction as either source or destination modifiers.
Counting them as instructions means that some if-statements won't get
converted to selects.  For example,

        vec1 32 ssa_25 = flt32 ssa_0, ssa_23.x
        /* succs: block_1 block_2 */
        if ssa_25 {
                block block_1:
                /* preds: block_0 */
                vec1 32 ssa_26 = fabs ssa_24
                vec1 32 ssa_27 = fneg ssa_26
                vec1 32 ssa_28 = fabs ssa_20
                vec1 32 ssa_29 = fneg ssa_28
                vec1 32 ssa_30 = fmul ssa_27, ssa_29
                vec1 32 ssa_31 = fsat ssa_30
                /* succs: block_3 */
        } else {
                block block_2:
                /* preds: block_0 */
                /* succs: block_3 */
        }
        block block_3:
        /* preds: block_1 block_2 */

block_1 isn't really 6 instructions, but it will be counted that way.

Most callers of the peephole_select pass use either 1 or 8.  It's very
easy to blow way past either of these limits with things that are really
only one or two actual instructions.

I also tried some fancier things like making sure the fsat was of
another SSA def from the same block, but the simple test was actually
better.

The i965 back-end SEL peephole pass still helps ~700 shaders in
shader-db with this change.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>

All Gen6+ platforms had similar results. (Ice Lake shown)
total instructions in shared programs: 14743694 -> 14738910 (-0.03%)
instructions in affected programs: 156575 -> 151791 (-3.06%)
helped: 1204
HURT: 0
helped stats (abs) min: 1 max: 27 x̄: 3.97 x̃: 3
helped stats (rel) min: 0.15% max: 19.57% x̄: 5.15% x̃: 4.55%
95% mean confidence interval for instructions value: -4.12 -3.82
95% mean confidence interval for instructions %-change: -5.35% -4.95%
Instructions are helped.

total cycles in shared programs: 231749141 -> 231602916 (-0.06%)
cycles in affected programs: 2818975 -> 2672750 (-5.19%)
helped: 876
HURT: 322
helped stats (abs) min: 2 max: 788 x̄: 180.99 x̃: 220
helped stats (rel) min: <.01% max: 43.82% x̄: 20.75% x̃: 19.44%
HURT stats (abs)   min: 1 max: 1188 x̄: 38.27 x̃: 20
HURT stats (rel)   min: 0.09% max: 102.67% x̄: 5.17% x̃: 1.70%
95% mean confidence interval for cycles value: -130.47 -113.64
95% mean confidence interval for cycles %-change: -14.85% -12.72%
Cycles are helped.

total sends in shared programs: 730495 -> 730491 (<.01%)
sends in affected programs: 46 -> 42 (-8.70%)
helped: 2
HURT: 0

Iron Lake and GM45 had similar results. (Iron Lake shown)
total instructions in shared programs: 8122757 -> 8122617 (<.01%)
instructions in affected programs: 14716 -> 14576 (-0.95%)
helped: 46
HURT: 1
helped stats (abs) min: 1 max: 8 x̄: 3.07 x̃: 3
helped stats (rel) min: 0.36% max: 10.00% x̄: 2.54% x̃: 1.06%
HURT stats (abs)   min: 1 max: 1 x̄: 1.00 x̃: 1
HURT stats (rel)   min: 1.59% max: 1.59% x̄: 1.59% x̃: 1.59%
95% mean confidence interval for instructions value: -3.42 -2.54
95% mean confidence interval for instructions %-change: -3.28% -1.62%
Instructions are helped.

total cycles in shared programs: 188510100 -> 188509780 (<.01%)
cycles in affected programs: 58994 -> 58674 (-0.54%)
helped: 32
HURT: 1
helped stats (abs) min: 2 max: 96 x̄: 10.06 x̃: 6
helped stats (rel) min: 0.05% max: 15.29% x̄: 1.37% x̃: 0.31%
HURT stats (abs)   min: 2 max: 2 x̄: 2.00 x̃: 2
HURT stats (rel)   min: 0.68% max: 0.68% x̄: 0.68% x̃: 0.68%
95% mean confidence interval for cycles value: -16.34 -3.06
95% mean confidence interval for cycles %-change: -2.46% -0.15%
Cycles are helped.
2019-12-02 16:46:19 -08:00
Rhys Perry
5404b7aaa3 nir/lower_io_to_vector: don't create arrays when not needed
Some backends require that there are no array varyings.

If there were no arrays in the input shader, the pass shouldn't have to
create new ones.

Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2103
Fixes: bcd14756ee ('nir/lower_io_to_vector: add flat mode')
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2019-12-02 17:45:01 +00:00
Eric Anholt
d845dca0f5 nir: Make algebraic backtrack and reprocess after a replacement.
The algebraic pass was exhibiting O(n^2) behavior in
dEQP-GLES2.functional.uniform_api.random.3 and
dEQP-GLES31.functional.ubo.random.all_per_block_buffers.13 (along with
other code-generated tests, and likely real-world loop-unroll cases).
In the process of using fmul(b2f(x), b2f(x)) -> b2f(iand(x, y)) to
transform:

result = b2f(a == b);
result *= b2f(c == d);
...
result *= b2f(z == w);

->

temp = (a == b)
temp = temp && (c == d)
...
temp = temp && (z == w)
result = b2f(temp);

nir_opt_algebraic, proceeding bottom-to-top, would match and convert
the top-most fmul(b2f(), b2f()) case each time, leaving the new b2f to
be matched by the next fmul down on the next time algebraic got run by
the optimization loop.

Back in 2016 in 7be8d07732 ("nir: Do opt_algebraic in reverse
order."), Matt changed algebraic to go bottom-to-top so that we would
match the biggest patterns first.  This helped his cases, but I
believe introduced this failure mode.  Instead of reverting that, now
that we've got the automaton, we can update the automaton's state
recursively and just re-process any instructions whose state has
changed (indicating that they might match new things).  There's a
small chance that the state will hash to the same value and miss out
on this round of algebraic, but this seems to be good enough to fix
dEQP.

Effects with NIR_VALIDATE=0 (improvement is better with validation enabled):

Intel shader-db runtime -0.954712% +/- 0.333844% (n=44/46, obvious throttling
  outliers removed)
dEQP-GLES2.functional.uniform_api.random.3 runtime
  -65.3512% +/- 4.22369% (n=21, was 1.4s)
dEQP-GLES31.functional.ubo.random.all_per_block_buffers.13 runtime
  -68.8066% +/- 6.49523% (was 4.8s)

v2: Use two worklists, suggested by @cwabbott, to cut out a bunch of
    tricky code.  Runtime of uniform_api.random.3 down -0.790299% +/-
    0.244213% compred to v1.
v3: Re-add the nir_instr_remove() that I accidentally dropped in v2,
    fixing infinite loops.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2019-11-26 10:13:46 -08:00
Eric Anholt
90ad6304bf nir: Refactor algebraic's block walk
My motivation was to clarify the changes in the following commit, but
incidentally, it reduces runtime of
dEQP-GLES2.functional.uniform_api.random.3 (an algebraic-heavy
testcase) by -5.39524% +/- 2.21179% (n=15)

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2019-11-26 10:13:40 -08:00
Connor Abbott
305d1300f9 nir: Maintain the algebraic automaton's state as we work.
In order to have nir_opt_algebraic be able to do further algebraic
work on the output of a replacement, we need to maintain the
automaton's state.

Reviewed-by: Eric Anholt <eric@anholt.net>
2019-11-26 10:13:19 -08:00
Eric Anholt
8afab607ac nir: Add a scheduler pass to reduce maximum register pressure.
This is similar to a scheduler I've written for vc4 and i965, but this
time written at the NIR level so that hopefully it's reusable.  A notable
new feature it has is Goodman/Hsu's heuristic of "once we've started
processing the uses of a value, prioritize processing the rest of their
uses", which should help avoid the heuristic otherwise making such
systematically bad choices around getting texture results consumed.

Results for v3d:

total instructions in shared programs: 6497588 -> 6518242 (0.32%)
total threads in shared programs: 154000 -> 152828 (-0.76%)
total uniforms in shared programs: 2119629 -> 2068681 (-2.40%)
total spills in shared programs: 4984 -> 472 (-90.53%)
total fills in shared programs: 6418 -> 1546 (-75.91%)

Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> (v1)
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> (v2)

v2: Use the DAG datastructure, fold in the scheduling-for-parallelism
    patch, include SSA defs in live values so we can switch to bottom-up
    if we want.
v3: Squash in improvements from Alejandro Piñeiro for getting V3D to
    successfully register allocate on GLES3.1 dEQP.  Make sure that
    discards don't move after store_output.  Comment spelling fix.
2019-11-25 21:12:21 +00:00
Rhys Perry
0a759c3be6 nir: add load/store vectorizer tests
v7: run nir_opt_algebraic
v9: rework the callback function
v9: update alignment on all loads/stores, even if they're not vectorized
v10: add tests for 64-bit offsets
v10: add tests for signed offsets

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com> (v9)
2019-11-25 13:59:11 +00:00
Rhys Perry
ce9205c03b nir: add a load/store vectorization pass
This pass combines intersecting, adjacent and identical loads/stores into
potentially larger ones and will be used by ACO to greatly reduce the
number of memory operations.

v2: handle nir_deref_type_ptr_as_array
v3: assume explicitly laid out types for derefs
v4: create less deref casts
v4: fix shared boolean vectorization
v4: fix copy+paste error in resources_different
v4: fix extract_subvector() to pass
    nir_load_store_vectorize_test.ssbo_load_intersecting_32_32_64
v4: rebase
v5: subtract from deref/offset instead of scheduling offset calculations
v5: various non-functional changes/cleanups
v5: require less metadata and preserve more
v5: rebase
v6: cleanup and improve dependency handling
v6: emit less deref casts
v6: pass undef to components not set in the write_mask for new stores
v7: fix 8-bit extract_vector() with 64-bit input
v7: cleanup creation of store write data
v7: update align correctly for when the bit size of load/store increases
v7: rename extract_vector to extract_component and update comment
v8: prevent combining of row-major matrix column acceses
v9: rework process_block() to be able to vectorize more
v9: rework the callback function
v9: update alignment on all loads/stores, even if they're not vectorized
v9: remove entry::store_value, since it will not be updated if it's was
    from a vectorized load
v9: fix bug in subtract_deref(), causing artifacts in Dishonored 2
v9: handle nir_intrinsic_scoped_memory_barrier
v10: use nir_ssa_scalar
v10: handle non-32-bit offsets
v10: use signed offsets for comparison
v10: improve create_entry_key_from_offset()
v10: support load_shared/store_shared
v10: remove strip_deref_casts()
v10: don't ever pass NULL to memcmp
v10: remove recursion in gcd()
v10: fix outdated comment
v11: use the new nir_extract_bits()
v12: remove use of nir_src_as_const_value in resources_different
v13: make entry key hash function deterministic
v13: simplify mask_sign_extend()
v14: add comment in hash_entry_key() about hashing pointers

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com> (v9)
2019-11-25 13:59:11 +00:00
Rhys Perry
c14f823ee5 nir: add nir_num_variable_modes and nir_var_mem_push_const
These will be useful in the upcoming load/store vectorizer.

v11: rebase

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-11-25 13:59:11 +00:00
Brian Paul
a2689ebcd6 nir: no-op C99 _Pragma() with MSVC
This fixes a build failure on MSVC.

BTW, it looks like clang supports _Pragma() but I don't know if it
understands the "gcc unroll N" directive.

Signed-off-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2019-11-23 10:34:24 -07:00
Marek Olšák
ad40715f35 nir/serialize: support any num_components for remaining instructions
Only NPOT vectors greater than vec4 use the extra uint32.

This is for instructions that share the dest code.
load_const and undef already support 1-16 in the header.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2019-11-23 00:02:10 -05:00
Marek Olšák
c028449c01 nir/serialize: use 3 unused bits in intrinsic for packed_const_indices
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2019-11-23 00:02:10 -05:00
Marek Olšák
3d44aed09e nir/serialize: don't serialize redundant nir_intrinsic_instr::num_components
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2019-11-23 00:02:10 -05:00
Marek Olšák
a2df670b14 nir/serialize: serialize writemask for vec8 and vec16
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2019-11-23 00:02:10 -05:00
Marek Olšák
a5c5388234 nir/serialize: serialize swizzles for vec8 and vec16
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2019-11-23 00:02:10 -05:00
Marek Olšák
f1a48d54ea nir/serialize: reuse the writemask field for 2 src X swizzles of SSA ALU
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2019-11-23 00:02:10 -05:00
Marek Olšák
487a495cc0 nir/serialize: remove up to 3 consecutive equal ALU instruction headers
vec4 scalarized ALUs typically have 4 equal instruction headers, so remove
the last 3.

There are no bits left in the ALU header for more flags, so future
extensions of NIR will have to use something like instr_type == 15
to describe more complex ALU instructions.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2019-11-23 00:02:10 -05:00
Marek Olšák
c3fa9de2a9 nir/serialize: try to pack both deref array src into 32 bits
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2019-11-23 00:02:10 -05:00
Marek Olšák
ed6b01d5e0 nir/serialize: cleanup - fold nir_deref_type_var cases into switches
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2019-11-23 00:02:10 -05:00
Marek Olšák
a0cd67d292 nir/serialize: try to put deref->var index into the unused bits of the header
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2019-11-23 00:02:10 -05:00
Marek Olšák
ca201bfe70 nir/serialize: don't serialize mode for deref non-cast instructions
It can be derived from src and var. This frees 10 bits in the header
that will be used later.

"mode" is moved in the structure, because those bits will be used for
something else later.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2019-11-23 00:02:10 -05:00
Marek Olšák
2286340fde nir/serialize: don't store deref types if not needed
- type_cast: deduplicate types if the last one is the same
- derive the type from the parent for other derefs

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2019-11-23 00:02:10 -05:00
Marek Olšák
70a7f85149 nir/serialize: try to pack two alu srcs into 1 uint32
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2019-11-23 00:02:10 -05:00
Marek Olšák
ef4630cf4f nir/serialize: pack nir_intrinsic_instr::const_index[] better
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2019-11-23 00:02:10 -05:00
Marek Olšák
d3346b275a nir/serialize: pack 1-component constants into 20 bits if possible
The majority of constants can be packed like this.

v2: - use enum for the packing encoding,
    - trim packed_value to 20 bits add 1 bit to last_component,
      which simplifies a later commit

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2019-11-23 00:02:10 -05:00
Marek Olšák
75f7c38863 nir/serialize: pack load_const with non-64-bit constants better
v2: use blob_write_uint8/16

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> (v1)
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2019-11-23 00:02:10 -05:00
Marek Olšák
a572ba673b nir/serialize: try to store a diff in var data locations instead of var data
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2019-11-23 00:02:10 -05:00
Marek Olšák
c8314678ee nir/serialize: deduplicate serialized var types by reusing the last unique one
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2019-11-23 00:02:10 -05:00
Marek Olšák
545415f45f nir/serialize: don't serialize var->data for temporaries
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2019-11-23 00:02:10 -05:00
Marek Olšák
c358c2b2bf nir/serialize: pack src better and limit the object count to 1M from 1G
We need to limit the object count to 1M to free 10 bits for the src
modifiers.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2019-11-23 00:02:10 -05:00
Marek Olšák
35655865cb nir/serialize: pack instructions better
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2019-11-23 00:02:10 -05:00
Ian Romanick
ca353285cb nir/range_analysis: Make sure the table validation only occurs once
All of the tables are static const, so they only need to be validated
once.  As noted in the previous commit, the compiler should be able to
eliminate all of this code when the assertions would pass.  Even with
the help of the previous commit, this does not always occur.

-Og: -95.688 +/- 3.91935 (-24.9562% +/- 1.0222%) N=5
-O1: No difference proven at 95.0% confidence. N=5
-O2: -1.962 +/- 0.85001 (-0.860013% +/- 0.372589%) N=5

Reviewed-by: Eric Anholt <eric@anholt.net>
2019-11-22 08:16:06 -08:00
Ian Romanick
ccefce46cb nir/range-analysis: Add pragmas to help loop unrolling
I was pretty liberal with these assertions when I wrote this code
because I had assumed that GCC would unroll the loops, inline the look ups
of static const arrays with now constant indices, and then elmininate
all the actuall assertions.  It seems none of this happens even at -O3.

Adding the pragmas helps encourage loop unrolling at some optimization
levels.  I tested by running shader-db with NIR_VALIDATE=false on a Core
i7 Haswell desktop system.

-Og: No difference proven at 95.0% confidence. N=5
-O1: -48.304 +/- 1.221 (-16.3343% +/- 0.412888%) N=5
-O2: -49.94 +/- 1.23521 (-17.9634% +/- 0.444303%) N=5

v2: Add a _Pragma to an inner loop that was accidentally dropped during
a rebase.

Reviewed-by: Eric Anholt <eric@anholt.net>
2019-11-22 08:16:06 -08:00
Alyssa Rosenzweig
deaebc82a7 nir: Add load_sampler_lod_paramaters_pan intrinsic
This loads in the <min_lod, max_lod, lod_bias> settings for a given
sampler, which is necessary for lowering clamps/biases on certain
Midgard chips.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
2019-11-22 05:07:19 +00:00
Marek Olšák
0b1452ffdd nir/serialize: do ctx = {0} instead of manual initializations
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2019-11-21 18:49:57 -05:00
Marek Olšák
ff71fae440 nir: strip as we serialize to remove the nir_shader_clone call
Serializing stripped NIR is faster now.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2019-11-21 18:49:57 -05:00
Dave Airlie
cce07ea835 nir: fix deref offset builder
Use the correct bit size

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-11-22 04:37:41 +10:00
Dave Airlie
7325f6ac98 vtn/opencl: add clz support
This is needed for OpenCL

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-11-22 04:37:41 +10:00
Dave Airlie
d0d96053e6 nir: add 64-bit ufind_msb lowering support. (v2)
This adds the option to lower 64-bit ufind_msb opcodes.

v2: use split_x/y removes component loops (Jason)

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-11-22 04:37:37 +10:00
Dave Airlie
12913bcf86 spirv/nir/opencl: handle some multiply instructions.
This adds support for some missing 24-bit and hi multiply
variants.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-11-22 04:37:25 +10:00
Karol Herbst
5934a53bfe nir/validate: validate num_components on registers and intrinsics
also make 8 and 16 compoments invalid. We will enable that later again
when we actually support it.

v2: fix validation of nir_intrinsic_instr::num_components
    correct validation of instr->num_components

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-11-21 01:10:24 +01:00
Rhys Perry
ca2de7ae9c nir/large_constants: use nir_index_vars and nir_variable::index
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2019-11-20 15:05:42 +00:00
Rhys Perry
9f92e8b721 nir: add nir_variable::index and nir_index_vars
This will be useful as a deterministic identifier/index for the variable.

v2: fix comment style

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com> (v1)
2019-11-20 15:05:42 +00:00
Rhys Perry
45a0b53490 nir: make nir_variable::{num_members,num_state_slots} a uint16_t
Doesn't shrink it (at least, on x86-64) and leaves space for more members.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2019-11-20 15:05:42 +00:00
Neil Roberts
f6b5abe91a nir/lower_alu_to_scalar: Support lowering 8- and 16-bit reduce ops
Reviewed-by: Rob Clark <robdclark@gmail.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-11-20 14:09:43 +01:00
Neil Roberts
634eb9c04b nir: Add a 8-bit bool type
Adds nir_type_bool8 as well as 8-bit versions of all the bool
opcodes.

Reviewed-by: Rob Clark <robdclark@gmail.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-11-20 14:09:43 +01:00
Neil Roberts
0f5640c577 nir: Add a 16-bit bool type
Adds nir_type_bool16 as well as 16-bit versions of all the bool
opcodes.

Reviewed-by: Rob Clark <robdclark@gmail.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-11-20 14:09:43 +01:00