mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-04-28 15:10:46 +02:00
aco/spill: use average use distances in init_live_in_vars() for merge blocks
Totals from 18 (0.02% of 79395) affected shaders: (GFX11) Instrs: 726400 -> 726409 (+0.00%); split: -0.00%, +0.00% CodeSize: 3750396 -> 3750420 (+0.00%); split: -0.00%, +0.00% Latency: 4363014 -> 4363039 (+0.00%); split: -0.00%, +0.00% InvThroughput: 1483486 -> 1483485 (-0.00%) SClause: 13393 -> 13392 (-0.01%); split: -0.01%, +0.01% Copies: 70236 -> 70254 (+0.03%); split: -0.01%, +0.03% Branches: 23811 -> 23810 (-0.00%) VALU: 404250 -> 404247 (-0.00%); split: -0.00%, +0.00% SALU: 92208 -> 92226 (+0.02%); split: -0.01%, +0.02% Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27799>
This commit is contained in:
parent
c2ac4f1917
commit
c371882060
1 changed files with 25 additions and 20 deletions
|
|
@ -503,6 +503,7 @@ init_live_in_vars(spill_ctx& ctx, Block* block, unsigned block_idx)
|
|||
|
||||
/* next use distances at the beginning of the current block */
|
||||
const auto& next_use_distances = ctx.next_use_distances_start[block_idx];
|
||||
const IDSet& live_in = ctx.live_vars.live_out[block_idx];
|
||||
|
||||
/* loop header block */
|
||||
if (block->kind & block_kind_loop_header) {
|
||||
|
|
@ -581,7 +582,7 @@ init_live_in_vars(spill_ctx& ctx, Block* block, unsigned block_idx)
|
|||
}
|
||||
|
||||
/* create new loop_info */
|
||||
loop_info info = {block_idx, ctx.spills_entry[block_idx], ctx.live_vars.live_out[block_idx]};
|
||||
loop_info info = {block_idx, ctx.spills_entry[block_idx], live_in};
|
||||
ctx.loop.emplace_back(std::move(info));
|
||||
|
||||
/* shortcut */
|
||||
|
|
@ -621,7 +622,7 @@ init_live_in_vars(spill_ctx& ctx, Block* block, unsigned block_idx)
|
|||
if (pair.first.type() != RegType::sgpr)
|
||||
continue;
|
||||
|
||||
if (next_use_distances.count(pair.first)) {
|
||||
if (live_in.count(pair.first.id())) {
|
||||
spilled_registers += pair.first;
|
||||
ctx.spills_entry[block_idx].emplace(pair);
|
||||
}
|
||||
|
|
@ -635,7 +636,7 @@ init_live_in_vars(spill_ctx& ctx, Block* block, unsigned block_idx)
|
|||
if (pair.first.type() != RegType::vgpr)
|
||||
continue;
|
||||
|
||||
if (next_use_distances.count(pair.first)) {
|
||||
if (live_in.count(pair.first.id())) {
|
||||
spilled_registers += pair.first;
|
||||
ctx.spills_entry[block_idx].emplace(pair);
|
||||
}
|
||||
|
|
@ -648,43 +649,47 @@ init_live_in_vars(spill_ctx& ctx, Block* block, unsigned block_idx)
|
|||
std::map<Temp, bool> partial_spills;
|
||||
|
||||
/* keep variables spilled on all incoming paths */
|
||||
for (const std::pair<const Temp, std::pair<uint32_t, uint32_t>>& pair : next_use_distances) {
|
||||
Block::edge_vec& preds = pair.first.is_linear() ? block->linear_preds : block->logical_preds;
|
||||
for (unsigned t : live_in) {
|
||||
const RegClass rc = ctx.program->temp_rc[t];
|
||||
Temp var = Temp(t, rc);
|
||||
Block::edge_vec& preds = rc.is_linear() ? block->linear_preds : block->logical_preds;
|
||||
|
||||
/* If it can be rematerialized, keep the variable spilled if all predecessors do not reload
|
||||
* it. Otherwise, if any predecessor reloads it, ensure it's reloaded on all other
|
||||
* predecessors. The idea is that it's better in practice to rematerialize redundantly than to
|
||||
* create lots of phis. */
|
||||
const bool remat = ctx.remat.count(pair.first);
|
||||
const bool remat = ctx.remat.count(var);
|
||||
/* If the variable is spilled at the current loop-header, spilling is essentially for free
|
||||
* while reloading is not. Thus, keep them spilled if they are at least partially spilled.
|
||||
*/
|
||||
const bool avoid_respill = block->loop_nest_depth && ctx.loop.back().spills.count(pair.first);
|
||||
const bool avoid_respill = block->loop_nest_depth && ctx.loop.back().spills.count(var);
|
||||
bool spill = true;
|
||||
bool partial_spill = false;
|
||||
uint32_t spill_id = 0;
|
||||
for (unsigned pred_idx : preds) {
|
||||
/* variable is not even live at the predecessor: probably from a phi */
|
||||
if (!ctx.next_use_distances_end[pred_idx].count(pair.first)) {
|
||||
if (!ctx.live_vars.live_out[pred_idx].count(t)) {
|
||||
spill = false;
|
||||
break;
|
||||
}
|
||||
if (!ctx.spills_exit[pred_idx].count(pair.first)) {
|
||||
|
||||
if (!ctx.spills_exit[pred_idx].count(var)) {
|
||||
spill = false;
|
||||
} else {
|
||||
partial_spill = true;
|
||||
/* it might be that on one incoming path, the variable has a different spill_id, but
|
||||
* add_couple_code() will take care of that. */
|
||||
spill_id = ctx.spills_exit[pred_idx][pair.first];
|
||||
spill_id = ctx.spills_exit[pred_idx][var];
|
||||
}
|
||||
}
|
||||
spill |= (remat && partial_spill);
|
||||
spill |= (avoid_respill && partial_spill);
|
||||
if (spill) {
|
||||
ctx.spills_entry[block_idx][pair.first] = spill_id;
|
||||
partial_spills.erase(pair.first);
|
||||
spilled_registers += pair.first;
|
||||
ctx.spills_entry[block_idx][var] = spill_id;
|
||||
partial_spills.erase(var);
|
||||
spilled_registers += var;
|
||||
} else {
|
||||
partial_spills[pair.first] = partial_spill;
|
||||
partial_spills[var] = partial_spill;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -728,22 +733,22 @@ init_live_in_vars(spill_ctx& ctx, Block* block, unsigned block_idx)
|
|||
std::map<Temp, bool>::iterator it = partial_spills.begin();
|
||||
Temp to_spill = Temp();
|
||||
bool is_partial_spill = false;
|
||||
unsigned distance = 0;
|
||||
float score = 0.0;
|
||||
RegType type = reg_pressure.vgpr > ctx.target_pressure.vgpr ? RegType::vgpr : RegType::sgpr;
|
||||
|
||||
while (it != partial_spills.end()) {
|
||||
assert(!ctx.spills_entry[block_idx].count(it->first));
|
||||
|
||||
if (it->first.type() == type && ((it->second && !is_partial_spill) ||
|
||||
(it->second == is_partial_spill &&
|
||||
next_use_distances.at(it->first).second > distance))) {
|
||||
distance = next_use_distances.at(it->first).second;
|
||||
if (it->first.type() == type && !it->first.regClass().is_linear_vgpr() &&
|
||||
((it->second && !is_partial_spill) ||
|
||||
(it->second == is_partial_spill && ctx.ssa_infos[it->first.id()].score() > score))) {
|
||||
score = ctx.ssa_infos[it->first.id()].score();
|
||||
to_spill = it->first;
|
||||
is_partial_spill = it->second;
|
||||
}
|
||||
++it;
|
||||
}
|
||||
assert(distance != 0);
|
||||
assert(score != 0.0);
|
||||
ctx.add_to_spills(to_spill, ctx.spills_entry[block_idx]);
|
||||
partial_spills.erase(to_spill);
|
||||
spilled_registers += to_spill;
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue