Commit graph

19 commits

Author SHA1 Message Date
Rhys Perry
07250a92da aco: implement subgroup shader_clock on GFX10.3
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5546>
2020-08-04 20:39:33 +01:00
Rhys Perry
46c4b25623 aco: enable value numbering of s_buffer_load_*
fossil-db (Navi):
Totals from 33 (0.03% of 114665) affected shaders:
SGPRs: 2176 -> 2152 (-1.10%)
VGPRs: 1572 -> 1564 (-0.51%)
CodeSize: 115988 -> 115472 (-0.44%)
Instrs: 21459 -> 21385 (-0.34%)

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4905>
2020-07-28 16:56:34 +00:00
Rhys Perry
d1f992f3c2 aco: rework barriers and replace can_reorder
fossil-db (Navi):
Totals from 273 (0.21% of 132058) affected shaders:
CodeSize: 937472 -> 936556 (-0.10%)
Instrs: 158874 -> 158648 (-0.14%)
Cycles: 13563516 -> 13562612 (-0.01%)
VMEM: 85246 -> 85244 (-0.00%)
SMEM: 21407 -> 21310 (-0.45%); split: +0.05%, -0.50%
VClause: 9321 -> 9317 (-0.04%)

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4905>
2020-07-28 16:56:34 +00:00
Rhys Perry
2694a34aa2 aco: add NUW flag
This (combined with a pass to actually set the corresponding NIR flags)
should help fix a lot of the regressions from the SMEM addition combining
change.

fossil-db (Navi):
Totals from 12 (0.01% of 135946) affected shaders:
CodeSize: 12376 -> 12304 (-0.58%)
Instrs: 2436 -> 2422 (-0.57%)
VMEM: 1105 -> 1096 (-0.81%)
SClause: 133 -> 130 (-2.26%)

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2720>
2020-07-21 18:25:35 +00:00
Rhys Perry
3a4847179b aco: allow overflow for some SMEM instructions
fossil-db (Navi):
Totals from 10184 (7.49% of 135946) affected shaders:
CodeSize: 83419748 -> 82430824 (-1.19%); split: -1.19%, +0.01%
Instrs: 16054612 -> 15908523 (-0.91%); split: -0.93%, +0.02%
VMEM: 1608018 -> 1581829 (-1.63%); split: +0.20%, -1.83%
SMEM: 577031 -> 563492 (-2.35%); split: +0.10%, -2.45%
VClause: 242643 -> 242512 (-0.05%); split: -0.06%, +0.00%
SClause: 640966 -> 569897 (-11.09%)

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2720>
2020-07-21 18:25:35 +00:00
Rhys Perry
1b6a319c15 aco: add and set precise flag
No fossil-db changes.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5245>
2020-06-15 18:24:22 +00:00
Rhys Perry
5ccc7c277c aco: consider SDWA during value numbering
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Fixes: 23ac24f5b1
   ('aco: add missing conversion operations for small bitsizes')

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5164>
2020-05-28 09:55:58 +00:00
Daniel Schürmann
fb5a7902f2 aco: improve hashing for value numbering
An improved hashing greatly reduces the number of collisions,
and thus, increases the speed for lookups in the hash table.
The hash function now uses Murmur3 written by Austin Appleby.

This patch also pre-reserves space for the hashmap to avoid rehashing.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4130>
2020-04-09 15:08:57 +00:00
Rhys Perry
21d2799cee aco: value-number MUBUF instructions
We will have to do this when we start creating MUBUF instructions for
load_input because NIR might not be able to tell they are identical since
it doesn't know whether two vertex attributes have the same offset.

No pipeline-db changes.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3086>
2020-01-28 11:40:22 +00:00
Daniel Schürmann
ffb4790279 aco: compact various Instruction classes
No pipelinedb changes.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3332>
2020-01-10 17:49:18 +00:00
Daniel Schürmann
b690543851 aco: fix a couple of value numbering issues
Fixes: 3a20ef4a32 'aco: refactor value numbering'

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
2019-11-29 21:54:27 +01:00
Daniel Schürmann
7cd548d352 aco: don't value-number instructions from within a loop with ones after the loop.
Fixes:
Wolfenstein:Youngblood (w/o shader_ballot)
dEQP-VK.descriptor_indexing.combined_image_sampler_in_loop_with_lod

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
2019-11-26 14:39:27 +00:00
Rhys Perry
df645fa369 aco: implement VK_KHR_shader_float_controls
This actually supports more of the extension than the LLVM backend but we
can't enable it because ACO doesn't work with all stages yet.

With more of it enabled, some CTS tests fail because our 64-bit sqrt
is very imprecise. I can't find any precision requirements for it
anywhere, so I'm thinking it might be a CTS issue.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
2019-11-15 17:36:21 +00:00
Daniel Schürmann
9d3e070524 aco: value number instructions using the execution mask
This patch tries to give instructions with the same execution
mask also the same pass_flags and enables VN for SALU instructions
using exec as Operand.
This patch also adds back VN for VOPC instructions and removes VN for phis.

v2 (by Timur Kristóf):
- Fix some regressions.
v3 (by Daniel Schürmann):
- Fix additional issues

Reviewed-By: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
2019-11-14 17:27:10 +01:00
Rhys Perry
57c2cfb608 aco: add a few missing checks in value numbering
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
2019-10-22 18:52:29 +00:00
Daniel Schürmann
3a20ef4a32 aco: refactor value numbering
Previously, we used one hashset per BB, so that we could
always initialize the current hashset from the immediate
dominator. This patch changes the behavior to a single
hashmap using the block index per instruction to resolve
dominance.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
2019-10-22 17:18:59 +02:00
Rhys Perry
06ea3325c3 aco: CSE readlane/readfirstlane/permute/reduce with the same exec mask
v2: rename pass_temp to pass_flags
v2: also CSE reductions
v3: add ds_swizzle_b32 support
v3: check gds/offset0/offset1 fields

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
2019-09-26 13:19:51 +01:00
Rhys Perry
86ecf92c23 aco: don't CSE v_readlane_b32/v_readfirstlane_b32
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
2019-09-26 13:19:51 +01:00
Daniel Schürmann
93c8ebfa78 aco: Initial commit of independent AMD compiler
ACO (short for AMD Compiler) is a new compiler backend with the goal to replace
LLVM for Radeon hardware for the RADV driver.

ACO currently supports only VS, PS and CS on VI and Vega.
There are some optimizations missing because of unmerged NIR changes
which may decrease performance.

Full commit history can be found at
https://github.com/daniel-schuermann/mesa/commits/backend

Co-authored-by: Daniel Schürmann <daniel@schuermann.dev>
Co-authored-by: Rhys Perry <pendingchaos02@gmail.com>
Co-authored-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Co-authored-by: Connor Abbott <cwabbott0@gmail.com>
Co-authored-by: Michael Schellenberger Costa <mschellenbergercosta@googlemail.com>
Co-authored-by: Timur Kristóf <timur.kristof@gmail.com>

Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-19 12:10:00 +02:00