Commit graph

154630 commits

Author SHA1 Message Date
Charmaine Lee
ed77ac1eef svga: add a helper function for common shader creation
This patch refactors common shader creation code into a helper function.

Reviewed-by: Neha Bhende <bhenden@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16501>
2022-05-14 03:06:06 +00:00
Rajnesh Kanwal
65fce0f813 pvr: Fix argument comments in render job submission.
Signed-off-by: Rajnesh Kanwal <rajnesh.kanwal@imgtec.com>
Reviewed-by: Karmjit Mahil <Karmjit.Mahil@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15709>
2022-05-13 23:18:16 +00:00
Rajnesh Kanwal
d50418a4fc pvr: Add vk_sync support and remove service winsys syncobjs interface.
Removing internal pvr_winsys_syncobj abstraction and porting
service winsys syncobj over to vk_sync_type.

Signed-off-by: Rajnesh Kanwal <rajnesh.kanwal@imgtec.com>
Reviewed-by: Karmjit Mahil <Karmjit.Mahil@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15709>
2022-05-13 23:18:16 +00:00
Jason Ekstrand
98cc4c3a20 nir: Use nir_shader_instructions_pass in nir_lower_input_attachments
This simplifies things a bit and also fixes metadata handling.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16482>
2022-05-13 22:51:38 +00:00
Jason Ekstrand
a170448a18 nir: Put the builder first in lower_input_attachments helpers
This is more idiomatic.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16482>
2022-05-13 22:51:38 +00:00
Jason Ekstrand
5410f4ee89 mesa/st: Use lower_indirect_var_derefs in st_nir_lower_builtin
Instead of having a special NIR helper for GL stuff, we can now use the
more generic helper and do so directly.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16482>
2022-05-13 22:51:38 +00:00
Jason Ekstrand
46a49df7b6 mesa/st: Check deref modes in lower_builtin_instr
This is a bit more robust and generally a better pattern as it works
even in the presence of incomplete deref chains on non-uniform variable
modes.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16482>
2022-05-13 22:51:38 +00:00
Jason Ekstrand
627d58099c mesa/st: Use nir_shader_instructions_pass for st_nir_lower_builtin
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16482>
2022-05-13 22:51:38 +00:00
Jason Ekstrand
e16197c46e nir: Add a var set version of lower_indirect_derefs
This version takes a set of variables and totally lowers indirects on
any variable in the set.  We also rewrite the builtin_uniform version to
use the new helper internally.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16482>
2022-05-13 22:51:38 +00:00
Jason Ekstrand
c23b20d43a nir: Preserve metadata if remove_dead_derefs makes no progress
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16482>
2022-05-13 22:51:38 +00:00
Ken Johnson
a064e63e83 d3d12: Reduce cost of shader key comparisons
In drawing-command-heavy scenes, d3d12 is sometimes CPU-bound here.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16463>
2022-05-13 20:56:04 +00:00
Greg Depoire--Ferrer
6c1acd9301 zink: fix crash on dlclose when zink_internal_create_screen failed
When zink_internal_create_screen fails, it forgot to destroy the
flush queue but still deallocated the memory for it. Then the
automatic destructor that runs when library is unloaded was accessing
freed memory and crashing.

Signed-off-by: Greg Depoire--Ferrer <greg.depoire@gmail.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15071>
2022-05-13 19:35:11 +00:00
Greg Depoire--Ferrer
969dfabc77 util/queue: handle thread cration failure in util_queue_adjust_num_threads
If a thread cannot be created, make sure the num_threads field is
updated to reflect the actual number of threads.

Signed-off-by: Greg Depoire--Ferrer <greg.depoire@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15071>
2022-05-13 19:35:11 +00:00
Greg Depoire--Ferrer
d3bef6ba73 lavapipe: check for error when initializing lvp_queue
When lvp_queue_init fails, propagate the failure to the caller.

Signed-off-by: Greg Depoire--Ferrer <greg.depoire@gmail.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15071>
2022-05-13 19:35:11 +00:00
Greg Depoire--Ferrer
ba2f5cb20a zink: check for error when initializing util_queue
When the call to util_queue_init indicates a failure, handle it by
disabling the associated feature (disk cache and thread dispatch) and
telling the user about it.

Signed-off-by: Greg Depoire--Ferrer <greg.depoire@gmail.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15071>
2022-05-13 19:35:11 +00:00
Greg Depoire--Ferrer
9ed34cf9ff util/queue: add missing space to comment in util_queue_destroy
Signed-off-by: Greg Depoire--Ferrer <greg.depoire@gmail.com>
Reviewed-By: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15071>
2022-05-13 19:35:10 +00:00
Marek Olšák
39800f0fa3 amd: change chip_class naming to "enum amd_gfx_level gfx_level"
This aligns the naming with PAL.

Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Pierre-Eric Pellou-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16469>
2022-05-13 14:56:22 -04:00
Samuel Pitoiset
6dcf7f651f radv: advertise VK_EXT_image_2d_view_of_3d
This pass new dEQP-VK.pipeline.*.image_2d_view_3d_image.*.

This should also fix a GPU hang with Deus Ex: Mankind Divided and Zink.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16294>
2022-05-13 17:53:25 +00:00
Samuel Pitoiset
3dc86e4080 radv: implement VK_EXT_image_2d_view_of_3d
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16294>
2022-05-13 17:53:25 +00:00
Samuel Pitoiset
6d53922863 radv,aco: add a workaround for binding 2D views of a 3D image on GFX9
The hardware can't bind a slice of a 3D image as a 2D image, GFX10+
introduced ARRAY_PITCH to allow this without a shader workaround.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16294>
2022-05-13 17:53:25 +00:00
Connor Abbott
05329d7f9a tu: Implement pipeline caching with shared Vulkan cache
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16147>
2022-05-13 17:07:05 +00:00
Connor Abbott
43981f0f58 tu: Include turnip debug flags in pipeline cache UUID
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16147>
2022-05-13 17:07:05 +00:00
Connor Abbott
d023ae4686 tu: Rewrite cache UUID based on radv
Switch to using sha1 so that we can add as many other flags as we need
to easily.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16147>
2022-05-13 17:07:05 +00:00
Connor Abbott
410d59943d tu: Hash pipeline layout contents
Mostly adapted from anv.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16147>
2022-05-13 17:07:05 +00:00
Connor Abbott
3e3f8b1639 ir3: Add ir3_shader_create_variant()
This is similar to ir3_shader_get_variant(), but always compiles the
variant from scratch and returns a variant that's owned by the user
rather than the shader. We'll need this because when variants are stored
in the Vulkan pipeline cache they will outlive their shader.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16147>
2022-05-13 17:07:05 +00:00
Connor Abbott
ea646ac9af ir3: Support disabling the pipeline cache
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16147>
2022-05-13 17:07:05 +00:00
Connor Abbott
c7a6293635 ir3: Add functions to serialize variants
This will be used by turnip to create free-floating variant objects that
integrate into the Vulkan cache system.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16147>
2022-05-13 17:07:05 +00:00
Connor Abbott
ceae844794 ir3: Remove ir3_shader_variant::shader
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16147>
2022-05-13 17:07:05 +00:00
Connor Abbott
91160dab97 tu: Keep original blit shaders separately
We won't be able to access them once the ->shader link is gone.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16147>
2022-05-13 17:07:05 +00:00
Connor Abbott
69f5be8bad ir3: Add ir3_shader_variant::compiler
And replace uses of ->shader->compiler.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16147>
2022-05-13 17:07:05 +00:00
Connor Abbott
4509b49fb8 ir3: Allocate disasm_info under variant
This shouldn't matter much because it gets stolen later, but the shader
is going away.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16147>
2022-05-13 17:07:05 +00:00
Connor Abbott
21e3dd57d3 ir3: Use ir3_shader_variant::type more often
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16147>
2022-05-13 17:07:05 +00:00
Connor Abbott
f45c86dfb7 ir3, fd, tu: Copy misc. info from ir3_shader to ir3_shader_variant
The shader won't be available for deserialized variants, so we need to
include all the info we need for compiling variants to be in the
variant. Most of the things we dug out of the shader were various bits
from nir_shader_info which we move into ir3_shader_variant.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16147>
2022-05-13 17:07:05 +00:00
Connor Abbott
3e30608ceb ir3, freedreno, tu: Make ir3_shader_variant store stream_output
This reduces the number of uses of ir3_shader which will be gone when we
deserialize the variant directly.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16147>
2022-05-13 17:07:05 +00:00
Connor Abbott
3cad11d84a tu: Delete unused tu_clear_blit GS handling
This has been unused for a while since we switched to writing the
array index in the VS.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16147>
2022-05-13 17:07:05 +00:00
Erik Faye-Lund
693c723211 zink: use run-time linking to loader
This makes Zink no longer have the vulkan-loader in the import-table,
which can prevent opengl32.dll on Windows from loading on systems
without the loader installed.

Acked-by: Hoe Hao Cheng <haochengho12907@gmail.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11550>
2022-05-13 16:23:41 +00:00
Erik Faye-Lund
56e9ccce7b zink: dynamically load a few functions
These functions are used in a bit of a limbo-situation; we haven't yet
loaded the dispatch-table yet, because we have no instance yet. So let's
instead load them directly from the loader when we need them.

Reviewed-by: Hoe Hao Cheng <haochengho12907@gmail.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11550>
2022-05-13 16:23:41 +00:00
Erik Faye-Lund
d91cb5cbcc zink: pass screen to zink_create_instance
This allows us to pass in some more details, like handles to the
loader-library to avoid a hard dependency.

Reviewed-by: Hoe Hao Cheng <haochengho12907@gmail.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11550>
2022-05-13 16:23:41 +00:00
Erik Faye-Lund
4654a57bb5 zink: call vk-functions through dispatch-table
This is going to make it possible to avoid linking directly to the
vulkan-loader.

Reviewed-by: Hoe Hao Cheng <haochengho12907@gmail.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11550>
2022-05-13 16:23:41 +00:00
Erik Faye-Lund
1b6ed06527 zink: initialize dispatch-table before queue-init
This matters in the next patch, where we call vk-functions through the
dispatch-table instead.

Reviewed-by: Hoe Hao Cheng <haochengho12907@gmail.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11550>
2022-05-13 16:23:41 +00:00
Erik Faye-Lund
9e9ead2c15 zink: pass screen to extension getter macro
This is just prep-work to reduce the size of the final commit; this
allows us to store the extension-getter function in the screen object.

Reviewed-by: Hoe Hao Cheng <haochengho12907@gmail.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11550>
2022-05-13 16:23:41 +00:00
Juan A. Suarez Romero
57293dee2b v3dv: check BO mapping result
Addresses error handling issue detected by Coverity.

Fixes: 89eb0ac23d ("v3dv: implement vkGetPipelineExecutableInternalRepresentationsKHR")
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16495>
2022-05-13 15:56:34 +00:00
Juan A. Suarez Romero
7edb26966e v3d: add builtin support for white/black clamp-to-border
Besides transparent border color, the hardware has special support for
white and black borders when clamping to border is enabled, which should
be more efficient.

v2:
 - Rename enumerations (Iago)
 - Add comment to border_color_variant field (Iago)
 - Refactor the sampler variant code selection (Iago)

v3:
 - Add comment for case of not clamping to border (Iago).
 - Generate only required sampler states (Iago).

v4:
 - Use one array element for standard border color set (Iago).

v5:
 - Fix variant setting for transparent black borders (Iago).

Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16422>
2022-05-13 15:37:05 +00:00
Victor Hermann Chiletto
580046e49f radv: always check entry count in descriptor pool when allocating
Previously this check was skipped for pools with
VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT unset, but after
96a240e1 we need to check this otherwise we risk overflowing
radv_descriptor_pool::entries into the host memory base

This fixes a crash to desktop when launching Dota 2, which overallocates
descriptor sets and expects an error to allocate another descriptor pool

Fixes: 96a240e176 ("radv: fix memory leak of descriptor set layout")

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16490>
2022-05-13 15:17:59 +00:00
Timothy Arceri
622e2ae08a svga: remove duplicate nir compile options
In a later merge request to remove the old GLSL IR loop unrolling
code we will add two additional compiler options stucts here. This
commit helps to avoid duplication getting out of hand.

Reviewed-by: Neha Bhende <bhenden@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16489>
2022-05-13 15:09:42 +00:00
Pierre-Eric Pelloux-Prayer
d4e4aa997a radeonsi: store shader variants in an array
Instead of storing them in a linked list, put them in an array
in si_shader_selector. The keys are also stored separatly, to
avoid pointer chasing when searching a variant in si_shader_select_with_key.

This main point here is to simplify the code by storing everything
in the selector instead of splitting the list storage between the selector
and the shaders; this shouldn't affect performance in a meaningful way.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16273>
2022-05-13 14:40:56 +00:00
Pierre-Eric Pelloux-Prayer
e549b6fe42 radeonsi: scale the number of shader compiler threads
Instead of spawning all the threads on startup.

This speeds up short lived programs (eg: piglit runs duration is reduced by ±25%),
avoid wasting resources and still make use of multi-threaded capabilities.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16273>
2022-05-13 14:40:56 +00:00
Pierre-Eric Pelloux-Prayer
b75b9d5cb4 radeonsi: remove unused params from si_shader_select_with_key
thread_index is always -1, optimized_or_none is always false.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16273>
2022-05-13 14:40:56 +00:00
Pierre-Eric Pelloux-Prayer
7357ce19a2 util/u_queue: rework UTIL_QUEUE_INIT_SCALE_THREADS to scale faster
The original code waiting for the queue to be full before adding more
threads. This makes the thread count grow slowly, especially if the
queue also uses UTIL_QUEUE_INIT_RESIZE_IF_FULL.

This commit changes this behavior: now a new thread is spawned if we're
adding a job to a non-empty queue because this means that the existing
threads fail to process jobs faster than they're queued.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16273>
2022-05-13 14:40:56 +00:00
Samuel Pitoiset
76356ed208 aco: remove unreachable code about viewport index/layer and mesh shaders
If the mesh shaders exports the viewport index or the layer, the value
can't be NULL, and it should be implicitly zero.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16438>
2022-05-13 14:01:54 +00:00