Commit graph

185 commits

Author SHA1 Message Date
Georg Lehmann
44a061a034 aco/spill: fix mixed lds+scratch spill/reload
We shouldn't increment the scratch offset while accessing LDS.

Fixes: 133ef9f94b ("aco: spill VGPRs to LDS if it doesn't further limit occupancy")
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40855>
2026-04-09 07:51:52 +00:00
Georg Lehmann
ae2968c4ec aco: allow spilling to LDS in RT shaders without stack pointer
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
No Foz-DB changes because most RT shaders use function calls now.

Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36367>
2026-03-27 13:08:44 +00:00
Georg Lehmann
133ef9f94b aco: spill VGPRs to LDS if it doesn't further limit occupancy
Only use LDS for VGPR spilling if we can use addtid access, to avoid having a VGPR addr.
Limit to single wave workgroups, to avoid needing the wave_id for the offset.
If we have a scratch stack pointer, don't use LDS at all.

Limit LDS spilling to not reduce occupancy further.
Note that in theory, this can still limit occupancy of other shaders running
on the CU at the same time, but that's unlikely and impossible to know at this point.

Removes all scratch usage in emulated FSR4 and parallel_rdp.
Besides that, only a single GoW shader is affected.

Foz-DB Navi31:
Totals from 9 (0.01% of 114641) affected shaders:
Instrs: 68863 -> 68830 (-0.05%); split: -0.07%, +0.02%
CodeSize: 416108 -> 416000 (-0.03%); split: -0.05%, +0.02%
LDS: 2048 -> 45056 (+2100.00%)
Scratch: 261888 -> 220672 (-15.74%)
Latency: 727951 -> 657155 (-9.73%); split: -9.73%, +0.00%
InvThroughput: 418644 -> 383269 (-8.45%)
VClause: 1506 -> 1200 (-20.32%)
Copies: 10651 -> 10624 (-0.25%)
VALU: 48700 -> 48684 (-0.03%)
SALU: 6200 -> 6199 (-0.02%); split: -0.05%, +0.03%
VMEM: 4139 -> 3589 (-13.29%)
VOPD: 580 -> 574 (-1.03%)

Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36367>
2026-03-27 13:08:44 +00:00
Rhys Perry
837afd7faf aco: use Program::stack_ptr instead of Program::static_scratch_rsrc
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Natalie Vock <natalie.vock@gmx.de>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39590>
2026-02-06 09:49:17 +00:00
Rhys Perry
a6502b4a29 aco: use ABI::numClobbered() more
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Natalie Vock <natalie.vock@gmx.de>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39590>
2026-02-06 09:49:17 +00:00
Rhys Perry
0b0e124a73 aco: use lv1.resize() pattern
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Acked-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39537>
2026-01-28 16:46:30 +00:00
Rhys Perry
5f5032bb6a aco: use lv1/lv2 instead of v1/v2.as_linear()
This is just a search+replace then clang-format.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Acked-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39537>
2026-01-28 16:46:30 +00:00
Natalie Vock
1ef2691221 aco/spill: Fix preserved reload operand update
p_logical_end is actually after p_reload_preserved, so this didn't do
anything.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39157>
2026-01-12 21:46:50 +00:00
Natalie Vock
7059068b61 aco/spill: Restore registers spilled by call immediately
Makes for better latency hiding if we're not short on registers
otherwise.

On top of RT function calls:
Totals from 7 (0.01% of 81072) affected shaders:

Instrs: 9084 -> 8980 (-1.14%)
CodeSize: 52564 -> 51976 (-1.12%)
SpillSGPRs: 244 -> 248 (+1.64%); split: -3.28%, +4.92%
SpillVGPRs: 360 -> 367 (+1.94%)
Latency: 138989 -> 135669 (-2.39%); split: -2.49%, +0.10%
InvThroughput: 35120 -> 35301 (+0.52%); split: -0.06%, +0.57%
VClause: 258 -> 241 (-6.59%)
SClause: 116 -> 117 (+0.86%)
Copies: 1290 -> 1311 (+1.63%)
Branches: 131 -> 119 (-9.16%)
VALU: 6125 -> 6143 (+0.29%); split: -0.20%, +0.49%
SALU: 920 -> 913 (-0.76%); split: -0.98%, +0.22%
VMEM: 1026 -> 989 (-3.61%)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38281>
2025-12-08 19:12:55 +00:00
Natalie Vock
6616f25e43 aco/spill: Create linear VGPRs for spilling ABI-preserved SGPRs
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38281>
2025-12-08 19:12:55 +00:00
Natalie Vock
761efe9163 aco/spill: Reset scratch_rsrc on calls
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38281>
2025-12-08 19:12:54 +00:00
Natalie Vock
369a3c0dca aco/spill: Handle calls
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38281>
2025-12-08 19:12:54 +00:00
Rhys Perry
76c96bf558 aco: fix possible scratch offset overflow
We split vector load/store, so consider that we might add to the constant
offset.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36406>
2025-08-04 15:06:44 +00:00
Antonio Ospite
ddf2aa3a4d build: avoid redefining unreachable() which is standard in C23
In the C23 standard unreachable() is now a predefined function-like
macro in <stddef.h>

See https://android.googlesource.com/platform/bionic/+/HEAD/docs/c23.md#is-now-a-predefined-function_like-macro-in

And this causes build errors when building for C23:

-----------------------------------------------------------------------
In file included from ../src/util/log.h:30,
                 from ../src/util/log.c:30:
../src/util/macros.h:123:9: warning: "unreachable" redefined
  123 | #define unreachable(str)    \
      |         ^~~~~~~~~~~
In file included from ../src/util/macros.h:31:
/usr/lib/gcc/x86_64-linux-gnu/14/include/stddef.h:456:9: note: this is the location of the previous definition
  456 | #define unreachable() (__builtin_unreachable ())
      |         ^~~~~~~~~~~
-----------------------------------------------------------------------

So don't redefine it with the same name, but use the name UNREACHABLE()
to also signify it's a macro.

Using a different name also makes sense because the behavior of the
macro was extending the one of __builtin_unreachable() anyway, and it
also had a different signature, accepting one argument, compared to the
standard unreachable() with no arguments.

This change improves the chances of building mesa with the C23 standard,
which for instance is the default in recent AOSP versions.

All the instances of the macro, including the definition, were updated
with the following command line:

  git grep -l '[^_]unreachable(' -- "src/**" | sort | uniq | \
  while read file; \
  do \
    sed -e 's/\([^_]\)unreachable(/\1UNREACHABLE(/g' -i "$file"; \
  done && \
  sed -e 's/#undef unreachable/#undef UNREACHABLE/g' -i src/intel/isl/isl_aux_info.c

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36437>
2025-07-31 17:49:42 +00:00
Natalie Vock
af86cc37d5 aco/spill: Don't spill scratch_rsrc-related temps
These temps are used to create the scratch_rsrc. Spilling them will
never benefit anything, because assign_spill_slots will insert code
that keeps them live. Since the spiller assumes all spilled variables
to be dead, this can cause more variables being live than intended and
spilling to fail.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35031>
2025-06-26 11:02:53 +00:00
Natalie Vock
acf29e403a aco/spill: Add a null scratch offset if no scratch_offset arg exists
Function callees' scratch_rsrc comes with the scratch offset
pre-applied.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35031>
2025-06-26 11:02:53 +00:00
Natalie Vock
4a62b342f3 aco: Add common utility to load scratch descriptor
Also modifies the scratch descriptor to take the stack pointer into
account.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35031>
2025-06-26 11:02:52 +00:00
Natalie Vock
cd2caa5e2b aco/spill: Use scratch stack pointer
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35031>
2025-06-26 11:02:52 +00:00
Rhys Perry
6338ed44c5 aco/gfx12: increase maximum vbuffer offset
fossil-db (gfx1201):
Totals from 301 (0.38% of 79377) affected shaders:
Instrs: 2734478 -> 2728816 (-0.21%); split: -0.21%, +0.00%
CodeSize: 14347476 -> 14306568 (-0.29%)
Latency: 15508055 -> 15502202 (-0.04%); split: -0.04%, +0.00%
InvThroughput: 2846419 -> 2842387 (-0.14%); split: -0.14%, +0.00%
VClause: 68286 -> 68101 (-0.27%); split: -0.30%, +0.03%
SClause: 49487 -> 49500 (+0.03%)
Copies: 207179 -> 206093 (-0.52%); split: -0.57%, +0.04%
Branches: 72941 -> 72942 (+0.00%); split: -0.00%, +0.00%
VALU: 1549156 -> 1544727 (-0.29%); split: -0.29%, +0.00%
SALU: 339620 -> 338989 (-0.19%); split: -0.19%, +0.00%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34730>
2025-04-29 17:44:41 +00:00
Rhys Perry
de896234d8 aco: improve spilling of clobbered operands
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
We can ignore live_changes for these.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34699>
2025-04-28 10:04:43 +00:00
Natalie Vock
3d8db3cbbb aco: Make private_segment_buffer/scratch_offset per-resume
We need different Temps for each resume shader, because registers aren't
preserved across resume boundaries.

This was likely fine in practice because arg registers are the same for
each shader, but resulted in invalid IR and asserts.

Fixes crashes in Indiana Jones RT with assertions enabled on GFX8.

Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34114>
2025-04-09 14:21:37 +00:00
Natalie Vock
d6cb45dbb0 aco/spill: Allow spilling live-through operands
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29730>
2025-03-26 19:18:30 +00:00
Natalie Vock
ca7ce1fb33 aco/spill: Invert reloads map
So we can quickly look up if an operand was reloaded without having to
check renames.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29730>
2025-03-26 19:18:30 +00:00
Daniel Schürmann
52253da783 aco: unify get_addr_sgpr_from_waves() and get_addr_vgpr_from_waves() into one function
which returns the limit as RegisterDemand.

Also remove the unused get_extra_sgprs() from aco_ir.h.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33644>
2025-02-21 13:49:41 +00:00
Daniel Schürmann
e8472d484f aco/spill: use float division for score() calculation rather than integers
This was the original intention and should result in more fine-grained
and thus better decisions.

Totals from 63 (0.08% of 79395) affected shaders: (Navi31)
Instrs: 3173500 -> 3174012 (+0.02%); split: -0.01%, +0.02%
CodeSize: 16345348 -> 16349288 (+0.02%); split: -0.01%, +0.03%
Latency: 18528036 -> 18526082 (-0.01%); split: -0.02%, +0.01%
InvThroughput: 3619125 -> 3618709 (-0.01%); split: -0.02%, +0.01%
VClause: 82654 -> 82648 (-0.01%)
SClause: 61256 -> 61257 (+0.00%); split: -0.00%, +0.01%
Copies: 250037 -> 250158 (+0.05%); split: -0.06%, +0.11%
Branches: 101302 -> 101303 (+0.00%)
VALU: 1791447 -> 1791435 (-0.00%); split: -0.00%, +0.00%
SALU: 401898 -> 402007 (+0.03%); split: -0.03%, +0.06%
VOPD: 730 -> 741 (+1.51%)

Totals from 40 (0.06% of 63053) affected shaders: (Vega10)

Instrs: 161584 -> 161567 (-0.01%); split: -0.04%, +0.03%
CodeSize: 891168 -> 891004 (-0.02%); split: -0.04%, +0.03%
Latency: 3550766 -> 3549770 (-0.03%); split: -0.05%, +0.03%
InvThroughput: 2627028 -> 2626484 (-0.02%); split: -0.03%, +0.01%
VClause: 2970 -> 2971 (+0.03%)
SClause: 4203 -> 4205 (+0.05%); split: -0.26%, +0.31%
Copies: 19923 -> 19893 (-0.15%); split: -0.44%, +0.29%
VALU: 116045 -> 116054 (+0.01%); split: -0.01%, +0.02%
SALU: 22100 -> 22066 (-0.15%); split: -0.39%, +0.24%
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31769>
2024-10-23 14:35:29 +00:00
Daniel Schürmann
30d85b23ef aco/spill: fix faulty assertions
By unintentionally using integer division for score(), these
assertions were likely to be raised by accident.

Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31769>
2024-10-23 14:35:29 +00:00
Daniel Schürmann
541cfb21ba aco: don't attempt to spill dead phis
These don't affect register pressure.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30182>
2024-08-14 08:11:48 +00:00
Georg Lehmann
dedfff9dbf aco: only set latekill in live_var_analysis
Cleaner to have this all in one place, in my opinion.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30368>
2024-08-12 10:31:09 +00:00
Daniel Schürmann
6723128e94 aco/spill: Don't add phi definitions to live-in variables
Changes are because we don't add artificial uses to the phi definitions anymore.

Totals from 13 (0.02% of 79395) affected shaders: (GFX10.3)

Instrs: 230510 -> 230285 (-0.10%); split: -0.10%, +0.00%
CodeSize: 1269916 -> 1268760 (-0.09%); split: -0.10%, +0.01%
SpillSGPRs: 2057 -> 2058 (+0.05%)
Latency: 2729731 -> 2723103 (-0.24%)
InvThroughput: 696888 -> 695286 (-0.23%)
VClause: 5795 -> 5768 (-0.47%)
SClause: 6855 -> 6858 (+0.04%)
Copies: 32336 -> 32275 (-0.19%); split: -0.22%, +0.03%
VALU: 151782 -> 151731 (-0.03%); split: -0.04%, +0.01%
SALU: 30766 -> 30758 (-0.03%); split: -0.03%, +0.01%
VMEM: 12157 -> 12078 (-0.65%)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30120>
2024-07-16 14:00:49 +00:00
Daniel Schürmann
c146d4b6b6 aco/spill: use live-in variables directly rather than computing them
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30120>
2024-07-16 14:00:49 +00:00
Daniel Schürmann
6c6f382d68 aco: add RegisterDemand member to Instruction
Since we never need both at the same time, we can use
a union with pass_flags.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29962>
2024-07-10 12:31:02 +00:00
Daniel Schürmann
c4a38c6583 aco/spill: don't remove spilled phis
They will be removed during register allocation.

Few changes due to different phi order.
Totals from 14 (0.02% of 79395) affected shaders: (GFX11)

Instrs: 315724 -> 315675 (-0.02%); split: -0.02%, +0.01%
CodeSize: 1673608 -> 1673268 (-0.02%); split: -0.03%, +0.00%
Latency: 3194243 -> 3189025 (-0.16%); split: -0.19%, +0.03%
InvThroughput: 638369 -> 637323 (-0.16%); split: -0.19%, +0.03%
VClause: 5716 -> 5714 (-0.03%)
Copies: 37786 -> 37748 (-0.10%); split: -0.13%, +0.03%
Branches: 10469 -> 10454 (-0.14%); split: -0.16%, +0.02%
VALU: 182498 -> 182454 (-0.02%); split: -0.03%, +0.00%
SALU: 36038 -> 36046 (+0.02%); split: -0.01%, +0.04%
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29804>
2024-06-26 09:42:34 +00:00
Daniel Schürmann
5cfa5b784b aco: remove get_demand_before()
The register demand before executing an instruction is now included
in the instruction's register demand and this function is unused.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29804>
2024-06-26 09:42:34 +00:00
Daniel Schürmann
09f1c40f2e aco: track and use the live-in register demand per basic block
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29804>
2024-06-26 09:42:34 +00:00
Daniel Schürmann
001c8caae0 aco: calculate register demand per instruction as maximum necessary to execute the instruction
Previously, the register demand per instruction was calculated as the number of
live variables in the register file after executing an instruction plus additional
temporary registers, necessary during the execution of the instruction.
With this change, now it also includes all variables which are live right before
executing an instruction, i.e. killed Operands.

Care has been taken so that the invariant

register_demand[idx] = register_demand[idx - 1] - get_temp_registers(prev_instr)
                        + get_live_changes(instr) + get_temp_registers(instr)

still holds.

Slight changes in scheduling:

Totals from 316 (0.40% of 79395) affected shaders: (GFX11)

Instrs: 301329 -> 300777 (-0.18%); split: -0.31%, +0.12%
CodeSize: 1577976 -> 1576204 (-0.11%); split: -0.21%, +0.10%
SpillSGPRs: 448 -> 447 (-0.22%)
Latency: 1736349 -> 1726182 (-0.59%); split: -2.01%, +1.42%
InvThroughput: 243894 -> 243883 (-0.00%); split: -0.03%, +0.03%
VClause: 6134 -> 6280 (+2.38%); split: -1.04%, +3.42%
SClause: 6142 -> 6137 (-0.08%); split: -0.13%, +0.05%
Copies: 14037 -> 14032 (-0.04%); split: -0.56%, +0.52%
Branches: 3284 -> 3283 (-0.03%)
VALU: 182750 -> 182718 (-0.02%); split: -0.04%, +0.03%
SALU: 18522 -> 18538 (+0.09%)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29804>
2024-06-26 09:42:33 +00:00
Daniel Schürmann
4c2f231cc0 aco/spill: Unconditionally add 2 SGPRs to live-in demand
Due to undefined Operands, it might not be enough to check the
predecessors' register demand.

Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29804>
2024-06-26 09:42:33 +00:00
Daniel Schürmann
a497d105e3 aco: move live var information into struct Program
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29713>
2024-06-14 14:32:35 +00:00
Friedrich Vock
ec8512ce85 aco/spill: Don't spill phis with all-undef operands
Fixes some crashes when limiting RT stages to 128 VGPRs.

Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29593>
2024-06-10 19:39:52 +00:00
Rhys Perry
b41f0f6cc1 aco: use ac_hw_cache_flags
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29243>
2024-06-07 13:22:42 +00:00
Samuel Pitoiset
3d6957268b aco: use new common helpers for building buffer descriptors
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29268>
2024-05-22 08:31:39 +00:00
Friedrich Vock
590ea76104 aco/spill: Insert p_start_linear_vgpr right after p_logical_end
If p_start_linear_vgpr allocates a VGPR that is already blocked, RA
will try moving the blocking VGPR somewhere else. If
p_start_linear_vgpr is inserted right before the branch, that move will
be inserted after exec has been overwritten, which might cause the move
to be skipped for some threads.

Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28041>
2024-05-14 13:54:34 +00:00
Marek Olšák
58a5de5c34 amd: add gfx12 register definitions into the register header generator
The generator renamed some definitions to resolve conflicts.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Timur Kristóf <timur.kristof@gmail.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29007>
2024-05-11 22:14:05 -04:00
Samuel Pitoiset
7a69d78ba2 aco: use SPDX-License-Identifier
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28622>
2024-04-08 15:49:25 +00:00
Daniel Schürmann
a4231d4f56 aco/spill: use average use distances to spill loop variables
Totals from 83 (0.10% of 79395) affected shaders: (GFX11)

Instrs: 3429510 -> 3427917 (-0.05%); split: -0.05%, +0.01%
CodeSize: 17587884 -> 17570224 (-0.10%); split: -0.11%, +0.01%
SpillSGPRs: 4660 -> 4630 (-0.64%); split: -1.07%, +0.43%
Latency: 20054145 -> 20054454 (+0.00%); split: -0.00%, +0.01%
InvThroughput: 4989606 -> 4989740 (+0.00%); split: -0.00%, +0.01%
VClause: 90844 -> 90843 (-0.00%)
SClause: 69534 -> 69535 (+0.00%); split: -0.04%, +0.04%
Copies: 283288 -> 283415 (+0.04%); split: -0.11%, +0.15%
Branches: 113543 -> 113409 (-0.12%); split: -0.12%, +0.01%
VALU: 1888933 -> 1887489 (-0.08%); split: -0.08%, +0.00%
SALU: 423548 -> 423609 (+0.01%); split: -0.07%, +0.09%
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27799>
2024-03-28 13:57:36 +00:00
Daniel Schürmann
c371882060 aco/spill: use average use distances in init_live_in_vars() for merge blocks
Totals from 18 (0.02% of 79395) affected shaders: (GFX11)

Instrs: 726400 -> 726409 (+0.00%); split: -0.00%, +0.00%
CodeSize: 3750396 -> 3750420 (+0.00%); split: -0.00%, +0.00%
Latency: 4363014 -> 4363039 (+0.00%); split: -0.00%, +0.00%
InvThroughput: 1483486 -> 1483485 (-0.00%)
SClause: 13393 -> 13392 (-0.01%); split: -0.01%, +0.01%
Copies: 70236 -> 70254 (+0.03%); split: -0.01%, +0.03%
Branches: 23811 -> 23810 (-0.00%)
VALU: 404250 -> 404247 (-0.00%); split: -0.00%, +0.00%
SALU: 92208 -> 92226 (+0.02%); split: -0.01%, +0.02%
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27799>
2024-03-28 13:57:36 +00:00
Daniel Schürmann
c2ac4f1917 aco/spill: use average use distances in process_block()
Totals from 128 (0.16% of 79395) affected shaders: (GFX11)

Instrs: 672936 -> 672086 (-0.13%); split: -0.40%, +0.28%
CodeSize: 3574396 -> 3565540 (-0.25%); split: -0.55%, +0.30%
SpillSGPRs: 6254 -> 6636 (+6.11%); split: -0.32%, +6.43%
SpillVGPRs: 967 -> 839 (-13.24%)
Latency: 6489362 -> 6469427 (-0.31%); split: -0.36%, +0.05%
InvThroughput: 2216723 -> 2212417 (-0.19%); split: -0.24%, +0.05%
VClause: 11670 -> 11517 (-1.31%); split: -1.50%, +0.19%
SClause: 15711 -> 15754 (+0.27%); split: -0.29%, +0.57%
Copies: 85185 -> 84155 (-1.21%); split: -2.14%, +0.93%
Branches: 18706 -> 18708 (+0.01%); split: -0.05%, +0.06%
VALU: 386892 -> 386204 (-0.18%); split: -0.40%, +0.23%
SALU: 85754 -> 86211 (+0.53%); split: -0.46%, +1.00%
VMEM: 18777 -> 18524 (-1.35%); split: -1.37%, +0.02%
VOPD: 670 -> 628 (-6.27%); split: +0.75%, -7.01%
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27799>
2024-03-28 13:57:36 +00:00
Daniel Schürmann
9833120e91 aco/spill: gather information about average use distances
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27799>
2024-03-28 13:57:36 +00:00
Daniel Schürmann
b6e56ab356 aco/spill: use live variables instead of next_use_distances in add_coupling_code()
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27799>
2024-03-28 13:57:36 +00:00
Daniel Schürmann
7b96482ec9 aco/spill: maintain valid live vars at any point
In order to do so, we need to process blocks unconditionally.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27799>
2024-03-28 13:57:36 +00:00
Daniel Schürmann
fab8757831 aco/spill: compute live-in variables from live-out
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27799>
2024-03-28 13:57:36 +00:00