glsl: Fix undefined shifts.

Shifting into the sign bit is undefined, as is shifting by 32.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Matt Turner 2015-12-30 14:48:22 -05:00
parent 966a0dd720
commit a5fcff6628
2 changed files with 7 additions and 7 deletions

View file

@ -1539,10 +1539,10 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
data.i[c] = -1;
else {
int count = 0;
int top_bit = op[0]->type->base_type == GLSL_TYPE_UINT
? 0 : v & (1 << 31);
unsigned top_bit = op[0]->type->base_type == GLSL_TYPE_UINT
? 0 : v & (1u << 31);
while (((v & (1 << 31)) == top_bit) && count != 32) {
while (((v & (1u << 31)) == top_bit) && count != 32) {
count++;
v <<= 1;
}
@ -1721,7 +1721,7 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
else if (offset + bits > 32)
data.u[c] = 0; /* Undefined, per spec. */
else {
unsigned insert_mask = ((1 << bits) - 1) << offset;
unsigned insert_mask = ((1ull << bits) - 1) << offset;
unsigned insert = op[1]->value.u[c];
insert <<= offset;

View file

@ -516,7 +516,7 @@ int bits = src0, offset = src1;
if (offset < 0 || bits < 0 || offset + bits > 32)
dst = 0; /* undefined per the spec */
else
dst = ((1 << bits)- 1) << offset;
dst = ((1ull << bits) - 1) << offset;
""")
opcode("ldexp", 0, tfloat, [0, 0], [tfloat, tint], "", """
@ -578,7 +578,7 @@ if (bits == 0) {
} else if (bits < 0 || offset < 0 || offset + bits > 32) {
dst = 0; /* undefined per the spec */
} else {
dst = (base >> offset) & ((1 << bits) - 1);
dst = (base >> offset) & ((1ull << bits) - 1);
}
""")
opcode("ibitfield_extract", 0, tint,
@ -618,7 +618,7 @@ if (bits == 0) {
} else if (offset < 0 || bits < 0 || bits + offset > 32) {
dst = 0;
} else {
unsigned mask = ((1 << bits) - 1) << offset;
unsigned mask = ((1ull << bits) - 1) << offset;
dst = (base & ~mask) | ((insert << bits) & mask);
}
""")