Otherwise, opt_if_simplification() can attempt to insert an inot after a
jump.
Fixes RADV compilation of a Cyberpunk 2077 pipeline with
PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27193>
Fixes UBSan:
src/compiler/nir/nir_lower_shader_calls.c:1681:7: runtime error: null pointer passed as argument 1, which is declared to never be null
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25853>
First, we need to give the parent_instr field a unique name to be able to
replace with a helper. We have parent_instr fields for both nir_src and
nir_def, so let's rename nir_src::parent_instr in preparation for rework.
This was done with a combination of sed and manual fix-ups.
Then we use semantic patches plus manual fixups:
@@
expression s;
@@
-s->renamed_parent_instr
+nir_src_parent_instr(s)
@@
expression s;
@@
-s.renamed_parent_instr
+nir_src_parent_instr(&s)
@@
expression s;
@@
-s->parent_if
+nir_src_parent_if(s)
@@
expression s;
@@
-s.renamed_parent_if
+nir_src_parent_if(&s)
@@
expression s;
@@
-s->is_if
+nir_src_is_if(s)
@@
expression s;
@@
-s.is_if
+nir_src_is_if(&s)
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24671>
There is no way we will rematerialize a 40k instruction long chain and
it also won't be beneficial. This improves the replay time if our CP2077
fossil by 350% when compiling only ray tracing pipelines.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24864>
I don't think this does anything at the moment, because all accesses are
scalar aligned.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24350>
Generated mostly with sed:
sed -i -e 's/live_ssa_def/live_def/g' src/compiler/nir/nir.h src/compiler/nir/*.c
Plus three fixups in various Intel drivers.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24703>
We already renamed the type, we just need to rename the enum and the
casting helper functions.
Generated with sed:
sed -i -e 's/nir_instr_type_ssa_undef/nir_instr_type_undef/g' src/**/*.h src/**/*.c src/**/*.cpp
sed -i -e 's/nir_instr_as_ssa_undef/nir_instr_as_undef/g' src/**/*.h src/**/*.c src/**/*.cpp
and two tiny whitespace fixups in lima.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24703>
Instead, we replace every use of it with nir_def. Most of this commit
was generated by sed:
sed -i -e 's/dest.ssa/def/g' src/**/*.h src/**/*.c src/**/*.cpp
A few manual fixups were required in lima and the nir_legacy code.
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24674>
Instead, we replace it directly with nir_def. We could replace it with
nir_dest but the next commit gets rid of that so this avoids unnecessary
churn. Most of this commit was generated by sed:
sed -i -e 's/dest.dest.ssa/def/g' src/**/*.h src/**/*.c src/**/*.cpp
There were a few manual fixups required in the nir_legacy.c and
nir_from_ssa.c as nir_legacy_reg and nir_parallel_copy_entry both have a
similar pattern.
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24674>
We could add a nir_def_num_components() helper but we use
ssa.num_components about 3x as often as nir_dest_num_components() today
so that's a major Coccinelle refactor anyway and this doesn't make it
much worse. Most of this commit was generated byt the following
semantic patch:
@@
expression D;
@@
<...
-nir_dest_num_components(D)
+D.ssa.num_components
...
Some manual fixup was needed, especially in cpp files where Coccinelle
tends to give up the moment it sees any interesting C++.
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24674>
Yet another internal use of nir_register that gets lowered back to SSA after the
pass. Easy enough to replace with intrinsic-based registers instead.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23089>
A number of passes lower SSA partially to registers, do work that would be
invalid in SSA, and then go back into SSA with nir_lower_regs_to_ssa. As a step
towards replacing nir_register with intrinsics,
the nir_lower_{phis,ssa_defs}_to_regs passes are changed to produce intrinsics
instead of nir_registers, and their callers are updated to call
nir_lower_reg_intrinsics_to_ssa instead of nir_lower_regs_to_ssa to compensate.
Jointly authored with Faith.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23089>
This avoids spilling deref instructions by wrapping shader calls inside
dummy blocks, rematerializing derefs in their use blocks and removing
the dummy blocks.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22064>
This frees up the shorter names for the new register-based intrinsics.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Acked-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23956>
Done by hand at each call site but going very quickly with funny Vim motions and
common regexes. This is a very common idiom in NIR.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23807>
-Wunused-variables kicks in now that it can see through the init.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23860>
Intel HW has multiple ways to access resources like UBO/SSBO/images :
- binding tables : a small ~240 heap of surfaces
- bindless surfaces : a 64Mb heap of surfaces up to Gfx12+, 4Gb on Gfx12.5+
- surfaces : a 4Gb heap on Gfx12.5+ (mostly unused at the moment,
only available through the LSC)
For samplers, we have 2 options since Gfx11+ :
- samplers indexed from the Dynamic State Heap (4Gb)
- samplers indexed from the Bindless Sampler Heap (4Gb)
Additionally our whole push constant promotion mechanism is based
around binding table indices. This is problematic if you want to also
promote to push constants things that would be accessed through the
bindless heap.
To solve this issue, we introduce a new intrinsic that will cary a
block index that is not based off the binding table index nor the
bindless table offset.
We will also use this intrinsic to identify whether the buffer/surface
index in load_ubo/load_ssbo/store_ssbo/etc... is relative to the
binding table or the bindless heap.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21645>
Some instruction we would like to keep around because they carry
additional information in their indices.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21645>
The pattern shows up all the time open-coded. Use the macro instead.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22967>
Hoping that I didn't miss any, this *should* add assertions
to all functions and passes which explicitly handle 'nir_loop'.
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13962>
We cannot fully use the vectorizer outside of this pass because once
stack load/store operations have been lower to global load/store, the
robustness rule applies to those as they would to application
load/store.
But this is all internal and we know it doesn't require out of bound
checking. So doing the vectorizing here is the best solution. We just
have to teach the vectorizer about our intrinsics.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20058>
We'll run this pass prior to opt_load_store_vectorize to maximize the
effect of the optimization.
At the moment opt_load_store_vectorize is unable to pack this :
store vec3
store vec3
store vec2
into this :
store vec4
store vec3
If your backend can only do vec4 stores max.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20058>
This is similar to what opt_gcm is doing. Moving a load inside a loop
will increase memory bandwidth.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20058>
Moving entire chunks of code into a dummy if block is causing issues
in some situations. To work around the issue that we tried to fix in
35d82ecf1e ("nir/lower_shader_calls: put inserted instructions into a
dummy block") which is that we cannot cut and past a block of
instruction that ends with a jump if there are more instruction behind
where we're going to past. We can instead just wraps the jumps into
dummy if blocks.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19820>
The intel backend compiler is not dealing with the scratch loads
emitted by this pass very well. There are 2 reasons for this :
- all loads are at the top of the shader
- the loads are global load intrinsics (cannot be differentiated
from ssbo loads for example)
This leads the backend to generate ridiculous amount of spills.
To help a bit (actually quite a lot), we can move the scratch loads in
the blocks where they're needed, using the dominance information.
Quite often that also ends up moving loads in a block that might not
be reached by all the lanes, so we're potentially avoiding some loads.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16556>
The previous pass shrinking values stored on the stack might have left
some gaps on the stack (a vec4 turned into a vec3 for instance).
This pass reorders variables on the stack, by component bit size and
by ssa value number. The component size is useful to pack smaller
values together. The ssa value number is also important because if we
have 2 calls spilling the same values, then we can avoid reemiting the
spillings if the values are stored in the same location.
v2: Remove unused sorting function (Konstantin)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16556>