For pvr_setup_descriptor_mappings_new() there will be quite a few
variables of which the value depend on the stage so rather than
having all that selection in the `switch` at the beginning of the
function the helper macro provides a compact selection in the
desired scope.
Signed-off-by: Karmjit Mahil <Karmjit.Mahil@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21331>
Previously UBOs and various buffers, as well as the native
descriptor sets were DMAed into the shared registers. This added
complexity in allocating the registers and various other places.
We also ended up being in situations were we wouldn't know the size
of a buffer by the time the shaders were being compiled. It would
be possible to determine the size by inspecting the shader but
that would introduce more complexity in the compiler.
To get things working sooner, avoid extra complexity for
now, a different approach was devised.
The driver will write the addresses of the currently bound
descriptor sets into a device buffer. The device buffer is referred
to as the descriptor set addrs table. The dev addr of the table is
written into a shared register. To access the buffers the shader
will first get the address of the descriptor set from the in memory
table. Then get the primary descriptor from the descriptor set. And
finally access the in memory buffer with the address it read from
the descriptor. Essentially there's three level of indirection and
all the buffers are in memory. The shader will know what offset the
primary descriptor is located based on the descriptor set layout.
The descriptor set address could have been written into the shareds
directly but that would require extra handling on the compiler side
so opted to just write the table address instead.
Signed-off-by: Karmjit Mahil <Karmjit.Mahil@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21331>
This commit sets up the infrastructure to introduce the new
descriptor set approach while keeping the old paths so the
hard coded apps are still operational. The old paths will be
removed once the compiler can compiler shaders for those apps
and the driver-compiler interface is fully flushed out.
Signed-off-by: Karmjit Mahil <Karmjit.Mahil@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21331>
This commit changes the pipeline layout, desc. set layout,
and desc. set layout binding to keep track of shader stage usage
with a mask of enum pvr_stage_allocation instead of
VkShaderStageFlags.
This commit also makes renames the relevant fields to
'shader_stage_mask' to make the naming uniform across stucts.
Signed-off-by: Karmjit Mahil <Karmjit.Mahil@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21331>
Not handling device loss currently. That needs to be done
throughout the code base so out of scope for this.
Signed-off-by: Karmjit Mahil <Karmjit.Mahil@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20091>
Moving descriptor write functionality from
pvr_UpdateDescriptorSets() into pvr_write_descriptor_set().
This is in preparation for adding descriptor copy support.
Signed-off-by: Karmjit Mahil <Karmjit.Mahil@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21332>
Only code that cares about Vulkan WSI should get the corresponding
arguments passed. Otherwise, the Vulkan headers might end up including
other headers that we don't have the correct dependencies passed for.
So let's give those a dedicated variable, and only pass that where it's
actually needed.
Fixes: b39958a3a1 ("anv,nir: Move the ANV YCbCr lowering pass to common code")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8193
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21185>
The programs are currently unused but will be needed for the spm
background object load op.
Signed-off-by: Karmjit Mahil <Karmjit.Mahil@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21279>
Move transfer jobs over to the new firmware stream interface. This had already
been done for render and compute jobs in 947e183ff5 ("pvr: Implement new
firmware stream interface").
Signed-off-by: Matt Coster <matt.coster@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21163>
These are ignored by the pvrsrvkm KMD and don't exist in the new KMD.
Signed-off-by: Frank Binns <frank.binns@imgtec.com>
Reviewed-by: Luigi santivetti <luigi.santivetti@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21132>
We need to pad VkBuffers to ensure we don't read beyond a page boundary.
An alternative to this approach would be to allocate an additional virtual
page when binding memory to the buffer, and to map this to the first
physical address, so both the first and last virtual page point to the same
physical location. This would be less expensive in terms of memory usage,
but more complex and invasive, hence the simpler approach has been taken
for now.
Signed-off-by: Luigi Santivetti <luigi.santivetti@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21101>
This makes the name more accurate, since submits which require multiple
job submissions behind the scenes do not additionally increment this
counter.
Signed-off-by: Matt Coster <matt.coster@imgtec.com>
Reviewed-by: Karmjit Mahil <Karmjit.Mahil@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20932>
This is a simple helper for minimizing the storage requirements of
control streams. It discards all information required only while
building the control stream and returns just the status and the list of
BOs backing the control stream. The first BO in the list is the start
of the control stream.
Especially for small, deterministically sized control streams, there's
no sense in lugging around an entire builder structure once it's built.
Signed-off-by: Matt Coster <matt.coster@imgtec.com>
Reviewed-by: Karmjit Mahil <Karmjit.Mahil@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20932>
This commit removes the PVR_STATIC_CLEAR_.*_BIT used to index the
static clear templates in the device. Now we use the Vulkan flags
so no need for any conversion of the flags.
Signed-off-by: Karmjit Mahil <Karmjit.Mahil@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20055>
The depth/depth+stencil clear was already implemented. This adds
the z replication and color attachment clear branches.
Signed-off-by: Karmjit Mahil <Karmjit.Mahil@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20055>