Same/similar issues are seen on MTL platform as DG2 so disable for both.
Cc: mesa-stable
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22435>
This puts the CL -> pipe_box logic in one place and also make sure the
pipe_box is filled in correctly so we neither read out of bounds nor do
nothing at all.
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22506>
This gives anv the same behavior as turnip in not asserting, and just not
filling out feedback for those stages.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15637>
Since there are concerns that the VK_EXT_GPL implementation may have
issues with mesh shading, disable it by default but give users a knob to
turn it on to experiment.
This doesn't automatically enable GPL use in zink, because we lack
extendedDynamicState2PatchControlPoints, but it means that you only need
to set ZINK_DEBUG=gpl and not both env vars.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15637>
With independent sets, we're not able to compute immediate values for
the index at which to read anv_push_constants::dynamic_offsets to get
the offset of a dynamic buffer. This is because the pipeline layout
may not have all the descriptor set layouts when we compile the
shader.
To solve that issue, we insert a layer of indirection.
This reworks the dynamic buffer offset storage with a 2D array in
anv_cmd_pipeline_state :
dynamic_offsets[MAX_SETS][MAX_DYN_BUFFERS]
When the pipeline or the dynamic buffer offsets are updated, we
flatten that array into the
anv_push_constants::dynamic_offsets[MAX_DYN_BUFFERS] array.
For shaders compiled with independent sets, the bottom 6 bits of
element X in anv_push_constants::desc_sets[] is used to specify the
base offsets into the anv_push_constants::dynamic_offsets[] for the
set X.
The computation in the shader is now something like :
base_dyn_buffer_set_idx = anv_push_constants::desc_sets[set_idx] & 0x3f
dyn_buffer_offset = anv_push_constants::dynamic_offsets[base_dyn_buffer_set_idx + dynamic_buffer_idx]
It was suggested by Faith to use a different push constant buffer with
dynamic_offsets prepared for each stage when using independent sets
instead, but it feels easier to understand this way. And there is some
room for optimization if you are set X and that you know all the sets in
the range [0, X], then you can still avoid the indirection. Separate
push constant allocations per stage do have a CPU cost.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15637>
For graphics pipelines, we'll need to load NIR for retained shaders.
We want to avoid as much processing as possible while doing that when
we're able to load ISA from cache.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15637>
With independent sets, we cannot bake into the shader the binding
table entry of input attachments anymore because that final location
is affected by multiple sets.
We can still access them by looking into the descriptor buffer. This
change enables the image handle to be stored in the descriptor buffer.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15637>
With variable fragment shading rate, the last pre-rasterization stage
is responsible to write the shading rate value.
The current checks is as follow :
If the fragment shader can be dispatched at variable shading rate,
look for the last pre-raster stage to force the write.
We change this to :
If we're the last pre-raster stage, force the write.
That way this works for pre-rasterization shaders compiled without a
fragment shader.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15637>
Since Gfx12+ 3DSTATE_STENCIL_BUFFER gained its own
Width/Depth/Format/etc... fields. So don't set those fields but leave
the address/pitch to 0.
Issue found on simulation.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15637>
Only return we support 1 quality level. The point of returning this
cap is that vlVaEndPicture will check for it and otherwise overwrite
some rate control parameters with defaults
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22530>
Indeed, the current framebuffer hardcoded cleanup
is not sufficient.
For instance, this issue is triggered with:
"piglit/bin/fbo-depthstencil clear default_fb -samples=2 -auto"
while setting GALLIUM_REFCNT_LOG=refcnt.log.
cc: mesa-stable
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Reviewed-by: Erico Nunes <nunes.erico@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22234>
The imported buffer may be created in a device with different
memory alignment and this can cause vm bind to fail because bo
size is smaller than vm bind range aligned.
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22476>
We can't map the CCS memory region. So, rely on the kernel's zeroing of
new allocations. This is helpful when creating dmabufs that use
compression.
Cc: mesa-stable
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22487>
A regression causing these tests to become unstable was introduced while
lima CI was disabled in the last days. It seems to be caused by the
latest kernel bump, but still needs more investigation.
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22531>
For CHIP_GFX1100, there are 2 VCN instances but using unified queue i.e.
decode and encode will go to HW via same ring type. With AMDGPU kernel
scheduler, since the trancode is sharing the same pipe context, so that
the gpu scheduler assign the decode and encode into the same VCN engine.
In order to use both engines with transcode case, the new pipe context will
be created when the case being detected, with that the transcode can be
load balanced with multiple VCN engines.
Signed-off-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22471>
MTL and newer platforms on Xe kmd will have engines with gt_id != 0.
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22477>
On commit 910e659e31 ("iris: Add function to close gem bos") I used
iris_bo_close() to close exported bos with the wrong drm_fd.
Causing piglit ext_image_dma_buf_import.ext_image_dma_buf_import*
tests to crash during tear-down.
So here adding iris_bufmgr_bo_close() that will close bos that belongs
to bufmgr->fd and changing the parameters of iris_bo_close() to close
the bo of given fd.
Fixes: 910e659e31 ("iris: Add function to close gem bos")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8836
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22501>
To implement some of the features of the layer, we need to enable some
of the feature bits at device/command_buffer creation. To do so, we
need to edit some of the structures coming from the application. Most
of those are const so we need to clone them before edition.
This change disables some of the layer features if we run into a
situation where one of the structure we need to clone is unknown such
that we can't make a copy of it (since we don't know its size).
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7677
Cc: mesa-stable
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19897>
New versions of gcc output a warning about this code, apparently
because of the mix of signed and unsigned operations in the loop
condition. Rework the types to fix the warning.
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22129>
Indeed, the reference was overwritten.
For instance, this issue is triggered with:
"piglit/bin/shader_runner tests/spec/arb_shader_image_load_store/execution/write-to-rendered-image.shader_test -auto -fbo"
while setting GALLIUM_REFCNT_LOG=refcnt.log.
Fixes: a6b3792843 ("r600: add core pieces of image support.")
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22394>
This is the analogous of
https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9490 but for
r600.
Discoloration of NV12 video frames was observed in Chrome/ChromeOS and
the problem was tracked down to the fact that Mesa was following the
PIPE_FORMAT_R8_G8B8_420_UNORM/lower_yuv_external() path. The symptom is
that (for an unknown reason) the YUV-to-RGB conversion is using the
value of Y as the value of Y, U, and V. So, for example, if the input
value is YUV = (50, 120, 130), then what actually gets converted to RGB
is YUV = (50, 50, 50).
Considering that PIPE_FORMAT_R8_G8B8_420_UNORM was introduced for
freedreno
(https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6693) and it
is already being reported as unsupported for radeonsi, it's reasonable
to assume that GPUs targeted by r600 don't support this path either.
Note: I tested this patch with an AMD Palm device which follows the
evergreen_is_format_supported() path. I did not have access to a device
to test the r600_is_format_supported() path.
v2: Changed >= 2 to > 1.
Fixes: 826a10255f ("st/mesa: Add NV12 lowering to PIPE_FORMAT_R8_G8B8_420_UNORM")
Tested-by: Andres Calderon Jaramillo <andrescj@chromium.org>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22511>
After iterating through the number of planes in the above for
loop i is more than the number of planes which corresponds to
the size of the buffer_fds array.
Fixes: 967b9ad084 ("egl/wayland: for prime, allocate linear_copy from display GPU VRAM")
Signed-off-by: David Redondo <kde@david-redondo.de>
Reviewed-by: Simon Ser <contact@emersion.fr>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22496>