VDPAU only supports X11 and GL interop. There is no Wayland or Vulkan
interop support. The API has limitations that makes it impossible to
correctly decode certain streams.
Application support is also very limited, and VAAPI is always a better
choice over VDPAU.
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Acked-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36632>
This was incorrect (it also lowered int64 reductions/scans), and the only
user can just use the general callback to precisely only lower what it wants.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37164>
This was added with the goal to eventually replace the per
pass subgroup/ballot size options, but that won't work because
some backends don't have a fixed subgroup size across the compilation
process.
It was also mostly added to hack around mesa state tracker behavior,
and we have a better solution there now.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37164>
We skip iterations with ifs.
These can be optimized aways after the subgroup size is known.
Every driver should do that because applications depend on it anyway.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37164>
If the offset is iadd(iadd(iadd(a, 1), b), -1), try_extract_const_addition
will create a dead iadd(a, b) and claim that it didn't modify the shader.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36370>
On a fossil from the blender 4.5.0 vulkan backend, this improves compile
times in nak by about 17%. Compile time of other shaders improves by a
more modest 1.2%.
No stat changes on shader-db.
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36184>
We're about to add to nir_metadata_control_flow, and we don't want
passes to require the new metadata.
Via coccinelle:
@@
expression e1;
@@
- nir_metadata_require(e1, nir_metadata_control_flow)
+ nir_metadata_require(e1, nir_metadata_block_index | nir_metadata_dominance)
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36184>
This is gl specific and a following fix will add more gl specific
params so here we move it to the st to avoid filling nir.h with
more junk.
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37037>
This is gl specific and a following fix will add more gl specific
params so here we move it to the st to avoid filling nir.h with
more junk.
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37037>
Using __attribute__((overloadable)) when declaring nir ops with
variable-width params in clc results in their symbol names being (IA64)
mangled; this change enables the mangled names to be handled when later
lowering the calls.
Signed-off-by: Simon Perretta <simon.perretta@imgtec.com>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36873>
The highest possible values that can be represented with
16/12/10 bits are 65535/4095/1023, not 65536/4096/1024.
In order to ensure 1023 maps to 65535 in the Sx10 case
we thus need to multiply by 65535 / 1023 ~= 64.06158
instead of 64.
Fixes: a166d7609f ("gles: Add support for 10/12/16 bit SW decoder YCbCr formats")
Suggested-by: Benjamin Otte <otte@redhat.com>
Signed-off-by: Robert Mader <robert.mader@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37077>
Wether need_nuw is used is currently decided in two different ways:
- globally through the allow_offset_wrap option;
- per intrinsic but hard-coded in opt_offsets.
Make this more flexible by creating a callback that is called per
intrinsic. This will allow backends to decide, on a per-intrinsic basis,
whether need_nuw is needed.
Note that the main use case for ir3 is to add support for opt_offsets
for global memory accesses. Other intrinsics don't need need_nuw but
global memory accesses do.
Signed-off-by: Job Noorman <jnoorman@igalia.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37114>
Right now it tries to place reg_write instructions as far up the
predecessor chain as possible. This is useful for a bunch of the passes
that call it since it ensures they don't get placed in dead blocks or in
single successors and things like that. But it screws up NAK's control
flow lowering so we need the option to turn it off and make the pass
place the reg_write instructions in the most obvious place possible.
Fixes: b013d54e4f ("nak/lower_cf: Flag phis as convergent when possible")
Reviewed-by: Mel Henning <mhenning@darkrefraction.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36914>