Depth/stencil and tiled images require some additional complexity, so
will be implemented in later commits.
Signed-off-by: Olivia Lee <olivia.lee@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35910>
This exposes an experimental implementation of HIC with
RADV_PERFTEST=hic. It's passing 100% of VKCTS but it requires some
benchmarks first to verify if performance is acceptable or not.
No addrlib support for GFX6-9.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35974>
Bifrost will require more work
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Signed-off-by: Ashley Smith <ashley.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35789>
This extension is implemented for v3d, but we forgot to update the
documentation.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36042>
The extension allows returning 0 if a given rate is unknown, which
allows us to support this on all GPUs, but since the extension depends
on Vulkan 1.1, we only expose it on v10+ for now.
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35155>
The KHR_shader_expect_assume dEQP tests use dynamic rendering without
first checking that the driver supports 1.3 or the
KHR_dynamic_rendering extension
Signed-off-by: Simon Perretta <simon.perretta@imgtec.com>
Acked-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33998>
We're currently not using image layouts in PanVK so we can advertise
this extension without additional changes.
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: John Anthony <john.anthony@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35911>
This change updates the documentation of the extensions.
Here are the commits where these extensions were activated:
8348c9c84d "r600: enable ARB_gl_spirv": GL_ARB_gl_spirv GL_ARB_spirv_extensions
8a1ef5bd31 "r600: enable ARB_transform_feedback_overflow_query": GL_ARB_transform_feedback_overflow_query
6fab29d37e "r600: implement EXT_window_rectangles": GL_EXT_window_rectangles
769510f1cc "r600: implement EXT_shader_image_load_store": GL_EXT_shader_image_load_store
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35547>
This allows sampling from a buffer as if it was a simple (single
level/layer, linear) 2d image/texture. Add a helper to convert
struct pipe_image_view to an apprpriate fdl_layout and wire it up
in the image view and tex view paths.
Can be tested with cl cts:
./test_image_streams 2D read CL_RG CL_SIGNED_INT16 CL_FILTER_NEAREST CL_ADDRESS_CLAMP_TO_EDGE UNNORMALIZED
(for ex)
Signed-off-by: Rob Clark <rob.clark@oss.qualcomm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35447>
We do support both GL_EXT_texture_shared_exponent and GL_EXT_texture_snorm
on hardware able to deal with those formats. GL_ARB_texture_rg is limited
to HALTI5 feature level, as it requires R8 render target support, which
isn't available in earlier GPU versions.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35538>
Turnip does not use any image layouts aside from UNDEFINED, therefore, we can expose this extension.
Signed-off-by: Autumn Ashton <misyl@froggi.es>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35536>
While AMD_seamless_cubemap_per_texture gives more control over seamless
filtering than the base extension, the cap isn't strictly handled as a
superset, so we also need to set the cap for the context wide handling
to expose ARB_seamless_cube_map.
Makes piglit spec@amd_seamless_cubemap_per_texture go from skip to pass
as this test (correctly) also checks the presence of the base extension.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35527>
Our existing descriptor implementation already supports
update-after-bind on both bifrost and valhall, but on bifrost the some
of the descriptor limits are lower than the minimum required by the
extension.
Signed-off-by: Olivia Lee <olivia.lee@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35408>
PresentWait2 should be possible on any physical device, as it adds a
surface capability query that depends on common wsi code.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35414>
This already landed upstream, I just forgot to update this file.
While we're at it, update the vk 1.2-entry to only list V10+, to match
reality.
Fixes: 8ec846407d ("panvk: expose vulkan 1.3 support")
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35513>
We have all the pieces lined up now, so let's enable the memory model
extension.
Reviewed-by: Caterina Shablia <caterina.shablia@collabora.com>
Reviewed-by: Olivia Lee <olivia.lee@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35502>
On GFX12, everything is compressed with DCC and it's completely
transparent to the userspace driver.
On GFX11-GFX11.5, DCC can compress everything with GENERAL and FMASK
has been merged with DCC.
On GFX10-GFX10.3, MSAA through FMASK can't be compressed with GENERAL
and this will hurt performance.
On GFX6-9, DCC can't be supported with GENERAL because no DCC stores,
so this will destroy performance.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35424>
This matches our existing behavior on both JM and CSF, where when
depthClamp is disabled, we clamp to [0,1].
Signed-off-by: Olivia Lee <olivia.lee@collabora.com>
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35224>