This variable won't be set when called from non-automake makefiles,
but it cleans up shared-glapi's output.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Mesa already always depends on python to build. The checked in
changes are not reviewed (because any trivial change rewrites the
world). We also have been pushing commits between xml change and
regen where at-build-time xml-generated code disagrees with committed
xml-generated code. And worst of all, sometimes we ("I") check in
*stale* xml-generated code.
Acked-by: Ian Romanick <ian.d.romanick@intel.com>
The __glapi_gentable_set_remaining_noop() routine treats the _glapi_struct
as an array of _glapi_get_dispatch_table_size() pointers, so we have to
allocate _glapi_get_dispatch_table_size()*sizeof(void*) bytes rather
than sizeof(struct _glapi_struct) bytes.
Reviewed-by: Jeremy Huddleston <jeremyhu@apple.com>
The Android build was broken by
commit ca760181b4
Author: Kristian Høgsberg <krh@bitplanet.net>
Date: Fri Mar 16 12:55:40 2012 -0400
shared-glapi: Convert to automake
The offending change was that it redefined the filepaths in sources.mak
like this:
- FOO_FILES := bar.c
+ FOO_FILES := $(TOP)/src/mapi/mapi/bar.c
This broke the build because source filepaths in Android makefiles must be
relative to the makefile.
Ideally, this could be fixed by reverting the change in sources.mak and
making shared-glapi's Makefile.am use $(addprefix $(TOP)/src/mapi/mapi,
$(FOO_FILES)). However, automake doesn't understand builtin GNU make
functions, such as addprefix. So, it seems that automake and Android can
no longer share sources.mak.
Fix the build by duplicating the source lists from sources.mak into
Android.mk.
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
This is set correctly in gl.spec, but was missed in Mesa. As a
result, only one of the two was hooked up in Mesa.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Noticed this was missing when writing the "glapi: sort ARB extensions
by number" commit, which at least shows it was effective.
Reviewed-by: Brian Paul <brianp@vmware.com>
Noticed it was missing based on the lack of a descriptive enum
name from this bug's error message:
https://bugs.freedesktop.org/show_bug.cgi?id=44039
This moves two enums out of GL3x.xml. Though since this and
GL_ARB_texture_compression_rgtc are both strict subsets of GL3,
both extensions should have had all their enums in that file
to begin with, not just two of them.
Reviewed-by: Brian Paul <brianp@vmware.com>
And add comments to fill in for extensions that aren't there.
Noticed the comment about "ARB extensions sorted by extension number"
didn't extend to the <xi:include> directives when it became clear
GL_ARB_texture_rg was missing, going by the error message seen here:
https://bugs.freedesktop.org/show_bug.cgi?id=44039
This makes it easier to notice in the future if an extension is missing
when it shouldn't be.
Reviewed-by: Brian Paul <brianp@vmware.com>
This adds the xml file covering ARB_blend_func_extended.
v2: fix SRC1_ALPHA
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Use -no-undefined to assure libtool that the library has no unresolved
symbols at link time, so that libtool will build a shared library on
platforms that require that all symbols are resolved when the library
is linked.
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
This fixes a build problem where EGL links to libgbm.la, which encodes
a relative path to it's libglapi.so dependency. The relative path
breaks when the linker tries to resolve it from src/egl/main instead
of src/gbm. Typically we silently fall back to the system
libglapi.so, which is wrong and breaks when there isn't one.
Morale of the story: don't mix mklib and libtool.
This patch allows the Mac OS X SCons build to complete. The assembly
sources contain psuedo-ops that not are supported on Mac OS X.
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: José Fonseca <jfonseca@vmware.com>
From http://www.opengl.org/registry/specs/ARB/seamless_cube_map.txt:
Accepted by the <cap> parameter of Enable, Disable and IsEnabled,
and by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv
and GetDoublev:
TEXTURE_CUBE_MAP_SEAMLESS 0x884F
This caused a change in enums.c, which is manually built from the .xml
files.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This fixes build errors like
In file included from glapi_dispatch.c:91:
../../../src/mapi/glapi/glapitemp.h:4641: error: no previous prototype for
'glDrawBuffersNV'
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Tested-by: Lucas Stach <dev@lynxeye.de>
When GLAPIENTRY is __stdcall (ie Windows), the stack is popped by the
callee making the number/type of arguments significant, therefore
using a generic no-op causes stack corruption for many entry-points.
NOTE: This is a candidate for the 8.0 branch.
Reviewed-by: Brian Paul <brianp@vmware.com>
-fvisibility=hidden was preventing them from being exported, which
combined with shared-glapi was causing undefined symbol errors at
runtime.
We don't want to make these functions part of the ABI, and given
how simple they are, we simply inline them.
libglapi.so, libGL.so, libGLESv2.so, libGLESv1_CM.so must all
come from the same version of Mesa or bad things may happen.
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Matt Turner <mattst88@gmail.com>
The versions in the xserver and in libGL have diverged enough that the
xserver doesn't want these.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
glext.h doesn't have GL_MIN_PROGRAM_TEXEL_OFFSET_EXT or
GL_MAX_PROGRAM_TEXEL_OFFSET_EXT. Using them in the XML causes code to
be generated for the xserver that won't compile. Use the names that
exist instead.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
That file was removed from the xserver with commit:
commit a80780a7638f847c3be20e5e0c7fe85e83d9bdd1
Author: Adam Jackson <ajax@redhat.com>
Date: Wed Nov 17 09:03:06 2010 -0500
glx: Remove swap barrier and hyperpipe support
Never implemented in any open source driver. The implementation
assumed explicit DDX driver knowledge of how the client-side driver
worked, since at the time the server's GL renderer was not a DRI driver.
But now, it is, so any implementation of these should be done with
additional DRI driver API, like the swap control extension.
Reviewed-by: Julien Cristau <jcristau@debian.org>
Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
Signed-off-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>