NV20 seems to be very different to NV10. In vertex array, pos is first,
not last. There are maximum 16 attributes and only few are currently
known.
This makes trivial/tri work on NV20.
Signed-off-by: Pekka Paalanen <pq@iki.fi>
VIEWPORT_SCALE0 seems to do with translation and the sane
value for x and y is zero.
VIEWPORT_SCALE1 is still a mystery.
Signed-off-by: Pekka Paalanen <pq@iki.fi>
Someone changed the st_get_framebuffer_surface() signature, and did not
update the users in Nouveau winsys. Surface is returned via a pointer
now instead of returning it from the function. No semantic changes.
Signed-off-by: Pekka Paalanen <pq@iki.fi>
Fixes:
In file included from nouveau_context_dri.c:6:
../../../../../../src/mesa/state_tracker/st_public.h:87: warning:
'struct pipe_texture' declared inside parameter list
../../../../../../src/mesa/state_tracker/st_public.h:87: warning: its
scope is only this definition or declaration, which is probably not what
you want
../../../../../../src/mesa/state_tracker/st_public.h:104: warning:
'struct pipe_texture' declared inside parameter list
Signed-off-by: Pekka Paalanen <pq@iki.fi>
_DLL is defined by MSVC when building against a DLL version of the CRT
library. It bears no relation to whether we are building a DLL or not. That
is, we can build a DLL against a static CRT, or a static lib against a
dynamicaly linked CRT. See more detail at
http://msdn.microsoft.com/en-us/library/2kzt1wy3.aspx
This gets DLL version of glut linking correctly both with MinGW and MSVC.
PS: GL/gl.h (and others) must be fixed too.
Trying to override windows headers is a recipe for disaster. Especially
when using with glew. Also the windows headers in recent MinGW are complete
enough that they don't need patching up.
GLEW does some defining/undefining of GLAPIENTRY making it unreliable. GLEW
should also be fixed, but removing the dependency on this symbol.
This also restores the ability for GLUT to be used with -fvisibility=hidden.
The downside of this is that ld warns of:
Warning: size of symbol `glutBitmapXXXXX' changed from 4 in glut_xxx.o to 16 in glut_xxxx.o
Due to the fonts being declared void * (*4 bytes), but defined as 16byte static
structure. I'll fix that in a later commit.
See also commits:
- f321f16e83
- d084982240
There were several bugs in the infrastructure for these two routines.
1. GLX_ALIAS was incorrectly used. The function and its alias must be
identical! glXMakeContextCurrent / glXMakeCurrentReadSGI and
MakeContextCurrent had different parameters. This caused the last
parameter of MakeContextCurrent to get random values.
2. We based the implementation of glXMakeContextCurrent on the manual
page instead of the GLX spec. The GLX spec says that
glXMakeContextCurrent can be passed a Window as a drawable. When this
happens, it will behave just like glXMakeCurrentReadSGI or
glXMakeCurrent.
3. If there was a problem finding or creating the DRI drawable,
MakeContextCurrent would crash instead of returning an error.
This commit fixes all three issues, and fixes bug #18367 and bug #19625.