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nir: add nir_num_variable_modes and nir_var_mem_push_const
These will be useful in the upcoming load/store vectorizer. v11: rebase Signed-off-by: Rhys Perry <pendingchaos02@gmail.com> Reviewed-by: Connor Abbott <cwabbott0@gmail.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
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2 changed files with 9 additions and 2 deletions
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@ -108,6 +108,7 @@ void
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nir_shader_add_variable(nir_shader *shader, nir_variable *var)
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{
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switch (var->data.mode) {
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case nir_num_variable_modes:
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case nir_var_all:
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assert(!"invalid mode");
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break;
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@ -146,6 +147,10 @@ nir_shader_add_variable(nir_shader *shader, nir_variable *var)
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case nir_var_system_value:
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exec_list_push_tail(&shader->system_values, &var->node);
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break;
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case nir_var_mem_push_const:
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assert(!"nir_var_push_constant is not supposed to be used for variables");
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break;
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}
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}
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@ -107,7 +107,9 @@ typedef enum {
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nir_var_mem_ssbo = (1 << 7),
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nir_var_mem_shared = (1 << 8),
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nir_var_mem_global = (1 << 9),
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nir_var_all = (1 << 10) - 1,
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nir_var_mem_push_const = (1 << 10), /* not actually used for variables */
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nir_num_variable_modes = 11,
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nir_var_all = (1 << nir_num_variable_modes) - 1,
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} nir_variable_mode;
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/**
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@ -314,7 +316,7 @@ typedef struct nir_variable {
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*
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* \sa nir_variable_mode
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*/
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nir_variable_mode mode:10;
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nir_variable_mode mode:11;
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/**
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* Is the variable read-only?
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