Commit graph

286 commits

Author SHA1 Message Date
Kenneth Graunke
b7b061c4e2 iris: fix SSBO indexing
st/nir offsets SSBO indexes by MaxABOs.  This is not what we want,
as it bloats the binding tables.  We'll need to adjust it to use
info->num_abos as the offset and buffer base instead.  For now,
just use the inefficient format to get us rolling.  We can add a
PIPE_CAP later.
2019-02-21 10:26:07 -08:00
Kenneth Graunke
fd5ed7b46b iris: shorten loop
num_ubos doesn't include Tim's magic UBO for regular uniforms, so +1
2019-02-21 10:26:07 -08:00
Kenneth Graunke
bf795b0244 iris: emit binding table for atomic counters and SSBOs 2019-02-21 10:26:07 -08:00
Kenneth Graunke
2d5f545464 iris: implement set_shader_buffers
for SSBOs/ABOs.  We just stream out SURFACE_STATE for now...since it's
a set_* API...and the buffer offset may change...not sure where else
we'd do it.
2019-02-21 10:26:07 -08:00
Kenneth Graunke
3aa1fcc65a iris: hack around samples confusion 2019-02-21 10:26:07 -08:00
Kenneth Graunke
2c15f38a29 iris: point sprite enables 2019-02-21 10:26:07 -08:00
Kenneth Graunke
c60a4de1f5 iris: reemit blend state for alpha test function changes
fixes bin/fbo-alphatest-formats GL_EXT_texture_snorm
2019-02-21 10:26:07 -08:00
Kenneth Graunke
3e9e3121e5 iris: fix SGVS when there are no valid vertex elements
tessellation nop.shader_test now passes
2019-02-21 10:26:07 -08:00
Kenneth Graunke
5520a54bc5 iris: vertex ID, instance ID 2019-02-21 10:26:07 -08:00
Kenneth Graunke
a9083bdb71 iris: don't emit SO_BUFFERS and SO_DECL_LIST unless streamout is enabled
Otherwise on the first draw, if XFB isn't enabled, we get a pile of
MI_NOOPS where SO_BUFFERS should be
2019-02-21 10:26:07 -08:00
Kenneth Graunke
fcee21da6b iris: fix texture buffer stride 2019-02-21 10:26:07 -08:00
Kenneth Graunke
3c41d4cf3f iris: fix sampler views of TBOs
we can't read levels/layers, they're invalid for PIPE_BUFFER
2019-02-21 10:26:07 -08:00
Kenneth Graunke
d223b316ad iris: NOS mechanics 2019-02-21 10:26:07 -08:00
Kenneth Graunke
aeb6fc8782 iris: bits of multisample program key 2019-02-21 10:26:07 -08:00
Kenneth Graunke
44ba48eba7 iris: draw indirect support? 2019-02-21 10:26:07 -08:00
Kenneth Graunke
b030671298 iris: fix CC_VIEWPORT
I was confusing depth bounds test with depth clamping
2019-02-21 10:26:07 -08:00
Kenneth Graunke
bc1b4db3b3 iris: fix sample mask for MSAA-off 2019-02-21 10:26:07 -08:00
Kenneth Graunke
7b8c0f058e iris: actually pin the buffers 2019-02-21 10:26:07 -08:00
Kenneth Graunke
5635abadef iris: fix SO_DECL_LIST 2019-02-21 10:26:07 -08:00
Kenneth Graunke
dc3b927e97 iris: bother setting program_string_id...
not sure how useful this really is...

./bin/ext_transform_feedback-tessellation triangles flat_first
is hitting a case where we rebind the same VS program, but with
different streamout info...which isn't in the key...but is in the
cache...so we don't rebuild it...
2019-02-21 10:26:07 -08:00
Kenneth Graunke
9c1cefff52 iris: set even if no outputs 2019-02-21 10:26:07 -08:00
Kenneth Graunke
cef0b8b13b iris: streamout 2019-02-21 10:26:07 -08:00
Kenneth Graunke
059c096eff iris: SO buffers 2019-02-21 10:26:07 -08:00
Kenneth Graunke
5c00f5fdca iris: Implement 3DSTATE_SO_DECL_LIST 2019-02-21 10:26:07 -08:00
Kenneth Graunke
f20fc950a7 iris: fix depth bounds clamp enables
fixes depthrange-clear among others
2019-02-21 10:26:07 -08:00
Kenneth Graunke
eb274a31bc iris: fix clip flagging on fb changes 2019-02-21 10:26:07 -08:00
Kenneth Graunke
c0ab9c9890 iris: actually set cube bit properly 2019-02-21 10:26:07 -08:00
Kenneth Graunke
8a080223e6 iris: just malloc one iris_genx_state instead of a bunch of oddball pieces
Things that are gen-specific can go in iris_genx_state.  Things that are
gen-agnostic can go directly in ice->state.
2019-02-21 10:26:07 -08:00
Kenneth Graunke
ccec5bab5b iris: implement border color, fix other sampler nonsense 2019-02-21 10:26:07 -08:00
Kenneth Graunke
1cea195a95 iris: state ref tuple 2019-02-21 10:26:07 -08:00
Kenneth Graunke
c0e80a8d0a iris: null surface for unbound textures
avoids crashes...may not be really right
2019-02-21 10:26:07 -08:00
Kenneth Graunke
470fb01a7a iris: fix GS dispatch mode 2019-02-21 10:26:07 -08:00
Kenneth Graunke
01483c7933 iris: fix 3DSTATE_VERTEX_ELEMENTS / VF_INSTANCING for 0 elements 2019-02-21 10:26:07 -08:00
Kenneth Graunke
4c9067ae1d iris: don't emit garbage 3DSTATE_VERTEX_BUFFERS when there aren't any 2019-02-21 10:26:07 -08:00
Kenneth Graunke
d207f97840 iris: larger polygon offset 2019-02-21 10:26:07 -08:00
Kenneth Graunke
5188e54e97 iris: fix provoking vertex ordering
had this backwards
2019-02-21 10:26:07 -08:00
Kenneth Graunke
e0f3971280 iris: lightmodel flat 2019-02-21 10:26:07 -08:00
Kenneth Graunke
b7cd3a083a iris: rework DEBUG_REEMIT
don't want to have to special case this everywhere
2019-02-21 10:26:07 -08:00
Kenneth Graunke
72416a2d0d iris: clears 2019-02-21 10:26:07 -08:00
Kenneth Graunke
234cf647a4 iris: tidy comments about mirroring modes 2019-02-21 10:26:07 -08:00
Kenneth Graunke
f12b079c0e iris: actually init num_viewports
fixes regressions
2019-02-21 10:26:07 -08:00
Kenneth Graunke
81f899c148 iris: scissor count fixes 2019-02-21 10:26:07 -08:00
Kenneth Graunke
92d6a70853 iris: fix VP iteration 2019-02-21 10:26:07 -08:00
Kenneth Graunke
4a94628513 iris: fix num viewports to be based on programs 2019-02-21 10:26:07 -08:00
Kenneth Graunke
b17215800c iris: fix viewport counts and settings
seeing

   set_viewport_state 0 1
   set_viewport_state 1 15

which gives us a total of 16 viewports, updated incrementally
so keep old values around and update them...
2019-02-21 10:26:07 -08:00
Kenneth Graunke
636cf8971e iris: max VP index 2019-02-21 10:26:07 -08:00
Kenneth Graunke
7cdc6b1173 iris: emit 3DSTATE_SBE_SWIZ 2019-02-21 10:26:07 -08:00
Kenneth Graunke
26db2ea782 iris: avoid crashing on unbound constant resources
instead, read from the workaround BO
2019-02-21 10:26:07 -08:00
Kenneth Graunke
7d1e6f1fa1 iris: redo VB CSO a bit 2019-02-21 10:26:07 -08:00
Kenneth Graunke
f8179dc760 iris: clean up some warnings so I can see through the noise 2019-02-21 10:26:07 -08:00