Mesa/si-glu/libnurbs/nurbtess/monoTriangulation.cc
Mesa/si-glu/libnurbs/nurbtess/sampleCompRight.cc
gluos.h included in order to bypass compiler warnings on unreachable code on
VMS systems.
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line option -n (dry run) and -h. Directory list can be specified on the
command line.
Added command line options -p and -l. Some other tweaks.
* si-glu/libnurbs/glimports.h, si-glu/libnurbs/mystdio.h,
si-glu/libnurbs/mystdlib.h: Pulled these out of
si-glu/libnurbs/interface and si-glu/libnurbs/internals. All include
paths updated.
Modified Files:
Mesa/include/GL/glx.h Mesa/include/GL/xmesa.h
Mesa/src/descrip.mms Mesa/src/X/glxheader.h
Mesa/src/X/xfonts.c Mesa/src/X/xfonts.h
Mesa/src-glu/descrip.mms Mesa/src-glut/capturexfont.c
Mesa/src-glut/descrip.mms Mesa/src-glut/glut_cmap.c
Mesa/src-glut/glut_event.c Mesa/src-glut/glut_fullscrn.c
Mesa/src-glut/glut_gamemode.c Mesa/src-glut/glut_init.c
Mesa/src-glut/glut_input.c Mesa/src-glut/glut_menu.c
Mesa/src-glut/glut_menu2.c Mesa/src-glut/glut_overlay.c
Mesa/src-glut/glut_win.c Mesa/src-glut/glut_winmisc.c
Mesa/src-glut/glutint.h Mesa/src-glut/layerutil.h
Mesa/vms/analyze_map.com
Added Files:
Mesa/include/GL/vms_x_fix.h
Patches effective on VMS only. This allows for compiling with
/name=(as_is,short). This breaks the binary compatibility with previous
versions for VMS, but is the only way to combine Mesa with GTK for VMS.
Jouk
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Make supportupdate for VMS
Modified Files:
Mesa/src-glu/descrip.mms Mesa/src-glu/gluP.h
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with the IBM VisualAge C++ compiler. Eventually some more code will be
needed in the headers to enable the reversal of (__stdcall*) to (*__stdcall)
for the IBM compilers, however we currently build using our own header files
that already handle this.
. Changed instances of (GLCALLBACK*) to GLCALLBACKP for compatibility
with the IBM VisualAge C++ compiler in src-glu.
. Misc cleanups for warnings generated with Watcom C++ in src-glu. Compiles
with 0 warnings now.
. tess_hash.c: line 244 - Why is this function stubbed out? I removed the
code with a #if 0 to avoid a compiler warning, but it looks dangerous.
Improved debugging output that can be altered with an environment
variable instead of hard coded at compile time. Fixed bug in vertex
sorting function, so vertices are now indexed correctly (left to right).