Shifting into the sign bit is undefined, as is shifting by 32.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
We would like to be able to combine
result.x = bitfieldExtract(src0.x, src1.x, src2.x);
result.y = bitfieldExtract(src0.y, src1.y, src2.y);
result.z = bitfieldExtract(src0.z, src1.z, src2.z);
result.w = bitfieldExtract(src0.w, src1.w, src2.w);
into a single ivec4 bitfieldInsert operation. This should be possible
with most drivers.
This patch changes the offset and bits parameters from scalar ints
to ivecN or uvecN. The type of all three operands will be the same,
for simplicity.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
We would like to be able to combine
result.x = bitfieldInsert(src0.x, src1.x, src2.x, src3.x);
result.y = bitfieldInsert(src0.y, src1.y, src2.y, src3.y);
result.z = bitfieldInsert(src0.z, src1.z, src2.z, src3.z);
result.w = bitfieldInsert(src0.w, src1.w, src2.w, src3.w);
into a single ivec4 bitfieldInsert operation. This should be possible
with most drivers.
This patch changes the offset and bits parameters from scalar ints
to ivecN or uvecN. The type of all four operands will be the same,
for simplicity.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
TGSI doesn't use these - it just translates ir_quadop_bitfield_insert
directly. NIR can handle ir_quadop_bitfield_insert as well.
These opcodes were only used for i965, and with Jason's recent patches,
we can do this lowering in NIR (which also gains us SPIR-V handling).
So there's not much point to retaining this GLSL IR lowering code.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
This was added in 54f583a20 since then error handling has improved.
The test this was added to fix now fails earlier since 01822706ec
Reviewed-by: Matt Turner <mattst88@gmail.com>
The GLSL IR to TGSI/Mesa IR paths for any_nequal have the same
optimizations the ir_unop_any paths had.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Needed in NIR too, so move out of mesa/main/imports.c
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Rob Clark <robclark@freedesktop.org>
These were added in commit f2616e56, presumably in preparation for
translating ARB vp/fp into GLSL IR. That never happened, and neither did
a lowering pass that actually generated these instructions.
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Eric's initial patch adding constant expression evaluation for
ir_unop_round_even used nearbyint. The open-coded _mesa_round_to_even
implementation came about without much explanation after a reviewer
asked whether nearbyint depended on the application not modifying the
rounding mode. Of course (as Eric commented) we rely on the application
not changing the rounding mode from its default (round-to-nearest) in
many other places, including the IROUND function used by
_mesa_round_to_even!
Worse, IROUND() is implemented using the trunc(x + 0.5) trick which
fails for x = nextafterf(0.5, 0.0).
Still worse, _mesa_round_to_even unexpectedly returns an int. I suspect
that could cause problems when rounding large integral values not
representable as an int in ir_constant_expression.cpp's
ir_unop_round_even evaluation. Its use of _mesa_round_to_even is clearly
broken for doubles (as noted during review).
The constant expression evaluation code for the packing built-in
functions also mistakenly assumed that _mesa_round_to_even returned a
float, as can be seen by the cast through a signed integer type to an
unsigned (since negative float -> unsigned conversions are undefined).
rint() and nearbyint() implement the round-half-to-even behavior we want
when the rounding mode is set to the default round-to-nearest. The only
difference between them is that nearbyint() raises the inexact
exception.
This patch implements _mesa_roundeven{f,}, a function similar to the
roundeven function added by a yet unimplemented technical specification
(ISO/IEC TS 18661-1:2014), with a small difference in behavior -- we
don't bother raising the inexact exception, which I don't think we care
about anyway.
At least recent Intel CPUs can quickly change a subset of the bits in
the x87 floating-point control register, but the exception mask bits are
not included. rint() does not need to change these bits, but nearbyint()
does (twice: save old, set new, and restore old) in order to raise the
inexact exception, which would incur some penalty.
Reviewed-by: Carl Worth <cworth@cworth.org>
When compiling in C99 or C++11 modes, Solaris defines isnormal() as
a macro via <math.h>, which causes the function definition to become
too mangled to compile.
Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
Cc: "10.5" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Will be used to implement interpolateAt*() from ARB_gpu_shader5
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Found with IWYU. Compile-tested on my Ivy-bridge system.
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Thomas Helland <thomashelland90@gmail.com>
These could probably be squashed into one of the previous commits.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
All of the functionality is implemented in a private function in the one
file where it is used.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
This fixes the following compile error:
src\glsl\ir_constant_expression.cpp(1405) : error C2666: 'copysign' : 3
overloads have similar conversions
Cc: "10.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
This patch moves following bitfields in to the data structure:
used, assigned, how_declared, mode, interpolation,
origin_upper_left, pixel_center_integer
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
This patch fixes this Oracle Solaris Studio build error.
"../../src/glsl/ir_constant_expression.cpp", line 1398: Error: The function "isnormal" must have a prototype.
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
This patch fixes these MSVC build errors.
ir_constant_expression.cpp
src\glsl\ir_constant_expression.cpp(564) : warning C4244: '=' : conversion from 'int' to 'float', possible loss of data
src\glsl\ir_constant_expression.cpp(1384) : error C3861: 'isnormal': identifier not found
src\glsl\ir_constant_expression.cpp(1385) : error C3861: 'copysign': identifier not found
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=69541
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Acked-by: Matt Turner <mattst88@gmail.com>
It's a ?: that operates per-component on vectors. Will be used in
upcoming lowering pass for ldexp and the implementation of frexp.
csel(selector, a, b):
per-component result = selector ? a : b
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
A signature is a built-in if and only if builtin_info != NULL, so we
don't actually need a separate flag bit. Making a boolean-valued
method allows existing code to ask the same question while not worrying
about the internal representation.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
The new opcode is used to generate a new vector with a single field from
the source vector replaced. This will eventually replace
ir_dereference_array of vectors in the LHS of assignments.
v2: Convert tabs to spaces. Suggested by Eric.
v3: Add constant expression handling for ir_triop_vector_insert. This
prevents the constant matrix inversion tests from regressing. Duh.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
The new opcode is used to get a single field from a vector. The field
index may not be constant. This will eventually replace
ir_dereference_array of vectors. This is similar to the extractelement
instruction in LLVM IR.
http://llvm.org/docs/LangRef.html#extractelement-instruction
v2: Convert tabs to spaces. Suggested by Eric.
v3: Add array index range checking to ir_binop_vector_extract constant
expression handling. Suggested by Ken.
v4: Use CLAMP instead of MIN2(MAX2()). Suggested by Ken.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
v2: Order bits from LSB end (31 - count) for ir_unop_find_msb.
v3: Add ir_triop_bitfield_extract as an exception to the op[0]->type ==
op[1]->type assertion in ir_constant_expression.cpp.
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz> [v2]
Mesa constant-folds built-in functions by using a miniature GLSL
interpreter (see
ir_function_signature::constant_expression_evaluate_expression_list()).
This interpreter had a bug in its handling of array indexing, which
caused expressions like "m[i][j]" (where m is a matrix) to be handled
incorrectly. Specifically, it incorrectly treated j as indexing into
the whole matrix (rather than indexing just into the vector m[i]); as
a result the offset computed for m[i] was lost and m[i][j] was treated
as m[j][0].
Fixes piglit tests inverse-mat[234].{vert,frag}.
NOTE: This is a candidate for the 9.1 and 9.0 branches.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=57436
Many GPUs have an instruction to do linear interpolation which is more
efficient than simply performing the algebra necessary (two multiplies,
an add, and a subtract).
Pattern matching or peepholing this is more desirable, but can be
tricky. By using an opcode, we can at least make shaders which use the
mix() built-in get the more efficient behavior.
Currently, all consumers lower ir_triop_lrp. Subsequent patches will
actually generate different code.
v2 [mattst88]:
- Add LRP_TO_ARITH flag to ir_to_mesa.cpp. Will be removed in a
subsequent patch and ir_triop_lrp translated directly.
v3 [mattst88]:
- Move changes from the next patch to opt_algebraic.cpp to accept
3-src operations.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
That is, evaluate constant expressions for the following functions:
packSnorm4x8, unpackSnorm4x8
packUnorm4x8, unpackUnorm4x8
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
That is, evaluate constant expressions of the following functions:
packSnorm2x16 unpackSnorm2x16
packUnorm2x16 unpackUnorm2x16
packHalf2x16 unpackHalf2x16
v2: Reuse _mesa_pack_float_to_half and its inverse to evaluate
pack/unpackHalf2x16. [for idr]
v3: Whitespace fixes. [for mattst88]
Don't cast neg floats directly to uint16; use an intermediate cast to
int16. [for paul]
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> (v2)
Reviewed-by: Paul Berry <stereotype441@gmail.com>
Reviewed-by: Matt Tuner <mattst88@gmail.com>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
Move round_to_even's definition to mesa/main so that _mesa_float_to_half()
can use it in order to eliminate rounding bias.
In additon to moving the fuction definition, prefix its name with "_mesa",
just as all other functions in mesa/main are prefixed.
v2: Fix Android build.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>