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https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-09 04:38:03 +02:00
added GLCALLBACKPCAST for Cygnus (Sven Panne)
This commit is contained in:
parent
46a5936f54
commit
577c67e860
3 changed files with 33 additions and 109 deletions
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@ -1,9 +1,9 @@
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/* $Id: nurbs.c,v 1.2 1999/11/11 03:21:43 kendallb Exp $ */
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/* $Id: nurbs.c,v 1.3 2000/02/10 17:45:52 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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* Version: 3.1
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* Copyright (C) 1995-1999 Brian Paul
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* Version: 3.3
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* Copyright (C) 1995-2000 Brian Paul
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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@ -21,73 +21,6 @@
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*/
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/*
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* $Log: nurbs.c,v $
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* Revision 1.2 1999/11/11 03:21:43 kendallb
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*
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* . Updated GL/gl.h with GLCALLACKP and GLAPIENTRYP macros for compatibility
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* with the IBM VisualAge C++ compiler. Eventually some more code will be
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* needed in the headers to enable the reversal of (__stdcall*) to (*__stdcall)
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* for the IBM compilers, however we currently build using our own header files
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* that already handle this.
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*
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* . Changed instances of (GLCALLBACK*) to GLCALLBACKP for compatibility
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* with the IBM VisualAge C++ compiler in src-glu.
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*
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* . Misc cleanups for warnings generated with Watcom C++ in src-glu. Compiles
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* with 0 warnings now.
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*
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* . tess_hash.c: line 244 - Why is this function stubbed out? I removed the
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* code with a #if 0 to avoid a compiler warning, but it looks dangerous.
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*
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* Revision 1.1.1.1 1999/08/19 00:55:42 jtg
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* Imported sources
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*
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* Revision 1.14 1999/01/03 03:23:15 brianp
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* now using GLAPIENTRY and GLCALLBACK keywords (Ted Jump)
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*
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* Revision 1.13 1998/06/01 01:07:49 brianp
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* small update for Next/OpenStep from Alexander Mai
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*
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* Revision 1.12 1998/03/15 18:14:30 brianp
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* fixed a compiler cast warning
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*
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* Revision 1.11 1998/02/07 14:29:11 brianp
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* fixed casting problem in gluNurbsCallback, again
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*
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* Revision 1.10 1998/02/04 00:21:20 brianp
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* fixed cygnus compilation problem (Stephane Rehel)
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*
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* Revision 1.9 1998/01/16 03:35:26 brianp
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* fixed Windows compilation warnings (Theodore Jump)
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*
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* Revision 1.8 1997/09/17 01:51:48 brianp
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* changed glu*Callback() functions to match prototype in glu.h
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*
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* Revision 1.7 1997/07/24 01:28:44 brianp
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* changed precompiled header symbol from PCH to PC_HEADER
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*
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* Revision 1.6 1997/07/24 01:26:31 brianp
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* added CALLBACK keyword to gluNurbsCallback()
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*
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* Revision 1.5 1997/05/28 02:29:38 brianp
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* added support for precompiled headers (PCH), inserted APIENTRY keyword
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*
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* Revision 1.4 1997/05/27 03:17:22 brianp
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* minor clean-up
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*
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* Revision 1.3 1997/05/27 03:00:16 brianp
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* incorporated Bogdan's new NURBS code
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*
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* Revision 1.2 1996/09/27 23:11:23 brianp
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* ifdef'd out unimplemented trimmed nurbs code
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*
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* Revision 1.1 1996/09/27 01:19:39 brianp
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* Initial revision
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*
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*/
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/*
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* NURBS implementation written by Bogdan Sikorski (bogdan@cira.it)
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* See README2 for more info.
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@ -619,11 +552,7 @@ void GLAPIENTRY gluNurbsSurface( GLUnurbsObj *nobj,
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void GLAPIENTRY
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gluNurbsCallback( GLUnurbsObj *nobj, GLenum which, void (GLCALLBACKP fn)())
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{
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#if defined(__CYGWIN32__) || defined(OPENSTEP)
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nobj->error_callback = (void(*)(GLenum))fn;
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#else
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nobj->error_callback = (void(GLCALLBACKP)(GLenum))fn;
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#endif
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nobj->error_callback = (void(GLCALLBACKPCAST)(GLenum))fn;
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if(which!=GLU_ERROR)
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call_user_error(nobj,GLU_INVALID_ENUM);
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@ -1,4 +1,4 @@
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/* $Id: quadric.c,v 1.6 2000/01/11 22:01:08 brianp Exp $ */
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/* $Id: quadric.c,v 1.7 2000/02/10 17:45:52 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -153,7 +153,7 @@ void GLAPIENTRY gluQuadricCallback( GLUquadricObj *qobj,
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*/
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if (qobj && which==GLU_ERROR) {
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#ifdef __CYGWIN32__
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qobj->ErrorFunc = (void(*)(int))fn;
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qobj->ErrorFunc = (void(GLCALLBACKPCAST)(GLenum))fn;
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#elif defined(OPENSTEP)
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qobj->ErrorFunc = (void(*)(GLenum))fn;
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#elif defined(_WIN32)
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@ -1,10 +1,10 @@
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/* $Id: tess.c,v 1.23 2000/01/20 21:52:01 gareth Exp $ */
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/* $Id: tess.c,v 1.24 2000/02/10 17:45:52 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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* Version: 3.1
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* Version: 3.3
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*
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* Copyright (C) 1999 Brian Paul All Rights Reserved.
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* Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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@ -83,19 +83,19 @@ void tess_error_callback( GLUtesselator *tobj, GLenum errnum )
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*****************************************************************************/
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static void init_callbacks( tess_callbacks_t *callbacks )
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{
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callbacks->begin = ( void (GLCALLBACKP)(GLenum) ) NULL;
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callbacks->beginData = ( void (GLCALLBACKP)(GLenum, void *) ) NULL;
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callbacks->edgeFlag = ( void (GLCALLBACKP)(GLboolean) ) NULL;
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callbacks->edgeFlagData = ( void (GLCALLBACKP)(GLboolean, void *) ) NULL;
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callbacks->vertex = ( void (GLCALLBACKP)(void *) ) NULL;
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callbacks->vertexData = ( void (GLCALLBACKP)(void *, void *) ) NULL;
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callbacks->end = ( void (GLCALLBACKP)(void) ) NULL;
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callbacks->endData = ( void (GLCALLBACKP)(void *) ) NULL;
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callbacks->error = ( void (GLCALLBACKP)(GLenum) ) NULL;
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callbacks->errorData = ( void (GLCALLBACKP)(GLenum, void *) ) NULL;
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callbacks->combine = ( void (GLCALLBACKP)(GLdouble [3], void *[4],
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callbacks->begin = ( void (GLCALLBACKPCAST)(GLenum) ) NULL;
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callbacks->beginData = ( void (GLCALLBACKPCAST)(GLenum, void *) ) NULL;
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callbacks->edgeFlag = ( void (GLCALLBACKPCAST)(GLboolean) ) NULL;
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callbacks->edgeFlagData = ( void (GLCALLBACKPCAST)(GLboolean, void *) ) NULL;
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callbacks->vertex = ( void (GLCALLBACKPCAST)(void *) ) NULL;
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callbacks->vertexData = ( void (GLCALLBACKPCAST)(void *, void *) ) NULL;
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callbacks->end = ( void (GLCALLBACKPCAST)(void) ) NULL;
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callbacks->endData = ( void (GLCALLBACKPCAST)(void *) ) NULL;
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callbacks->error = ( void (GLCALLBACKPCAST)(GLenum) ) NULL;
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callbacks->errorData = ( void (GLCALLBACKPCAST)(GLenum, void *) ) NULL;
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callbacks->combine = ( void (GLCALLBACKPCAST)(GLdouble [3], void *[4],
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GLfloat [4], void **) ) NULL;
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callbacks->combineData = ( void (GLCALLBACKP)(GLdouble [3], void *[4],
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callbacks->combineData = ( void (GLCALLBACKPCAST)(GLdouble [3], void *[4],
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GLfloat [4], void **,
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void *) ) NULL;
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}
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@ -883,55 +883,50 @@ void GLAPIENTRY gluTessCallback( GLUtesselator *tobj, GLenum which,
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{
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/* Register the begin callbacks. */
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case GLU_TESS_BEGIN:
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tobj->callbacks.begin = (void (GLCALLBACKP)(GLenum)) fn;
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tobj->callbacks.begin = (void (GLCALLBACKPCAST)(GLenum)) fn;
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break;
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case GLU_TESS_BEGIN_DATA:
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tobj->callbacks.beginData = (void (GLCALLBACKP)(GLenum, void *)) fn;
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tobj->callbacks.beginData = (void (GLCALLBACKPCAST)(GLenum, void *)) fn;
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break;
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/* Register the edge flag callbacks. */
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case GLU_TESS_EDGE_FLAG:
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tobj->callbacks.edgeFlag = (void (GLCALLBACKP)(GLboolean)) fn;
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tobj->callbacks.edgeFlag = (void (GLCALLBACKPCAST)(GLboolean)) fn;
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break;
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case GLU_TESS_EDGE_FLAG_DATA:
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tobj->callbacks.edgeFlagData =
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(void (GLCALLBACKP)(GLboolean, void *)) fn;
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tobj->callbacks.edgeFlagData = (void (GLCALLBACKPCAST)(GLboolean, void *)) fn;
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break;
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/* Register the vertex callbacks. */
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case GLU_TESS_VERTEX:
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tobj->callbacks.vertex = (void (GLCALLBACKP)(void *)) fn;
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tobj->callbacks.vertex = (void (GLCALLBACKPCAST)(void *)) fn;
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break;
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case GLU_TESS_VERTEX_DATA:
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tobj->callbacks.vertexData = (void (GLCALLBACKP)(void *, void *)) fn;
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tobj->callbacks.vertexData = (void (GLCALLBACKPCAST)(void *, void *)) fn;
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break;
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/* Register the end callbacks. */
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case GLU_TESS_END:
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tobj->callbacks.end = (void (GLCALLBACKP)(void)) fn;
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tobj->callbacks.end = (void (GLCALLBACKPCAST)(void)) fn;
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break;
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case GLU_TESS_END_DATA:
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tobj->callbacks.endData = (void (GLCALLBACKP)(void *)) fn;
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tobj->callbacks.endData = (void (GLCALLBACKPCAST)(void *)) fn;
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break;
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/* Register the error callbacks. */
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case GLU_TESS_ERROR:
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tobj->callbacks.error = (void (GLCALLBACKP)(GLenum)) fn;
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tobj->callbacks.error = (void (GLCALLBACKPCAST)(GLenum)) fn;
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break;
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case GLU_TESS_ERROR_DATA:
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tobj->callbacks.errorData = (void (GLCALLBACKP)(GLenum, void *)) fn;
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tobj->callbacks.errorData = (void (GLCALLBACKPCAST)(GLenum, void *)) fn;
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break;
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/* Register the combine callbacks. */
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case GLU_TESS_COMBINE:
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tobj->callbacks.combine =
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(void (GLCALLBACKP)(GLdouble[3], void *[4],
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GLfloat [4], void **)) fn;
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tobj->callbacks.combine = (void (GLCALLBACKPCAST)(GLdouble[3], void *[4], GLfloat [4], void **)) fn;
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break;
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case GLU_TESS_COMBINE_DATA:
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tobj->callbacks.combineData =
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(void (GLCALLBACKP)(GLdouble[3], void *[4], GLfloat [4],
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void **, void *)) fn;
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tobj->callbacks.combineData = (void (GLCALLBACKPCAST)(GLdouble[3], void *[4], GLfloat [4], void **, void *)) fn;
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break;
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default:
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