The fixed alignment of u_upload_mgr will go away.
This is the first step.
The motivation is that one u_upload_mgr can have multiple users,
each allocating from the same buffer, but requiring a different alignment.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
The function only aligned the size, but not the offset.
The offset was aligned only when the previous suballocation was aligned.
That yielded the correct offset alignment if the alignment was constant
for all suballocations.
Instead, directly align the offset, but allow an unaligned size.
There is no change in behavior, because the alignment is constant
at the moment.
This a prerequisite for allowing a variable alignment for suballocations.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
First off, we can't flush in the middle of a command. Secondly
requesting the extra push space might cause a flush to happen. If that
flush happens, we'd have to do the PUSH_REFN again. So instead do
PUSH_REFN after the push space request. This helps avoid rare crashes
with supertuxkart in libdrm due to assertion failures.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "11.0 11.1" <mesa-stable@lists.freedesktop.org>
Quads need to respect winding order, too - not just triangles.
Fixes rendering in GFXBench 4.0's tessellation benchmark.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "11.0 11.1" <mesa-stable@lists.freedesktop.org>
This will allow the state tracker to inform the driver where in a
broken-up multidraw we currently are. This can then be passed into the
vertex shader.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
This allows the state tracker to know that the various draw parameters
are available in vertex shaders.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
The add might actually have a 0 as an argument, which would convert it
into a mov. Make sure to detect that. Also avoid the hack of putting the
immediate directly into the instruction, instead use a mov to put it
into place and let the later LoadPropagation pass place it if possible.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
A hugely common case when using nir_builder is to have a shader with a
single function called main. This adds a helper that gives you just that.
This commit also makes us use it in the NIR control-flow unit tests as well
as tgsi_to_nir and prog_to_nir.
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Make sure to make conversion unsigned when we're ANDing the high bits
away. Fixes corruption in dolphin.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "11.0 11.1" <mesa-stable@lists.freedesktop.org>
This option allows replacing a single shader by a pre-compiled ELF object
as generated by LLVM's llc, for example. This can be useful for debugging a
deterministically occuring error in shaders (and has in fact helped find
the causes of https://bugs.freedesktop.org/show_bug.cgi?id=93264).
v2: drop the debug flag, use DEBUG_GET_ONCE_OPTION instead
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This changes the count slightly (because of si_generate_gs_copy_shader), but
this is only relevant for the driver-specific num-compilations query. It sets
the stage for the next commit.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
When buffer size is less than 16, zero ends up being programmed as
size, which prevents the hardware from fetching the correct values.
Fix it by combining shift and align so that the value is always
rounded up.
Cc: "11.1 11.0 10.6" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92229
Signed-off-by: Grazvydas Ignotas <notasas@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
When Connor originally drafted NIR, he copied the same function+overload
system that GLSL IR had with a few names changed. However, this
double-indirection is not really needed and has only served to confuse
people. Instead, let's just have functions which may not have unique names
and may or may not have an implementation. If someone wants to do overload
resolving, they can hav a hash table based function+overload system in the
overload resolving pass. There's no good reason to keep it in core NIR.
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
ir3 bits are
Reviewed-by: Rob Clark <robclark@gmail.com>
NIR has never been built with MSVC2008, so we shouldn't add
MSVC2008_COMPAT_CFLAGS to anything that uses it. This allows us to get
rid of the pragma in tgsi_to_nir.c.
Build tested with freedreno.
v2: Use MSVC2013_COMPAT_CLFAGS instead.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Signed-off-by: Connor Abbott <cwabbott0@gmail.com>
Tessellation control shaders need to be careful when writing outputs.
Because multiple threads can concurrently write the same output
variables, we need to only write the exact components we were told.
Traditionally, for sub-vector writes, we've read the whole vector,
updated the temporary, and written the whole vector back. This breaks
down with concurrent access.
This patch prepares the way for a solution by adding a writemask field
to store_var intrinsics, as well as the other store intrinsics. It then
updates all produces to emit a writemask of "all channels enabled". It
updates nir_lower_io to copy the writemask to output store intrinsics.
Finally, it updates nir_lower_vars_to_ssa to handle partial writemasks
by doing a read-modify-write cycle (which is safe, because local
variables are specific to a single thread).
This should have no functional change, since no one actually emits
partial writemasks yet.
v2: Make nir_validate momentarily assert that writemasks cover the
complete value - we shouldn't have partial writemasks yet
(requested by Jason Ekstrand).
v3: Fix accidental SSBO change that arose from merge conflicts.
v4: Don't try to handle writemasks in ir3_compiler_nir - my code
for indirects was likely wrong, and TTN doesn't generate partial
writemasks today anyway. Change them to asserts as requested by
Rob Clark.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com> [v3]
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Tested-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Also emits a method to properly bind the class to a subchannel, which
was missing previously. The kernel currently doesn't care, but this
will break if it ever decides to (ie. to support multiple sw classes).
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Tested-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
The kernel previously exposed incorrect classes for some of the chipsets
that this code supports. It no longer does, but the older object ioctls
have compatibility to avoid breaking userspace.
This needs to be fixed before switching over to the newer interfaces.
Rather than hardcoding chipset->class like the rest of the driver does,
this makes use of (new) sclass queries to determine what's available.
v2.
- update to use symbolic class identifier from <nvif/class.h>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Tested-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Switching to the newer libdrm entry-points tells libdrm that it's OK to
make use of newer kernel interfaces.
We want to be able to isolate any bugs to either the interfaces changes,
or the use of NVIF itself. As such, this commit has a slight hack which
forces libdrm to continue using the older kernel interfaces.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Tested-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
The winsys layer would attempt to cleanup the nouveau_device if screen
init failed, however, in most paths the pipe driver would have already
destroyed it, resulting in accesses to freed memory etc.
This commit fixes the problem by allowing the winsys to detect whether
the pipe driver's destroy function needs to be called or not.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Tested-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Kills off a void cast.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Tested-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
v2. update for libdrm nouveau_drm::lib_version removal
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Tested-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Tested-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
If oViewport is written, vertex reuse need to be turned off.
If oViewport is constant, vertex reuse is fine, and VPORT_PROVOKE_DISABLE
need to be set. (we don't have enough info to program VPORT_PROVOKE).
Fixes: arb_viewport_array-render-viewport-2 and some CTS tests.
v2: drop vport provoke write, drop initial state writing this
on evergreen, only program it on evergreen.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
If oViewport is written, vertex reuse need to be turned off.
If oViewport is constant, vertex reuse is fine, and VPORT_PROVOKE_DISABLE
need to be set. (We don't know if oViewport is constant so we
skip this.)
Fixes: arb_viewport_array-render-viewport-2 and some CTS tests.
v2: drop writing to provoke disable, drop write in initial
state.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This rather silly mistake was introduced by commit 01910676.
Cc: "11.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This is a rewrite of vc4_opt_qpu_schedule.c to operate on QIR. Texture
fetch can probably take as much as the rest of the cycles of the program,
so it's important to hide our other cycles during it (which is hard to do
after register allocation). Also, we can queue up multiple texture
requests before collecting the resulting samples, so that we keep the
texture unit busy more of the time.
High-settings openarena performance +2.35849% +/- 0.221154% (n=7). Also
about 2-3% on the multiarb demo. 8 piglit tests
(ext_framebuffer_multisample accuracy depthstencil) go from failing in
rendering to failing in register allocation, but hopefully I can fix that
up with some better register pressure handling here.
total instructions in shared programs: 87723 -> 88448 (0.83%)
instructions in affected programs: 78411 -> 79136 (0.92%)
total estimated cycles in shared programs: 276583 -> 246306 (-10.95%)
estimated cycles in affected programs: 265691 -> 235414 (-11.40%)
There's only high latency between a complete texture fetch setup and
collecting its result, not between each step of setting up the texture
fetch request.
Android builds with -Werror=pointer-to-int-cast causing an error on 32-bit
builds.
Cc: "11.0 11.1" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Rob Herring <robh@kernel.org>
Signed-off-by: Rob Clark <robclark@freedesktop.org>
As in the previous patches, these can be implemented as
any(v) -> any_nequal(v, false)
all(v) -> all_equal(v, true)
and their removal simplifies the code in the next patch.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Unify the cleanup paths of the function rather than duplicating code.
Cc: "11.0 11.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
NaNs mean it should be clipped, otherwise the NaNs might get passed to the
next stages (if clipping didn't happen for another reason already), which
might cause all kind of problems.
The llvm path got this right already (possibly by luck), but this isn't used
when there's a gs active.
Found by code inspection, verified with some hacked piglit test and some more
hacked debug output.
(Note the clipper can still itself incorrectly generate NaN and INF position
values in its output prims (at least after w divide / viewport transform) even
if the inputs weren't NaNs, if the position data of the vertices is
"sufficiently bad".)
Reviewed-by: Brian Paul <brianp@vmware.com>
Those stages only really work for OGL-style texturing (so number of samplers
and views mostly the same, certainly for the max values).
These get often set up all at once, thus there might be max number of both
even if all of them are just NULL. We must not set the max number of samplers
and views to the same value since that will lead to terrible things if a driver
supports more views than samplers (and the state tracker set up all the views).
(This will not make these stages magically work if a shader uses dx10-style
texturing, they might still replace an actually used sview in that case.)
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Use PKG_CHECK_MODULES to get the flags to link libelf
v2: keep AC_CHECK_LIB as a fallback for elfutils provided
libelf that doesn't install a pkg-config file.
Signed-off-by: Jonathan Gray <jsg@jsg.id.au>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Tested-by: Michel Dänzer <michel.daenzer@amd.com>
Cc: "11.0 11.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
This fixes a memory leak introduced in 6a9c151
("nv50: add compute-related MP perf counters on G84+")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "11.1" <mesa-stable@lists.freedesktop.org>
The destroy_query() helper was actually never called. This fixes
a memory leak while monitoring performance metrics.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "11.1" <mesa-stable@lists.freedesktop.org>