Commit graph

2266 commits

Author SHA1 Message Date
Samuel Pitoiset
bb92c34c28 radv: set radv_zero_vram=true for Unreal Engine 4/5
Unreal Engine seems to rely on uninitialized memory and
RADV_DEBUG=zerovram fixes a bunch of issues.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9025
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9380
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9026
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26188>
2023-11-15 11:24:31 +00:00
Samuel Pitoiset
9b840df9f6 radv: add drirc options to force re-compilation of shaders when needed
On Steam Deck, shaders are pre-compiled for better performance (less
stuttering, less CPU usage, etc). But when a compiler fix needs to be
backported, there is currently no way to handle this properly.

This introduces 3 drirc options
radv_override_{graphics,compute,ray_tracing}_shader_version in order to
force the driver to re-compile pipelines when needed. By default, the
shader version is 0 for all pipelines.

When one drirc is set for a specific game, RADV will re-compile all
pipelines only once with the compiler fix included (because the
pipeline key would be different).

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26094>
2023-11-13 10:47:26 +00:00
Tele42
631dc5b5e6 drirc: enable vk_wsi_force_swapchain_to_current_extent for "The Talos Principle VR"
The Talos Principle VR shares the same engine quirk as its non-VR counterpart.

Backport-to: 23.2
Backport-to: 23.3

Reviewed-by: Antonino Maniscalco <antonino.maniscalco@collabora.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26047>
2023-11-09 19:42:07 +00:00
Tatsuyuki Ishi
9f7e57ce98 fast_urem_by_const: #ifdef DEBUG an assertion.
util_fast_urem32 is used in the hot path of hashmap lookups and this
asserts causes noticeable overhead. The correctness of this code should
be well exercised both from testing and mathematical proofs, so gate
this assertion behind #ifdef DEBUG.

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14168>
2023-11-08 07:41:00 +00:00
Dave Airlie
1782ab4d8b util: add a bitstream encoder for video stream headers.
This is based on the d3d12 code, and is mostly a rewrite in C,
these are just some helpers to use for writing h264 and h265
headers for vulkan encode.

Acked-by: Hyunjun Ko <zzoon@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25874>
2023-11-03 22:59:36 +00:00
Connor Abbott
e8b3006bfd util/rb_tree: Add augmented trees and interval trees
An "augmented tree" is a tree with extra data attached which flows from
the leaves to the root. An "interval tree" is a datastructure of
(potentially-overlapping) intervals where, in addition to inserting and
removing intervals, we can quickly lookup all the intervals which
overlap a given interval.

After describing red-black trees, CLRS explains how it's possible to
implement an interval tree using an augmented red-black tree where the
nodes are ordered by interval start and each node also stores the
maximum interval end for its entire subtree.

Implement the interval tree extension described by CLRS. Iterating over
all overlapping intervals is actually an exercise, so we have to solve
the exercise. The recursive solution has been re-written to use the
parent pointers to avoid needing a stack, similarly to rb_tree_first()
and rb_node_next().

For now, we only implement unsigned intervals, but the core algorithms
are all abstracted to allow other types. There's still some boilerplate,
but it's the best that can be done in C.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22071>
2023-11-02 21:03:46 +00:00
Connor Abbott
767e68972e util/rb_tree: Fix editorconfig
rb_tree has 4 space tabs, unlike everything else in util. We should
probably retab it, but for now add an editorconfig so that at least
people's editors aren't messed up.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22071>
2023-11-02 21:03:46 +00:00
duncan.hopkins
96d55d784c util: Update util/libdrm.h stubs to allow loader.c to compile on MacOS.
MacOS does not have the libdrm libraries so is missing xf86drm.h.
util/libdrm.h already has a collection of stubs for systems that do not support the libraries.

A compile on MacOS will fail with the source that uses newer drm functions and structures.
Update adds in missing items that MacOS code needs to compile and run.
New code is copied from the public repository: https://gitlab.freedesktop.org/mesa/drm/-/blob/main/xf86drm.h

Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25992>
2023-11-02 15:08:17 +00:00
Casey Bowman
71064879d1 anv: Override vendorID for Diablo IV
Another case of a game assuming XeSS is available since an
Intel ARC GPU is discovered by the game's executable binary.

With this, a warning will appear that GPU is unstable/not supported,
but a warning is preferable over the game crashing.

No other issues observed upon starting & playing the game.

Signed-off-by: Casey Bowman <casey.g.bowman@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25965>
2023-10-31 21:32:48 +00:00
Erik Faye-Lund
e350193eb5 util: remove unused lut
This was added in 153c714f2a ("util: add softfloat functions to
operate with doubles and floats"), but never used. Let's just drop it.

Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25746>
2023-10-30 12:35:07 +00:00
Etaash Mathamsetty
830018abfa driconf: add a workaround for Rainbow Six Siege
Acked-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25734>
2023-10-30 06:05:17 +00:00
Rhys Perry
477b310dfd util: skip zero-sized SHA1Update
Fixes UBSan error:
src/util/sha1/sha1.c:140:8: runtime error: null pointer passed as argument 2, which is declared to never be null

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25853>
2023-10-25 17:27:47 +00:00
David Rosca
081f972eba util/vl: Fix vl_rbsp parser with bitstreams without emulation bytes
This is used for parsing VA packed headers and those can be without
emulation prevention bytes.
Add emulation_bytes argument to vl_rbsp_init and skip all emulation
bytes handling when set.

Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25565>
2023-10-25 01:03:58 +00:00
Corentin Noël
2ef0e6be17 util: Remove MESA_TRACE_BEGIN/END
There are no user of these macros anymore, simplify the cpu_trace header.

Signed-off-by: Corentin Noël <corentin.noel@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25308>
2023-10-23 17:20:03 +00:00
Corentin Noël
d64765c200 util/perf: Remove the tracing categories
The slow category remains unused in Mesa currently, readd it once we have
a use for it.

Signed-off-by: Corentin Noël <corentin.noel@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25308>
2023-10-23 17:20:03 +00:00
Corentin Noël
b7a4e78071 util: Avoid the use of MESA_TRACE_BEGIN/END
Switch the last occurrences of it to the MESA_TRACE_SCOPE macro which is
easier to use.

Signed-off-by: Corentin Noël <corentin.noel@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25308>
2023-10-23 17:20:03 +00:00
Lionel Landwerlin
11b4c23d19 anv: add ring buffer mode to generated draw optimization
When the number of draw calls is very large, instead of allocating
large amounts of batch buffer space for the draws, use a ring buffer
and process the draw calls by batches.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8645
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25361>
2023-10-20 13:07:53 +00:00
Lionel Landwerlin
da1e39faa4 util/glsl2spirv: add ability to pass defines
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25361>
2023-10-20 13:07:53 +00:00
Chia-I Wu
6e2bb716b0 util: improve BITFIELD_MASK and BITFIELD64_MASK on clang
gcc is able to optimize away either the modulo or the logical and.  This
makes no difference to gcc.

clang is only able to optimize away the logical and.  This allows clang
to generate faster code for BITFIELD_MASK.

As for BITFIELD64_MASK, this also makes no difference to clang except it
fixes a compile error for BITFIELD64_MASK(64):

  error: shift count >= width of type [-Werror,-Wshift-count-overflow]

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9989
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25757>
2023-10-18 03:20:24 +00:00
Lionel Landwerlin
6499c43cc7 u_trace: generate tracepoint name array in perfetto header
The driver glue doesn't have access to that information in a
centralized place. If you want to generate perfetto iid, you need
access to all names.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25730>
2023-10-17 11:19:13 +00:00
Lionel Landwerlin
1afc876afd u_trace: generate tracepoint index parameter in perfetto callbacks
Useful to figure out what's the tracepoint name you're implementing.
We'll use this in the intel perfetto integration glue to index into an
array of perfetto iid.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25730>
2023-10-17 11:19:13 +00:00
Eric Engestrom
042d256c1e util/xmlconfig: inline datadir
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21808>
2023-10-16 07:59:38 +00:00
Eric Engestrom
44b0764930 util/xmlconfig: drop driInjectDataDir() now that DRIRC_CONFIGDIR is always supported
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21808>
2023-10-16 07:59:38 +00:00
Erik Faye-Lund
128c2bdf73 meson: add src/util to the drirc search path
With this, we pick up new in-tree defaults for driconfig variables
when using meson devenv. This is useful for testing new config
variables.

Reviewed-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21808>
2023-10-16 07:59:38 +00:00
Erik Faye-Lund
6c5a9ede64 util/xmlconfig: add an env-var for overriding drirc search dir
This adds an environment variable that can be used to override the
global drirc serach directory. This can be useful for debugging, and
meson devenv, as used in the following commit.

Reviewed-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21808>
2023-10-16 07:59:38 +00:00
Chia-I Wu
567c32b55c radv, drirc: rename radv_require_{etc2,astc}
Rename them to vk_require_{etc2,astc}.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25467>
2023-10-14 02:36:39 +00:00
Karol Herbst
e36c49b69a zink: fix RA textures
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24839>
2023-10-14 01:01:16 +00:00
Samuel Pitoiset
7a3981b9a7 radv: enable radv_disable_aniso_single_level=true for Zink too
This seems the default OpenGL behavior as well as DX.

Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25642>
2023-10-12 12:54:16 +00:00
Yogesh Mohan Marimuthu
f97b449e9e radv: integrate meta astc compute decoder to radv
this patch calls the init and finish functions of the vk
runtime astc decoder. initializes emulate_astc flag. sets
up the additional plane to store decoded texture.

v2: fix _tex_dataformat() and _tex_numformat() (Chia-I Wu)
    use correct function for bufferToImage (Chia-I Wu)
v3: add radv_is_layout_emulated() (Chia-I Wu)
    avoid repeated pattern (Chia-I Wu)
v4: not create all pipelines on_demand (Chia-I Wu)
v5: current code does not support astc hdr (Chia-I Wu)
v6: keep luts in staging buffer only (Chia-I Wu)
v7: use 2DArray for both input and output
v8: document todo to use fp16 (Chia-I Wu)
    not required to move meta init anymore (Chia-I Wu)
    move astc_emulation_format to vk_texcompress_astc.h (Chia-I Wu)
v9: remove LAYOUT check (Chia-I Wu)
    check on iview->vk.view_format
    move setting tiled flags for astc (Chia-I Wu)
    remove is format emulated check in radv_is_storage_image* (Chia-I Wu)
    use LAYOUT_ASTC for if check (Chia-I Wu)
    no 1D support (Chia-I Wu)
    calculate start end offset in 2x blk size
v10: remove old wrong code (Chia-I Wu)
v11: use existing defined local format variable (Chia-I Wu)
     dst image layout is always VK_IMAGE_LAYOUT_GENERAL (Chia-I Wu)

Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24672>
2023-10-11 19:28:40 +00:00
Yogesh Mohan Marimuthu
8da85d2475 util: move ASTCLutHolder from mesa/main to util
v2: remove extra u_formats.h header addition (Chia-I Wu)
    use stddef.h and not unistd.h (Chia-I Wu)

Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24672>
2023-10-11 19:28:40 +00:00
Iván Briano
8382ee6e23 util: add double_to_float16 helpers
We convert from doubles to half by going through float in between, but
as noted in the comment in this commit, that can give wrong results in
some cases.

Add some helpers to ensure correct results based on rounding mode that
will be used in the next commit.

v2: Use fi/di from u_math.h (Ian)

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25281>
2023-10-09 23:37:52 +00:00
Yonggang Luo
00f9e41251 util: Deduplicate macros between u_math.h and macros.h
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24484>
2023-10-09 16:25:34 +08:00
Caio Oliveira
c005b5a16f util: Avoid waste space when linear alloc'ing large sizes
In the linear allocator, when a size larger than the minimum
buffer size is allocated, we currently create the new buffer
to fit exactly the requested size.

In that case, don't bother updating the `latest` pointer, since
this newly created buffer is already full.  In the worst case,
the current `latest` is full and it would be the same; in the
best case, there's still room for small allocations, so we avoid
wasting space if the next allocations would fit.

Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25517>
2023-10-08 00:55:20 +00:00
Mark Collins
273feeb643 tu,util/driconf: Add option to not reserve descriptor set
A descriptor set is internally reserved for descriptor set dynamic
offset which might not be used by an applications which otherwise
requires an extra descriptor set. This driconf option allows making
that trade-off by dropping support for dynamic offsets in exchange
for an extra descriptor set which means 5 usable descriptor sets on
A6XX and 8 on A7XX.

Signed-off-by: Mark Collins <mark@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25534>
2023-10-07 18:15:02 +00:00
Caio Oliveira
7b5b164281 util: Add function print information about a ralloc tree
In release mode print the ralloc tree header pointers.  In debug mode,
will look at the child allocations recursively checking for the canary
values.  In most cases this should work and give us extra information
about the type of the subtree (GC, Linear) and the allocation sizes.

For example, calling it at the end of spirv_to_nir() will output the
following tree with a summary at the end (lines elided to focus on the
general structure of the output)

```
0xca8d00 (472 bytes)
  0xdf2c60 (32 bytes)
  0xdf2c00 (32 bytes)
  0xdf2ba0 (32 bytes)
  0xdf2b40 (32 bytes)
  (...)
  0xcde8b0 (64 bytes)
  0xcde760 (72 bytes)
    0xd2de40 (168 bytes)
  0xcce660 (64 bytes)
  0xcce510 (72 bytes)
    0xcce5a0 (120 bytes)
  0xcce490 (64 bytes)
  (...)
  0xcbc450 (456 bytes)
    0xdf55c0 (160 bytes)
      0xdf5730 (72 bytes)
        0xdf57c0 (80 bytes)
      0xdf5530 (72 bytes)
        0xdf56a0 (80 bytes)
    (...)
    0xcbe840 (128 bytes)
      0xcc4310 (4 bytes)
    0xcbc660 (536 bytes) (gc context)
      0xde6b40 (32576 bytes) (gc slab or large block)
      0xddb160 (32704 bytes) (gc slab or large block)
      0xdc8d50 (32704 bytes) (gc slab or large block)
      (...)
      0xcde9a0 (32704 bytes) (gc slab or large block)
      0xcd6720 (32704 bytes) (gc slab or large block)
      0xcce6e0 (32768 bytes) (gc slab or large block)
  0xcbc330 (72 bytes)
    0xd680a0 (208 bytes)
  0xca9010 (78560 bytes)
  0xca8f20 (176 bytes)

==== RALLOC INFO ptr=0xca8d30 info=0xca8d00
ralloc allocations    = 4714
  - linear            = 0
  - gc                = 23
  - other             = 4691
content bytes         = 1055139
ralloc metadata bytes = 226272
linear metadata bytes = 0
====
```

There's a flag to pass so only the summary at the end is printed.

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25482>
2023-10-07 01:34:13 +00:00
Caio Oliveira
5b767c890f util: Add a canary to identify gc_ctx in debug mode
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25482>
2023-10-07 01:34:13 +00:00
Caio Oliveira
5fa2b33d56 util: Add size to ralloc_header in debug mode
For 64-bit environments this just fills a padding.  Will enable
dumping more information when debugging ralloc trees.

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25482>
2023-10-07 01:34:13 +00:00
Tapani Pälli
524e8865ce iris/anv: move Wa_14018912822 as a drirc workaround
This should be toggled on only for applications that hit the issue.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9886
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25424>
2023-10-02 08:26:14 +00:00
Caio Oliveira
d27b135b3a util: Fix bookkeeping of linear node sizes
When creating a new node, we were clobbering the original size
requested, and use that as offset, so the node would always be full.

Fixes: 591db9a9a5 ("util: Remove per-buffer header in linear alloc for release mode")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25382>
2023-09-26 02:53:27 +00:00
Caio Oliveira
1020cf8a82 util: Add a few basic tests for linear_alloc
Not comprehensive, but those were the ones used to work on the
previous linear_alloc changes.  Also having a test already
set up lower the barrier to add more tests for future in case of
bugs.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25280>
2023-09-25 17:26:17 +00:00
Caio Oliveira
591db9a9a5 util: Remove per-buffer header in linear alloc for release mode
There's only need to keep the offset and size of the latest buffer,
so rename linear_header into linear_ctx and change the code to
keep records there.

For debug mode we still keep a header, now called linear_node_canary,
to have a magic check.  Since due to alignment we have a free space,
also keep the individual occupation of each node (offset), for
debugging.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25280>
2023-09-25 17:26:17 +00:00
Caio Oliveira
c415da3dfc util: Remove size information from child allocations
With linear_realloc() gone, there's no code that reads the size
in linear_size_chunk struct, so it can be removed.  This removes
the 8-byte overhead per child allocation and simplifies the
allocation code.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25280>
2023-09-25 17:26:17 +00:00
Caio Oliveira
8fc130783b util: Remove linear_realloc()
Now that linear_realloc() is unused, remove it.  It is not an actual
realloc, will always allocate new memory and copy data around -- and
had a big warning about it in the documentation.

In the couple of uses we had before, the client code knew the size,
so it could be changed to perform the allocation and the copy by
themselves.  The client code keeping the size is the recommended
way here.

This will allow us remove linear_size_chunk later.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25280>
2023-09-25 17:26:17 +00:00
Caio Oliveira
1486742b26 util: Remove usages of linear_realloc()
Note that for linear allocator, the realloc will always
allocate new memory.  In both cases that realloc was used,
the existing size was known, so we can just allocate
and do the copy ourselves.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25280>
2023-09-25 17:26:17 +00:00
Caio Oliveira
63ab985511 util: Use an opaque type for linear context
In the linear allocation only the parent (context) can be used
to allocate new children, so let's use an opaque type to identify
the linear context.  This is similar to what's done in GC allocator.

Update the documentation and a couple of function names to
refer to linear context instead of linear parent.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25280>
2023-09-25 17:26:17 +00:00
Caio Oliveira
b269cadf56 util: Make DECLARE_LINEAR_ALLOC_* macros assume no destructors
Linear allocator doesn't support calling custom destructors to
its child allocations nor freeing individual child allocations.
So the destructor callback and the delete operator don't apply
to objects using linear allocator.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25280>
2023-09-25 17:26:17 +00:00
Caio Oliveira
aec516ead6 util: Remove size from linear_parent creation
None of the callsites took advantage of this, so remove
the feature.  This will help to a next change that will
add an opaque type to represent a linear parent.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25280>
2023-09-25 17:26:17 +00:00
Caio Oliveira
4519421db5 util: Use linear parent to (r)allocated extra nodes
Instead of making all the nodes children of the same original
ralloc_ctx, use that context just for the first node (which
is the linear parent).  The remaining nodes are (r)allocated
using the first one.

With that change, to free/steal, it is sufficient to apply the
operation to the first node, which uses the underlying linked
list between the nodes at ralloc level.  And we can remove
the 'next' pointer in linear_header, now unused.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25280>
2023-09-25 17:26:17 +00:00
Caio Oliveira
6764689e0e util: Remove ralloc_parent from linear_header
We can reach the ralloc parent from the linear parent, since
it is what was used to allocate the linear parent in the first
place.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25280>
2023-09-25 17:26:17 +00:00
Lionel Landwerlin
64769bc5b2 util/u_trace: count number of tracepoints
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24744>
2023-09-25 13:05:45 +00:00