Commit graph

12 commits

Author SHA1 Message Date
Olivia Lee
8f5d9f6fd7 poly: add messages to static_assert calls
static_assert required a message argument until C23. Adding it fixes
the debian-clang CI jobs.

Signed-off-by: Olivia Lee <olivia.lee@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38547>
2026-01-21 09:03:33 +00:00
Faith Ekstrand
3aa4be52f3 poly: Make all heap allocations atomic
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
All non-atomic allocations are on pretty slow paths where we only have a
single invocation running.  This means they're technically thread-safe
(assuming only a single queue) but it also means the perf of a single
allocation doesn't matter much.  However, as a bunch of things are
becoming helpers that may or may not be run in parallel for things like
multi-draw, it becomes harder to know when non-atomic is safe.  We're
probably better off using atomic allocations everywhere.

Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Mary Guillemard <mary@mary.zone>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38404>
2025-11-25 23:20:28 +00:00
Faith Ekstrand
27b2290abe poly: Move vs_grid to poly_vertex_params
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Mary Guillemard <mary@mary.zone>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38404>
2025-11-25 23:20:26 +00:00
Faith Ekstrand
96421876d7 poly: Add helpers for filling out poly_vertex_params
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Mary Guillemard <mary@mary.zone>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38404>
2025-11-25 23:20:25 +00:00
Faith Ekstrand
fd844e0ad4 poly: Add helpers for filling out poly_geometry_params
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Mary Guillemard <mary@mary.zone>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38404>
2025-11-25 23:20:24 +00:00
Faith Ekstrand
ad30ebccb6 poly,asahi: Put the indirect draw directly in the geometry params
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Mary Guillemard <mary@mary.zone>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38404>
2025-11-25 23:20:24 +00:00
Faith Ekstrand
fcb107accb poly: Fetch the index size from a sysval
On asahi, we can still specialize based on the shader key and get
everything folded.  But this gives drivers the option to make it
dynamic if they wish.

Co-authored-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Mary Guillemard <mary@mary.zone>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38404>
2025-11-25 23:20:23 +00:00
Faith Ekstrand
5f5054a195 SQUASH: poly,asahi: Move the output mask to poly_vertex_state
It makes more sense here along with the output buffer.  I think this
should be squashed with the previous commit (and not sure it works
without).

Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Mary Guillemard <mary@mary.zone>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38404>
2025-11-25 23:20:20 +00:00
Faith Ekstrand
05723bfa35 poly,asahi: Fetch directly from poly_vertex_state::output_buffer in GS
We have access to the poly_vertex_state from the GS so we might as well
use it.  Asahi uses a single poly_vertex_state for VS and TCS and just
assumes the tessellator stalls before we update it for TCS.  If a driver
wants to use two separate poly_vertex_state buffers, it will be the
driver's responsibility to make the system values return the right one.

Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Mary Guillemard <mary@mary.zone>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38404>
2025-11-25 23:20:19 +00:00
Faith Ekstrand
89fbb9cf84 poly,asahi: Move vertex_output_buffer to poly_vertex_param
Instead of having the vertex output buffer be a system value and
something the driver needs to manage, put it in poly_vertex_param.  We
already need to have it somewhere GPU-writable so we can write it from
indirect setup kernels.  Instead of manually allocating 8B all over the
place just to hold this one pointer, stick it in poly_vertex_param.
This also lets us get rid of a NIR intrinsic.

Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Mary Guillemard <mary@mary.zone>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38404>
2025-11-25 23:20:18 +00:00
Faith Ekstrand
f36465d574 poly,asahi: Rename poly_ia_state to poly_vertex_params
We're about to put more than just input assembly data in there so the
name will make a lot more sense.  Also, add a comment to make it more
clear that this buffer applys to both VS and TES.

Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Mary Guillemard <mary@mary.zone>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38404>
2025-11-25 23:20:16 +00:00
Mary Guillemard
b2accf86d1 poly: Migrate AGX's GS/TESS emulation to common code
This moves most of the code to a new home: src/poly.
Most precomp kernels logic that could be moved are provided by poly now.

Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37914>
2025-10-16 19:25:35 +00:00