We used to loop like this:
foreach (config_supported_by_driver) {
foreach (config_wl_knows_about) {
dri2_add_config(wl_config.rgba_masks, wl_config.rgba_shifts)) {
if (wl_config.rgba_masks != driver_config.rgba_masks ||
wl_config.rgba_shifts != driver_config.rgba_shifts) {
return NULL; /* driver config != wl config */
}
}
}
}
This is a pretty painful way to discover the relationship between the
different sets of configs, especially as we can just look up our Wayland
visual entry directly.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27709>
This extension has been broken ever since the initial commit. It created
an XRGB DRIImage for the driver to render to, so whilst the presentation
was opaque, the buffer also completely lacked an alpha channel.
Fix it by making sure we only modify the FourCC we send to the Wayland
server when creating a buffer.
Closes: mesa/mesa#5886
Fixes: 9aee7855d2 ("egl: implement EGL_EXT_present_opaque on wayland")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27709>
This entire pattern really wants to be a shared helper, to allocate a
shadow linear image from another device and then import it across into
the rendering GPU. Querying the FourCC from the DRIImage makes it easier
to pull out into shared code.
This temporarily makes the implementation more ugly, however it's
already pretty hard on the eyes, so probably no great loss.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27709>
When we create a texture, we allocate a pipe_resource for it with a
given format. When we export the texture to an EGLImage, we go look
up what the GL format was and try to re-derive the pipe_format back
again.
Instead of doing that, just immediately reuse the pipe_format for the
image's format.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27709>
When we create a renderbuffer, we allocate a pipe_resource for it with a
given format. When we export the renderbuffer to an EGLImage, we go look
up what the GL format was and try to re-derive the pipe_format back
again.
Instead of doing that, just immediately reuse the pipe_format for the
image's format.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27709>
When the DRI frontend generates configs to pass to the APIs, store the
pipe_format in the internal gl_config structure. Doing this allows us to
nuke a few places where we try to retcon our way back from the config to
a pipe_format.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27709>
When populating DRI configs, driconf allows us to exclude
10bpc/RGBA/float configs. Rather than having a hardcoded set of formats
which satisfy those properties, just check the actual format
definitions.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27709>
Rather than just passing down the depth/stencil bits, pass the
pipe_format for the depth/stencil modes down to driCreateConfigs so we
retain the explicit information as long as possible.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27709>
When we're building configs, be a bit more explicit about which format
we're using, as a prelude to passing the formats down explicitly to
driCreateConfigs.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27709>
Just get all the information we need from u_format, rather than keeping
it in hand-written tables.
If you have bisected any kind of failure to this commit, please build
the previous commit in debug mode (so that assertions are enabled) and
check if there are any runtime failures. If so, there is a difference
between the u_format descriptions and the handwritten descriptions that
this commit deletes.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27709>
Similar to util_format_get_component_bits, get the bit offset for a
particular channel in a given format.
Use this to calculate the shift/mask sets for formats when creating DRI
configs, as a prelude to ripping out and replacing the hardcoded table.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27709>
Now that we have both the pipe_format and the mesa_format available to
us, prefer the former so we don't need to map between the two worlds.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27709>
These aren't used by any external DRI callers, so unexport them and
redeclare them in terms of PIPE_FORMAT_*, so we can flatten them down
later.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27709>
When we're binding a GL texture to an EGLImage, we have to be sure to
check the right resource. A GL texture resource can contain multiple
pipe_resources on different levels; so once we get the texture object,
we have to chase that down to a texture image before we use the
pipe_resource.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27709>
This doesn't seem supported and introduced regressions on
Pitcairn/Tahiti, but it seems fine on Bonaire (GFX7).
Fixes: 926d9f1cef ("radv: support minmax filter for more formats")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27760>
We have couple of dynamic fields used on >= gfx125, ScratchSpaceBuffer
and TessellationDistributionMode. There are also 2 workarounds dealing
with TessellationDistributionMode. These changes make sure that we
always emit both DS and TE together when the dynamic fields need to be
changed.
This fixes KHR-Single-GL46.arrays_of_arrays_gl.AtomicUsage on MTL.
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10636
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27753>
This adds support for AV1 decode to radv, there are likely some
cleanups necessary.
Co-author: Charlie Turner <cturner@igalia.com>
(I wrote the initial mesa extension, and Charlie ported it to
the KHR extension and kept it up to date and fixed CTS things)
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27424>