VkPipelineColorBlendStateCreateInfo::attachmentCount cannot be used to
generate the CWE mask since it cannot be read if enough dynamic state is in use
instead just pass the max mask and let drivers figure it out
cc: mesa-stable
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24673>
Instead, we replace every use of it with nir_def. Most of this commit
was generated by sed:
sed -i -e 's/dest.ssa/def/g' src/**/*.h src/**/*.c src/**/*.cpp
A few manual fixups were required in lima and the nir_legacy code.
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24674>
We could add a nir_def_bit_size() helper but we use ->bit_size about 3x
as often as nir_dest_bit_size() today so that's a major Coccinelle
refactor anyway and this doesn't make it much worse. Most of this
commit was generated byt the following semantic patch:
@@
expression D;
@@
<...
-nir_dest_bit_size(D)
+D.ssa.bit_size
...
Some manual fixup was needed, especially in cpp files where Coccinelle
tends to give up the moment it sees any interesting C++.
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24674>
This helper handles the cache lookup and constructs a pipeline layout
and a descriptor set layout, as needed, all in one go. This saves a bit
of boilerplate in the various meta functions.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24326>
Instead of only binding the layers we need, bind the whole LOD. In
particular, we now set a layer range of [0, 1] when creating the image
view but a layerCount of minify(depth, level) in VkRenderingInfo. While
still a bit out of spec, this is more in line with how 3D image views
typically work for sampled and storage images and allows us to avoid
creating 2D images views which would require 2D_ARRAY_COMPATIBLE_BIT.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24326>
Fixes the following building error:
../src/vulkan/runtime/vk_meta_clear.c:213:42: error: use of GNU empty initializer extension [-Werror,-Wgnu-empty-initializer]
struct vk_meta_clear_push_data push = { };
^
1 error generated.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24326>
This is unlikely but can happen if you have the following sequence:
1. vkCmdSetScissors()
2. No pipeline bind
3. vkCmdClearImage() which causes a meta save
4. Meta restore with vk_cmd_set_dynamic_graphics_state()
In that case, we don't have scissor counts but need to restore the
scissors set with `vkCmdSetScissors()` before the meta save. We can
safely copy all of them, it's just more memory traffic than maybe we'd
like. Fortunately, this can only happen at the start of a command
buffer and only with a fairly silly sequence of commands.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24326>
Most hardware supports some sort of rectangle primitive. This adds a
new VK_PRIMITIVE_TOPOLOGY_RECT_LIST_MESA which will be used by the vast
majority of (if not all) meta commands. Drivers can key off of of this
to build pipelines differently and implement their own cmd_draw_rects
and cmd_draw_volume hooks or they can map it to TRIANGLE_LIST and use
the provided helpers.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24326>
It was not taken into account that without Offset decoration
the output is not written into XFB.
Aside from eliminating more outputs this change prevents gl_PerVertex
builtins generated by glslang from being kept alive in case when XFB
is enabled. Keeping such outputs alive may upset a driver.
VUID-StandaloneSpirv-Offset-04716:
"Only variables or block members in the output interface decorated
with Offset can be captured for transform feedback, and those
variables or block members must also be decorated with XfbBuffer
and XfbStride, or inherit XfbBuffer and XfbStride decorations from
a block containing them"
Additional info about glslang behavior could be found at:
https://github.com/KhronosGroup/glslang/issues/1526
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24318>
Unlike some other core structs, I didn't bother to copy the entire
VkSamplerCreateInfo into the sampler. There isn't typcially a lot of
pre-processing we can or need to do here and we may as well keep the
struct small for now. It does, however, handle most things involving
chain-in structs.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24335>
This follows the pipeline libraries method of including SPIR-V and lets
you provide the NIR shader without wrapping it in a VkShaderModule.
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24335>
Add helper functions vk_memory_to_image_copy_layout() and
vk_image_to_memory_copy_layout(), which will be useful in
VK_EXT_host_image_copy implementations.
vk_memory_to_image_copy_layout() is similar to
vk_image_buffer_copy_layout(), except the second parameter is
VkMemoryToImageCopyEXT instead of VkBufferImageCopy2.
vk_image_to_memory_copy_layout() is similar to
vk_image_buffer_copy_layout(), except the second parameter is
VkImageToMemoryCopyEXT instead of VkBufferImageCopy2.
Signed-off-by: Rebecca Mckeever <rebecca.mckeever@collabora.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24290>